CoN 25th Anniversary: 1997-2022
Question about the mediator's Train ability

Posted: 5th April 2004 23:33
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Returner
Posts: 4

Joined: 5/4/2004


Hi guys. Glad people are still playing this game, but then again I know someone who told me he spent over 1000 hours on it... uh, yeah. Anyhoo, I'm not that crazy, so I just wanna ask, how does the mediator's Train ability work? It doesn't seem to affect the % of invite, and when a monster or human is critical it does nothing. So how does it work? Me can't figure it out.
Post #35902
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Posted: 6th April 2004 00:13

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Chocobo Knight
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humans.....dont get affected with Train. But it Works 100% at least it does for me.

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Post #35909
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Posted: 6th April 2004 13:35

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Lunarian
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Did your mediator physically put the monster in critical?

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Post #36023
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Posted: 6th April 2004 20:24

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Onion Knight
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I cant get it to work either.

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Post #36086
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Posted: 6th April 2004 22:21

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Lunarian
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I'm not sure what's going on, I'm pretty sure train has a 100% success rate if you attack a monster and put it in critical.

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"That Light has bestowed upon me the greatest black magic!"
Post #36130
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Posted: 6th April 2004 23:02

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Black Mage
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Joined: 24/3/2004

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sleep.gif I did the same thing that won't work either...

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Posted: 7th April 2004 03:17

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Chocobo Knight
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works perfectly for me.

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Trying is the first step to failure.
Post #36202
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Posted: 16th April 2004 06:32

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Treasure Hunter
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Your character can be any class as long as Train is set as their Support Ability. You have to attack a monster and put that monster in its critical (near death) HP range. It will automatically join your party.

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Post #37833
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