CoN 25th Anniversary: 1997-2022
Language Option... When God, WHEN?

Posted: 10th March 2010 18:50

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When will Square-Enix learn that Final Fantasy needs a language option for the love of God. I enjoy to play games in their original language, for example Assassin's Creed 2 I played it with Italian voice acting and it feels like a totally different game than when you play it in English and I had a hell of a time playing AC2 even though I speak absolutely no Italian, I also played AC2 in Spanish, which I understand to the fullest and it felt great too.

Final Fantasy XIII doesn't have BAD voice acting, but I certainly would've loved to hear the game in Japanese.

I hate Vanille's stupid-cheery-air head voice mixed with the is almost an australian accent, Sazh please shoot her in the face!!!

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Posted: 11th March 2010 19:29

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AGREED. I seriously believe that if FFX had the option to change the language to japanese, I mighta been able to actually play it without killing myself.
But seriously. We oughta make a petition or something. Its not like it'd be awfully hard for them? I think smile.gif

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Posted: 22nd March 2010 20:11
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Having an extra audio track actually usually takes up a large amount of space, So if square is using the entire disc (something they do a good amount of the time) They might have to go "Super dungeon vs Second audio track of the entire game". I would actually start a petition against your petition, simply because i don't find it very fair that you want ME to lose extra content, simply because you can't turn your volume down or just buy the japanese game.

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Posted: 22nd March 2010 20:56

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I'm... not with you, Magitek. Blu-Rays can store a ridiculous amount of space. Every game in the Disgaea series has a customizable language track, with a ****ton of dialog and in-battle voice work. Street Fighter IV lets you customize specific language tracks to specific characters, even. I'm 100% sure it's possible.

I think that Square-Enix can put in the second language track, but simply chooses not to. I know nothing of their production schedules or localization timing, so I have no idea exactly how hard it is for them to do it or the economic cost it entails. Hopefully we'll see it in the future sometime.

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Posted: 22nd March 2010 20:56

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If the voice acting really bothers you that much, they should perhaps include an option to turn it off.

Don't know if such an option exists; I haven't played these games.

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Posted: 22nd March 2010 21:39

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Quote (SaffireWeapon @ 10th March 2010 19:50)
I enjoy to play games in their original language, for example Assassin's Creed 2 I played it with Italian voice acting and it feels like a totally different game than when you play it in English and I had a hell of a time playing AC2 even though I speak absolutely no Italian, I also played AC2 in Spanish, which I understand to the fullest and it felt great too.

That's funny, I thought the English was better. I started playing in Italian then realised that there weren't any English subtitles to begin with so I had to skip parts of the beginning to try and quit again, resulting in a kind of false start which spoiled it a little. In English, they still say a fair deal in Italian - the bits that are best left in Italian and don't translate well - but still translate it at the bottom. I imagine that's the same with the Spanish? Rather than one extreme or the other, I think AC2 does things perfectly. We don't need to read the game entirely but it still feels authentically Italian. But you're right, a choice is always preferable. I'd probably feel more like I was in a fantasy world if everyone spoke in a foreign language and not like in an American drama series.

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Posted: 23rd March 2010 04:42

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Far as I know most International versions of the games have that option, at least I know like Star Ocean does. Heh honestly all the Voice-acting in FFXIII is great, even Fang and Vanille :3 It's not all cut-and-dry plain english like most of the characters in X and XII. Honestly they grow on ya after 20 hours. :3
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Posted: 23rd March 2010 20:02

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Quote (Sasquatch @ 22nd March 2010 23:42)
Heh honestly all the Voice-acting in FFXIII is great, even Fang and Vanille :3 It's not all cut-and-dry plain english like most of the characters in X and XII. Honestly they grow on ya after 20 hours. :3

i have so many issues with this statement. the voice acting in xiii, much like the voice acting in every final fantasy it seems, is horrendous. the more i play it, the lower the volume goes. one of the primary reasons i can only play for about 20 minutes at a time is because of hope and vanilles voice acting in particular. vanilles fake aussie accent and bubbly optimism is just awful, and her and hope fall into the common pitfalls of awful anime; lots of sighs, looks of confusion, shouting HEEEEEEEEEEEEEEEYYYYYY and giggling with themselves afterwards.

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Posted: 23rd March 2010 20:41

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Quote (dont chocobos rule? @ 23rd March 2010 16:02)
i have so many issues with this statement. the voice acting in xiii, much like the voice acting in every final fantasy it seems, is horrendous. the more i play it, the lower the volume goes. one of the primary reasons i can only play for about 20 minutes at a time is because of hope and vanilles voice acting in particular. vanilles fake aussie accent and bubbly optimism is just awful, and her and hope fall into the common pitfalls of awful anime; lots of sighs, looks of confusion, shouting HEEEEEEEEEEEEEEEYYYYYY and giggling with themselves afterwards.

I quite like the voice acting, even Vanille. Her voice actress is actually Australian, btw, so it's not a fake aussie accent at all. Fang, on the other hand, is voiced by somebody from LA. Hope is also an extremely good actor for the fluctuations that the character faces.

