CoN 25th Anniversary: 1997-2022
What Do You Enjoy Most About Final Fantasy VI?

 
What Do You Enjoy Most About Final Fantasy VI?
A) The Cast Of Characters [ 21 ]  [42.00%]
B) The Story [ 20 ]  [40.00%]
C) Kefka: One Of The Most Creative Villains Of Final Fantasy [ 9 ]  [18.00%]
Total Votes: 50
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Posted: 26th November 2009 08:25

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Quote (Jinnai Himura @ 25th August 2009 16:38)
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Final Fantasy VI

Cast Reflect on my entire team, and then X-Magic Bolt3[for 8 spells combo-casted on the enemy]

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Post #182521
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Posted: 26th November 2009 22:19
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I'd have to say that my favourite thing about the game is the music. In my opinion the score is probably better than the later games.

It's a hard choice for me, since I love almost everything about this game. I decided not to choose between the story and characters, since they seemed to go hand in hand. You can't have a good story with lame characters and vice versa.
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Posted: 19th February 2010 07:21

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sad.gif Umm...ah, wait...I ..um.........Aww come on, I have to CHOOSE?! pinch.gif

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Posted: 21st February 2010 15:00

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I can't believe I actually have to choose one...the characters, story and Kefka being one of the most original, best villains ever created in Final Fantasy (Sorry Sephiroth, you just aren't evil biggrin.gif ).

Anyway, we should string the thread own up by his toes and feed his cheeks to IT for making us choose!

pirate.gif

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Post #183995
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Posted: 22nd February 2010 06:25

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There is a great variety of characters in this game. I always like replaying through with different parties, which is the funniest part of this game.

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Post #184010
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Posted: 9th March 2010 21:22

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What do I enjoy most?

The fact that this RPG was the first I ever delved into, and how perfect it is on almost every single level. o:

The characters are definitely my favorite thing. Going out of my way to collect each and every one of them was one of my most enjoyable RPG experiences to date. Their backstories were really drawn-out, which I love to see; and they were so easy to get attached to. (Sabin was my favorite as a kid, but Locke's look, story, and equipment set quickly made me reconsider.)

The music is still in my head, because it was soooo good. x_x

The spellset was pretty balanced (Merton hurts your party too, because it's just so badass tongue.gif ).

And last but not least, Kefka is easily the coolest, most zany FF villain in the Final Fantasy universe.

10/10, folks.
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Posted: 9th March 2010 21:50

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Hm...enjoy most...tall order for what has been my favourite game since 1994...

I guess probably the use of drama. In 94 I was 10, and even in RPGs I never really saw much in the way of dramatic storytelling (Not that it didn't exist, but I wasn't exposed to it). And man, the first time I saw Cyan on the train platform I nearly cried...it's always stuck with me as being one of the first really mature games I played, and in my humble opinion is still the bar for storytelling that new developers must pass.

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Posted: 9th March 2010 23:42

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Quote (?????_UknownTrainGhost @ 21st February 2010 22:25)
There is a great variety of characters in this game. I always like replaying through with different parties, which is the funniest part of this game.

If I had to pick one single aspect of VI I enjoy the most, then I'd agree with ?????_UknownTrainGhost. FFVI just has an outstanding cast of characters and I can switch between them and be happy with any party I put together. [In fact, now that I think about it, FFVI may be the only FF game I feel that way about.]
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Posted: 30th March 2010 14:41

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I like the characters more than anything. If they weren't so entertaining or diverse the game wouldn't be the same. You could put the same characters in a completely different situation and it would be fun, but if you put bland characters in the story it wouldn't work. Actually, if you think about it, this is exactly what the problem is with some RPGs, bad characters in an otherwise solid plotline.

If you were to pick your least favourite FF characters are put them in the FFVI plot would it still be a good game? For me it would be Penelo as Relm, Fran as Celes, Tidus as Locke, and Lulu as Terra. They would be fighting Seymour Guado who will be trying to take over the world and destroy it in place of Kefka. That my friends is what nightmares are made of. The plot cannot compensate for it in the same way that something like FFXII can. FFVI is built on characterisation.

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Posted: 31st March 2010 05:53

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Quote (sweetdude @ 30th March 2010 10:41)
I like the characters more than anything. If they weren't so entertaining or diverse the game wouldn't be the same. You could put the same characters in a completely different situation and it would be fun, but if you put bland characters in the story it wouldn't work. Actually, if you think about it, this is exactly what the problem is with some RPGs, bad characters in an otherwise solid plotline.

If you were to pick your least favourite FF characters are put them in the FFVI plot would it still be a good game? For me it would be Penelo as Relm, Fran as Celes, Tidus as Locke, and Lulu as Terra. They would be fighting Seymour Guado who will be trying to take over the world and destroy it in place of Kefka. That my friends is what nightmares are made of. The plot cannot compensate for it in the same way that something like FFXII can. FFVI is built on characterisation.

