|
|
|
|
Posts: 30 Joined: 24/5/2008 |
Final Fantasy VI Ending - Complete Ending in Full HD 1080p
This post has been edited by Xolar_Dark on 4th December 2012 02:37 |
|
Post #197032
|
|
Posted: 23rd August 2011 16:12
|
|
|
|
Well, you didn't get the aspect ratio wrong, and that's something. Of course, technically, you couldn't do full 1080p without changing the aspect ratio, since the definition of 1080p implies that the width of the video is 1920 pixels.
I have to wonder, though, what you've done here besides just take a video and make it bigger. This isn't HD, it's just a bigger version of a standard definition video. I could get just about the same thing by going to YouTube and fullscreening a 240p video, and not have to download half a gigabyte to do it. Also, I'm not sure your framerate is quite right - I think Quicktime reported it as 25fps when the NTSC version of the game runs at 30fps. That said, you did a pretty good job in not screwing anything major up when you upscaled the video, but it's not really HD. -------------------- "To create something great, you need the means to make a lot of really bad crap." - Kevin Kelly Why aren't you shopping AmaCoN? Or perhaps buying a really good looking shirt? |
|
Post #197059
|
|
Posted: 23rd August 2011 17:26
|
|
|
|
Actually the original game runs at ~60; only a video playing back at that rate can capture the full motion of the original. YouTube and most video sites generally don't allow anything above 30, so actually having a 60 FPS version to download might provide something worthwhile, albeit with a significant cost to file size (particularly compared to an emulator + savestate at high resolution... though at least you can scan forwards and backwards in a video.)
This post has been edited by Tiddles on 23rd August 2011 18:30 |
|
Post #197060
|
|
Posted: 23rd August 2011 17:47
|
|
|
|
Quote (Tiddles @ 23rd August 2011 12:26) Actually it runs at ~60; only a video playing back at that rate can capture the full motion of the original. YouTube and most video sites generally don't allow anything above 30, so actually having a 60 FPS version to download might provide something worthwhile, albeit with a significant cost to file size (particularly compared to an emulator + savestate at high resolution... though at least you can scan forwards and backwards in a video.) That's interesting, not sure why QT was reporting 30fps to me, but I stand corrected! At least on that part, anyway. -------------------- "To create something great, you need the means to make a lot of really bad crap." - Kevin Kelly Why aren't you shopping AmaCoN? Or perhaps buying a really good looking shirt? |
|
Post #197061
|
|
Posted: 3rd September 2011 04:13
|
|
|
Posts: 30 Joined: 24/5/2008 |
This post has been edited by Xolar_Dark on 4th December 2012 01:07 |
|
Post #197185
|
|
Posted: 3rd September 2011 04:24
|
|
|
Posts: 30 Joined: 24/5/2008 |
...
This post has been edited by Xolar_Dark on 4th December 2012 01:06 |
|
Post #197186
|