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Wants Omnislash =_=;

Posted: 19th February 2009 13:32

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Onion Knight
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I've literally been trying everything to get the skill Omnislash, but the arena place just takes up too much stamina to do. Don't ask me to walkthrough it, I've done it multiple times and it doesn't help. I can't exactly ask em 'hey take a look at my tactics, how can i improve on them?' .... so you get my point.

-I usually use Cloud in the arena.

-I equipped him with Neo Bahamut materia and Zero Bahamut incase i wanted quick emergancy kills.

-Status ailments tend to tick me off. 90% of the monsters i face in an arena trial usually one of them has a status inducing attack. The most annoying to me, personally is Confusion, Posion, Frog and Beserk.

-How to find the stamina to get that many battle points. Is there a faster way to get them?

-I've got loads of different materia, any combinations I should use?


Give this nooblet some help, considering I've owned most FF titles, this one is my weak spot (Although i can deal with Sephiroth no problem smile.gif
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Posted: 19th February 2009 13:53

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Lucky <3
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Equipping a Ribbon is almost a necessity in the battle arena because of the status effects. Other than that, I always like to bring Enemy Skill (Big Guard) and the strongest weapon/armor, regardless of materia slots.

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Posted: 19th February 2009 13:54
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Returner
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im playing ff7 right now i and just obtained omnislash.

i am at level 70 with cloud. I used his ultima weapon, escort guard armour and ribbon.

materia used are
mega-all
counter attack
enemy skill
restore- mastered
poison- mastered
barrier- mastered
comet- mastered
contain- mastered
W-item
W-magic
time- mastered
HP plus at level 4
counter paired with a mastered death blow

hope that helps you.
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Posted: 19th February 2009 13:56

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Black Waltz
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http://www.cavesofnarshe.com/ff7/battlesquare.php

I really don't see how this isn't helpful, as it answers all of your questions. For the record, though, I tended to use Odin a lot in the battles, as he often OHKO'd most if not all of the enemies. That is, when he didn't decide to use his Lance attack instead.
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Posted: 19th February 2009 18:12

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Holy Swordsman
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Here's what I can come up with. Interestingly enough, this is pretty much the same advice I give any 'can't beat X' topic.

- Hero Drinks. Search your inventory for them and use them in the first battle. They increase your stats by 30 out of a possible 100 for the duration of the battle (or battle arena), if I remember correctly. In other words you can use 4 and have +100 strength, vitality etc or use two and get +60 strength, vitality etc. That's made your Cloud a walking siege tank straight off the bat. If you don't have any, there is one in Knowlespole and you can win them from Chocobo Racing. Hey, use the W-Item trick and you've got 99.

- Back Row. Trusty Back Row. I'm sure from previous FFs you know what I mean.

- Sadness. Use Tranquillizers to put Cloud into Sadness. This means he takes less damage but his Limit Breaks charge slower. FWIW, Hypers put Cloud into Fury, which means he does more damage and Limits Charge faster, but he takes more damage and has a higher chance to miss.


That should soak up all the damage you've been unable to sustain. Now for the status.

If you don't have a Ribbon, or you want to free up your accessory slot for something else (Sprint Shoes are a good idea), Added Effect materia can be 'junctioned' with a status affliction materia in order to protect you from that status as long as you equip it to your armour.

So, for example, you could put Contain with Added Effect, and you are protected from Confusion, Petrify and Stop. Or, much more simply, you could put Mystify with Added Effect and you're protected from Berserk and Confusion. Hades materia is probably the best materia for this as it protects you from a huge variety of effects.


So now you can take any damage and are free from status affliction. Problem solved?

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Posted: 19th February 2009 18:30

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Onion Knight
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You've probably already found this, but worse handicaps lead to higher battle points. My best run in the arena I had ribbon on and it gave me nothing but status ailments I was immune to, then the last 2 rounds each dropped me by 10 levels and I got a huge bonus for it. I dunno if this really helps though since that's mainly random chance and it's really hard to control the ones you land on in the slots. But, if you get to the last round without loosing your items and one of the slots is all materia broken, aim for that. As far as I've found, there's no better battle point bonus than finishing with no magic as long as you have a healthy supply of X-potions or elixirs.
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Posted: 20th February 2009 00:19

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Chocobo Knight
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I got it just fine. I had Cloud equipped with his Ultimate Weapon, with an armlet I forget the name of, and a Ribbon. His most notable materia:

-2x Cut
-Death (paired with Added Effect for one hit kills!)
-Bio (paired with Added Effect for poison strike!)
-W-Item
-Mastered Comet
-Mastered Time

I seemed to get through it alright. Good luck!

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Posted: 21st February 2009 04:30

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Chocobo Knight
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I used a couple of mastered HP Plus materias, enemy skill, time, contain, comet, restore, double cut, counter-attack and long range. Maybe Luck Plus. I'm not sure. I used the Throw Materia in case my item command was disabled and my weapon broke. One time both happened and I lost all my magic materia. Throw saved my arse. I stayed away from Summons. I used Ultimate weapon, escort guard and ribbon. I'm pretty sure if you have him close to reaching his limit before you enter the battle square he will start with the same amount of limit build-up. Cheap way to get an easy limit.

