Posted: 28th April 2004 14:37
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![]() Posts: 1,394 Joined: 13/3/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
I've got a question for you all since I'm currently not in the position to try out myself: suppose you create a move which sets both 'Stone' (a la Break/Shoat) and Death (a la Snare/Odin). If one of your characters should be hit be such a move, what will happen? FF V creates a character with both statusses set, but what would happen in FF VI? Also, would a Fenix Down used replenish HP? Normally, characters under the Stone status take NO damage at all, positive or negative except for being struck the Atma Weapon which will do exactly 1 HP of damage.
Heh, just wondering. This post has been edited by Djibriel on 28th April 2004 14:39 -------------------- |
Post #39492
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Posted: 28th April 2004 17:21
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![]() Posts: 741 Joined: 5/7/2001 Awards: ![]() ![]() ![]() |
Petrify and Wound can't be set at once, and Wound would prevail in such a combo. Also, healing doesn't work on a Petrified target so I can't imagine Fenix Down, etc. being different.
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Post #39508
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Posted: 28th April 2004 22:04
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![]() Posts: 1,394 Joined: 13/3/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
That's not very good. The Stone/Dead Combo DID appear in FF V and is the only status a party member can be in which needs TWO turns to succesfully be removed.
Oh well, life isn't a fairy tale. -------------------- |
Post #39539
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