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A Question About Raging

Posted: 4th February 2007 01:23
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So, I've been an avid player of FF III/VI since it originally came out for the SNES way back in the day.

I've gone through the game more times than I can count, and I've recently picked up an emulator copy of it, because I wanted to be able to get 100% (which I've never done) with a minimum of fuss

Now, my question comes at the behest of Gau. Love him or hate him, he's got the most exhausting collecting side-quest in the game.

I'm currently in the WoB, about to head off to the Floating Continent. In my game, all the characters have learned all the available magic spells, and Gau is five Rages away from having learned all the WoB Rages. I know I've cleared all the monsters, but here's the problem:

According to the excellent Rage FAQ by Djibriel, there is a way to custom grab Rages off the Veldt using an emulator. What he writes is this:

"Now for some high-quality Veldt hunting! Let's say you want a rare Rage
in a crowded Pack. Let's say you want to get Test Rider (Flash Rain looks
so gosh-darn cool!). Now, just jump there using the above described trick and
fight until you've fought a battle from Pack 34. Now, the next battle
*could* be Test Rider. You try, yet see that it's Red Wolf x 3. Load
again. Now every time you fight, it *will* be that same Red Wolf x 3
monster formation. There's only one way known so far to change the
upcoming fight, and that's fighting a battle off the Veldt. That's right,
either take the Blackjack/Falcon to some non-Veldt lands until you
fight a normal random encounter, or (provided you're in the WoR), dive
into the Cave of the Veldt to kill some Toe Cutters or, if you're lucky,
Rhyos. Save, return to the Veldt and try another time. Missed again?
Repeat. Using this strategy, you'll be able to actually pick Rages from
the Veldt rather then having Gau Leap anything which happens to cross
its path. Note that this is an emulator-trick only, as cartridge Save
and Load screws with your location in the list."

Now, the way I understand that paragraph, is this: You get up to the Rage Pack you want to learn a certain Rage from, and establish a Save State.

You enter into the next battle.

If it's a battle with a Rage you need, Leap, and move on.

If it's something you've already got, go back to the Save State you established (without doing a Reset and Load).

Get on the airship, fly to a piece of land that is not considered "The Veldt," and fight a battle.

Save.

Go back to the Veldt, and fight another battle, and it will be from the same pack, but a different formation within that pack.

If it's the Rage you need, Leap. If not, go back to the Save State you established and try again.

If that's correct, then there's something wrong, cause it's not working for me. For instance, one of the Rages I need is a Crawly (I'm going for 100%, okay? Gimme a break), and I got it up to pack 2, which contains a Crawly in the 6th Monster Formation. I established a Save State, and fought a battle. It came up 1st Class and Were-rat. So I went back to the Save State, flew to non-Veldt lands, fought a pack of three Crasshopprs and went back to the Veldt, saved, and was greeted with... a 1st Class and a Were-Rat.

Every time I went back to the Save State, that was what came up. No matter how many times I redid it. So, after that long expository narrative, what I'm asking is, am I doing it wrong?

If so, what is the proper procedure for this exploitatative trick?

If I'm doing it right, why is it not working? Any help would be appreciated. Thanks, and I hope this isn't too stupid a question for me to be asking.

Apologies if it is.

-Rifty
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Posted: 4th February 2007 02:39

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Chocobo Knight
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Three things.

First, it may be that you shouldnt do a normal save between savestates.

Or, it might be that you do have to do a normal save, and not a savestate.

Or,
Quote
Now, just jump there using the above described trick and
fight until you've fought a battle from Pack 34.

What's the above described trick?
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Posted: 4th February 2007 02:54

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Dragoon
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It's all savestates NOT normal saves (this is why it's only doable on a emulator)

The trick is in fact listed below(in his post), very similiar to the "rerolling" boss battles trick in FFV (which is save before entering the room. every time you enter a new area or battle enemies the bosses AI will change, slightly)

I hope that Djibriel could come and see if their is anything truly wrong. you seem to be doing it right (you're getting different creatures every time) so you may just be unlucky.

I'm also curious if the trick could work if you make a savestate inside a town, and leave the town fly to the specified are and enter a battle (or even try saving outside the town, enter, exit, and then fly to the area.)

I'm confident it's just bad luck. But try and see if the trick works with towns anyways.

This post has been edited by Cloud_Strife510 on 4th February 2007 02:55

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Post #143217
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Posted: 5th February 2007 02:39
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The "Above Described Trick" is a method for jumping around through the 54 or so packs that appear on the Veldt. Basically, if you fight a formation from pack 5, and then proceed normally, you'll get a formation from pack 6. But, if you fight from pack 5, save, turn the game off, or reset on a console, and then continue, the game jumps thirteen packs ahead, so you'd get a group from pack 19.

That's what he means with that trick.

Also, Cloud_Strife, you wrote that I'm getting different creatures every time, but I'm not.

I go to nonveldt, and then come back, and it's the same grouping as before, exactly the same, no matter how many times I went there.

Anyway, I'll keep plugging away, and see if I can't get the bloody thing to work.

I've sent Djibriel an email, but he hasn't responded yet. I don't know why. That was about a week ago.

-Rifty
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Posted: 5th February 2007 04:50

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Chocobo Knight
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Only one thing that I can think of would do this.

Are you fighting the same enemies when you go off the veldt? Try going to a different area of the map to fight stuff.
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Posted: 5th February 2007 05:41

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Dragoon
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hmmm in your first post you said 1st class and a were-rat. after you use the trick you get 3 Crasshoppers, then you try again and get a 1st class and a were-rat.

originally I though you were listing the encounters on the vedt, but now I believe you're saying you fought the crasshoppers elsewhere.

The theory behind the trick is to be able to predict the tier of enemies you'll encounter in a specific are (a regular save alters this) but using savestates, you save, find a battle in the desired area, if it's not the desired enemies Reload that savestate, go to a non-vedt area, battle, then come back to the same vedt area and you should have a different enemy.

if that's what you did then my theory of your extreme bad luck could be true. Theoretically in statistics you can get a 9, 9, 9, 9, 9, 9, 9... scenario the chances are just extremely slim.

in this case you may want to test out my "towns" theory, or do an actual save and start the whole process over. It won't be that tedious to find the area with the tier of desired enemies.

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Posted: 5th February 2007 13:55
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Yeah, I've tried all of those suggestions.

I've established a save state, fought just off the veldt, fought on a completely different island (completely unconnected from the Veldt (outside Thamasa, if you're curious), and fought on a completely different continent before coming back to the Veldt, and they always yield the same enemy as the one I fought before.

The most recent example was a General/2 Pipsqueak Combination. I always got the general/2p combo, no matter what I did. I've tried all sorts of variations with different save states, and always get that combo.

I think there must be something wrong with my game, which figures. I always get the broken one.

I'll just go about it the good old fashioned way, and fight for all of eternity until I find them.

Eventually, I'll get tired of it and just apocalypse the world, but until I do, I'll be plugging away on teh Veldt.

If anyone gets a hold of Djibriel, that'd be awesome. Thanks for the help, guys.

-Rifty
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