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Posted: 8th August 2005 22:23
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Posts: 204 Joined: 14/7/2005 Awards:
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i've had these in my mind for a long time , but, you know how the other statues were called goddess, doom and poltergiest? well, now lets create some more!
mine are... Venus, Death, and Spirit, Venus: apperance: looks like goddess, exept she's not on that big, wierd looking thing, and her hair is very long and silver, and she has wings, She has the same powers as goddess, except that 'protect me' thing goes further, they'll protect even against(i didn't spell that right, did i) magic attacks, and when they die, they become zombies and still protect. doesn't work for espers Death: apperance: pitch black girl with red eyes and four arms. Special attacks Shadow Heart: she'll instantly kill every character right before she dies, <better have life 3> Lovely Kiss: kills a character, then brings them back as a zombie. and all the other powers of doom Spirit: apperance: practically transparant and white,with blue eyes. sometimes disapears and not even a magic spell or an esper attack will make her appear. Special attacks Other Side: turns a character into a zombie Slap: says "soon you will have no heart!" and then a character will countdown and become stone Dark Plague: all characters will countdown to death and, of couse all the other attacks of poltergheist Btw: i've never done one of these before, so please be nice This post has been edited by Smackthedog on 8th August 2005 22:23 -------------------- OBEY YOUR THIRST "Aww...They're SOOO CUUTE!! BUT WHO CARES!!!!?" -Excel Excel, Excel Saga |
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Post #93381
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Posted: 8th August 2005 22:35
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Posts: 2,350 Joined: 19/9/2004 Awards:
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Heh, sounds pretty cool. Hopefully you won't mind a little criticism though.
Venus: Why create an enemy if it's only going to be a copy of another with one tiny different? Despite that, I like the whole zombie-servant idea. Death: I love that shadow heart attack. Nothing says "HA! You just got owned! Spirit: I'm a little torn on the vanish thing. On one hand it sounds like a majorly cheap thing the player can't do a thing against. On the other, properly limited it could make for a very interesting battle even for powerlevelled characters, who'd have to try to survive until their next shot at it. You should look into enemy script hacking; you might be able to implement a close semblance of these in a hack of your own. -------------------- "Judge not a man by his thoughts and words, but by the quality and quantity of liquor in his possession and the likelyhood of him sharing." |
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Post #93384
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Posted: 9th August 2005 08:59
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Posts: 743 Joined: 4/11/2004 Awards:
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Hey, this sounds like fun, I think I'll take a shot at it. Why else would I be in this topic?
Math: This is a scientific abomination represents the cold calculating force that is mathematics. Taking the form of a geometric shape, this particular monster uses mostly blue magic, for it is easy to learn mathematic by example. Given the proper dedication that is. Uses scan to determine the situation and the appropriate Lv. X spells in order to thwart its foes. Additionally has Condemned, Revenge, Step Mine and Discord. Special: Count/Countdown. Calls upon a random elemental spell set to be cast on a single target in numerical order. (Out of Fire, Ice and Bolt). Lady Luck: You've either gotta be one lucky devil to get past this thing or know how to cheat death. That's 'cause this girl's good at russian roulette baby and is most certainly not on your side: Abilities: Roulette, Death, Stone, Stone, Slow 2, Stop and several fixed variations of Setzer's "Slot" ability. (With the most common combination being triple bar, for random espers of course.) Chakra: An annoyingly defensive little thing so be prepared for a long haul. Comes with 255 physical defense and a good deal of defensive abilities. It rarely ever attacks but when it does, it hits with a big bang. Note: Can be killed by running out of MP. Abilities: Cure 3, Reflect, Safe, Shell, Osmose, Drain, Flare, Pearl and sometimes Ultima. And that makes three from me. Seems like a decent number, considering that's how many were actually in the game. -------------------- |
