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Dragon Quest/Warrior (Monsters)?

Posted: 28th July 2009 11:56

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Black Mage
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Huhu,

just wanted to ask around here, any other people here who played the first DQM game for GBC?

It was really awesome in my eyes, a better gameplay than Pokemon had, and yep, iirc, even the goddman graphics were at least as good as the 2nd pokemon generation games (gold/silver/crystal), but infact, it was released even before the 1st pokemon generation, this just shows how cheap made pokemon itself is/was (I mean - HOW GODDAMN STUPID WAS IT COLOURED? Only red for the red edition, and blue for the blue one - Colouring/graphics -> 6/E)
Plus the breeding part was more cooler than those stupid "breeding" thing in the modern pokemon games. The monsters itself were much more better, not only visual and regarding their skills but also in their descriptions. And at least they were able to speak really sentences and not only parts of their name (WTF??? WHO THE HELL GOT THIS GODDAMN BAD IDEA for pokemon???) - And IMHO DQM is also a game for grown-ups.

However, back to the subject,
are the sequels of DQM/Dragon Warrior Monsters as good as the first part?
Got DQM 2 also released in Europe?
And how is DQM Joker? (Maybe this game could be worth buying a DS only for this purpose... wub.gif )

Moderator Edit
Fadien's got it right, why do you need to get so angry? Pretty sure the rules indicate that we do try to keep the expletives to a minimum. -R51


This post has been edited by Rangers51 on 28th July 2009 13:19
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Posted: 28th July 2009 12:30

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Chocobo Knight
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As I re-call Dragon Quest II did not get a European translation. Thankfully I speak English which means I can pick up an American copy. (Don't expect this sentence to be reliable, I have the memory of a 90 year old hysteria patent)

I've only played the main series so I can't help you on if you should spend your money or not. (Just look at some reviews, or just go with your gut)

Oh and personally I like Pokemon, I don't get people who hate it. It's got lots more customability then most modern RPGs.

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If god is all-forgiving then why do we have to kill people in his name?
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Posted: 28th July 2009 13:10

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Disciplinary Committee Member
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Such colorful language. Maybe you should go put on some relaxing music while you post.

Anyway, on to the subject. First Generation of Pokemon games were released on the regular GB. They were first released on 02/27/96 in Japan. Two and a half years later, DQM was released in Japan on 09/25/98 for the GBC. In US PKM Genteration 1 was released in 98, while DQM was released in 99. IMO, the PKM G1 games were darn near perfect. There hasn't been a single other game that I have commited as much time to since then.

I did own DQM for the GBC. Was it a good game? Yes. I still think PKM G1 games were better, not to mention they paved the way for the Monster capture type games.

DQM: Joker was a good game. I enjoyed it. I've always been a fan of the DQ series. Like DQM, DQM:Joker has a long list of flaws though. If you can get past those, the game is solid, and has plenty to do if you want to be a completionist.

This post has been edited by Fadien on 28th July 2009 13:11

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"And that, my liege, is how we know the Earth to be banana-shaped” -Sir Bedevere the Wise
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Posted: 28th July 2009 14:55

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Black Mage
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Sry, it really wasn't meant that aggressive. I guess I simple rant a bit over with the popularity and hype (yep, Pokemon get heavily hyped) of pokemon.

There are some HUGE imbalances in Pokemon Gen 1 - For instance, Flame thrower (or however it is named in english, this technique which inflicts little damage for 2-5 rounds but the enemy is unable to do anything) don't leave the enemy a chance except he has a higher agility or it misses one time. 2nd, which I can remember instantly, are the psycho-type monsters. I mean, they really had no weakness, and Metwo as well as Kadabra/Simsale were really overpowered, haven't tried that many other psychos. Also, very often you just can beat the game by leveling ONE pokemon only.
Plus I simple didn't or at least now don't like the "childish" and strange environment. I mean, DQM has monsters which could have a characteristic (Normal -> "Uh lets battle like always. Then we will win like always."), the monsters can speak words and sentences and not just parts of their names, and I don't like the pokeball-thrwo-thrwo-throw-captured thingy. (Monsters in balls? o.o)
Iirc Pokemon Gen 1 HAD GBC support, so I simple can't understnad those...ugly graphics.

Anyways, is Jokers like DQM 1 (gameplay?

This post has been edited by Bas on 28th July 2009 15:04
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Posted: 28th July 2009 15:04

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Chocobo Knight
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I don't know but the battle system is similar to dragon quest 8 if that helps any. Not to mention DQ 8 was pretty good so joker should be fine. If you do like joker try 8.

(The new Pokemon games are over-hyped, the old ones are the greatest)

This post has been edited by Messier17 on 28th July 2009 15:07

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If god is all-forgiving then why do we have to kill people in his name?
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Posted: 28th July 2009 23:51

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Quote (Bas @ 28th July 2009 08:55)
Sry, it really wasn't meant that aggressive. I guess I simple rant a bit over with the popularity and hype (yep, Pokemon get heavily hyped) of pokemon.

