CoN 25th Anniversary: 1997-2022
WoB or WoR?

 
Which one did you think was better? Please read the post first!
World of Balance [ 14 ]  [51.85%]
World of Ruin [ 13 ]  [48.15%]
Total Votes: 27
Guests cannot vote 
Posted: 10th June 2008 16:34

*
Black Mage
Posts: 182

Joined: 5/2/2008

Awards:
Member of more than ten years. Member of more than five years. 
This isn't about which one you liked best...well, sort of.

Which one did you enjoy playing through most? I don't mean which was more fun, though you can say which you thought was, if you want.

It can be which one you thought brought the most out of the characters.

Actually, any reasons you preferred one to the other is fine. smile.gif

As for me, I can't decide. I mean, WoB was more beautiful, but the WoR had it's own...oh, I can't really describe it. It started with that feeling of hopelessness, and it certainly looked that way, but...the environment gave the characters the ability to truly show how hopeful they were.

I mean, it's easy to be hopeful in a beautiful world, but what about in a ruined one?

Just my thoughts. How about you? smile.gif
Post #168112
Top
Posted: 26th July 2008 03:08

*
Magitek Soldier
Posts: 301

Joined: 1/4/2004

Awards:
Member of more than ten years. Member of more than five years. 
WoR had some really exhaustive (in the good way) dungeons. It really felt like an accomplishment to go through Pheonix Cave and Cult Tower. I must have spent about 2 hours preparing for that tower, and the hard work paid off. Who knew such a straightforward layout could offer so much excitement among the exclusive magic, wall-to-wall reflects, and gradually smarter enemies? I mean, the game never really prods you to focus on magic so much before, so it's either a frash change of pace, or a proving ground for strategies fostered from earlier places like the Floating Continent.

There's a mad man who decided to take all the garbage in the world, stack it really high, and live on it. It's so big, it can't be climbed. And the game sticks this in your face in your first day of traversing the new world.

I'm not sure where the overworld music changes (the Falcon?), but it reflects the level of exposure the player has had. The haunting theme is really only there when you walk the world. When I actually bothered to walk outside the Falcon and on the map again, I heard a different song and thought "Hey, this is pretty upbeat now that I'm beating up the worst the world has to offer!"
Post #170744
Top
Posted: 26th July 2008 03:11

*
Black Waltz
Posts: 889

Joined: 20/1/2002

Awards:
Member of more than ten years. Member of more than five years. 
ya WoB was beautiful, I was you can move between two worlds.
aw well tongue.gif

--------------------
I will be there...
Post #170746
Top
Posted: 26th July 2008 16:25

*
Returner
Posts: 18

Joined: 18/7/2008

Awards:
Member of more than five years. 
playing wise, WoR it was interesting making you split up, with only vague clues as to where locke is!

This post has been edited by Illidan14 on 26th July 2008 16:27

--------------------
Whats up?
Post #170760
Top
Posted: 26th July 2008 23:01

*
Returner
Posts: 6

Joined: 16/7/2008


I really loved the World of Ruin.

Just the whole environment, and the music playing... it was depressing. I mean, their world is freaking ruined. That's a heap of crap heavy on everyone's heart.
I couldn't help but shed a tear or two for them.
Post #170782
Top
Posted: 27th July 2008 22:49

*
Engineer
Posts: 448

Joined: 16/2/2008

Awards:
Member of more than ten years. Member of more than five years. 
The World of Balance was an excellent setup; it had great plot and memorable moments. The World of Ruin did too.

I think the WoB seemed to brought little bits out of many characters, but the WoR brought a lot out of a few characters (Celes and Terra get the most of this), and I know there were several characters that were barely considered introduced let alone given character development.

I myself enjoyed playing through the WoR. Yeah, it did get frustrating sometimes (finding Locke was so irksome), but it had this certain charm and suspense the first time around. I actually remember thinking that if I didn't finish the game (because it was THAT engaging) I could not die a happy person.

--------------------
Post #170817
Top
Posted: 28th July 2008 17:39

*
Chocobo Knight
Posts: 110

Joined: 17/12/2007

Awards:
Member of more than ten years. Member of more than five years. 
WoR was my favorite by far because I liked going around and exploring where each town ended up and getting your party members back by doing some pretty cool quests. I agree with Saintweapon the Dungeons were also really fun in a challenging way. Fanatics Tower was probaly the most challenging and therefore the most fun but most of the others were fun also: Veldt cave, Owzer's House, Phoenix Cave, Mt. ZoZo, Figaro Castle, etc. The WoR is also where you find most of the good espers. I liked going through events looking for those.
Post #170837
Top
Posted: 29th July 2008 04:13

*
Treasure Hunter
Posts: 53

Joined: 29/7/2008

Awards:
Member of more than ten years. Member of more than five years. 
WoR, you can get MANY powerful weapons there.
Post #170881
Top
Posted: 29th July 2008 20:31

