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Posted: 3rd September 2010 11:41
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Posts: 1,531 Joined: 19/6/2009 Awards:
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I never understood,i keep suffering in castlevania 1 and 3 but i keep coming for more punishment.
There is something that draws me about extremely difficult platform games. Ultima series Mega man Castlevania Ghost and ghouls Although they are hard,The ones i play are hard because of the game itself,not because of broken mechanics. Although i do find the push effect of falling into holes you jumped over to be really retarded because of medusa heads pushing you in,there is a reward at the end. These games leave you with satisfaction. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #187555
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Posted: 3rd September 2010 14:11
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Well, I'm sure you'll probably respond with ten games that "prove me wrong," but no, I'm personally not interested in stupidly hard games. I play games to enjoy the time of playing games, not because I need a challenge in my life. The way I feel, and your mileage may vary, is that I'm an adult and as such I have plenty of things in my life already that are difficult to deal with, and I don't need my hobbies to be difficult too.
I'm perfectly happy with playing games of average difficulty, or playing games on "medium" instead of "expert" when the choice is given. I can get my frustration elsewhere. I will admit to recently beating Cave Story's Sacred Grounds, which for me was quite difficult, or from time to time playing an expert campaign on Left 4 Dead, but that is more than enough for me and I'm not seeking anything else out. You know what leaves me with satisfaction? Playing a game and enjoying it regardless of the difficulty level. -------------------- "To create something great, you need the means to make a lot of really bad crap." - Kevin Kelly Why aren't you shopping AmaCoN? Or perhaps buying a really good looking shirt? |
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Post #187556
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Posted: 3rd September 2010 15:19
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The problem that I always had with the older, overly-difficult platformers was that they tried to create fake difficulty by simply spreading out the opportunities to respawn or save - you'd go a long time, get to a stupidly difficult jump, and then have to play a whole bunch of the level again just to try that point again. Playing them now is a lot more satisfying with the ability to use save states. I try to keep some of the difficulty when I play these games by not overusing them, but sometimes the developers put in something absurd that I just don't want to deal with.
-------------------- Hey, put the cellphone down for a while In the night there is something wild Can you hear it breathing? And hey, put the laptop down for a while In the night there is something wild I feel it, it's leaving me |
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Post #187558
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Posted: 3rd September 2010 15:30
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Quote I play games to enjoy the time of playing games, not because I need a challenge in my life. Full agreement. When I play a game, I look for story and overall enjoyment. I prefer the easy ones, really: that way I don't have to stress about dying and I can concentrate more on the strengths and qualities of the game. To add to this, most of the gaming time I've had over the past few years as an overinvolved highschool student and now as a busy college student is when I'm already tired, either physically or mentally, and just want a break from thinking/moving. Quote you'd go a long time, get to a stupidly difficult jump, and then have to play a whole bunch of the level again just to try that point again. I also hated that, which was why I really enjoyed the system that FFXIII had: where I could simply play the battle again after being defeated, rather than be forced to play through thirty minutes of encounters just to get back to where I was (and maybe even die again). Lunar: Silver Star was also nice to this effect, because I could save at any given point during the game. -------------------- Currently Playing : Final Fantasy V Most Recently Beat : Elder Scrolls: Skyrim Favorite Game : Final Fantasy X The newest CoNcast is up! Have a listen! |
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Post #187559
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Posted: 3rd September 2010 16:21
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Posts: 1,531 Joined: 19/6/2009 Awards:
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Quote (Rangers51 @ 3rd September 2010 14:11) Well, I'm sure you'll probably respond with ten games that "prove me wrong," but no, I'm personally not interested in stupidly hard games. I play games to enjoy the time of playing games, not because I need a challenge in my life. The way I feel, and your mileage may vary, is that I'm an adult and as such I have plenty of things in my life already that are difficult to deal with, and I don't need my hobbies to be difficult too. I'm perfectly happy with playing games of average difficulty, or playing games on "medium" instead of "expert" when the choice is given. I can get my frustration elsewhere. I will admit to recently beating Cave Story's Sacred Grounds, which for me was quite difficult, or from time to time playing an expert campaign on Left 4 Dead, but that is more than enough for me and I'm not seeking anything else out. You know what leaves me with satisfaction? Playing a game and enjoying it regardless of the difficulty level. Actually no i'm not going to give you 10 games to prove you wrong,its your taste and nothing more. As for difficulty: Well,the way it is for me is this:it is challenging but not retarded in the challenge. Examples:Some early platforms have some annoying flaws which make the game ridiculously hard and it is because of these flaws that it is overkill. Castlevania 1 and 3:Being pushed into pits by medusa heads after finishing the jump. In castlevania 3 there is a level after getting the guy who climbs walls after you kill the gorilla like boss who climbs walls. You climb that entire level and have to jump on a clock handle and cogs and jump upwards and climb stairs and avoid medusa heads. The medusa heads push you around like a ragged doll and keep pushing you into pits sometimes,its very frustrating. Its really cheap and sometimes they overuse this technique a little too much and its just plain evil. This type of thing is especially abused in the final level of castlevania 1. I HATE FLEA MEN!! i'm serious too. Another game problem sometimes:You jump on a platform and in some early rpgs you go through the platform if you don't jump right in the middle. The trick is to make the game challenging as said once by someone without it being challenging due to flawed game mechanics which hurt the game itself. That is why i love castlevania 4. The game itself isn't hard though and its concentrates on the detail itself and less on difficulty. Perhaps you can enjoy a game more if you are less frustrated and angry. One game that is particularly famous for being annoying is ninja turtles on the nes Ever play it? There are not enough pizzas and the skill cap is a bit too high. The Endgame is ridiculously hard. When i got to the end,i could barely hit some enemies because they move around the whole level in a odd pattern and started to fly around,. They go so fast that you can't hit them most of the time and get hit yourself. I beat the game though. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #187560
