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Wutai Sidequest Problem

Posted: 24th October 2006 21:19
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Ok when I get to Gordo on the top, he always does cure2 when his health gets low. but the problem is whenever I do any large damage like 800 from yuffie's limit or a fire veil for about 900, he does cure2 and restores about 1200. It's like a non-stop cycle that just drags on too long. Besides the obvious of leveling up (my yuffie is only 27) is there any other trick i can use?
Post #133447
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Posted: 24th October 2006 23:54

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In theory, if you have your barrier materia leveled up far enough, you can just cast reflect on him and it should heal you instead. I can't remember wheter or not you would be high enough level at that pont, maybe you don't even have the barrier materia. Other than that I can only suggest leveling.

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Posted: 25th October 2006 00:02

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Cactuar
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Have you tried casting Haste on yourself, and if you have it, slow or stop on him? Cause I know if you have Haste, you are usually about two turns ahead of him... That's my strategy

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Post #133470
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Posted: 25th October 2006 01:22
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Yeah I throw up barrier, it's not high enough to do magic barrier or reflect, just can only reduce physical attacks by half. I put haste on myself also and throw a spider web at him to slow him down. I also poison him, however it's like when his hp reaches one point he just does Cure2. It technically shouldn't even be his turn when he just attacked me a second ago. He keeps doing it over and over
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Posted: 25th October 2006 15:35

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E. Skills Mighty Guard and Aqualunge should be enough to trample him down between limits. White Wind'd help too.

This post has been edited by Mu the Squirrel on 25th October 2006 15:35

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Post #133520
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Posted: 26th October 2006 17:12

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My advice is to get Yuffie's limit break up to 2 so you can utilize Lanscaper and Bloodfest, these should cause a lot more damage than the Level 1 limit breaks.

Poisoning him also helps a lot.

This post has been edited by mertinatron on 26th October 2006 17:13
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Posted: 26th October 2006 19:39
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i never had this problem maybe you should just level up.

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Post #133622
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Posted: 27th October 2006 02:21

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Quote (chou @ 26th October 2006 19:39)
i never had this problem maybe you should just level up.

Yeah Im guessing you should lvl up Yuffie a bit 2.
Because I also never realy had that problem.

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Posted: 27th October 2006 16:26

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Black Waltz
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He can be a tough boss. I haven't played in years, but I remember not being able to beat him right afte I got the Bronco. I wound up waiting until I had the Highwind before returning back. You might want to level up too.

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Post #133720
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Posted: 27th October 2006 21:21

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The most obvious way to stop anyone from using curative skills is to spam Magic Hammer until they're running dry. Godo is nothing without his magicks, so go out onto the world map and find some Razor Weeds. Manipulate the skill out of them and you'll be just fine. It takes ten turns to drain all his MP, but it's worth it; just make sure to get Trine beforehand.

PS - Casting Reflect on him doesn't make him bounce his cure magic onto you. Something to do with the coding, IIRC.

This post has been edited by Shotgunnova on 27th October 2006 21:22

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Posted: 27th October 2006 22:52

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Normally I take on the pagoda after the Temple of the Ancients

by then I normally have, doom of the living, but if you don't bloodfest is good.
It's always easy to start off with a multi-hitting limit break, then I like to use deathblow, with increased accuracy from lucky plus. cure when neccessary. all the while abusing back row, definately have the accessory ribbon. and if you're levels are lower than normal use mbarrier.

you also could have morphed for strength pluses. makes your attacks do more damage.

simple strategy, works though.

don't waste your time with summons, lengthy and not neccessary.

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Post #133741
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Posted: 30th October 2006 18:59

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Godo can be poisoned. Poison damage won't trigger the Cure2 counter. Counter Attack works as well; it's not possible to counter a counter.

There's also the MP draining method. Magic Hammer is available at this point in the game.

Immunity to poison status is highly recommended. Try Poison + Added Effect on armor. Mini and Sleep protection aren't as critical.

Level 27 is fine. Trine is the biggest threat due to pure damage but a setup which at least halves Lightning will suffice. I've never had Godo cast it on two consecutive turns which gives enough time to heal with two Cure spells, conserving MP.
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Posted: 10th November 2006 16:15

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I've had a very similar experience. You can't reflect him because his healing isn't Cure 2. My advice is either level up; ohhh god no! Or buy lots of weapons in the shop and Throw them at him. It does around 1600 each time if I remember correctly. You could also just dig in. Buy many a Hi-Potion and just heal and Defend until his "Skill Points" are used up. Someone mentioned before, use Magic Hammer if you have it. Trine is an absolute nightmare so equip Elemental with Lightening on your Armour. Don't bother with attack because - I'm guessing - it's weak. Focus on limits even if you, like me at the time, don't have anything above Greased Lightening. Grand.

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Posted: 26th November 2006 23:13

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Have you ever considered throwing a tombstone at your Telivision Screen? haha, only joking. Levitian ant that good anyway, so i wouldnt worry bout getting him that early in the game.

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Posted: 28th November 2006 16:50

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Actually, I had a heck of a time with him, also. When I read some of the strategies here, he was much easier. Haste and Enemy Skill worked wonders! White Wind, Aqualung, Mighty Guard, and Beta were my best allies in this one.

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Posted: 1st December 2006 00:11
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Quote (DragonKnight Zero @ 30th October 2006 18:59)
Godo can be poisoned. Poison damage won't trigger the Cure2 counter. Counter Attack works as well; it's not possible to counter a counter.

There's also the MP draining method. Magic Hammer is available at this point in the game.

Immunity to poison status is highly recommended. Try Poison + Added Effect on armor. Mini and Sleep protection aren't as critical.

Level 27 is fine. Trine is the biggest threat due to pure damage but a setup which at least halves Lightning will suffice. I've never had Godo cast it on two consecutive turns which gives enough time to heal with two Cure spells, conserving MP.

Well for me it does, I did not attack him one round, I was healing myself while the poison I cast on him damages him and then his head turns, then he heals himself.
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Posted: 2nd December 2006 17:46

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Quote (Kslay88 @ 1st December 2006 00:11)
Well for me it does, I did not attack him one round, I was healing myself while the poison I cast on him damages him and then his head turns, then he heals himself.

That must've been a coincedence. Stick with the poison that does a hefty pile of damage. Don't be put off because he healed. Speaking of which... Have you beaten him yet?

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