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Personal Choices

Posted: 4th November 2007 09:27

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I decided to make this thread so that people can compare to personsal choices in the game and talk about which one is actually better in the game or at least your opinion.

I wish to start this thread by asking;

Which gender for generics do you perfer and why?




I choose woman for the fact that being a man i wouldnt mind being the only guy surrounded by a bunch of hard hitting females who can pack a punch. And besides who doesnt think a female samari looks a lot better than a fat looking male samari lol ha

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Posted: 4th November 2007 14:33

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I use Male for physical classes because of their naturally higher PA, and Female for magical classes because of their naturally higher MA. With physical classes like the Samurai, that use MA for their Draw Out skill, I'll use females, though.

I don't have much else to say, but I'm curious, what do you guys prefer to use, a Priest or a Chemist?

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Posted: 4th November 2007 16:25

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My team is always equal-opportunity. Two male generics, two female generics. One each male and female for physical classes, one each male and female for magical classes.

I guess Ramza tips the balance in the boys' direction, but I don't think of him as male too often, heh. There's a reason he's so androgynous-looking!

And then later I only use Agrias for a while before Orlandu shows up and I can use both of them, so.

Edit
Chemist all the way. Auto-potion, man, auto-potion.


This post has been edited by L. Cully on 4th November 2007 16:26

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Posted: 4th November 2007 17:54

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Quote (Samurai Bob @ 4th November 2007 14:33)
I use Male for physical classes because of their naturally higher PA, and Female for magical classes because of their naturally higher MA. With physical classes like the Samurai, that use MA for their Draw Out skill, I'll use females, though.

I don't have much else to say, but I'm curious, what do you guys prefer to use, a Priest or a Chemist?

its all depends on how you look at it i mean a preist can heal yeah but a priest can also cast protect shell and other great spells while a chemist has items in which is good because you dont need to wait

me personally i like a preist for the fact that i like the protect and shell among the variety of other skills such as regan raise 2 and the devastating holy!!

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Posted: 4th November 2007 17:57

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Quote (L. Cully @ 4th November 2007 16:25)
I guess Ramza tips the balance in the boys' direction, but I don't think of him as male too often, heh. There's a reason he's so androgynous-looking!


i totally agree with you on that one!!

Now I got a hard one for you which job class is better;

Lancer or Samurai?

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Posted: 4th November 2007 21:37

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I hate Priests. Chemists heal instantly, but Priests require charge times and really can't fight...

As for your question, I like Samurai. Lancers/Dragoons' abilties are just...so repetitive.

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FFIVDS looks awesome, right? Especially the character scans. I mean, look at that CGI scan of Yang. You see it and you just think...badass. And then you look at his polka-dot pants, likely stolen from a Dr. Seuss book. And then you just...shiver.
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Posted: 4th November 2007 23:45
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I fired all the guys and hired an extra chick out of pure spite.

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Posted: 5th November 2007 02:16

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i hear you but who would be a better fighter though like if they were to have a one on one who would you think come through?

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Posted: 5th November 2007 04:21

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Quote (karasuman @ 4th November 2007 23:45)
I fired all the guys and hired an extra chick out of pure spite.

Bad experience with guys recently (based on the spite part), or just preference?
Edit: On second thought, don't answer that. pinch.gif More than a little off topic, and unnecessary.

I think that in a battle between a Samurai and a Dragoon, the Samurai would have a good chance of winning. Of course, known abilities, level, and equipment all play into it, so it could easily go either way.

For the first couple of battles, I tend to lean towards male characters, as much because of the reliance on regular attacks (and thus physical attack) as anything else. After that, it all depends on how the characters develop; I hold no particular gender preference for my generics.

This post has been edited by Suunok on 5th November 2007 04:24
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Posted: 5th November 2007 06:05
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Quote (Suunok @ 4th November 2007 23:21)
Quote (karasuman @ 4th November 2007 23:45)
I fired all the guys and hired an extra chick out of pure spite.

Bad experience with guys recently (based on the spite part), or just preference?
Edit: On second thought, don't answer that. pinch.gif More than a little off topic, and unnecessary.

Actually, it's not that off-topic. It irritates me that this game (among many, many others) automatically make female characters more 'mystically' inclined and male characters more physically inclined. Men get better attack and HP, women get better magic and MP. Without even trying to decide which is somehow 'better', I'm annoyed--it basically means that your coolest fighter HAS to be a guy, and your coolest cleric HAS to be a girl. You can thwart that if you want, but you're necessarily taking a stats hit. It's a randomly sexist distinction.

I chose the stats hit for my fighters (the two they start you with and I hired another chick) and kept the female cleric just to round out the girl power.

It wasn't spite against men. I wasn't thinking about how that sounded when I posted it.

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Posted: 5th November 2007 07:25

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Quote (karasuman @ 5th November 2007 06:05)
Quote (Suunok @ 4th November 2007 23:21)
Quote (karasuman @ 4th November 2007 23:45)
I fired all the guys and hired an extra chick out of pure spite.

Bad experience with guys recently (based on the spite part), or just preference?
Edit: On second thought, don't answer that. pinch.gif More than a little off topic, and unnecessary.

Actually, it's not that off-topic. It irritates me that this game (among many, many others) automatically make female characters more 'mystically' inclined and male characters more physically inclined. Men get better attack and HP, women get better magic and MP. Without even trying to decide which is somehow 'better', I'm annoyed--it basically means that your coolest fighter HAS to be a guy, and your coolest cleric HAS to be a girl. You can thwart that if you want, but you're necessarily taking a stats hit. It's a randomly sexist distinction.

