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Marvel Vs. Capcom 2

Posted: 17th July 2005 01:42

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I was just wondering if anyone else has played this game, I bought this game months ago and I still go back to it and play it. Also I want to ask who is your best team? For me it's Sakura, Captain Commando and Jin in that order, since when they're in that order I'm able to do my favorite combo with them. (Goes into Video Game Geek Mode). FIRST, I fill up three of my hyper combo gauges, once it's done I wait for the right moment and strike! First I have Sakura do her Midare Zakura hyper combo, after she does about 10 hits(if you wait too long she launches them in the air, messing up the cross-over combo) I bring in Captain Commando and do his Captain Storm hyper attack, launching the opponent in the air, FINALLY, and this is the tricky part, I bring in Jin and do his Great Cyclone hyper combo, if done right this does somewhere more or less around 24 hits (since Jin's Great Cyclone is a One Hit deal), but the opponent will lose half their life bar! Yeah........what about everyone else?

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Posted: 17th July 2005 04:48

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You could say that some of my friends and I are quite obsessed with this game. Every year our local GameCrazy holds a MvC2 tournament, and we've spent an inordinate amount of summer preparing for it . Your team looks alright, but Sakura's fragile life bar and Jin's inability to finish combos without taking half an hour to recover really detracts from their use. Captain Commando is one of my fav characters to use, even if it's only for the cheapness of his Captain Storm beta assist. He's up there with Sentinel, Cable, and Dr. Doom as among the best keep-away characters in the game. That setup attack of yours isn't quite as potent as, say, the legendary Strider-Doom trap, but it's decent for a juggled super; you'd probably be better off just canceling in and out of projectile supers, though, especially since it's so tricky to time attacks connecting out of Captain Storm. .

I have two personal favorite teams, which one I use depends on my mood. First you have Magneto, Psylocke, and Cammy. Psylocke's anti-air beta support is very similar in effect to CapCom's, essentially trading the insane priority and range for some speed and combo-friendliness. Going all-out on rushdown with Magneto and his uber mobility (maybe the best air-dash in the game with great overall speed), using hyper-grav to set up Psylocke's aforementioned psyblade. Cammy's the third wheel for no good reason other than she's a good character to solo with, plus I really like the mad priority of Spiral Arrow and Cannon Spike and her nifty air throws. It's like playing SFA3 again.

My other favorite team is definitely more tournament-competitive, but I also feel dirty playing it because it's a keep-away team featuring three of the game's cheapest, most annoying-to-play-against characters: Dr. Doom, Captain Commando, and Cable. Spamming Viper Beam, Scimitar, Captain Storm, and pretty much all of Doom's projectiles (especially Rocks and Molecular Shield) is really quite an effective strategy. Mixing in Cable's jumping Fierce and Cap/Doom air combos (usually started off with one of Cap's crouching Roundhouses) also keeps them guessing enough to throw them off piercing your defenses.

So those are my teams. I think they're pretty solid, but my friend David's team of Blackheart, Dr. Doom, and Storm is nigh-unstoppable. I've beaten him using that team maybe four times over three years and he's won the past two GameCrazy tournaments, when I've never hacked past the quarterfinals. Sorry if I've been talking geek too thick, but MvC2 is one of my personal favorite fighters, and I enjoy my fighters.

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Posted: 17th July 2005 06:15

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Marvel vs Capcom 2 is probably the most tier-whored modern 2D fighting game in existence. If there's one thing Justin Wong proved, it's that Magz/Sent/Storm is impossible to beat. I never really took the time to get into MvC2, since its science is basically memorizing a bunch of tactics for your Magz/Sent/Storm or Magz/Sent/Cap to fight against a dozen other Magz/Sent/Storm or Magz/Sent/Cap players. In other 2D fighters it's vaguely possible to take a bunch of low-tier characters to the top, but in MvC2 the tiers are set in stone, and I guess I could never work around that.

