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FF6 Trivia Questions

Posted: 23rd May 2004 22:10

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777 focuses the attack on the enemy party, 77BAR focuses the attack on you. It's not focused on both parties at the same time. Besides, I already dismissed Joker Doom as a possible answer.

Tetsper...Kills stuff dead...Hilarious happy.gif


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Posted: 24th May 2004 11:02
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Hell, if you really wanted to be hypothetical, Rippler as a final attack works just as well as Joker Doom (transfers Wound status), unless of course you have the Rippler bugfix.

Djibriel: Instant death Specials don't have the instant death protection bit set in them, which is why Safety Bit, etc. can't protect against them. You can't have actual death immunity because if you did, you would become invincible quite literally, as even though you would still get 0 HP from instant death attacks, you couldn't actually die. Other special attacks could probably also do you in, such as using Pep Up, but there isn't a whole lot in the game sans Petrify and Zombie that could get rid of a death-immune target. Short answer; actual death immunity and instant death protection are two completely different things, and instant death Specials don't have the latter in them so such protection doesn't work.

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Posted: 24th May 2004 15:08

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I'm impressed with the creativity I'm seeing in trying to figure out how to defeat the Guardians.

You all are coming up with many great ideas, but not getting much closer.

I could give you lots of hints, but I don't know where to start.....

Okay, here I go:

With someone that has played the game as much as someone who knows so much about it (liik Master ZED), I would be willing to bet a signifigant amount of money that they have seen the Guardians beaten many times. wink.gif

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Posted: 24th May 2004 15:32

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Ok, it's a tricky question. Your talking about Narshe Guards. (Guard, Guardian, it's the same thing) Then, only Terra, Wegde and Vicks can kill guardians. BUT, because they appear on the Veldt, any of the 14 characters can kill a WOB Guardian.

This post has been edited by Goonies on 24th May 2004 15:40

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Posted: 24th May 2004 15:43

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hehe, I am talking about the Guardian that when you attack, takes 0 damage. wink.gif It's big, made out of metal, with three cannons on each "hand."

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Posted: 24th May 2004 17:27

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If nobody gets the answer but the day after tomorrow, I'll answer it and ask another crazy question! You won't believe the next one! I found it today!

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Posted: 24th May 2004 20:56

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Edit post good,
Double post bad.

Quote
Hell, if you really wanted to be hypothetical, Rippler as a final attack works just as well as Joker Doom (transfers Wound status), unless of course you have the Rippler bugfix.


Show-off happy.gif

Thanks for the explanation, though. I thought of it on the train ride home, so it was nothing new, but you couldn't have known.

Invincible Guardian Battles:

First time in Vector with Celes, cross certain tile in the Imperial Palace twice.
After the destruction of the MagiTek Reserach Facility and before Esper Raid, at the entrance of Vector.
Leo's five minutes of fame in Thamasa, try to leave town.

Staring at this bit of information sure didn't do my any good, but perhaps it's usefull. It's a trick question for sure. Question is...what's the trick? I don't see it.





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Posted: 24th May 2004 21:28

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Getting much much closer.

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First time in Vector with Celes, cross certain tile in the Imperial Palace twice


Please explain this again? I don't remember. Do you mean when you go all the way to the palace and the two guards jump down to the Guardian? (if so, nice try but no)

This post has been edited by SuperManBoy on 24th May 2004 21:42

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Posted: 24th May 2004 23:04
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How about the battle in Kefka's Tower? It's the same one, no? You fight one, and beat it. The only difference, I think, is that he has the battle script (can't remember name, I'm sure someone will be nice enough to point it out for me smile.gif) installed or something.

This post has been edited by Ozmodiar on 24th May 2004 23:05
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Posted: 24th May 2004 23:13

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True, but that's th WoR guardian. The question specifically states in the WoB.

I'm stumped. I've been thinking about this for the past two days straight though and I can't come up with anything that hasn't already been said. pinch.gif

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Posted: 24th May 2004 23:16

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Do you mean when you go all the way to the palace and the two guards jump down to the Guardian? (if so, nice try but no)


That's the one. But I don't see anything that would be considered 'take care of' here, so I wasn't posting it as a solution. I initially said 'enter the Impirial Palace twice', but that's not entirely correct, so I changed it.

