Posted: 4th July 2012 13:04
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Cactuar Posts: 242 Joined: 13/6/2001 Awards: |
It's about time! Enjoy yourself thought this is going to be the one it looks like with the MIDI files
http://www.ign.com/articles/2012/07/04/fin...is-coming-to-pc This post has been edited by His Shadow on 4th July 2012 13:08 -------------------- His Divine Shadow |
Post #200593
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Posted: 4th July 2012 13:27
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Yeah, we posted news about that likelihood a couple weeks back. I'll be posting more news about it here in a few minutes, as some of the new details are worth showing to the folks who don't visit the forums.
-------------------- "To create something great, you need the means to make a lot of really bad crap." - Kevin Kelly Why aren't you shopping AmaCoN? |
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Post #200594
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Posted: 4th July 2012 20:23
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Cactuar Posts: 242 Joined: 13/6/2001 Awards: |
Quote (Rangers51 @ 4th July 2012 08:27) Yeah, we posted news about that likelihood a couple weeks back. I'll be posting more news about it here in a few minutes, as some of the new details are worth showing to the folks who don't visit the forums. Look at the system requirements its a little werid for a game that was released back in 1998. -------------------- His Divine Shadow |
Post #200600
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Posted: 21st July 2012 16:01
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Returner
Posts: 1 Joined: 21/7/2012 |
[B][U]1997!!
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Post #200712
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Posted: 21st July 2012 16:44
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Wavey Marle! Posts: 2,098 Joined: 21/1/2003 Awards: |
Quote (Doris343 @ 21st July 2012 17:01) [B][U]1997!! The first PC ports of FF7 were released in 1998, actually. Roughly simultaneous release in North America and the EU according to Wikipedia, only a day between them. But still, anything that met the bare minimum specs for FF7 back in the day would probably struggle to run Firefox today. Those tech-specs either point towards some improvements in the game, jiggery-pokery to work on the modern DirectX platforms (likely some form of emulator due to them saying it's basically a polished-up 1998 port), or it may even include whatever content delivery platform SE want for the game to be launched on: Steam and Origin both have very similar minimum requirements. This post has been edited by Del S on 21st July 2012 16:52 -------------------- "Only the dead have seen the end of their quotes being misattributed to Plato." -George Santayana "The world will little note, nor long remember what we say here..." -Abraham Lincoln, prior to the discovery of Irony. |
Post #200714
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Posted: 22nd July 2012 23:40
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I remember installing a friend's copy of FFVII on what was probably a pretty good laptop back in 2003 (IBM Thinkpad, 256 MB RAM, Windows XP, 40 GB HD, 1.3 GHz processor, or something like that).
The game would randomly crash. It's like, you could go to another Midgar map and suddenly the game would crash. This was partly work-around-able, by simply saving early and often, but even so, there was one unavoidable crash: the game just couldn't start up the chocobo races. Given that I've heard of other games where there are problems getting them to run on modern machines--including Thief the Dark Project / Thief Gold and I think Vampire or The Witcher--I really would like to see a This post has been edited by Glenn Magus Harvey on 22nd July 2012 23:43 -------------------- current games (2024-02-19): Fairy Fencer F ADF Pokémon Perfect Crystal finished so far this year: Gato Roboto drowning, drowning New Super Mario Bros. TMNT 3: Radical Rescue tabled: Lost Ruins |
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Post #200733
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Posted: 22nd July 2012 23:59
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Quote (Glenn Magus Harvey @ 22nd July 2012 18:40) I really would like to see a That's exactly what this new version is going to be, more or less, it's just a matter of how they do it - maybe you're not considering specialized emulation to be "native," though. The original game was never intended to work on anything newer than Windows 98, but most of the crashes you mentioned were fixed by modders later on. -------------------- "To create something great, you need the means to make a lot of really bad crap." - Kevin Kelly Why aren't you shopping AmaCoN? |
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Post #200734
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