Doom and Cable are second tier, by the way, though a few intrepid players have managed to mix them in with the Big Four. Strider is passably good in the game as well, though far nerfed from his original unbeatable MvC incarnation. Dunno where you got Blackheart from, I've never seen or heard of him rising to tourney contention.

This post has been edited by Super Moogle on 17th July 2005 06:20

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Posted: 17th July 2005 11:06

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I found this game great fun, unfortunately none of my friends have any interest whatsoever in 2d fighters, thus it was all one player for me. thumbdown.gif
I just used the characters I thought were really cool, I didn't really go for amazing combos... I tried but then found it was too much effort.
Characers like Wolverine, Ken, Cammy were good fun to use, though didn't work too well as a team I must admit.

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Posted: 17th July 2005 11:11

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I find this game fun and a half, even though I suck at it. My brother, however, has been in several national tournaments. (And won, like, fifth runner-up or something, but it's hard to be a Spider-Man player amongst the elite!)

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Posted: 17th July 2005 15:00

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Quote (Super Moogle @ 17th July 2005 01:15)
Marvel vs Capcom 2 is probably the most tier-whored modern 2D fighting game in existence. If there's one thing Justin Wong proved, it's that Magz/Sent/Storm is impossible to beat ... Doom and Cable are second tier, by the way, though a few intrepid players have managed to mix them in with the Big Four. Strider is passably good in the game as well, though far nerfed from his original unbeatable MvC incarnation. Dunno where you got Blackheart from, I've never seen or heard of him rising to tourney contention.

I have to agree that the tiers are extremely noticeable in this game, but I have to disagree with you on some tier specifics. Blackheart is definitely an upper-tier character. His anti-air Inferno attacks make great supports and his air Fierces that send demons out make him a decent soloist, but mixing in his Infernos is the best strategy; plus, he has I think tied for the third-best stamina in the game. Doom, who I think competes with Storm and Magneto for the title of best overall character, is quite possibly the most versatile keep-away character in the game, while Cap only has decent combos and okay supers, but probably the best assist in the game. Plus, what about the Strider-Doom trap? Is that out of style already? I think the top-tier characters are Magneto, Storm, Dr. Doom, Cable, Sentinel, Captain Commando, Strider, Blackheart, and maybe Psylocke and Spiral.

Also, keep in mind that the GameCrazy tournament that I attend every year does not have any national-caliber players. More than half of the twenty or thirty entries are always Cable-centric, with Spider-man and Wolverine being popular choices; the latter two aren't really nationals-caliber, but they're hella-fun to use if you're playing someone relatively inexperienced (which is almost everyone, and probably me). If you want a game without obvious tiers, play Soul Calibur or Virtua Fighter.

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Posted: 17th July 2005 18:24

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I always choose different characters, go into Training Mode and spend almost an hour seeing what possible combinations I can do with those three people, and no matter who you choose there's always a possible combo to do. Captain Commando, Sakura and Jin is not my favorite team, I have more faves like Sabre Tooth, B.B. Hood and Morrigan; Cammy, Marrow and Jill and I usually throw Megaman, Trone Bonne, Spiral, Ruby Heart, Wolverine, Dan, Strider, Charlie and lots of others in the mix in there. But that's just me, I'm still experimenting with different fighters. I'm no expert (though I can if I want to put more time into it) when it comes to the game, but I just like to have fun with it. And I know that my characters have flaws, every fighter has their strengths and weaknesses and that's what makes the game even better.

This post has been edited by Bum's Rush on 17th July 2005 18:27

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Posted: 17th July 2005 19:43

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I didn't like the game at all, I played sice XMen Children of atoms to MVC, but I didn't like the new characters, they're way to powerful for a player like me , who like to play with Jill, and spiderman....oh old times, and the supression of MP and MK. But the game is ok, I guess

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Posted: 17th July 2005 20:34

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Funny you should mention this, as I just picked up Capcom Vs. SNK 2: EO for the Cube, which I am enjoying. I prefer it over MvC2, because, like Super Moogle said, it is terribly tiered. Meh.

