Posted: 2nd August 2011 14:58
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![]() Posts: 237 Joined: 31/7/2011 Awards: ![]() ![]() ![]() |
I personally love it.. The leveling system is realistic, in that you must practice your magic and weapons... And the characters were cool. Post your thoughts.
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Post #196567
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Posted: 2nd August 2011 16:10
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![]() Posts: 192 Joined: 2/5/2008 Awards: ![]() ![]() ![]() |
I think it is mostly because of the levelling system which can suck pretty much. Especially when you try to get high level magic.
This sucks even more if you get another guest characters as the 4th char replacement, you can't teach them magic in time because it just takes too long doing so in order to have them dealing enough damage. I even recall that I did only damage the last boss for 50 or 80 damage with every attack - And I think he has somewhat between 2000 and 5000 HP. The story was fine from what I can recall, as well as the characters. I must admit that I don't like FF I, either. It might have been a great game for the time being when it came out for the NES, but for me it isn't funny to play now. In contrast to FF IV + which even offer nice things nowadays, be it story, cast/characters or ability system. But I think FF II was a necessary step to make FF what it is today. Compare it to FF I, you have a more complex ability and level system, character backgrounds and even a real story! This post has been edited by Bas on 2nd August 2011 16:10 |
Post #196571
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Posted: 3rd August 2011 13:11
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![]() Posts: 237 Joined: 31/7/2011 Awards: ![]() ![]() ![]() |
Quote (Bas @ 2nd August 2011 17:10) I think it is mostly because of the levelling system which can suck pretty much. Especially when you try to get high level magic. This sucks even more if you get another guest characters as the 4th char replacement, you can't teach them magic in time because it just takes too long doing so in order to have them dealing enough damage. I even recall that I did only damage the last boss for 50 or 80 damage with every attack - And I think he has somewhat between 2000 and 5000 HP. The story was fine from what I can recall, as well as the characters. I must admit that I don't like FF I, either. It might have been a great game for the time being when it came out for the NES, but for me it isn't funny to play now. In contrast to FF IV + which even offer nice things nowadays, be it story, cast/characters or ability system. But I think FF II was a necessary step to make FF what it is today. Compare it to FF I, you have a more complex ability and level system, character backgrounds and even a real story! ONLY TEACH FIRION, MARIA, GUY, AND LEON MAGIC. It's a waste of money and time to teach guest characters magic, because they all have generally high strength. This post has been edited by Chell172 on 3rd August 2011 13:24 |
Post #196609
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Posted: 3rd August 2011 14:29
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![]() Posts: 84 Joined: 20/7/2010 Awards: ![]() ![]() ![]() |
FF2 isn't my favorite game in the series, but I still like it a lot. You're right that the powering up system is a lot like how it'd work in real life, in that you have to practice the skills in order to develop them. Realistic, yes, but it seemed to be a big turn off for a lot of players. I thought the gameplay was interesting, but it was kinda frustrating that the magic took so long to level up, and that it was so difficult to develop well-rounded characters with both strong attack and magic power. Not a deal-breaker for me, since I've played through FF2 several times, but I prefer other modes of gameplay, like the job system in FF5 and the Espers in FF6.
As for the characters and the story, I liked them, too. Firion is cool (I really took a liking to him in Dissidia, which is what made me want to get Dawn of Souls and play FF2), and he, Maria & Guy made a good party. ![]() |
Post #196631
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Posted: 3rd August 2011 14:49
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![]() Posts: 98 Joined: 14/8/2010 Awards: ![]() ![]() ![]() |
I think the level up system in that game had a major flaw as far as not the realistic part but the fact that it could take hours to gain simply 1 level if you dont cheat.
