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Rages List

Posted: 4th April 2008 17:14

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I was wondering if anyone has ever done a list of what battles to make sure you fight (for Rages) in each section of the game in the order you go through the game. This would make it a lot easier to collect every Rage and not miss any battles. Missing battles is the most annoying thing, since later on most battles can't be fought anymore, and therefore not all Rages can be obtained.

I suppose this would be at least the World of Balance, since the World of Ruin is very non-linear.

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Posted: 4th April 2008 17:27

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http://tenchinohoukai.cavesofnarshe.com/fi..._iii_rage_a.txt

Dji's rage guide might help somewhat, I'd say.

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Posted: 5th April 2008 00:04

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Hey, that guide is amazing. Thanks!

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Posted: 5th April 2008 14:33

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I still can't believe that the Rage list, in-game, isn't alphabetized. Rage is a great ability, and it's really close to being perfect, but it's just not quite well-implemented enough. The guide helps a heck of a lot, though.

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Posted: 19th April 2008 04:12
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Quote (silvermike @ 5th April 2008 14:33)
I still can't believe that the Rage list, in-game, isn't alphabetized.  Rage is a great ability, and it's really close to being perfect, but it's just not quite well-implemented enough.  The guide helps a heck of a lot, though.

Yeah, and it's not even sequencial either which is a bitch.

Speaking of which, I just finished working on a sequencial (at least how I played through it) bilingual Rage list based on the English language Playstation [FF Anthologies] and original Japanese Super Famicom versions. Made it an Excel file; if anyone's interested I'll share. No one expressed an interest the first time I offered though...

This post has been edited by AverageSmartGuy on 19th April 2008 05:04
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Posted: 19th April 2008 07:18

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Quote (AverageSmartGuy @ 19th April 2008 00:12)
Quote (silvermike @ 5th April 2008 14:33)
I still can't believe that the Rage list, in-game, isn't alphabetized.  Rage is a great ability, and it's really close to being perfect, but it's just not quite well-implemented enough.  The guide helps a heck of a lot, though.

Yeah, and it's not even sequencial either which is a bitch.

Yeah, I think this is one of the two VERY noticeable ways that FFVI could be polished. Rage is amazing; it's just having to wade through the darn list that makes it annoying to use. And you can't rearrange stuff either.

(The other way is letting Cyan choose a SwdTech before waiting and not forcing you to wait as he does it.)

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Posted: 19th April 2008 13:06

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I'm playing through FF6 for the second time, and I think the way that they organized it was by type of monster(ie humaniod) which makes a little bit of sense, but not that much.
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Posted: 21st April 2008 17:07

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I wish it was organized by power, cause I never know which Rage is the best to choose.

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Posted: 28th June 2008 19:40

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Quote (BlitzSage @ 21st April 2008 17:07)
I wish it was organized by power, cause I never know which Rage is the best to choose.

But then again, the organization would have to be implimented every battle since each rage is strong against different monsters and the rages are randomized by the AI. It may have taken some time and may have not been practical enough by the designers' eyes to create that program in the game.

AverageSmartGuy your excel file sounds interesting, is there anyway you can post it on the site here? I have looked for a complete and accurate Japanese to English translation of the game, but so far I've only come across character names and some spells.

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