Posted: 11th December 2007 03:05
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![]() Posts: 197 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
I don't know if it explicitly looks like a womens' coat. It just looks small and tight. Locke does look too young though, he looks 16 or 17, not 25.
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Post #160318
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Posted: 12th December 2007 03:15
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
Quote (orinocou @ 6th December 2007 18:45) Thanks for the idea, Locke A.E. It'll be fun to include random jokes and asides in the dialogue. Though I don't recall Edgar referring to Kefka as such. Then again, I'm going by the very old SNES version's script. And yeah, I might include little gag strips here and there. Thing is, I need some ideas first. And I'm really bad at stuff like that. in the GBA version of six they changed the line, edgar refurrs to kefka as the court mage for the empire. And though it's been a while i think in the orginal snes version he's refurred to as a court jester, i'd have to dig out my snes to be sure though. And random site gags can make or break a comic, if you'd like email me and i can give you a few more and places to put them. It's comming along swimmingly though, you are doing well with the comic, a few minor details i'd change personally, but thats just me. I will agree though that locke really looks young in the title banner, and in you're art work there, maybe tone the face at bit more to make him look older. And maybe this was just me but i though locke had white hair not blonde. anyways keep up the good work. -------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #160344
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Posted: 15th December 2007 06:17
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
@ Locke's Alter Ego: Thanks for offering. I might just bug you sometime about site gags and such.
And for anyone who is interested, here is the finished panel with Locke's first official appearance. In the end, I changed the coat style and his whole pose, really. The full page to which this panel belongs will be posted on Christmas Day, but CoN gets a special sneak peek. ![]() ![]() -------------------- |
Post #160441
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Posted: 15th December 2007 15:05
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![]() Posts: 113 Joined: 9/12/2003 Awards: ![]() ![]() ![]() |
Nice!
I like the textures you've been using in the backgrounds. ![]() -------------------- The FF6*10 webring celebrates FF6's tenth anniversary with fanart (japanese). |
Post #160451
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Posted: 15th December 2007 18:14
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
Quote (Strideo @ 15th December 2007 15:05) Nice! I like the textures you've been using in the backgrounds. ![]() Made 'em all myself. ![]() -------------------- |
Post #160455
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Posted: 7th January 2008 16:26
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
The comic is coming along very nicely, i do have something i wish to point out in todays comic though. You are doing very well on locke, however in the final couple of blocks his facial structure changes, it looks a little weird and makes his face look a bit long. It doesnt take anything way from the story, just trying to give you a hand though, keep it up i look forward to later editions. I also wanted to ask you a nagging question, why havent you done any battle scenes?
-------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #161259
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Posted: 11th January 2008 02:47
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
Haha, I just took another look at the new page, and I see what you mean! Yeah, you can expect weird stuff like that to happen when you're just starting a comic (I've been at it since June, but I still consider myself a newbie at comic making). Plus, I haven't been... you know.... paying enough attention to stuff like that.
![]() But nowadays I am making a definite effort to fix the facial structure issue, so bear with me! And thanks for bring it to my attention, too. As far as there being no battles, well- what about that part in the beginning when the Imperials were killing the Narshe guards with the Magitek armor? Doesn't that count? -------------------- |
Post #161365
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Posted: 11th January 2008 14:41
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![]() Posts: 113 Joined: 9/12/2003 Awards: ![]() ![]() ![]() |
Quote (orinocou @ 10th January 2008 21:47) Haha, I just took another look at the new page, and I see what you mean! Yeah, you can expect weird stuff like that to happen when you're just starting a comic (I've been at it since June, but I still consider myself a newbie at comic making). Plus, I haven't been... you know.... paying enough attention to stuff like that. ![]() But nowadays I am making a definite effort to fix the facial structure issue, so bear with me! And thanks for bring it to my attention, too. As far as there being no battles, well- what about that part in the beginning when the Imperials were killing the Narshe guards with the Magitek armor? Doesn't that count? If you stick to it I bet your skills will improve a lot over time. ![]() -------------------- The FF6*10 webring celebrates FF6's tenth anniversary with fanart (japanese). |
Post #161372
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Posted: 11th January 2008 15:23
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
Quote (orinocou @ 10th January 2008 21:47) Haha, I just took another look at the new page, and I see what you mean! Yeah, you can expect weird stuff like that to happen when you're just starting a comic (I've been at it since June, but I still consider myself a newbie at comic making). Plus, I haven't been... you know.... paying enough attention to stuff like that. ![]() But nowadays I am making a definite effort to fix the facial structure issue, so bear with me! And thanks for bring it to my attention, too. As far as there being no battles, well- what about that part in the beginning when the Imperials were killing the Narshe guards with the Magitek armor? Doesn't that count? Yes but i was thinking more along the lines of whelk and so forth, i mean that was an important story battle, it was there last defense in the mines. Anyways good luck and keep up the good work. -------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #161376
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Posted: 12th January 2008 02:52
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
Quote (Lockes AlterEgo @ 11th January 2008 15:23) Quote (orinocou @ 10th January 2008 21:47) Haha, I just took another look at the new page, and I see what you mean! Yeah, you can expect weird stuff like that to happen when you're just starting a comic (I've been at it since June, but I still consider myself a newbie at comic making). Plus, I haven't been... you know.... paying enough attention to stuff like that. ![]() But nowadays I am making a definite effort to fix the facial structure issue, so bear with me! And thanks for bring it to my attention, too. As far as there being no battles, well- what about that part in the beginning when the Imperials were killing the Narshe guards with the Magitek armor? Doesn't that count? Yes but i was thinking more along the lines of whelk and so forth, i mean that was an important story battle, it was there last defense in the mines. Anyways good luck and keep up the good work. You know, I never thought of Whelk as being all that important, really. Besides, at that point, I was just too tired of drawing M-tek armor. But don't worry, that battle with Locke and the Moogles (sounds like a band name) is coming up. @ Strideo: thanks, that's very sweet. I'll try my best! -------------------- |
Post #161404
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Posted: 12th January 2008 15:19
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
Well what ever works just my opion though. Anyways hope the moogle fights go well.
