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Best RPG ever?

Posted: 12th January 2010 02:58

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Quote (BlitzSage @ 4th January 2010 23:47)
But seriously, you and sweetdude found Fallout 3 boring? That's.... umm, interesting. Maybe you're right sweetdude, that game may take a lot of patience, especially at the beginning. But after that, I felt like I was inside that crazy universe.

I can't speak for laszlow but I actually enjoyed 3 a lot. I wrote that I didn't like the first or second. But strangely, I really enjoyed the beginning. I like how fists can become a really strong weapon early on and continue throughout the game as long as you put enough points into it.

I've been playing the Riddick game again and I completely forgot to mention it here. The shooting and sneaking parts are great, but it's the RPG prison areas which make the game so brilliant. The characters are many and, especially in the later parts of the game, deeply characterised. The voice acting is very accurate for the setting, which other games totally fail to achieve. Just walking past a hooded man with a horribly burned face saying "Hey pretty" as he smokes is enough to create the atmosphere on its own. Actually, 'atmospheric' is exactly what I would describe the game as. There's a constant sense of danger, fear and vulnerability that it pulls off amazingly well. I can say with no restraint that the only character who would be able to survive in that setting is Riddick. He's practically made for it. It's surely one of my top three or four RPGs for this fact alone.

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Posted: 6th February 2010 16:46

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FFVI. Since 1994 I've probably beaten that game a good 50-60 times...I don't think anything shaped my childhood quite like it. Next, probably Seiken Densetsu 3/Secret of Mana 2, and then Tactics...I used to have my top 25 games list around here somewhere...

Fallout 3 was a lot of fun, but, much like Morrowind and Oblivion, I felt its story mode was lacking, and unlike Morrowind and Oblivion, it didn't have tons of side quests to make up for it...the game's criminally fun if you just wander through the wilderness, though, like a 'post-apocalyptic simulator'

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Posted: 7th February 2010 01:05

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Lionheart, Legacy of the Crusader. A very obscure RPG.

It's pretty average, but for me, it's the greatest game evah.

Two years after playing FF9, I was hungering for a gaming experience as intense as that. I tried a RTS or two, a few RPGs, everything. Nothing could even compare. Then I bought a gaming magazine, and I was introduced to this game.

Graphics were meh.

Gameplay was meh.

Plot and story were awesome.

But there was this je ne sais quoi (am I spelling this right?): it was involving. It had customisation power to the max (SPECIAL system, how I love you!). Perks (y'know, like DnD's feats), both chosen by you and achieved by completing certain quests. Traits. Four races to choose from. 4-player multiplayer mode.

It wasn't that good. But subjectivity takes the best of me. I developed a strange love for the game. Mix your average history lesson with lotsa fantasy and you get Lionheart.

I'd reccomend it. I'd like to see if other people would actually like this game, or if it's just me.

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Posted: 7th February 2010 03:28

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Quote (trismegistus @ 6th February 2010 12:46)
Fallout 3 was a lot of fun, but, much like Morrowind and Oblivion, I felt its story mode was lacking, and unlike Morrowind and Oblivion, it didn't have tons of side quests to make up for it...the game's criminally fun if you just wander through the wilderness, though, like a 'post-apocalyptic simulator'

The story is the game, the immersion. That interaction with the world and the atmosphere creates a deep and compelling story (btw, did anyone else see the Fallout: New Vegas teaser?).



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Posted: 7th February 2010 04:30

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Fallout 3 is boring. It's like watching the same movie over and over again. It's a good movie, but not good enough to make it that much more rewarding every time you see it. The more I played Fallout 3, the more it felt like work, so I stopped playing it. When a game does that, it's time to move on to a game that's actually fun to play.

But yeah, good-but-obscure RPGs. Myself and one of my friends from high school are the only people I know that've played Anachronox. This was an RPG that looks and sounds modern, feels retro, keeps you guessing, and makes you laugh for all the right reasons. It sucks for the first few hours when they're setting the scene with fetch quests, but by the end you're sad that it's over. Still, it is probably the one game which I only have one person to geek out about. Relatively obscure, but definitely worth checking out.