You're directed us to Leo's Guardian fight (as far as I can see), but I see nothing there that would give us an answer or even a clue.

Edit
I hate to say this, but we exceeded the two-day time limit. The answer must be given now. Normally I'd keep my mouth shut and let myself look over it again, but all I see are dead ends here. I'd love to hear the answer and slap myself on the forehead now.
Another thing: you mentioned another great question. I'm eager to dismiss this second question with a mere movement of my wrist and stop not knowing stuff, but if you post the answer, it's up for grabs. The same member can't ask two questions in a row, so you'll either have to be patient or PM me and post the question later on the board.

Seriously, another one of these question and I'll move into the mountains and spend my life in solitude.


This post has been edited by Djibriel on 24th May 2004 23:20

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Posted: 25th May 2004 00:10

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Yes, this question is getting old. And giving another two days until the answer is almost mean.

So here is comes!!

When piloting Magitek armor, each of the soldiers has a different color (normal and heavy armor are exceptions, they both use "brown" pilots to the best of my knowledge). If you recall from Leo's last stand, the town is guarded from escape by red Magitek pilots, being Guardians.

During the raid on the Magitek factory, after you get to the room with the espers still in their test tubes, your party gets rushed by two red Magitek armors, which Celes single handedly takes on! WOW!!

The first time I realized what had happened, I couldn't believe it! She took out two Guardians alone!!! And Kefka! Dang dilly!

Edit
I'll post the second question if you guys like. You'll really like this one! *game flaw*


This post has been edited by SuperManBoy on 25th May 2004 00:12

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Posted: 25th May 2004 00:20

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Ehm...

a ) First off, I doubt that actual red-ness of these MagiTek Soldiers. It doesn't ring any bells, and they would use normal character sprites (right?) from the game. If that's the case, no red-coloured Imperial Soldiers. Can anybody check either scene and tell me this?

b ) We in fact dismissed the actual question as solved, since you never stated you have to have the character AT THAT TIME, meaning Stephen's answer of the ghosts was right. Plus, Muddle/Smoke Bomb still can do the trick.


This post has been edited by Djibriel on 25th May 2004 11:03

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Posted: 25th May 2004 00:27

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The red soldiers, can be seen during the part of the game Leo is killed, they are driving the Magitek armor.

This post has been edited by Neal on 25th May 2004 00:54

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Posted: 25th May 2004 00:40
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We don't know if the armors that Celes took on are Guardians (same color or not, they can be different), so the actual answer would be Kefka for annihilating the three Guardians he brought with him to Thamasa in a fashion not unlike Tritoch's slaying of Vicks and Wedge, would it not?

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Posted: 25th May 2004 00:42

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In the ending sequence, we see Terra in esper form that looks like brown. Or maybe after the final fight with Phunbaba.

And... was the answer of the first answer Celes? If it was Celes, Kefka too is the answer. And, in this case, I had a part of the answer right.

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Posted: 25th May 2004 00:54

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SuperMan, you asked the last question, and you don't get to ask two in a row. Wait until you answer someone else's trivia question before asking again. This question is open.

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Posted: 25th May 2004 01:24

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I never thought of Kefka, and yes, the ones in the Magitek factory might be different, I did assume. sad.gif And sorry for breaking the forum rules, I'm still learning (my first forum).

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Posted: 25th May 2004 02:36
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I have a biiiig question. What are the Guardians you all are talking about? Please don't call me a n00b, I was just surfing the boards, and I've only gotten past the Magitek Factory in FF6.
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Posted: 25th May 2004 03:38

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The sad part????

I knew what he was talking about. I actually figured out what he meant...Just recognized it as silly.

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Posted: 25th May 2004 10:33
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Open query, huh? Now I have a good one, heh heh heh. >:)

Q: I just used Joker Doom against the first tier in the final battle against Kefka. However, getting triple 7's on the Slot command is impossible in this situation. How did I use Joker Doom on the enemy party?