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Posted: 3rd September 2010 17:45
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Quote (Rangers51 @ 3rd September 2010 15:11) I play games to enjoy the time of playing games, not because I need a challenge in my life. The way I feel, and your mileage may vary, is that I'm an adult and as such I have plenty of things in my life already that are difficult to deal with, and I don't need my hobbies to be difficult too. Until now I didn't realise this. You're right. It used to be that if a game is good enough to warrant another playthrough on a harder difficulty I'll do that to unlock something. Usually, however, the games I play now are the ones that are better on an easier difficulty, IMO anyway, such as BioShock and Oblivion. I played Gears of War 2 at a friend's yesterday and we couldn't be bothered putting it on Insane as we usually do, so we put it down to Casual just to, well, casually muck around. I understand the thrill and satisfaction of finishing something on a hard difficulty but I've never been addicted and, like R51 has said (from the future), I don't really need that thrill from games as much and will probably continue not to do so. All credit to those who do. -------------------- Scepticism, that dry rot of the intellect, had not left one entire idea in his mind. Me on the Starcraft. |
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Post #187564
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Posted: 3rd September 2010 19:36
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I've noticed that I don't like hard platformers, or other action games that require quick reflexes. I don't like insanely easy ones either, and prefer a decent challenge, but I don't like insanely hard action games that basically require a memorized series of actions. So the "asshole Mario" hacks are out, for me. Well, except to watch other people play them, and either laugh at their voluntary suffering or gasp at their insane skill.
Shmups that are insanely hard are perhaps more fun to watch, though I'm no good at actually playing them myself. However, I do appreciate hard games involving sit-down strategy. For example, I'm enjoying hard mode in Fire Emblem right now. -------------------- Check the "What games are you playing at the moment?" thread for updates on what I've been playing. You can find me on the Fediverse! I use Mastodon, where I am @[email protected] ( https://sakurajima.moe/@glennmagusharvey ) |
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Post #187568
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Posted: 3rd September 2010 23:10
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Posts: 2,137 Joined: 18/7/2004 Awards:
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Quote (Glenn Magus Harvey @ 3rd September 2010 11:36) However, I do appreciate hard games involving sit-down strategy. For example, I'm enjoying hard mode in Fire Emblem right now. This. I have terrible reflexes, and have many a time botched a jump in Mario; but that doesn't matter when playing a strategy/RPG. I like a challenge, but more on the intellectual level rather than the physical. |
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Post #187570
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Posted: 4th September 2010 08:20
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Posts: 1,531 Joined: 19/6/2009 Awards:
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I just played a game that was not only retarded but seriously bad and i mean BAD!!
I couldn't believe how bad the game was. Its called cheetahmen 2. for one thing,the game is so glitchy that you cannot even finish the game. There are little rocks that appear in mid air levels that are unfinished and unbeatable and bugged jumping that if you jump from a mario like block you die in cheetahmen 2. second problem is the enemies: The game is so difficult because you cannot even hit the enemies so you are forced to dodge most of the time. In the end i beat the monkey boss but couldn't get to level 5 because of bad programming. The music isn't too good either. This post has been edited by Magitek_slayer on 4th September 2010 08:22 -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #187576
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Posted: 4th September 2010 13:34
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Quote (Magitek_slayer @ 4th September 2010 03:20) I just played a game that was not only retarded but seriously bad and i mean BAD!! I couldn't believe how bad the game was. Its called cheetahmen 2. for one thing,the game is so glitchy that you cannot even finish the game. There are little rocks that appear in mid air levels that are unfinished and unbeatable and bugged jumping that if you jump from a mario like block you die in cheetahmen 2. second problem is the enemies: The game is so difficult because you cannot even hit the enemies so you are forced to dodge most of the time. In the end i beat the monkey boss but couldn't get to level 5 because of bad programming. The music isn't too good either. So does this mean that you are addicted to hard games? Or just warning everyone when you play a bad one in whatever thread you might have started the day before? -------------------- "To create something great, you need the means to make a lot of really bad crap." - Kevin Kelly Why aren't you shopping AmaCoN? Or perhaps buying a really good looking shirt? |
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Post #187577
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Posted: 4th September 2010 14:01
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Posts: 1,531 Joined: 19/6/2009 Awards:
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I am warning them that the game is so bad that they will regret playing this piece of dog turd.
Moderator Edit So what you're saying is that it has nothing to do with hard games. See, this is why I give you so many problems in your threads. You create them and you don't even keep them on topic yourself. Don't post in this thread unless you have something to say about hard games, please. Just because you make a topic doesn't mean you can later change it to be about whatever is in your head when you happen to visit the site - doing things like that is part of why nobody really seems to understand what you're talking about, from what I'm told by other users. -R51 This post has been edited by Rangers51 on 4th September 2010 15:18 -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #187578
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