The most amazing part of that is that there are 12 main characters, and though they have so many people, they are all great characters. FFVI's characterization is what sets it apart from all other FFs.

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Post #184709
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Posted: 16th April 2010 06:16

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In, my opinion, FFVI is the perfect Final Fantasy. In the last 2 years alone, I have to have played through this game at least 8 times... I know, it's crazy. It is especially difficult to pick just one element from the game as the best since, in my opinion, they all stand out so brilliantly. Every, and I mean EVERY track in this game is so memorable and revolutionary it is truly hard to believe the sound is 16 bit. In the end I chose characters as the main point since the game actually delves into EACH of the character's paths that touches you and never escapes. I think I am truly addicted to this game... I might need help hahaha.
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Posted: 16th April 2010 06:50

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Quote (crims0nf0rtune @ 16th April 2010 02:16)
In, my opinion, FFVI is the perfect Final Fantasy. In the last 2 years alone, I have to have played through this game at least 8 times... I know, it's crazy. It is especially difficult to pick just one element from the game as the best since, in my opinion, they all stand out so brilliantly. Every, and I mean EVERY track in this game is so memorable and revolutionary it is truly hard to believe the sound is 16 bit. In the end I chose characters as the main point since the game actually delves into EACH of the character's paths that touches you and never escapes. I think I am truly addicted to this game... I might need help hahaha.

Well said, crims0nf0rtune, and welcome to CoN. I think it's a perfect game too. I would say, that the characterization is the game's most important feature, because no game has such deep characterization for so many main characters.

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Post #185092
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Posted: 16th April 2010 08:07

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In the poll I chose the story, seeing as it does have a great storyline with it. But to be honest, there are too many things about this game for me to pick one. The sound is brilliant, the characters have their own persona which they stick to and carry out quite well, the humour; though not always my taste does make me smile a little. Mad Kefka is mad. Etc etc.

The thing I really enjoy about this game, also, is the esper system. Final Fantasy has always been a series that I love due to their levelling (or in the case of FF2 and others, not levelling but stat building or something else) giving each game their unique spin.

It just feels right, then, that espers are chosen here. A dying race that would obviously want to oppose Kefka comes into your possession if you want them, though some you have to have and it's always that "some" that you could probably beat the game with, without gathering the others so that's always good.

Also, the relics thing is something that twists my mind in occasion. Only having two slots, not knowing who to give what to, which I see as a good thing. Much better than like five slots of awesome relics O:, you only get two.

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Posted: 15th May 2010 19:04

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the cast of character is ridiculously fun
rpg with knight, ninja, samurai, monk is A+

each of their skills and in battle movement A+
the replay value of the game is A+
[I'm on my eleventh play-through__different sprites, though]
I figure out how to increase the difficulty level of enemies and bosses
so playing it through again is no problem

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Posted: 15th May 2010 23:50
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The characters, pure and simple. To my knowledge, this is the last one in the series that would be made where every cast member is likable. They almost got it back in FFIX, but that anomaly aside, every single iteration of the series since this one has had a cast that could only charitably be called tolerable.

Going from the wonderful characterizations of this game to FFVII was quite a rude awakening for me, but most everyone else seemed to latch onto it pretty hard since it was targeting a younger audience used to more self-absorbed dickheads as protagonists thanks to the stronger influence of anime at the time. To be honest, the series has never fully recovered.

This post has been edited by Narratorway on 15th May 2010 23:51

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Posted: 16th May 2010 04:03

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Quote (Narratorway @ 15th May 2010 19:50)
The characters, pure and simple.  To my knowledge, this is the last one in the series that would be made where every cast member is likable.  They almost got it back in FFIX, but that anomaly aside, every single iteration of the series since this one has had a cast that could only charitably be called tolerable.

Going from the wonderful characterizations of this game to FFVII was quite a rude awakening for me, but most everyone else seemed to latch onto it pretty hard since it was targeting a younger audience used to more self-absorbed dickheads as protagonists thanks to the stronger influence of anime at the time.  To be honest, the series has never fully recovered.


Well, I guess, but I'm sure Squenix's bank account will disagree with you. tongue.gif

To be serious, I don't see any problem with 7's characters. I don't like them as much as the 6 characters, but they are not bad, I don't think. I do have to say that they are very well developed. I would argue that the character development is part of the story itself, but either way, I can see why you'd choose that option.