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Posted: 7th February 2010 04:49

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Quote (laszlow @ 7th February 2010 00:30)
But yeah, good-but-obscure RPGs. Myself and one of my friends from high school are the only people I know that've played Anachronox. This was an RPG that looks and sounds modern, feels retro, keeps you guessing, and makes you laugh for all the right reasons. It sucks for the first few hours when they're setting the scene with fetch quests, but by the end you're sad that it's over. Still, it is probably the one game which I only have one person to geek out about. Relatively obscure, but definitely worth checking out.

Is that the one where an entire planet can join your party and just kinda floats around behind you? If so, I watched my friend in college play that for hours at a time - it was AWESOME. I should look for that to play myself.

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Posted: 7th February 2010 05:08

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Quote (Neal @ 6th February 2010 23:49)
Is that the one where an entire planet can join your party and just kinda floats around behind you? If so, I watched my friend in college play that for hours at a time - it was AWESOME. I should look for that to play myself.

Yup, that's the planet Democratus, one of your party members. It joins you after you rescue it because its leaders want to lie low after nearly becoming annihilated by an alien civilization called The Hive. This what Anachronox is all about.

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Posted: 7th February 2010 08:26

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As cliche as this is, considering we're on a Final Fantasy forum, I still have to cast my vote with Final Fantasy 6. Now, I'm certain I'm biased, but I also recognize FF6's myriad of issues as well as its strong points.

FF3us has horrible translation. The SNES/Super Famicon versions of the game have a few game-breaking bugs (evade bug amongst them). The game becomes too easy about mid-way through due to everyone having access to high-tier spells. If your characters are level 99, nothing can remotely challenge them. The PSX version was laggy as all hell and had some obvious graphical bugs (demi going straight, for instance). Summons are underpowered and useless. Cyan's Swrdtch is useless because of the time you need to wait, monsters are missing from the veldt, and control isn't even finished.

Although I haven't gone on a mission to 'break' any other game, I have to say FF6 has more bugs than a roach motel in the woods during flea and tick season.

That said, the game has a wonderful storyline, memorable character, an intricate battle system that flows nicely, and more secret/hidden content than you'd know what to do with. It's a masterpiece, and I think its bugs and flaws attract me to it even moreso. They say you like someone for their virtues, but you love them for their flaws. That describes my relationship with FF6.

It's the only game that I replay constantly, which has to say SOMETHING about it.

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Posted: 7th February 2010 17:15

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Quote (Locke_Cole @ 7th February 2010 04:26)
FF6's myriad of issues as well as its strong points.

FF3us has horrible translation. The SNES/Super Famicon versions of the game have a few game-breaking bugs (evade bug amongst them).

I wouldn't say it has a myriad of issues. I mean, forget RPG, we're talking one of the best games ever here. The translation isn't bad, though it's quirky at times, but it's still beautiful. And the bugs aren't game-breaking.

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The game becomes too easy about mid-way through due to everyone having access to high-tier spells.


Now, I agree that the difficulty is lacking, but I don't think it's an issue. I certainly don't play it for some type of challenge, I play for the experience. As you say yourself, you replay it constantly. If there are flaws they cannot be major ones then. Or perhaps, the story is so good you don't need difficulty because you forget about the gameplay altogether.

I was thinking about that the other day in fact, why I enjoy menu-based RPGs so much. I was wondering because two of my favorite games (FFVI and Pokemon) are both menu-based RPGs. And I also heard Adam Sessler (a person I really respect) saying that he doesn't get Final Fantasy. They obviously are not difficult if you level up, but for me, it is just about the experience of playing the game. Or perhaps it is cathartic, since I don't have very fast reflexes.

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Anachronox. This was an RPG that looks and sounds modern, feels retro, keeps you guessing, and makes you laugh for all the right reasons.


You all amaze me sometimes with the obscure games, I'm quite impressed. You remind me of my brother with movies. That game sounds good, but I noticed it was a PC game. I've always been a console gamer, I wonder how much I am missing out on?

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Posted: 7th February 2010 17:54

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Quote (BlitzSage @ 7th February 2010 12:15)
If there are flaws they cannot be major ones then. Or perhaps, the story is so good you don't need difficulty because you forget about the gameplay altogether.