Group Icon
LOGO ZE SHOOPUF
Posts: 2,077

Joined: 9/6/2007

Awards:
Celebrated the CoN 20th Anniversary at the forums. Member of more than ten years. Vital involvement in the Final Fantasy IX section of CoN. Voted for all the fanart in the CoNvent Calendar 2015. 
Voted for all the fanart in the CoNvent Calendar 2014. User has rated 300 fanarts in the CoN galleries. Vital involvement in the Final Fantasy VI section of CoN. User has rated 150 fanarts in the CoN galleries. 
See More (Total 16)
I really liked the WoB because it was still a political arena. There were the bigger cities/powers and then the smaller towns. On the other hand, I really liked how the WoR opened up what you could do. There were a ton of espers to find and a sidequest for each character. So... I guess I liked both of them... for different reasons.

--------------------
Currently Playing : Final Fantasy V
Most Recently Beat : Elder Scrolls: Skyrim
Favorite Game : Final Fantasy X


The newest CoNcast is up! Have a listen!
Post #170926
Top
Posted: 4th August 2008 15:06

*
Black Mage
Posts: 182

Joined: 5/2/2008

Awards:
Member of more than ten years. Member of more than five years. 
I know this will come as a shock to everyone, but the WoB/WoR reminded me of Star Wars.

WoB was kinda like episodes I, II, and III, in that it was more political, and, as the name implies, balanced. You could tell something bad was going to happen soon, but the world was still beautiful and pretty peaceful.

Then WoR came along, ended all that political stuff and just had one superpower to rule everything, kinda like the Empire in SW. It was much more loose, in that you didn't have quite a specific mission.

I think I like WoR more for what it brought out in the characters.
Post #171158
Top
Posted: 4th August 2008 21:13

*
Engineer
Posts: 396

Joined: 4/1/2003

Awards:
Member of more than ten years. Member of more than five years. 
I voted for the WoR.

The WoB is beautiful, but it's too...evenly divided. Pretty much as soon as you see the world map, you can tell where the good guys are (on the northern continent), the bad guys are (southern continent). Their relevance is bascially focused on where they are. Figaro and Narshe are in the center and vital areas of the anti-Imperial forces. Vector is the heart of the Empire. Thasama is far flung and almost apolitical.

The WoR is desolate. You were almost always told where to go in the WoB, but in WoR, you bascially wander almost aimlessly, only guided by gossip. When you find a town, you wonder what town it is, and check it out to see what happened when the world ended.

The biggest actual difference between the two is with the characters. In the WoB, your characters join you because of a mutual hate of the Empire or to save the world from an Emperor and his power hungry schemes. Though rare, sometimes it's just on a whim.

But it's when the world is in ruins, the Empire destroyed, that the character's real reasons come into play. With the Empire that used her destroyed, why would Terra want to fight again? Or Locke, with Rachael 'avenged?' It's after the obvious reason (the Empire) gone and the world in ruins do people find out what they really feel is worth fighting for.

This post has been edited by Kylerocks on 6th August 2008 23:49

--------------------
Really Random Quote of the Day: "Short of changing human nature, therefore, the only way to achieve a practical, livable peace in a world of competing nations is to take the profit out of war." - Richard M. Nixon

So if you're done reading this, you know I have nothing to say and you've wasted your time. Thank you come again.
Post #171160
Top
Posted: 5th August 2008 18:00

*
Black Mage
Posts: 182

Joined: 5/2/2008

Awards:
Member of more than ten years. Member of more than five years. 
Quote (Kylerocks @ 4th August 2008 21:13)
But it's when the world is in ruins, the Empire destroyed, that the character's real reasons come into play. With the Empire that used her destroyed, why would Terra want to fight again? Or Locke, with Rachael 'avenged?' It's after the obvious reason (the Empire) gone and the world in ruins do people find out what they really feel is worth fighting for.

Yeah, like with Setzer not wanting to fight because his Blackjack was gone. He fought, no, "played" before as though he had nothing to lose, but when he really lost something, he didn't really want to fight anymore.

I'm not quite sure what I'm trying to say. blink.gif
Post #171181
Top
Posted: 6th August 2008 05:30

*
Onion Knight
Posts: 29

Joined: 6/8/2008

Awards:
Member of more than five years. 
I picked WoR. One because I have a thing for post-apocalyptic fiction, two because the backstories became more interesting and the dungeons became more strategic. (The Cultist's Tower kicked my butt numerous times, despite how beefed my stats were.)
Post #171215
Top
Posted: 8th August 2008 01:34

*
Behemoth
Posts: 2,674

Joined: 9/12/2006

Awards:
Member of more than ten years. Member of more than five years. 
I've always liked WoB better. I like linear stories better, and I think WoB has some of the best storytelling in games. Plus I like the setting, the empire, resistance, all the scenes with Banon and Leo and the emporer. They're both great, but WoB has the Opera scene.

--------------------
Post #171276
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members: