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most underrated magic

 
what is the most underrated magic?
Drain [ 1 ]  [3.12%]
Osmose/Rasp [ 11 ]  [34.38%]
Death/Doom/Death Sentence [ 1 ]  [3.12%]
Protect [ 1 ]  [3.12%]
Shell/Reflect [ 2 ]  [6.25%]
Scan [ 0 ]  [0.00%]
Beserk [ 3 ]  [9.38%]
Frog/Imp [ 2 ]  [6.25%]
Slow/Stop [ 4 ]  [12.50%]
Other (please tell) [ 7 ]  [21.88%]
Total Votes: 32
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Posted: 4th March 2007 23:34

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D E A D
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What do you think the most underrated magic is?
i think Drain is...i have a story too laugh.gif
In FF8 i had Selphi use her slots and it did Drain 3 times and did 3000-4000 damage each time equaling about 9000-12000 damage and healing her that much

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Post #145465
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Posted: 4th March 2007 23:57

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I'd say osmose theres alot of enemies that reply heavily on magics and stopping them helps me alot, but only for longer battles.

About drain, equipping it as a status attack on FFVIII is a good way to keep your health at high rates, I always did it with Squall.

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Post #145466
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Posted: 5th March 2007 00:02

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I said slow/stop - in fact I would never have even thought them underrated until you said something about it. Stop-ing your opponent makes them completely useless. What's better than that?

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Post #145468
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Posted: 5th March 2007 00:57

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I always enjoyed Blue Magic, most of the time people say its worthless though.

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Post #145471
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Posted: 5th March 2007 01:06

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I agree with Robert about Blue Magic. In general, (forum populous full of gamers aside,) it always gets abandoned and under-rated as a technique. The only game I, personally, wasn't too lazy to use it in was FF7. To a lesser degree, I did use it in 9 though. Mostly White Wind.

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Post #145473
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Posted: 5th March 2007 04:06

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If Pray Faith from Final Fantasy Tactics was on there I might have picked that. It's a spell I totally ignored my first few times through and now is my best friend.

But I voted for Berserk. I know a lot of people don't like it because they want control over their characters at all times... but the benefits of the spell get totally ignored because people are so control-happy.

Berserk increases speed and strength, and even in some cases defense. It is a great spell indeed, but only if you use it correctly. My appreciation for the spell was renewed in FFXII where it drastically helped me defeat some bosses with massive HP happy.gif

This post has been edited by CT5Holy on 5th March 2007 04:07

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Post #145481
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Posted: 5th March 2007 04:19

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Chocobo Knight
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I went with reflect. Comes in very handy for monsters who are really low on the attack power and spend most of their time zapping your party with magic spells.

But I also agree about a lot of Blue Magic spells. They come in handier than they sometimes get credit for!

PS - Frog Drop is quite possibly my FAVORITE magic. Ever... XD
Post #145482
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Posted: 5th March 2007 19:00

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I think a lot of the time, Stop certainly gets overlooked. But, the ability to take an opponent out of the fight with a greater success rate than say "death" is nice
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Posted: 5th March 2007 19:19

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Magitek Soldier
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Berserk is probably the one status I inflict the least - I just have a really hard time finding suitable uses for it. In Final Fantasy Tactics, for example, being berserked negates your reaction ability (or at least, it has in my experience). Fine if you're not one to rely on abilities like Blade Grasp to keep your characters alive in otherwise fatal situations, but when you're like me and send Ramza alone into a hoarde of enemies and assume he'll be protected, even though none of the other characters could reach him in time...

My vote, though would go to Osmose/Spell Drain. Recently, I've begun to find this ability quite useful, but up until then, I completely disregarded it.
Post #145511
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Posted: 5th March 2007 19:37
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I think Blue Magic was also pretty useless in FFVIII, especially because you had to use it as a limit break for Quistis IIRC. Then again the magic system in FFVIII was rather impudent and poorly done.

Why use Blue Magic when you can just Boost+Eden or Aura Stone+Renzokuken tongue.gif
Post #145512
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Posted: 5th March 2007 20:36

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Mine is Osmose, because in FFIV on my single character challenge on Rydia it has been one of my most handiest spells. Especially when you get around 200+ MP, but I actually only used Osmose in IV, I never found myself using it in other FF's.


Edit
Made a huge mistake




This post has been edited by Dragon King on 7th March 2007 13:28

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Post #145513
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Posted: 5th March 2007 22:28

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Osmose/Rasp/Psych will save your life. It saved mine in FF4, when Tellah had 90 MP and I ran out of both Cures and Ethers in the Tower of Zot. God, what a nightmare.

Psych kept me alive, man.

This post has been edited by L. Cully on 5th March 2007 22:30

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Posted: 5th March 2007 23:47

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I put other b/c i'm an FF5-er, and this was actually brought up in a forum there. I'll say again tho anyways:

Dark Shock + Lv5 Doom

Dark Shock halves the levels of your enemies (and rounds down). Hit an increment of 5, and POW! Even deathproof monsters succumb to Lv5 Doom, because EVERYTHING succumbs to Lv5 Doom (if it's an increment of 5), that's just how it works.

Fortunately, in FF5-dom, both are blue magic, so they just flow. thumbup.gif

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Post #145528
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Posted: 5th March 2007 23:49

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I never really used osmose until one day when I was in a pickle. It was FFIV and I had lost all hope, until I noticed what osmose could do. I've been a big supporter of it ever since.

