Posted: 4th June 2004 13:13
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![]() Posts: 364 Joined: 20/5/2004 Awards: ![]() ![]() ![]() |
Gau's rages add a very versitile element to the game, and as I just found out, can make for some favorable circumstances.
(ie - The best way to fight the Intanglr? Use Rhodox on it! The physical attacks miss and the snare kills without the meteor retaliation!) Tell me more guys, there are so very many rages the favorite five can't be the best! -------------------- "Look at me! I'm a receptionist! G'fa ha ha!" Quote Ultros |
Post #45988
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Posted: 4th June 2004 22:22
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![]() Posts: 1,394 Joined: 13/3/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
There's a document on i90east's site, but I'd like to have my own saying on this one.
In the WoB, Gau's a powerhouse because he can dish out the strongest availabe attack of almost any element. Fire2, Ice2, Giga Volt, Bio, Quake, Catscratch, he can do it. However. In the World of Ruin, there are several nice spells for you to pick which are totally worth your time. Nightshade's Charm is one. When it hits, the battle is over. N. Cross is another: when it hits, you just inflicted a 'Stop'-like status that will last longer. More then enough time to kill your opponent (which will stop dodging attacks as a bonus). Make sure you use no fire-elemental attacks, as they will un-freeze the target. -------------------- |
Post #46037
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