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Those Waiting In The Falcon

Posted: 5th November 2009 20:22

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I'm still in my first play-through of FFVI [Advance], and although I still have a couple things left to do (go through the Ancient Castle, go through Ebot's Rock, beat Deathgaze, beat Leviathan...I think that's it), I'm starting to think about my parties for storming Kefka's Tower.

3 parties required for Kefka's Tower = 12 party members for maximum effectiveness
With 14 characters total in the WoR, that leaves 2 waiting in the Falcon while everyone else goes and kills God.

Which party members did everyone not take with them into the tower and why?


For me, I'm thinking, at this point, Gau and Cyan.
The rages have never really done much for me, and I always end up using Stray Cat if I have to. To make up for this, I taught Gau a lot of magic, although most of my other party members know just as many spells as he does (thanks to battling in the desert outside Maranda while hunting Gigantuar), and use them to equal if not better effect.
And although I always equip Cyan with Hermes Sandals for an automatic Haste, the Bushido techniques, while nice, just take too long to use for my liking.

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Posted: 6th November 2009 09:34

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I believe the two I left behind were Gau and Mog/Umaro.

I left Gau behind simply because I didn't feel like searching for hours on the Veldt to get the best Rages. Also, I never really felt that he added much to the story, aside from some humour (Mr. Thou!!!).

As for Mog/Umaro, I used one or the other depending on what my goal was. I used Umaro when I wanted to fight and kill stuff. I used Mog when I wanted to get to the end quickly and painlessly. I felt that both of those characters, especially Umaro, didn't add much to the story, and I also never really knew where and how to get Mog's various dances, or even that I could recruit him in the WoB. I also never really liked that I couldn't control Umaro. I like having a certain amount of control over what my characters are doing.

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Posted: 6th November 2009 14:39

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Unless I'm purposely using them to try to make them useful, I will likely leave behind Cyan and Umaro. Cyan's SwdTech really isn't terribly useful for me, since I can likely deal as much or more damage with any other character much more quickly than the time it takes to charge a useful move. For Umaro, I really don't like having control in the battles, and even though he's strong, again, there are characters who can deal a lot more pain to the baddies.

Locke is also a choice to leave behind, since Steal/Capture is supporting rather than offensive.

This post has been edited by Neal on 6th November 2009 14:40

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Posted: 7th November 2009 00:17

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While I haven't gotten to that part yet, I have a feeling the two I'm going to leave behind will be Gau and Relm. Relm is a pain even if she is the best mage, because:
1. Sketch is lame and Control needs a relic slot that Gogo can use just as well.
2. She is the last non-secret character you get in the World of Balance, and since she doesn't learn magic naturally, I just stick with Terra or Celes.
3. She's a squishy mage (ie. can't equip heavy armor. In a game with heavily armored mages no less) and even Strago is more useful simply because of learning Lores.

As stated, Gau takes time to train and it isn't worth it anyway.
Even Cyan is useful, because with the Zantetsuken, he is a good candidate for the Master Scroll. If the Z-suken chops off their head, he can either do that four times, have a greater chance to knock strong loner's heads off and if all else fails, he can just attack.
Maybe I'll trade out Umaro for Relm, but I'll cross that bridge when I come to it.
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Posted: 8th November 2009 10:53

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Quote (DragonGod @ 7th November 2009 08:17)

She's a squishy mage (ie. can't equip heavy armor. In a game with heavily armored mages no less)


lol, damned right she is. wub.gif But entirely awesomely she can wear the moogle suit? I always left Relm out the party the whole game, since the beginning of time it has been known around my house that she could mess up your save file, ooooh, [spooky noises]
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Posted: 8th November 2009 10:53

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Umaro and Gau.

I was too lazy to get Gau's best rages, and neither of them really fits my playing style.
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Posted: 8th November 2009 11:09

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Quote
She's a squishy mage


I like how you worded that. I'm gonna use that term more often now!

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Posted: 8th November 2009 17:26

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Wow, a lot of people leave Gau behind. Kefka's tower is pretty much the only place I use him simply for one rage, Rhinox. I use it during the final battle to keep Life 3 on all my party members.

I leave Realm and Strago in the wings because I just don't like them. Part of that may be because you get them last in the WoB and by then I'm much more attached to the rest of the cast. Umaro is too cool to leave behind and Gogo is handy.

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Posted: 8th November 2009 19:14

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Quote (DragonGod @ 7th November 2009 00:17)

3. She's a squishy mage (ie. can't equip heavy armor. In a game with heavily armored mages no less)

Relm's best armor, Behemoth Suit, is better than Terra/Celes' best, Minerva Bustier, in nearly every way. The only thing Minerva has going for it is it's elemental resistances. But, Relms' Cat-Ear Hood nearly removes that advantage. Not only is it better than the other two girls' Mystery Veil, stat-wise, but it halves all elemental damage. Add in that Behemoth Suit is better than Genji Armor in every way, except for Magic Defense, and I'd say that Relm isn't exactly squishy.


