CoN 25th Anniversary: 1997-2022
Best Team for the last Battle

Posted: 16th September 2005 17:06

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Chocobo Knight
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I was wondering what is the best team to take on the very last battle?
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Posted: 16th September 2005 17:28

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Onion Knight
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I chose Beoulve with the drain ability, Orlandu and Agrias with the Lightning Stab ability, a lancer, and Ramza with Guts.
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Posted: 16th September 2005 17:36

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Dude, it hardly matters. Just use the characters you've been using most of the game, the final sequence of battles is a joke.

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Posted: 16th September 2005 18:29

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Ummm Reis with a ribbon?

Should be far enough

4 time mages with faiths rods and short charge can be enough too...

Demi/Demi/Demi/Demi
Here you go

This post has been edited by Zodiac on 16th September 2005 18:32

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Sayonara
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Posted: 16th September 2005 18:59

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Treasure Hunter
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My Ramza = Win
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Posted: 16th September 2005 19:21

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Chocobo Knight
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Use the party that got you there. For me, it was my custom characters, Ramza, and TG Cid.
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Posted: 16th September 2005 19:22

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Odd combo, but it served me well:
Dancer with Nija's vanish, Orlandu (but the last bad guy always nerfed him, regardless), Cloud with Time Magic (SLOW, but when hasted much better), Ramza as Ninja, Mustadio (His breaks will do NOTHING, but he can stay out of her/him/it's range), and Summoner with White Magic.

The whole concept? Ramza will most likely get first turn. He charges ______. Orlandu will most likely be next, so he'll follow suite (if not within melee he'll lightning stab or hellrise punch). If Mustadio can go before ______ then he'll back WAY off and take a shot at the dancer, causing her Vanish ability to go off. Dancer will head in another out-of-the-way direction and do her thing. The Summoner will throw out the most powerful summon s/he has; or Mogri if the Ramza and Orlandu got hit hard. By now, Cloud's turn should be up. Cloud hastes, that's all.

They continue with this strategy, adapting as needed. Cloud gets in and uses his limit breaks more than he swings, but if ______ seems to be too fast for him, Cloud will become cannon fodder.

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The raddish desires my blood. But I shall fight it! My cheese is stronger than the brick!
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Posted: 16th September 2005 19:57

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Holy Swordsman
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No matter what, Orlandu is definatly a must in any battle. His abilities are simply to die for, and if you play the game without using the item duping glitch and without stealing his Excalibur from him, he's downright unstoppable, especially once properly leveled.

My party basically consisted of Orlandu, Ramza as a Ninja, A Lancer with Samurai abilities, An Archer with white magic and a Black Mage/Wizard with White Magic equipped as well.

I'd consider replacing my Lancer with a Level 99 Agrias, to really induce a slaughter, but to be truthful, with Orlandu in your party, Agrias just doesn't cut it.

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Posted: 16th September 2005 21:22

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Furhter clarification:

Ramza
Class: Ninja
Abilities
Primary: Throw
Secondary: Guts
Reaction: Hamedo
Support: Magic Defense UP
Misc: Move +2

Scarlet
Class: Dancer
Abilities
Primary: Dance
Secondary: Item
Reaction: Sunken State
Support: Two Hands
Misc: Move +2

Mustadio
Class: Archer
Abilities
Primary: Aim
Secondary: Snipe
Reaction: Sunken State
Support: Concentrate
Misc: Move +2

Casia
Class: Summoner
Abilities
Primary: Summon
Secondary: White Magic
Reaction: Distribute
Support: Magic Attack UP
Misc: Teleport

Thunder God Cid (Orlandu)
Class: Knight
Abilities
Primary: Battle Skill
Secondary: All swordskill
Reaction: Hamedo
Support: Magic Defense UP
Misc: Move +1

Cloud Strife
Class: Soldier
Abilities
Primary: Limit
Secondary: Time Magic
Reaction: Hamedo
Support: Magic Defense UP
Misc: Move +2

As you can see, I prefer speed overall. Hit _____ hard and fast, hoping not to be beaten too badly. Cloud can be exchanged for Agrias, as I've leveled her insanely high, just seeing her and Cid do the same thing over and over again is boring.

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The raddish desires my blood. But I shall fight it! My cheese is stronger than the brick!
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Posted: 16th September 2005 21:43

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Chimera
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Quote (Dragon_Fire @ 16th September 2005 14:57)
I'd consider replacing my Lancer with a Level 99 Agrias, to really induce a slaughter, but to be truthful, with Orlandu in your party, Agrias just doesn't cut it.

Sure she does. In fact, I'd consider replacing Orlandu with Agrias. Like laszlow said:

Quote
the final sequence of battles is a joke.


except for the Balk battle, don't know why, but that one still gives me a bit of trouble.

But I suppose Orlandu is kind of fun to use.

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Posted: 16th September 2005 21:54

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Lunarian
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I used my Ramza set-up. With him and Alma, I included:

Agrias as a Holy Knight
Ragnarok
Venetia Sheild
Chrystal Helm
Light Robe
Angel Ring
with White Magic (mainly for Cure 3 and Holy) 'cuz her magic power is incredible, maybe overlooked concerning her Holy Sword abilities, Hamedo, works wonders against Altima, Attack Up, and Jump + 3 (concerning the battlefield, this ability isn't as bad as some may say).

Beowulf as a Temple Knight and his Drain ability as previously mentioned,
Orlandu: he is a big help against those annoying Ultima Demons
A generic, physical attacker with two swords.

This post has been edited by FabulousFreebird on 9th November 2005 19:54

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Posted: 16th September 2005 22:45
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Lunarian
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My final team: Ramza, Cloud, Agrias, Beowulf (He's best here), and Orlandu.
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Posted: 17th September 2005 00:16

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Cactuar
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Nothing matters as long as you use Orlandu, but I also like to use Ramza as a squire (with two swords) Mustadio(with blaze gun), a Knight (with two swords and some kind of movement boost), and sometimes Byblos(you gotta love him).
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Posted: 28th September 2005 06:40

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Chocobo Knight
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Thunder god CID definately, but if you have a priest with short charge on, you can nuke em with holy pretty fast. only problem is that priests usually have pretty low life and they will target your priest if they know you are gonna be hittin them with lots of damage from holy. so another way to go is to have a knight or ramza as squire with white magic secondary, equip exalibur and 108 gems (both strengthen holy biggrin.gif ) so you'll have plenty of hp and have a decently strong holy spell.

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Posted: 28th September 2005 13:28

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Orlandu
Ramza
Agrias
Level 8 archer with teleport

worked for me

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Posted: 28th September 2005 14:09

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Cetra
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There is no "best" party. My personal favorite, though, can beat the game rather easily. It consists of:

Ramza, squire w/ two swords

Mustadio, chemist

Orlandu, knight w/ two swords

Beowulf, knight w/ two swords

Agrias, knight w/ two swords

Yeah, I rely on tanks and physical fighting over magic based attacks.

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Posted: 3rd October 2005 17:15

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Holy Swordsman
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I have two diff. setups I use:

Ramza
Orlandu
Agrias
Beowulf
Meliadoul

or...

Ramza
Summoner (w/Draw Out)
Ninja
Monk
Geomancer
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Posted: 4th October 2005 04:03

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Dragoon
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why the all knight each equipped with 2 excaliburs team and auto-potion
they never fail cool.gif


and if you don't want to go generic, applythe same to beowulf, ramza, and cid except 2 hands replaces two swords(and their unique jobs)
and max out their brave
then make reis a knight, 2 excaliburs white magic, increased brave
5th party member go nuts

This post has been edited by Cloud_Strife510 on 7th October 2005 01:48

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Posted: 4th October 2005 14:56

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I would have to say:

Ramza
Agrias
Orlandu
Black Mage
Black Mage

Yes I love black mages.

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Posted: 4th October 2005 18:20

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Chocobo Knight
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My Ramza (Troy)
lvl 99
Abilities Items Equipped
Guts Javelin (2)
Item
Blade Grasp Grand Helm
Two-Hands Maximillion
Move+2 or 3 Genji Gauntlets

and Orlandu with full Gengi and a Bracer

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Posted: 6th October 2005 00:58

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Onion Knight
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as long as you have a strong ramza and orlandu with all his abilities wholl win , this boss was a disappiontment to me -.-
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Posted: 6th October 2005 06:39

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Ramza, as squire with two swords. TG Cid, a summoner, a samurai and Worker8

This post has been edited by Jyzelle on 6th October 2005 07:15
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Posted: 11th October 2005 05:27

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Cactuar
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I usally make ramza a samurai with gut as a secondary ability,and two hamds as a support ability.Just give orlandu the ragnorock and u should beok.Beowulf is the best to have in this battle though with his drain sword attack

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Posted: 2nd November 2005 16:15
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I just use Ramza, Beowulf, and Orlandu. They all have Teleport and Hamedo and can do around 999 with one weapon. The others are just incase one of them gets killed. Actually, I just need to use two Chocobos and Agrias to kick Altima's butt.
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Posted: 2nd November 2005 17:37

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Holy Swordsman
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The final battles, as have been said, are ridiculously easy..........it makes me sad that the bosses are immune to just about every status effect in the game (then you could really own Altima...look a frog!)
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Posted: 9th November 2005 15:57
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Actually, all the battles can be easy if you have powerful skills early in the game. EXAMPLE: If you can learn Bahamut early on in Chapter 1, the rest of the battles in the chapter and early in the second chapter are a piece of cake. Plus, sometimes if you set up your party a certain way, the enemies will just keep the same pattern as before.
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