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Post #93445
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Posted: 9th August 2005 21:32
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Posts: 126 Joined: 16/4/2005 Awards:
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Hmm, they may be cheesy names, but ill give it a go
Determination: Hp: 75000 Special Moves: Persistance(75-100% HP): OK damage, sometimes afflicts a random status effect. Persistance(50-25% HP): High damage, always deals atleast 1 random status effect. 25% Critical chance. Persistance(>25% HP): Very high damage, always deals atleast 2 random status effects, sometimes kills the target, and 50% Critical chance. Does decent damage at first, but as you weaken her more and more, She does more damage, gains more armor, and attacks more quicky, thus being 'Persistant' at attempting to kill you. Justice: Hp: 55000 Specail Moves: Arm of the Law: Does 150 damage times the amount of humaniods the target has elminated throughout the game. Judicator's Mallace: Casts doom one one random target. Death Sentence: All status effects are placed on the party, half of the status effects are unblockable (Ribbon wont work). Justice has fairly high damage, and is one tough of a fight. Expect to use all of your items just to keep yourself alive. Retribution ( Hp: 45000 Special Moves: Unavenged Souls: Heals himself 50 HP times the amount of monsters the entire party has elminated throughout the game, and creates 3 Soul Specters (Stats below) Almighty Vengeance(When less than 10% health): All status effects are placed to party, incuding doom, and cannot be blocked. Tribute to the dead: Drains health and mana from party, then a randomly selected character is saved from Zombie status, which as the other party members have been turned into zombies. Untimely Destruction(Cast when Retribution dies): All characters are randomly stoned or killed off. (It is possible to lose if the entire party is stoned) Soul Specter Hp: 5000 Special Moves: Touch of Sorrow: Deals some damage and afflicts 3 random status effects. Touch of Conviction: Removes all elemental immunites and reduces for up to 4 turns. Touch of Devastation: Either does 1750 damage, casts Doom, Casts Meteor, or kills a random character. Touch of Blight: Everyone in the party takes some damage and is poisoned. Retribution gains regen status. Touch of Essence: Drains health and mana to Retribution. This post has been edited by Retribution on 9th August 2005 21:33 -------------------- Its not denial. I'm just very selective about the reality i accept. ~Calvin and Hobbes Yah, i dont post much if you havent noticed. I'm not used to large fourms so i usally lurk and post every now and then.. |
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Post #93493
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Posted: 9th August 2005 21:57
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Posts: 204 Joined: 14/7/2005 Awards:
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Quote (Silverlance @ 8th August 2005 17:35) Spirit: I'm a little torn on the vanish thing. On one hand it sounds like a majorly cheap thing the player can't do a thing against. On the other, properly limited it could make for a very interesting battle even for powerlevelled characters, who'd have to try to survive until their next shot at it. Hmm... maybe i went a little too far on Spirit, sorry, i never really did anything like this before, < i made a character but, that was different> or at least haven't started a topic about something like this. oh well. -------------------- OBEY YOUR THIRST "Aww...They're SOOO CUUTE!! BUT WHO CARES!!!!?" -Excel Excel, Excel Saga |
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Post #93495
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Posted: 14th August 2005 05:16
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Posts: 41 Joined: 9/6/2005 Awards:
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Here goes mines own Final Fantasy 3/6 staues/goddesses. They might sound a bit lame, though. I also added a short bio for each goddess