There are some HUGE imbalances in Pokemon Gen 1 - For instance, Flame thrower (or however it is named in english, this technique which inflicts little damage for 2-5 rounds but the enemy is unable to do anything) don't leave the enemy a chance except he has a higher agility or it misses one time. 2nd, which I can remember instantly, are the psycho-type monsters. I mean, they really had no weakness, and Metwo as well as Kadabra/Simsale were really overpowered, haven't tried that many other psychos. Also, very often you just can beat the game by leveling ONE pokemon only.
Plus I simple didn't or at least now don't like the "childish" and strange environment. I mean, DQM has monsters which could have a characteristic (Normal -> "Uh lets battle like always. Then we will win like always."), the monsters can speak words and sentences and not just parts of their names, and I don't like the pokeball-thrwo-thrwo-throw-captured thingy. (Monsters in balls? o.o)
Iirc Pokemon Gen 1 HAD GBC support, so I simple can't understnad those...ugly graphics.

Anyways, is Jokers like DQM 1 (gameplay?

Not gonna get into an arguement about Pokemon, but I'll explain to you DQM: Joker.

It is a Pokemon type game. You recruit monsters. You can have a team of 3 active monsters, and 3 stand by monsters. In order to recruit monsters, you impressive them with the Battle Command called Scout. When you use Scout, your 3 monsters attack the target in order to try and impress them. They deal no damage to the monster, but the monster gains a % from the attack. After all 3 active monsters have attacked, the total % is your chance of recruiting the monster.

Monsters can be seen on the map as your character walks around. You know what monster you will fight when you enter battle, and can try to run away in order to avoid combat.

There is Night and Day time, different monsters appear during each outdoors. There are also "Rare" spawn monsters to catch, and some you may need to return later in the game. For instance, on the Newbie island, there is a rare spawn of a Gigantes. Of course, you won't want to enter that combat at lv 5. *shrug*

There are weapons to equip. Your monster can have one weapon on at a time. They mostly just add to attack power. There are a few with special effects, such as some that have a chance of dealing 2 dmg to Metal Slimes/Liquid Metal Slimes/King Metal Slimes.

Monsters have either +, or - as there gender (with the occasional icon that is both + and -). You "join" two monsters together, which must breed with the opposite sign (although the + and - sign can breed with either.) You are given 3 options of your breeding to choose from. Monsters are ranked from F rank as weakest to S as the strongest, (although through breeding, I think there is something even beyond S. I lost interest in the game after getting to the final boss). Monsters that result from breeding can result in a monster one rank up, but resulting monsters are the rank +1. Breeding a +1 monster results in +2, ect...... Monsters can't breed until level 10, but they also retain a portion of their parents stats while starting at lv 1.

That is about the basics of it. The one other point is the skill sets. Monsters start out with skill sets. When bred together, they can choose up to 3 of the skill sets, including any of the new monster types, keeping a portion of any points put into a skill set by the parent.

This post has been edited by Fadien on 28th July 2009 23:52

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"And that, my liege, is how we know the Earth to be banana-shaped” -Sir Bedevere the Wise
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Posted: 29th July 2009 11:37

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Black Mage
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Hm, doesn't sounds too bad - But I don't like some things like the equipment for monsters, not "real" random encounters like in DQM 1, Night and day time (I am a bit critical about this...:x)....

In DQM 1 every monsters HAS ALWAYS 3 abilites by nature (though, they might have learned three different skills if caught from a trainer, they will learn their natural skills eventually later then), if breeded, both parents will disappear, the new monster will learn the three skills it will learn always (no matter if it is breeded or catched), plus all skills the parents did know and would have learned in nature. But it won't learn the skills it's grandparents have learned, if not one of the parents has got the ability. So for instance, if the grandmother would have learned "Big Bang", but it child which COULD HAVE learned it didn't do so cause it got breeded BEFORE it learned the technique, the new monster can't learn it since it parents didn't knew the technique.
This system allows the player to breed a monster with every ability they want, if he spend enough time for it. Though, there is a limit that a monster only can have max. 8 or 10 different abilities.
If you breed a monster they will get a higher "+" value, which indicates (more or less) how strong the monster is and how many times it got breeded.
You recruit monsters by giving them meat, though, more meat of course means a higher chance that the monster will join your party.

Seriously, if you haven't DQM/DWM 1 till yet, I just can give you the advice to get the game - It is still diffinitivly worth a play even now!
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Posted: 31st July 2009 13:59

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Red Wing Pilot
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DQM: Joker is a good game, but I've always been interrupted while playing it and thus never finished it.
Also: No random encounters!
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