-------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #161417
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Posted: 22nd January 2008 14:40
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
You reversed the text in the last scene it should be "first go to figaro and talk to king edgar then head to the mines. " he goes there first to let them know to be expecting him. Good work though coming along great.
-------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #161722
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Posted: 27th January 2008 04:03
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
Why would Locke come to Narshe to speak to Arvis, then go to Figaro, then return to Narshe to save Terra? Especially since there was pressure to get to Terra before the soldiers/guards did?
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Post #161912
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Posted: 27th January 2008 18:40
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
I dont know but thats how it appeared in the text in the game.
-------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #161940
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Posted: 14th February 2008 17:14
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![]() Posts: 113 Joined: 9/12/2003 Awards: ![]() ![]() ![]() |
We can has moogles soon now?
![]() -------------------- The FF6*10 webring celebrates FF6's tenth anniversary with fanart (japanese). |
Post #162640
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Posted: 14th February 2008 17:35
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![]() Posts: 343 Joined: 28/1/2008 Awards: ![]() ![]() ![]() |
That's actually pretty sweet. I've not played VI much, so it's all new to me.
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Post #162641
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Posted: 20th February 2008 02:45
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
Yes, you can has moogles pretty soon. Then there will has too many moogles.
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Post #162877
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Posted: 20th February 2008 15:51
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
Have you switched over to stick figures now? cause the one before the last one you posted is all in stick form still.
-------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #162885
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Posted: 20th February 2008 16:07
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![]() Posts: 113 Joined: 9/12/2003 Awards: ![]() ![]() ![]() |
Quote (Lockes AlterEgo @ 20th February 2008 10:51) Have you switched over to stick figures now? cause the one before the last one you posted is all in stick form still. Those are probably previews to show us what the finished page is gonna be like. He's done that before and then the fully finished page comes out later. -------------------- The FF6*10 webring celebrates FF6's tenth anniversary with fanart (japanese). |
Post #162887
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Posted: 20th February 2008 16:16
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
Quote (Strideo @ 20th February 2008 11:07) Quote (Lockes AlterEgo @ 20th February 2008 10:51) Have you switched over to stick figures now? cause the one before the last one you posted is all in stick form still. Those are probably previews to show us what the finished page is gonna be like. He's done that before and then the fully finished page comes out later. yes but usually he does one then fills it in before going to the next one. He has two "wire frames" up at once. -------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #162889
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Posted: 20th February 2008 21:16
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![]() Posts: 447 Joined: 16/2/2008 Awards: ![]() ![]() ![]() |
I just wanted to thank you for this awesome piece of work, and I look foward to the introductions of many characters. I did leave a comment on your site's chatbox (with my nickname RJL), but I didn't have enough room to express my feelings over there without posting six different times.