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Posted: 23rd March 2010 21:06

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Quote (Neal @ 23rd March 2010 15:41)
I quite like the voice acting, even Vanille. Her voice actress is actually Australian, btw, so it's not a fake aussie accent at all. Fang, on the other hand, is voiced by somebody from LA. Hope is also an extremely good actor for the fluctuations that the character faces.

didnt know that. be that as it may, she still makes me want to apply a drill to my skull. and while hopes actor may be good for his character, it doesnt change the fact that his character is incredibly whiny. i know he goes through a lot in the game, but at some point, you have to stop whining about the future/past and move on

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Posted: 24th March 2010 10:15
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Quote (Glenn Magus Harvey @ 22nd March 2010 20:56)
they should perhaps include an option to turn it off.

they thought it was fairly obvious they dont need to, your tv comes with one built in, its called the volume option

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Posted: 24th March 2010 14:20

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Yeah, because people who don't want to hear the voice acting don't deserve to hear the game at all. rolleyes-straight.gif

Independent controls for voice, SFX, and BGM volume should be standard by now...

This post has been edited by Shiva Indis on 24th March 2010 14:24

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Posted: 24th March 2010 18:37

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Quote (dont chocobos rule? @ 23rd March 2010 17:06)
didnt know that. be that as it may, she still makes me want to apply a drill to my skull. and while hopes actor may be good for his character, it doesnt change the fact that his character is incredibly whiny. i know he goes through a lot in the game, but at some point, you have to stop whining about the future/past and move on

That's a qualm with the characters themselves, however, and not with the quality of the voice acting (which is spectacular) or with the original issue presented, the option of whether or not one should be able to switch the audio track for games. Hope is whiny because he's a conflicted teenager thrown into an extreme situation, literally out of the blue, and is not equipped to handle it. Besides, who WASN'T whiny when they were a teenager?

At any rate.

I've been hard pressed to think of an instance where the option would genuine make a positive impact in the gaming experience, but that being said, I don't mind awful voice acting quite so much, so long as the rest of the game compensates. I mean, I loved Resident Evil 4 and the voice acting in that entire series has always been godawful. I don't think it really matters what language it is done in, so much as the quality of the production and the talent that is brought in.

Personally, I'd never switch it out from English.

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Posted: 24th March 2010 19:01

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Quote (Dragon_Fire @ 24th March 2010 19:37)
I've been hard pressed to think of an instance where the option would genuine make a positive impact in the gaming experience, but that being said, I don't mind awful voice acting quite so much, so long as the rest of the game compensates. I mean, I loved Resident Evil 4 and the voice acting in that entire series has always been godawful. I don't think it really matters what language it is done in, so much as the quality of the production and the talent that is brought in.

Good example, but maybe for different reasons. The villagers wouldn't have nearly been as scary if they were talking in English instead of swearing away in Spanish. And the game didn't even need to translate what they were saying. Very well done indeed. Aside from that, yeah, the voice acting was bad, but I don't think they were trying to be completely serious. Leon was far too snide.

Oh no! I was trying not to be a fanboy but look what just happened. Regardless, the use of Spanish worked well in that game and I wanted to bring it up.

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Posted: 27th March 2010 15:54

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Quote (dont chocobos rule? @ 23rd March 2010 16:06)
and while hopes actor may be good for his character, it doesnt change the fact that his character is incredibly whiny. i know he goes through a lot in the game, but at some point, you have to stop whining about the future/past and move on

Isn't that exactly what he does?

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Posted: 27th March 2010 20:49

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Quote (Squall of SeeD @ 27th March 2010 10:54)
Quote (dont chocobos rule? @ 23rd March 2010 16:06)
and while hopes actor may be good for his character, it doesnt change the fact that his character is incredibly whiny. i know he goes through a lot in the game, but at some point, you have to stop whining about the future/past and move on

Isn't that exactly what he does?

eventually, but then he turns into a self help expert. the game gets so sickeningly hopeful that it isnt just about the actors anymore, it falls to just horrible writing

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Posted: 27th March 2010 21:10

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Let's keep it on the topic of language options and whether you want them or not and why Squenix might not be adding them. FF13 characterization stuff is probably best served for another topic.

Thanks!

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Posted: 28th March 2010 23:37

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I'm hoping that it will be a option for Final Fantasy 15. *crosses fingers * pinch.gif

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Posted: 29th March 2010 16:46

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I really think a custom language track would be nice; if it wouldn't take up so much space on a disc...yes Blu-Ray are huge, but they are finite.

For example:

FFXIII is ~14gb in size(three single layer DVD's for the Xbox 360)
14gb is less than one side of a Blu-Ray, so Squenix just need to not use the extra layer.

However, if you add another sound track (and they probably have about 20-30 hours of looping speech in that game) that's probably a big chunk, which could push the size of the game over the 25gb single layer boundary...which Squenix wouldn't want.
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Posted: 30th March 2010 00:08

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Does it really matter so much if the game goes over one disc? I really don't mind having to swap discs, I've been doing it since I started playing FF.

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