I used a lot of big guard for defense and beta for attacking multiple characters.

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Posted: 21st February 2009 21:16

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Onion Knight
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I learned something yesterday that made the battle square so easy it was effortless and I didn't loose a single battle. Counter stacks. If you equip 5 counter attack materia, then when one enemy pokes you once you counter 5 times and kill all of them. I suggest using w-item to make a ton of elixers and go train in the north cave before getting omnislash. Having 4-cut also helped but I rarely used it prior to the last fight in each tournament because I kept one-hit killing everything with counters. I didn't even get to cast haste until at least round 4 most of the time, and that's all I had been trying to do. I went in with 180gp, and got omnislash and 3 champion belts in about half an hour with 40 gp left over. Unfortunately with this trick you don't often get big BP bonuses 'cause it's just too easy, but I prefer 6 easy tournaments to 3 hard with 4 fails.
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Posted: 21st February 2009 21:50

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Chocobo Knight
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Nice, Galhar. Too bad I haven't mastered that many Counters. ^^

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Posted: 21st February 2009 22:03

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Onion Knight
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The only reason I had them all was because it takes the same amount of ap to master a counter as it does to get one double cut up to 4x cut, and I wanted 4x on my whole party. Spent 2 hours hunting magic pots. Oddly enough, despite spending a lot more time training and making my characters way more powerful I finished at the same lvl as my last file- lvl 85- and in 10 hours less time, only about 35 hours for the file.

I used my cell phone camera to record me hardcore pwning Sephiroth with 4xcut. It's loading onto youtube right now soooooo slooooooowly. Never posted a vid before. Is it okay to post links to youtube if it's a video I made of something I did in game? I'm a little fuzzy on how the forum's rules apply to that. It's kinda off topic though so if I do I'll start a new one.

This post has been edited by Galhar on 21st February 2009 22:09
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Posted: 21st February 2009 22:49

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Holy Swordsman
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Quote (Galhar @ 21st February 2009 21:16)
Unfortunately with this trick you don't often get big BP bonuses 'cause it's just too easy, but I prefer 6 easy tournaments to 3 hard with 4 fails.

But the BP you earn at the end is based on your handicap, is it not? The tougher handicaps can get you some major points. You could afford to get '1/2 HP+MP' a few times or get the '0 MP' as many times as you want. It's only the weapon break, Mini, and independent materia loss that would affect this strategy, and the Mini is only temporary.

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Posted: 21st February 2009 23:01

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Onion Knight
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It is, but I had times yesterday when I was down 15 lvls, weapon broken, no green materia, no items and still won relatively easily but it gave me squat for bonus. The only good bonus I got yesterday was when it broke all my materia so I couldn't counter or 4hit.
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Posted: 22nd February 2009 00:26

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Holy Swordsman
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That's because you didn't get the ones that half HP and/or MP. They are, in my experience, the biggest BP gainers. I'm just saying you should aim to try and get those ones. The materia break is good as well but that's obviously going to ruin your strategy.

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Posted: 22nd February 2009 05:27

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Chocobo Knight
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Quote (sweetdude @ 21st February 2009 22:49)
It's only the weapon break, Mini, and independent materia loss that would affect this strategy, and the Mini is only temporary.

You can just use a crapton of Hero Drinks to make up for the weapon break. It's not like you lose the materia equipped on the weapon or anything.

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Posted: 22nd February 2009 16:39

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Holy Swordsman
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The maximum amount you can use is 4. See my post at the top if you'd like more info.

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Posted: 28th February 2009 02:58

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Black Mage
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I find Yuffie with Conformer, Minerva Band, and Ribbon superior to Cloud right out of the gate. Innate back row weaponry helps a lot and the ice nullification (and to a lesser extent, fire) severely weakens several opponents (Serpent, Malboro, Snow, Stilva, maybe more). Conformer does consistent damage, will hit for zero if you're unlucky enough to have a broken accessory and get confused, and the full damage with Morph allows easy acquisition of some sources while attaining the BP for Omnislash or W-Summon.

My setup uses:
Contain + Added Effect in weapon
Alexander + MP Absorb
Restore with Regen
Enemy Skill with as much as I can get on it at the time
High leveled HP Plus and MP Plus (one of each)
Poison
Transform with Toad
Slash-All
Morph (optional)
Counter Attack in remaining free slots.

Bahamut can fill in for Alexander. As long as there are enough targets with at least 1 MP, I'll nearly always absorb more MP than it cost to cast the summon. Alexander is preferred for it's high damage and short animation.
Petrify on attack or counter is good. For those immune (Tonberry and Blue Dragon among others), Stop or Confuse will get them. This combo is the reason for Slash-All. Contain magic itself is rarely used; it does help after a broken weapon handicap but Enemy Skill usually has something more useful.
I like to use Regen between 70-80% HP. Cuts down on turns spent healing.
Poison if for those high HP enemies that it works on such as Vlakdoros and Blue Dragon.
Morph is just for free items. Can be substituted without great loss. Use Master Command if it's available.
Transform is only used to remove handicap status after an unlucky broken accessory.
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