It must be difficult to do this. There are some parts you probably look foward to drawing, others you don't. If you ever get discouraged, just remember you have our support over here. I'm curious about some things. How much planning did you do before you started (as a tip for me, who is interested in the ways people plan comics and fan fiction)? Do you have any idea how many chapters you'll end up producing? Are you aware of the fan translation of the Japanese FFVI over at the forums in icybrian.com? It may help you get a better feel for the characters. This post has been edited by Harlequin on 20th February 2008 21:23 -------------------- |
Post #162893
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Posted: 23rd February 2008 22:26
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
Quote (Harlequin @ 20th February 2008 21:16) I'm curious about some things. How much planning did you do before you started (as a tip for me, who is interested in the ways people plan comics and fan fiction)? Do you have any idea how many chapters you'll end up producing? Are you aware of the fan translation of the Japanese FFVI over at the forums in icybrian.com? It may help you get a better feel for the characters. You could say I've been planning this project, on and off, for a good 6 years. While in that stage, I played with the character designs, collected reference pictures, modified the script, and made many thumbnail sketches for page layout. I spent a great deal of time just mulling things over in my head. Back in 2004, I even started to draw the thing, and got as far as Figaro Castle before I got self-conscious about my art. Then in 2006, I had another false start, but I don't think that answers your question. When I actually began making pages in earnest, I used the following method: Looking at my brother's old FF3 Strategy Guide from Nintendo Power, I reviewed the events of the game up to the Returner's Hideout and divided them into chapters. Then, with a printed script of FFVI (taken from RPGamer.com) at my side, I made very rough thumbnail sketches of the first chapter. These sketches are drawn on computer paper and stapled into packets. I like to let them sit around for a few days, then return to them with fresh eyes to make more modifications. Once I'm pretty satisfied with what I've got, I go into Photoshop and draw those thumbnails in a file that is 900X1200 pixels big (these are the stick figures you're seeing on my site right now). Sometimes, even at this point, I'll make last minute changes to the layout and script. Then, you know, comes the more solidified drawing, inking, coloring, adding of text, adding of background, and resizing. I realize that drawing all of FF6 is a huge project, so it's easy to get intimidated by it. So I take it chapter by chapter. I work on only a few pages at a time. I'm always thinking about ways to improve my work, but I don't let myself think too far ahead. For example, I haven't even gotten around to designing Cyan yet, or even much of Figaro castle. I really can't say how many chapters I'll end up with... or how long it'll take. But yes, I am aware of the awesome translation over at icybrian.com. I've even gotten permission from Lina to use some of her text in my comic. That's exciting. Thanks for the questions! To Locke's Alter Ego: I've got those stick figures up there because I'm kind of late with the actual pages. Sorry about that! But to compensate, here's what I've got to far for page 46: ![]() -------------------- |
Post #163086
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Posted: 23rd March 2008 00:43
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
Sorry that I'm double (triple?) posting here, but I wanted to share one of the first moogles I've ever drawn. This is for those people who were asking for it, like Strideo and LockesAlterEgo (and all of you reading!)
Behold! A Joyous moogle. And now you can has. ![]() -------------------- |
Post #164415
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Posted: 23rd March 2008 03:25
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![]() Posts: 230 Joined: 6/9/2006 Awards: ![]() ![]() ![]() |
Wow... that is awesome...... Are you doing the entire game?
And omg.... the train, and all that.... Civil War times... I like it! Keep it up. ![]() |
Post #164421
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Posted: 23rd March 2008 16:51
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
It looks okay, i have to say the moogle looks kinda rolly polly though, maybe tone down the stomach slightly and at a little more muscle tone. I'd imagine they'd have to be what pyshically strong to be masters over the yetis. Good work on the final though, looks like it's comeing along great. I'm curious to see what the battle will be like. It might be a long sequence since you have three teams to do.
-------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #164434
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Posted: 24th March 2008 04:29
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
@Anh: Yup, the whole thing. Thanks for the support!
@LockesAlterEgo: Muscles on a moogle? You're sure about that? I would say that Mog dominates over his yeti with nerve alone, not by physically overpowering him. Plus, none of the pictures of moogles that I Googled have muscle tone. And I'm going to simplify the battle somewhat. It'll be more just a melee than a three-group thing. It's not exactly true to the game, but simpler to communicate in a comic format. I don't want things to get too jumbled-up on the page. (shrugs) That's my take on it. -------------------- |
Post #164480
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Posted: 24th March 2008 04:35
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I agree that the moogle looks a little chubby. It doesn't need more tone, just a little less belly. Everything else seems to be quite solid, though.
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Post #164481
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Posted: 24th March 2008 11:56
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![]() Posts: 113 Joined: 9/12/2003 Awards: ![]() ![]() ![]() |
Yay!
![]() -------------------- The FF6*10 webring celebrates FF6's tenth anniversary with fanart (japanese). |
Post #164488
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Posted: 24th March 2008 17:48
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![]() Posts: 734 Joined: 8/7/2004 Awards: ![]() ![]() ![]() |
I wasnt thinking very much just enough to make more pronounced arms and legs. You dont have any fingers on the hands so it makes the arms look like saucage links, and there for makes him look alittle flimsy. That is all.
-------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
Post #164496
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Posted: 25th March 2008 04:23
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![]() Posts: 125 Joined: 22/12/2006 Awards: ![]() ![]() ![]() |
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Post #164551
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