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Post #145529
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Posted: 6th March 2007 00:55

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I have to agree with the people who said Osmose.

Although some bosses in games REQUIRE you to use MP damaging spells, you'd never use it at any other point. It's useful on mage-type enemies so you can prohibit them from damaging you. Quite fun, don't you say so?

The least overrated magic spells would be Death/Doom imo. Vanish/Doom (FFVI) anyone? I bet all of you who played FFVIA attempted to use Vanish/Doom on an enemy! (I did at least, on BehemothKing(SrBehemoth) ... didn't turn out so well for my party)

I can't say much about Blue Magic, but it had some of the most powerful spells in the game. (Grand Train, White Wind, Pep Up/Transfusion when you're in a really difficult situation, Aqua Rake in the burning house, etc. etc.)
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Posted: 6th March 2007 16:23

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Blue Magic is my favorite skill and I seek to master it in every game. I think Death is underrated because it only hits every so often, but it's a great wa to quickly eliminate some of the weaker monsters.

However, my vote is Berserk!! You cast it on your most dominant physical attacker (like a Monk or a real powerful Knight) and let him unleash. The fact that Berserk inceases the damage done (at least in most FFs I've played) only helps the purpose. Add Haste, Protect, and Shell, and you've got a victory celebration headed your way!!!!!

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Post #145564
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Posted: 7th March 2007 04:43

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I can't say any of them is necessarily underrated--to be underrated, something technically has to be worthy but just not very appreciated.

Different spells are useful in different situations, and often varyingly useful depending on the game. I very rarely, if ever, used Shell/Safe/Protect in the main-series, but I use it VERY often in FFTA, for example.

I'm not voting for Frog/Imp/Pig or Death/Doom because, while they're underused, they're not underrated. They really are ineffective strategically.

Now, Scan would be much more useful if there would be a better reason to use it. Perhaps Squenix needs more enemies that change their attack pattern very very drastically depending on their HP...

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Post #145590
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Posted: 7th March 2007 13:41

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I'm leaning towards the Death/Doom spells. Death is pretty awesome in its own right, as it automatically KOs the target it's casted on (if it hits). However, I rarely use either of the two spells in normal encounters, that is, unless I can't just womp on the mob until it eventually dies... and even then, I rarely use them. It's also probably over-looked due to most bosses in the series being immune to the spell. Then again, in FFT, I used the spell more frequently... could even say it was one of my favorites.

Scan was something I hardly ever used. The only real reason I would stock the spell in FF VIII was for use in boss battles.

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Post #145603
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Posted: 27th March 2007 16:24

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I voted Stop.

I find it quite useful when i'm fighting fairly tough enemies that are vulnerable or when i wanna save some HP.
Post #146822
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Posted: 27th March 2007 23:38

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OSMOSE

early in the game when you rely on Espers/summons and Limits along with attacks, i can understand how it can be usless. but late in the game, when you start using advanced spells, Osmose/Rasp/Aspel/Syphon is a lifesaver

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Post #146881
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Posted: 28th March 2007 03:31

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I agree with you on ffxii and berserk. It is a positive status effect in ffxii. I too used it in many a boss fight. I whipped the last boss very quickly, and berserk was a big part of the reason for it.

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Post #146898
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Posted: 28th March 2007 03:39

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I chose berserk merely for the purpose of doing the berserk/haste combo and watching a character just straight up kill. The others can buff or just watch... It's just good ol' fun! biggrin.gif

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Post #146899
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Posted: 28th March 2007 20:15

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Osmose. I defeated all of Golbeze's Emperors in FFIV by using this spell and physical attacks only. It's also very helpful in FFVI. I need to check it in the others, though, since I learned it's true power just recently ;)

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Post #146948
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Posted: 2nd April 2007 18:43

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Cetra
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I went with Frog/Imp. These types of spells help big time at random dungeons in most of the games against that one monster you pray isn't coming up whenever the screen starts to swirl.
Most of the other spells on the list have too low success rates for me.

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Post #147252
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Posted: 2nd April 2007 21:13

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After FFVI I never used an osmose-like spell, it seemed to become obselete. And countdown type spells are probably the most under used. no point waiting for a monster to die when chnces are you can just beat them down quicker than the timer.
But at anyrate, i chose slow/stop. I use them constantly really.

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Post #147261
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Posted: 3rd April 2007 01:16

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I want to say confuse, but it's not really confusion I mean, so much as Edgar's Noiseblaster in FFVI. That item made tedious leveling up into fun times.

If I must list a spell though, scan would be it. I love knowing an enemies exact hp left. That's why in Chrono Trigger Luca almost never took off her scan-y-item. (I can't remember it's name)

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Post #147274
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Posted: 23rd April 2007 12:16

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I voted other, I think Balance of FFXII is really helpful and underrated, especially when you have loads of Max HP and physical attacks can't hit that high.

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Posted: 23rd April 2007 13:11

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From that list you gave us?

Underrated: Protect.

Useless?: Scan

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Posted: 23rd April 2007 15:02

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Osmose isn't even underrated. I use it all the time. -CSM

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Post #148619
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Posted: 23rd April 2007 16:21

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hah, lets go back to ff1, get the item that casts Saber then have all your fighters use that.... can almost double the attack.....

also using Haste in FF1 is great and underrated..... for obvious reasons...
Post #148624
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