Try CvsSNK2:EO. Good stuff.

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Posted: 18th July 2005 16:24

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I've played Capcom Vs. SNK 1 and 2 and they're both great as well, especially with Terry Bogard and the whole Fatal Fury gang there, great game, just wish I owned it.

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Posted: 18th July 2005 16:48

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First of all, am I the only person that thinks Terry Bogard is a wiener and Mai needs to put some clothes on?

Second of all, I have Capcom vs. SNK 2: Millenium for the PS2, and it's a great deal of fun, but I was quite pissed when I noticed that all of the Capcom characters had sprites and animations ripped straight from either SFA3, MVC (in Morrigan's case), or SF3TS (but only for the Shotokans, Yun, and Chun Li). Still, for me the game is worth it because it has so many reworked SNK characters, particularly Haohmaru and Geese. I'm considering checking out the Xbox equivalent because I noticed that Genjuro and MMZ are in it.

Third of all, I still prefer MvC2 to CvSNK2, even if there is way less of a gap between tiers. MvC2 is simply the fastest and craziest 2D action fighter out right now, more so than Guilty Gear. If you have two people of comparable skill level and do silly things like all-Capcom teams or having your opponent choose the other dude's team, then it's still some of the most entertaining 2D fighting there is. Of course, SFA3 is my favorite 2D fighter ever, but MvC2 is great for kicks.

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Posted: 19th July 2005 00:51

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Quote (laszlow @ 17th July 2005 10:00)
I have to agree that the tiers are extremely noticeable in this game, but I have to disagree with you on some tier specifics. Blackheart is definitely an upper-tier character. His anti-air Inferno attacks make great supports and his air Fierces that send demons out make him a decent soloist, but mixing in his Infernos is the best strategy; plus, he has I think tied for the third-best stamina in the game. Doom, who I think competes with Storm and Magneto for the title of best overall character, is quite possibly the most versatile keep-away character in the game, while Cap only has decent combos and okay supers, but probably the best assist in the game. Plus, what about the Strider-Doom trap? Is that out of style already? I think the top-tier characters are Magneto, Storm, Dr. Doom, Cable, Sentinel, Captain Commando, Strider, Blackheart, and maybe Psylocke and Spiral.

Also, keep in mind that the GameCrazy tournament that I attend every year does not have any national-caliber players. More than half of the twenty or thirty entries are always Cable-centric, with Spider-man and Wolverine being popular choices; the latter two aren't really nationals-caliber, but they're hella-fun to use if you're playing someone relatively inexperienced (which is almost everyone, and probably me). If you want a game without obvious tiers, play Soul Calibur or Virtua Fighter.

Doom and Cable seem top tier in most play because of the great aerial keep-away and projectile spamming, respectively. However, on truly high-level play both of them are too exploitable by the absolute best characters. A fast Magz with Storm can rushdown Doom, and even the most creative Cable whores are limited. This isn't to say that both of them aren't great, because they are very solid in the game, but they aren't up to the level of Magz, Sent, Storm, or Cap. Those four alone make up the god tier of the game, and are pretty much the only characters you see on the national and regional level these days. I have once (and only once) seen someone use Doom/Tron/Cable to beat a fairly capable Magz/Sent/Storm high-level (mostly because the loser didn't know how to zone Sent effectively) but he was quickly defeated later on.

I like Strider because he's cool, and he more or less makes up god tier himself in the original MvC thanks to the infinitely abusable Oh-You-Bore-Us, but in MvC2 he's merely good and not great. Strider-Doom keep-away (or any Doom keepaway) is something that Justin Wong and his Magz/Sent/Storm contemporaries owned so often that people are simply afraid to use it anymore, even though it's a passable strategy against any other team.

I sincerely have no idea where you get Blackheart, Psylocke, and Spiral from; I've never heard of any of them being particularly good. Then again, I'm not an expert on the game, so I haven't really researched the lower tiers much on account of no one goes lower than top in MvC2.

