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Armor: cumulative resistance?

Posted: 13th January 2004 13:06
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Returner
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Joined: 13/1/2004


Hola,
Been browsing the forums (and other sites) for a while, but I've got one question that I haven't found an answer for:

How do the 50% elemental resistances (of the Force Armor and Force Shield specifically) interact?

If both were equiped, would there be...
A) Still only 50% resistance--non-cumulative resistances,
B) 100% resistance--50% from each, but I don't think this is the case (try equiping both Forces and casting Fire 3 on yourself),
C) 75% resistance
--50% resist from one piece of armor (leaving 50% coming through as damage)
--The remaining damage (50%) cut in half by the other piece of armor

I've looked over some of the computation algorithim web-sites, but with little success.
Thanks to any hardcore, in-depth gamers that have an idea on this one
Post #26259
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Posted: 13th January 2004 18:14

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Chimera
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The game only considers this:

If target is resistant to the element of the attack:
    Damage = Damage / 2

There are no other computations or factors involved when determining element resistance damage. Because of this I'm coming to the conclusion that multiple resistances do not stack.

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Post #26281
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Posted: 5th February 2004 01:24

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Chocobo Knight
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That is correct. The game only checks to see if the "50% damage" statistic is true or false, and it only checks it once per target. So, no, it is not cumulative.

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Post #28240
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Posted: 6th February 2004 16:44

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Black Mage
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This isn't exactly an answer to your question, but it's on topic.

I believe I remember reading somewhere once that if you have two different resistances (Absorb/Half) that it would take the best. It was either that or it would take the difference (Half-Absorb=Null).

Also, another interesting point is with Runic. If you have Half, Celes absorbs only half the MP. Null absorbs no MP, and Absorb loses MP.

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