Angel: Bio: The young, playful, evnyous and bratty sister of Goddess. She loves to get one people nerves, pull pranks, and pissed anyone off for the joy of it. She envy Goddess because she(Goddess) is more popular then her(Angel) She was so mad about the fact the other gods like Goddees so much that Angel almost stab Goddess to death by stabbing her older sister with a sword. Well, when Goddes recover from the near-death event, she fought Angel, breaking her right arm. Pissed at the fact she didn't ended Goddess life, and one arm useless, Angel just ran off, going on her own and cause chaos to anyone who crossed her path. Age: 320 years old(Looks like a child, though) Hair:Golden, very long, down to her Eyes: Crystal Blue Height:4'8 Weight:80 Looks and Features: Agel looks just like her sister Goddess, but a child-like version of Goddess. She is a bit on the short side and not that built up as her older sister, since Angel's body is child-like. She has a small scar on her left check from a battle from her older sister. She weares a white robe and have angel wings. Level:60 HP: 22000 MP:8000 Specail Attacks: Sleep Wing: Stikres foe with wing, putting the victim in a deep sleep. There is no way to awken from the sleep. The only way to awaken from the sleep is getting hit by the Sleep Wing again, which is a bit rare. It miss offen. Tanunt:Angel makes fun of the victim. If it works, the victim feels bad about him 52 herself and his attack power and defense is lower. If Angel failes to tanut the victim, Angel attack power, defense, and magic power lowers badly, and she cant attack for 3 turns. Prank: Angel just pull a prank. Damage depends on what the prank was. If the prank was pull of right, does major damage. If the victim saw the prank comming, no damage is given. Angel Orb:Angel most powerful attack. She'll create a gigatic engery ball and thorws at at the party. The side-effect of this attack is that itll hurt Angel herself and use up almost all her magic. Overall: Angel is very weak. Most of her attacks fails and rarely do any major damage(But a few) When put in a serious fight, Angel will lose, badly. Angel meet her end when she use up half of her magic just tanuting the Returners, which failed. The other half she used by using her Ange Orb, which she missed at. She couldn't move or use any attacks, so the Returners just kill her with their best spells and all. Here my 2nd and last goddess for now. I might create a 3rd goddess later on. Hate:(Her bio might be a bit longer then Angel's. Sorry!) Bio: Hate real name is unknow. She chose the nickname "Hate" because her life was full of it. A mad, heartless god that well kill just anyone. Man, woman, children, animals. She just want to end severl life. Hate's life was never fill with any happyness, love, or enjoyment. When she was just a child, her mother and father, who were once gods, would beat her, almost killing her at one point to another. The reason her parents would beat her and try to end her life was the fact her parents thought Hate was a cured demon child, so they wantted her dead. When she was in her teens, Hate had just enough of the abused from her parents. Hate had use some sort of magic she had learn by herself. Even though her magic use was weak, and she couldnt use it that much, she use all of her magic to end the lives of her parent in hoping to end her abuse. In reality...her abuse was just turly begining.(I am going to finish up her bio later, I getting tired and I want to go on with her attacks and everything eles) Age:1500 Hair:Shoulder-lenght, black. Eyes:Blood Red Height:5'8 Weight:120 HP:95000 MP:20000 Looks and Features: She looks like she is in her late teens. On her back has a craving of symboms that only few people knows about.(Some say the cravings has death, hate, sorrow, rage, and anger and many other symboms) Hate wares a long black dreess. Magic Style: Black Weapon: A Sickle Specail Moves: Hate Waltz: Hate will just savagely beat her victim, then slice them with her sickle 8 Slice:Hate will attack her victim 8 times. Death Wind:A wind will attack the everyone, doing major damage. Death Clock:A countdown will begin. When reaches zero, well, that person is dead. The Fallen: May cause one hit kill. Fall and Raise: Cause Zombime stats, and the undead will only attack party members while in a confuse state. Brioken Heated: Cause various status changes. To seziues, poison, numb, even death. Ulitma: Ummm...just like FF6's Ulitma. Nothingness: Hate's ulitmate attack: She use all of her magic and some of her life force to created a black orb that willl destory all life. Only way to advoid this attack is at least one member of the part in jump mode. Overall:Hate is a mad, souless goddess, and very cheap. She is one of the most powerful gods and is very hard to beat, thus bringing a diffcukt battle. Hate do pull back punches and well just kill anyone. -------------------- Life....Hopes...Dreams. Where did they came from and where are the headed? These Things...I am going to destory! -Kefka |
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Post #93785
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