And I leave Umaro and Cyan behind.

This post has been edited by Lord Bob Bree on 8th November 2009 19:15

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Posted: 9th November 2009 01:25

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umaro and relm/strago/gau (depends on my mood)

umaro has no place in my very magic/attacking balanced parties, and i really hate relm, strago, and gau. i hate their stories, i hate their skillsets, and i especially hate their personality. strago to a lesser degree. but i really cannot stand relm and gau, relm is an annoying little brat who fails at humor, and all interaction with gau is just painful to watch, the only reason i would ever use them is as cannon fodder, but mainly because the game makes me use them. if i could go through the entire game with Locke, Edgar, Sabin, and Celes, i would be a very happy person. Mog and Gogo are alright, Terra is just a worse version of Celes to me, i ignore Cyan, i already have enough power in my main party. Shadow is good, but i dont have any space.

so yeah, thats my character analysis.

also, the thing about relm having great armor, that still doesn't account for the fact that sketch/control is nowhere near as good as terra's esper form/celes' runic

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Posted: 9th November 2009 21:46

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Quote (dont chocobos rule? @ 9th November 2009 01:25)
also, the thing about relm having great armor, that still doesn't account for the fact that sketch/control is nowhere near as good as terra's esper form/celes' runic

Sketch sucks, but Runic isn't too much better. There are three or four battles where it's useful, and the rest of the time its a waste. Relm matches up rather well to Terra/Celes, thanks to her high Magic and magic-boosting equipment.

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Posted: 9th November 2009 22:07

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Quote (Lord Bob Bree @ 9th November 2009 16:46)
Quote (dont chocobos rule? @ 9th November 2009 01:25)
also, the thing about relm having great armor, that still doesn't account for the fact that sketch/control is nowhere near as good as terra's esper form/celes' runic

Sketch sucks, but Runic isn't too much better. There are three or four battles where it's useful, and the rest of the time its a waste. Relm matches up rather well to Terra/Celes, thanks to her high Magic and magic-boosting equipment.

i know runic isnt that great, its just that its better than sketch. and while her magic might be very large, im the kind of player who, at the end of the game, has every single character healing/hitting with magic for 9999, as well as attacking for that much, so high magic doesnt come into play when everyone else is the same

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Posted: 10th November 2009 00:10

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Quote (dont chocobos rule? @ 9th November 2009 18:07)
i know runic isnt that great, its just that its better than sketch. and while her magic might be very large, im the kind of player who, at the end of the game, has every single character healing/hitting with magic for 9999, as well as attacking for that much, so high magic doesnt come into play when everyone else is the same

If that's the case, does it really matter which characters you leave on the Falcon? You could have twelve Relms and still wipe the floor with everything. I like to think of this question in terms of at a normal level for taking on the final dungeon myself.

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And hey, put the laptop down for a while
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Posted: 10th November 2009 00:29

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If you want to make Gau useful, head into Fanatics Tower, kill white dragon and head immediately to the Veldt. You should fight him within 5 fights. Running Shoes makes this even better. He casts so fast its ridiculous.

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Posted: 10th November 2009 02:10

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Quote (Neal @ 9th November 2009 19:10)
Quote (dont chocobos rule? @ 9th November 2009 18:07)
i know runic isnt that great, its just that its better than sketch. and while her magic might be very large, im the kind of player who, at the end of the game, has every single character healing/hitting with magic for 9999, as well as attacking for that much, so high magic doesnt come into play when everyone else is the same

If that's the case, does it really matter which characters you leave on the Falcon? You could have twelve Relms and still wipe the floor with everything. I like to think of this question in terms of at a normal level for taking on the final dungeon myself.

true, i could wipe the floor with anything, including relm, but i like stealing from enemies, using tools, using blitzes, and using a healer/attacker that i can actually stand. it really comes down to the skills that they use, as well as their character. granted, i could use gogo instead of celes as a healer and blitz/tools user, but i just like celes more


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Posted: 10th November 2009 16:47

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Relm Becomes pretty much redundant. at high levels dualcasting Ultima that only costs 1 MP and does 9999 damage each time makes the need for high magic a waste. Terra and or Celes can equip better armour and weaponry making them better all rounders. Thus I left Relm and strago behind. I've said before that I pick parties on their supposed "compatability" Celes with Locke Umaro with Mog Sabin with Edgar etc.It always made sense to me that Strago would stay behind with Relm

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Posted: 11th November 2009 01:25

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Terra and Celes don't get better armor, like I said before. And, ignoring Lightbringer, Apocalypse, and Save the Queen, Magus Rod is better than any weapons they get. And everyone (except the general failure that is Umaro) is pretty much interchangeable at high enough levels.


At reasonable levels, though, Relm is powerful.

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Posted: 15th November 2009 11:34
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I consider Relm's sketch and control pretty useless in most situations. The thing is, every time I play through the game, she has a magic rating bigger than my 'happy stick'.
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