I prefer CvS2 to MvC2, though the tiers are still pretty well-defined - where MvC2 has Magz/Sent/Storm/Cap, CvS2 has all the high-level players whoring Blanka and Sagat. Basically all tournament play in CvS2 has been reduced to one guy's Blanka fighting some other guy's Sagat with both players throwing timed C.Fierces around. I used to play a pretty mean Kim Kaphwan, but I haven't touched the game in over a year now.

I vastly prefer Street Fighter 3: Third Strike, which I consider the consummate 2D tournament game. Even though there are distinct tiers in the game, it is fairly possible to take a middle tier character into high-level play, as evidenced by the rare but entertaining Ryu and Alex experts. Even the high tier characters still require finesse, strategy, and innovation, since you can't just pull out Yun, Urien or Makoto without knowing what your doing. And even though turtling Chun Li into Kikkosho and/or playing the same old Ken rushdown can get boring after a while, there's always a great Yun Genei-Jin master to wow the audience. Plus the parries allow for a whole new level of play, and some truly awesome defensive feats (Daigo, anyone?). I'm a Yun player myself, and I have a decent poke game and a few effective GJ tricks up my sleeve, though I need to work on my zoning.

Perhaps one of the mods should change this into a general 2D fighting game discussion, since we seem to be branching into comments on the genre as a whole.

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Posted: 21st July 2005 20:50

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As a fighting game fan, Street Fighter 3rd Strike is my GAME. It's so beautiful to look at, the music's great, and the gameplay and characters are quite balanced. Even though I have it for the ol' Dreamcast, I love it. As for characters, I've developed a liking for Q, believe it or not. Sure, he's slow as hell, but he makes up for it in defense, power, and crazy moves. I've gotten pretty good at him, and it's a REAL crowd pleaser when you see a Q, of all things, beat the crap out of a good players Chun-Li, Akuma, or Ken. Quite my favorite fighting game, and I'm glad my friends play it as well. I might get more serious about it and join up in some tournys.

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Posted: 21st July 2005 23:12

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Quote (Tryscal The Great @ 21st July 2005 15:50)
As a fighting game fan, Street Fighter 3rd Strike is my GAME. It's so beautiful to look at, the music's great, and the gameplay and characters are quite balanced. Even though I have it for the ol' Dreamcast, I love it. As for characters, I've developed a liking for Q, believe it or not. Sure, he's slow as hell, but he makes up for it in defense, power, and crazy moves. I've gotten pretty good at him, and it's a REAL crowd pleaser when you see a Q, of all things, beat the crap out of a good players Chun-Li, Akuma, or Ken. Quite my favorite fighting game, and I'm glad my friends play it as well. I might get more serious about it and join up in some tournys.

If you can beat out a good Ken or Chun Li with Q, you really do have something going. Q is unequivocally the worst character in the game, possessing nothing in the way of speed, pokes, or priority. Akuma would doubtless prove slightly easier, since his 3rd Strike incarnation is rather lackluster.

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Posted: 21st July 2005 23:48

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Q? Worst? I'd give that to Twelve. I can't really say Q is the worst. Hmm, but then again, TS is balanced to the point where a good player can balance that out.

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Posted: 22nd July 2005 00:09

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Back during the game's initial release, there was some debate about who really was the worst of the worst in SF3. I believe Q won out over Twelve because, in terms of priority and speed, Twelve would be a decent character if his moves actually did damage. Q would be terrible regardless of how you tweaked him, if you kept his initial moveset intact.

Q was more of a novelty character, anyway.

If you were wondering, the SF3:TS characters generally considered so low-tier they're irredeemable are Q, Twelve, Sean, Ibuki, Elena, and Remy, more or less in that order. Remy is somewhat debatable, since he has a few vocal supporters who make use of his more abusable pokes. Still, they have yet to produce any big wins, so I felt comfortable putting him on the list.

This post has been edited by Super Moogle on 23rd July 2005 04:01

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