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Posted: 25th May 2004 11:02

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A nice question indeed. I'll go with this:

Somebody other then the current Slot user (Setzer, Gogo) casts Quick. The Slot user spins and comes up with 77BAR, the suicide-Joker Doom directed against the own party. The Quick user uses Muddle or a related confusing move and thus Joker Doom is directed against the enemy party.

You could even lose Quick in this combo and spin the Slot when the Muddle spell is being performed, but Quick gives you a more time to aim for the needed symbols.

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Posted: 25th May 2004 11:29
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That *would* work, but if you read the Slot guide, you'd see that both Joker Dooms have a special property under Slot that prevents such things as Muddle, etc. from changing the intended target party. In that respect, Joker Doom requires a little more effort than a simple Muddle spell to change who it goes after....

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Posted: 25th May 2004 11:53

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Hm. In that case, I don't have a direct answer here. I'd say Charm then, but characters don't randomly use Slot when charmed/ confused/in the Colloseum. Besides, Charm is not involved, since you can't possible have Charm directed at you in said battle (Nightshade is protected from Muddle).

Wait, here's a nice guess: Setzer has selected his Slot command, but does not confirm any reels yet. Muddle is now cast on him. I think that would make him stuck in the Slot command, uncontrollable. And since Muddle bypasses other can't-do goodies such as sword-less Runic commands, I'd say that there's a chance that Setzer pulls of a Joker Doom then.

When not confirming any reels still screws you out of your elusive random Slot attack, then I'd say confirming one of two 7 symbols might do the trick, then.

Edit
I checked, and Setzer refuses the use Slot when Muddled, pronto. He completely ignores the fact he's in Slot mode and switches over to another one of his attacks. This can therefore not be the correct answer.


This post has been edited by Djibriel on 25th May 2004 12:01

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Posted: 25th May 2004 12:01
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Well, you could Muddle Gau after confirming but before going into NightShade, but Charm is not the answer anyway (it would be the same thing as Muddle, hence the etc.). In fact, you had better forget Muddle, etc. for this one.

Also, simply being in a menu when Muddled doesn't guarantee the command will be used. You have to confirm you want to use an attack before you can use Muddle to reliably reverse its aim.

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Posted: 25th May 2004 12:03

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Zombie suddenly popped up in my head, but Zombie can't be set in said battle as far as I can see. Even then, I guess Joker Doom is still forced upon a certain party.



This post has been edited by Djibriel on 25th May 2004 12:04

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Posted: 25th May 2004 12:54

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Ok, does Mimic reset what the last attack was before battle? If not, then I say that you Mimic a Joker Doom attack from a previous battle. If it does (reset), then I have no idea.

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Posted: 25th May 2004 13:02
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It resets. The game does not retain that information for Mimic.

But Mimic is the first step towards the answer, as without it this can't be done to my knowledge.

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Posted: 25th May 2004 13:21

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ZED, you're awesome.

Does it work if you do a 7-7-BAR on the party then have Gogo Mimic but before it happens you Muddle Gogo?

Notes:
1. Gogo had to survive the 7-7-BAR (must've jumped or had Life 3), because Gogo is present.
2. Someone else had to survive (Life 3 is looking very good here) so they could cast Muddle on Gogo.
3. No one else could attack during the interim between the 7-7-BAR and the confirmation of the Mimic attack (obvious).

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Posted: 25th May 2004 13:34

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I thought of Mimic too, but figured the spell would remain the same. I would have guessed that his strategy doesn't work, but I don't see a better way to employ a Mimic-based answer. I might be that Mimic just ignores possible targetting and instead just takes previously used targetting, resulting in this effect.

Wait: Mimicing the Ragnarok summon makes him target already morphed targets once before he attacks another monster. Trough normal targetting, only a few spells (Life, Life2, ChokeSmoke, Phoenix' attack, etc.) can be targetted at dead targets, but Mimic causes this related target cookie in the game. Although ZED has yet to post his answer, I give this answer a careful thumbs-up.

This post has been edited by Djibriel on 25th May 2004 13:38

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