I chose the stats hit for my fighters (the two they start you with and I hired another chick) and kept the female cleric just to round out the girl power.

It wasn't spite against men. I wasn't thinking about how that sounded when I posted it.

i really understand what your saying but i set my party up like this besides ramza i have 2 guys and 2 girls a fighter and mage for both genders and my personal opinion i think the female fighter is a tad bit better becausei can use magic along with a good kinght such as having white magic with a good percentage of not missing along with having a high cure points when casted on a char to heal them more

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Posted: 5th November 2007 07:34

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Now what is your personal opinion on this subject of matter

what is one job besides squire you feel should all your chars have mastered? and why?

[EDIT]
I choose knight beause with the high hp and the high power a knight holds you can easily make it have any secondary job such as a black mage down to a theif and still be able to take a licking and dish it back out

Moderator Edit
Don't double post. There's no reason you couldn't have asked this in your last post. -R51


This post has been edited by Rangers51 on 5th November 2007 18:48

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Posted: 6th November 2007 07:29

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Male or female: Female generics get the nod here. Nearly all the attacks that hit multiple enemies use MA. Dance has a higher number of potential targets that Sing: there can be up to 11 enemies on the field while allies are limited to 5 plus guests (and having more than two is very rare). Setiemson is the only other Auto-Haste equip in the game which provides an unmatched advantage. Hasted Ninjas are devastating.

Lancer or Samurai: Lancer. Samurai have a good skillset and reaction but the class itself has shoddy innates. Katanas are weaker than spears and lack reach, and Samurai can't equip shields. With every monster in the game having innate Counter, spears outclass nearly every range 1 weapon besides maybe Knight Swords (more for bonuses and high WP for swordskills) and Rods (again for their stat bonuses, not for hitting things) Both can't use hats so their speed suffers in the late game.

Have some more to throw out. Enough JP for one ability but not both; which do you teach your character?

Chakra or Counter
Odin or Half of MP
Gained JP up or Move +1
Slow Dance or Nameless Dance
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Posted: 12th November 2007 03:50

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Gender preferance: None. I love my dancer, my male ninja, etc. I think my team is quite evenly divided. Really, I agree with Kara about the guy being physical and the girl being magical. It's not really fair, because some of us girls would rather use a sword.

Priest or Chemist: Priest. Some of the chemist moves (like auto-potion) are pretty good, but I like the sheer amount of recovery that the priest can do as well as the fact that it hits multiple people. Also the support moves are handy, too.

Lancer or Samurai: Samurai. I like the moves that the samurai does with the swords more than jumping. I made Ramza a samurai and haven't changed him to anything else.

Quote
Chakra or Counter
Odin or Half of MP
Gained JP up or Move +1
Slow Dance or Nameless Dance


Let's see... I definitely like counter because when you got a character with crazy attack, let's have them kill everyone who tries to attack them. Just send them out into the middle of enemies and watch them go!

I also prefer Nameless Dance because I like the random status problems. Can be very helpful sometimes.

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Posted: 12th November 2007 05:25

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well as far as the girl/guy thing goes, I think it's reflecting on the fact that men are physically stronger than women. But in order to even it out, they give women stronger magick. Who says there aren't guys who'd rather be better at spells? It's definately focusing on the wrong part of the game. But my team is usually even balanced. Ramza/Orlandu/Agrias/Meliadoul(who are both sword wielders btw)/someone else (varies)

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Posted: 13th November 2007 09:16

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Dancers have the same MA as Bards, but Dancers have a lot more PA.

Who said males were physically stronger? wink.gif

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Posted: 14th November 2007 19:52

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Quote
Which gender for generics do you perfer and why?

I'm mostly neutral... If you really want to negate the physical/magical difference between genders, set a female up as a monk and a male up as a priest. Level up 7 times. Change both to chemist and level down (Zeklaus Desert's a good early game location for this). I look at the sprites more than anything, and it's about a 50/50 divide. And since I really dislike overpowering my characters I tend to not use perfumes and the like.

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Priest or a Chemist?

Priest. Chemists have horrible stat growth and priests actually dish out a fair bit of damage in Chapter 2 with Rainbow Staves. They also can affect multiple units and grant beneficial status.

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Lancer or Samurai?

Well... Lancer, probably. They can Auto-Revive with a 97% chance; useful when your priest gets knocked out while charging to revive and your Lancer's the only one with Item equipped... Also, their spears are incredible, and Samurai can't use shields - and their reaction abilities are useless against a Lancer.

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what is one job besides squire you feel should all your chars have mastered?

Mime, because it's unavoidable! Or...hmm. Thief, most likely. Your characters can really benefit from the speed gained through mastering the thief, and steal abilities are very useful. Steal Heart has saved my critical characters' asses so many times... Charming the Knight 2 spaces away who was about to walk up behind and cut them down.

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Chakra or Counter
Odin or Half of MP
Gained JP up or Move +1
Slow Dance or Nameless Dance

Chakra. It's infinitely more useful - Counter can kill enemies you want left alive for whatever reason.
Odin or Half of MP? Uhm... Half MP, I suppose.
Gained JP Up > Move +1, always.
Nameless Dance...way better chance of success and the statuses can be pretty nasty.

This post has been edited by Avelon on 14th November 2007 19:52

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