This is a bit subjective, but I'd say a major flaw is the entire evasion system not working properly which makes Darkness not work at all, as well as making relics such as Beads useless, and diminishing the overall strength of some other weapons (such as Guardian) that improve your evasion by a minor amount.

Obviously a game isn't going to have a flaw that makes it unplayable, otherwise it wouldn't be touched or it would be a laughing stock amongst the gaming community. I can't say FF6 has a flaw that ruins the entire game, but it certainly has a few bugs that make the game far from flawless.

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"Oh, what a Fuddy Duddy" - Relm
"..." - Shadow
"I'm a General, not some love starved twit" - Celes
"Although Edgar showers his attention on the ladies, most are smart enough to pay him no attention. Oh! King Edgar!" - Figaro Castle Inn Attendant
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Posted: 7th February 2010 22:38

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There are bugs in 6, no question, so it's nice that there's patches out there that fix them. While you shouldn't have to rely on fanmade patches to fix your broken game, to be honest the evade bug never prevented me from enjoying the game...I never even knew about it till years after the game came out.

It might be nostalgia, but I like Woolsey's translation. There's a couple odd quirks about it, but nothing terribly offensive in it to me as a player. It's what I grew up with, and to be honest, when I played the game with the RPG-1 English patch, I found it to be terribly dry.

And yeah, the game's real easy, but so is every Final Fantasy after it, barring a small string of boss battles toward the end of X. It's just become an easy series.

This post has been edited by trismegistus on 7th February 2010 22:40

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Posted: 7th February 2010 22:57

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Holy Swordsman
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Quote (laszlow @ 7th February 2010 05:30)
But yeah, good-but-obscure RPGs. Myself and one of my friends from high school are the only people I know that've played Anachronox. This was an RPG that looks and sounds modern, feels retro, keeps you guessing, and makes you laugh for all the right reasons. It sucks for the first few hours when they're setting the scene with fetch quests, but by the end you're sad that it's over. Still, it is probably the one game which I only have one person to geek out about. Relatively obscure, but definitely worth checking out.

I really liked that game as well. The start wasn't too bad, I liked the down-and-out feel to the main characters circumstances. The battles were terrible. I mean, really terrible. If the game was made today it would probably be a TPS and so much better for it. Aside from that, great story and a great aesthetic. They knew exactly what they wanted to make with this game.

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Posted: 8th February 2010 00:34

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Quote (trismegistus @ 7th February 2010 17:38)
It might be nostalgia, but I like Woolsey's translation. There's a couple odd quirks about it, but nothing terribly offensive in it to me as a player. It's what I grew up with, and to be honest, when I played the game with the RPG-1 English patch, I found it to be terribly dry.

And yeah, the game's real easy, but so is every Final Fantasy after it, barring a small string of boss battles toward the end of X. It's just become an easy series.

I don't dislike Woosley's translation, but it isn't exactly top notch. I do like it, however, because it's so quirky. Almost like a "so bad it's good" kinda thing.

My issue with the difficulty in Final Fantasy is the choice of over-leveling an area. The level system is somewhat flawed to that extent, but it's nearly inescapable unless you have enemies scale with your level (Look at FF8 and cringes) but we all know how THAT worked out...

The major issue with FF6 is that once you're 50 or 60, you're high enough to take on anything with ease. They're getting better with that in games, as FF4DS has your characters at 70 or 80 by the final boss. FF6 happens to have a lot of abusable systems, too (Genji Glove + Offering = 9999x8).

Again, FF6 is my favorite game of all time, and debateably the best RPG of all time, but I'd be the last to say FF6 is 'perfect' and I suppose that was the point I was trying to make, not to bash the game at all smile.gif

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"A little tight, but the price was right" - Locke
"Oh, what a Fuddy Duddy" - Relm
"..." - Shadow
"I'm a General, not some love starved twit" - Celes
"Although Edgar showers his attention on the ladies, most are smart enough to pay him no attention. Oh! King Edgar!" - Figaro Castle Inn Attendant
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Posted: 8th February 2010 00:53

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Final fantasy 12 is my favorite rpg of all time. I have probably put over 200 hours into it.

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