I liked the game. I enjoyed playing it and had a good time with it. I simply had to use the level up cheat though or I would still be trying to beat the game years later. |
Post #196632
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Posted: 6th August 2011 07:56
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![]() Posts: 228 Joined: 10/2/2009 Awards: ![]() ![]() ![]() |
I don't know. I love FF2 as well, same with FF5. But alot of fans say that, those games are dreadful and awful, and are the worst of the whole series. But FF2 added a great challenge, the battle system was unique and fun, and it's nice to see that SE tried to experiment and head in different directions to see what's best, or what could improve, or what could be taken away from the series. I also love the characters from FF2, espically Maria. She seems like the first strong willed Final Fantasy female in the series, which imo should be celebrated. Firion has a little more personality in Dissidia, but he was still pretty fine in the original game. You could tell that he was a determined and brave warrior, hoping to destroy the Emperor Paramecia. But I think alot of people hate it, because there's a lack of a storyline compared to future titles, and the battle system can be strange and confusion, not to mention it can be easily broken and you can have all your characters have full HP in a few hours, and people sometimes look down upon games with broken systems. But I'm glad that FF2 has another fan ! Have you have played FF5 yet ? ![]() -------------------- Currently playing Chrono Trigger !! Currently looking forward to Don't Know. |
Post #196707
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Posted: 6th August 2011 13:47
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![]() Posts: 237 Joined: 31/7/2011 Awards: ![]() ![]() ![]() |
Quote (ZidaneTribal @ 6th August 2011 08:56) I don't know. I love FF2 as well, same with FF5. But alot of fans say that, those games are dreadful and awful, and are the worst of the whole series. But FF2 added a great challenge, the battle system was unique and fun, and it's nice to see that SE tried to experiment and head in different directions to see what's best, or what could improve, or what could be taken away from the series. I also love the characters from FF2, espically Maria. She seems like the first strong willed Final Fantasy female in the series, which imo should be celebrated. Firion has a little more personality in Dissidia, but he was still pretty fine in the original game. You could tell that he was a determined and brave warrior, hoping to destroy the Emperor Paramecia. But I think alot of people hate it, because there's a lack of a storyline compared to future titles, and the battle system can be strange and confusion, not to mention it can be easily broken and you can have all your characters have full HP in a few hours, and people sometimes look down upon games with broken systems. But I'm glad that FF2 has another fan ! Have you have played FF5 yet ? ![]() Right now, I can't afford FFV. Well, I probably can, I just can't get to the local game store. (They sell EVERYTHING. Literally, I got an NES and a ton of games there.) |
Post #196709
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Posted: 7th August 2011 15:38
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![]() Posts: 65 Joined: 12/7/2011 Awards: ![]() ![]() ![]() |
FFII is the most grind-heavy game in the series in that in order to get your abilities up to extremely high levels, you have to do a lot more fighting than you'll normally encounter in just the dungeons.
The levelling system, while interesting and unique at the time, was extremely confusing for beginners and even still irritating when you've played it for longer. Even now I'm not entirely sure how every stat is raised, and raising your stats to high levels took a lot of grinding and often times was unreliable. Simply using an ability or being hit in battle was no guarantee you'd get your stats to rise, and after a while some stats become near-impossible to raise by conventional methods. (At 400 MP, you'd be hard-pressed to find a battle that'd last long enough to let out a few hundred MP, but most people probably wouldn't think to cast Osmose against an undead enemy... =^_^=) Not only was it difficult to figure out how to raise stats but also what stats did. I was always annoyed at how slow my party was until I realized that it isn't Agility but Evasion that affects their order in battle, meaning my two-sword berserker was always going to be a slug compared to anyone with shield skill. While having the weapon/magic skill levelling system was a good idea, past level 10 for either is just aggravating to build up. The only spell I could ever get above level 10 was Cure, for obvious reasons. Many of the game's strongest weapons (mainly swords and bows) required you to have to cope with some of the worst weapons in the game. While the Trident and Main Gauche are useful weapons, you'd be stuck with the Sleep Sword and Dark Bow, both having rotten accuracy, or a weapon without the attack power to even scratch enemies. The difficulty is another thing to me. Many bosses have such high defense that you can barely damage them without magic (and the battle with the Red Soul boss is a nightmare) unless you use Curse or the Ancient Sword to inflict the status. Many enemies possessed spells that were levels above what a player could reasonably reach at that point and some could even wipe out your entire party in a single turn if you were unlucky. I remember playing a ROM of the NES version compared to the GBA remake, and the different in difficulty is very noticeable. Do I dislike Final Fantasy II? Actually, when you get to a point where you understand the nuances of the system and how to use it to your greatest advantage (beating up your own party =^_^=), it's a fun game to experience and replay in different styles. But there are things that irk me about it, surely. -------------------- Thank you for taking the time to read this sign. This sign loves you. |
Post #196723
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