This post has been edited by BlitzSage on 16th May 2010 04:05

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Posted: 5th July 2010 23:06

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I thought for a while about this. I voted for Option #3: Kefka. I'm going to explain why.

the characters are the absolute backbone of the game. their development -- which, in some places, you really do have to scour every nook and cranny of the game to see -- is what really starts to separate this game from many others. there are no mute protagonists, or angsty warriors. everyone comes together with a purpose, and there are even conflicts within that which resolve. Cyan is on poor terms with Celes and Terra due to their Empire association; let's also not forget Locke's admission of doubt when Celes is reunited with the group on the way to Thamasa.

one would not have significant character development, however, without an excellent story. this is one of the few games that has (1) had an apocalypse already, (2) has a SECOND apocalypse, and an entire game after it, and (3) had a story that was simple enough, as Yahtzee said, to explain within a paragraph, but was complex enough to get pleasantly immersed in it. previous games had stories that were much more direct (i.e. "this happened, so now this will happen"); subsequent games made the story more complex and full of "make what you will of it" holes. each new playthrough has opened up new bits of dialogue and discovery for me where I am able to see more about the characters and their worlds, within the world itself.

however.

being that this is a game, an adventure, and an epic tale that ends with the defeat of the ultimate evil, it is only appropriate that THAT evil is what ties everything together, end to end. as was noted by a few friends and colleagues, Kefka is one of the few villains who does NOT have a specific dark path that he is set upon, nor is he lofty and brooding in his presence, and nor, still, is he even readily apparent as the ultimate evil. to further this point:

while Kefka performs insidious acts throughout the story -- the poisoning of Doma, the destruction of the Espers, the Magitek Research Facility -- it is very well stated that the ultimate head of All Things Big And Ugly is Gestahl. he shows up in Terra's initial flashback, he is present in her memory of Madiun/Madonna's death, he even comes with Kefka to the Sealed Gate and the Floating Continent. while many players SHOULD be able to see the reversal that occurs at the end of the World of Balance, it is NEVER implicitly stated that Kefka is the "ultimate" evil until that point -- where he shows an utter disregard for, not only the man who took him in and ultimately sired him, but the rest of the world itself, as he moves the Goddesses out of balance.

most of the larger quests in the World of Balance are undertaken due to Kefka's actions: the escape from Narshe/Figaro, the chase through the Imperial Camp, the battle to protect Tritoch, the mission in Vector (and the escape); even at the Cave to the Sealed Gate, Kefka appears and is gleeful that he was able to use you as a trail to follow. despite Gestahl's blindness towards Kefka's actions due to his own pursuit of power, the rest of the Empire fears Kefka's ambition, and actively say as such in Vector (mostly in the banquet scenes). it is very clear that his name is already echoing across the world at this point. and then...

everyone in the World of Ruin, EVERYONE, has something to say about what has happened due to Kefka's meddling. there are a few who would wish to fight alongside you, a great deal more who are terrified of upsetting him, and even more who mourn the destruction of the world and fight to rebuild it even in the wake of the apocalypse. it's one of the final pieces of icing on the cake -- not to mention that you hear not one line, one single word of dialogue, from Kefka, until the final battles themselves.

let's not forget, of course, Dancing Mad, which I believe is a fair point to wager in favor of Kefka.

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Post #186465
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Posted: 6th July 2010 17:09

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The story was beautiful my favorite. Especially the love between Locke and Celes. If I was to vote my second favorate though it would be the cast of characters. 3rd would be Kefka he just makes me mad killing Leo not to mention that poor soldier in Mobliz and half the world. Besides I don't trust clowns especially demi god ones.

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Posted: 21st July 2010 15:16

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I null-voted, but only because I couldn't choose all 3!
What makes FF6 such a wonderful game is that each of these elements comes together and produces a Gestalt effect. It's darn near impossible to have a good story with lame characters, and FF6 has one of the most well-rounded and engaging casts of characters (the villain included) I've ever seen. And even though it's possible to have good characters in poorly-written stories (just take a look at any long running series that's jumped the shark), that's certainly not the case with FF6. It has a plot that hooks you from the very start and keeps you hooked til the very end. And when you add a masterful soundtrack and fun gameplay to the mix, you get a game that's still popular 16 years later and a world that players want to revisit time and time again. thumbup.gif
For more proof of what a great game FF6 is, one of my best friends is a non-gamer. She never knew much about FF6 until I told her about it and showed her part of the game, and now she loves the characters and story as well. And a couple of years ago, my nephew saw me playing FF6 and wanted to play it, too. He was 5 when he started his save file, so at the time he was more interested in making the little sprites walk around and get into battles than the cutscenes or the plot. But once he started learning how to read and got a better understanding of what was going on, he became absorbed in the story, too. He's getting very close to beating the game now, and he told me that when he does, he wants to play it again from the beginning. (At one point, he even wanted to write a fanfic about the party fighting monsters in Kefka's Tower and draw some pictures to go along with it. happy.gif ) So, there ya have it. When even non-gamers and the children of people who played FF6 when it first came out can get into it like that...well, I think that's the definition of a classic, right there!
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