Posted: 21st October 2004 00:15
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![]() Posts: 49 Joined: 21/9/2004 Awards: ![]() ![]() |
Quote (Mimic @ 19th October 2004 10:49) Yeah. I noticed today he was level 40 when he beat Karlabos, and I'm at 26. He must've been very high when he beat Byblos. (Level wise.) That makes sense. With high level, the success rate of sonic wave, thread, mgchammer, drain etc drops significantly. I was around low 30s when i fought with Byblos with my 4 whites (i think - it has been a while). I guess the only attacks ND had to worry about were physicals and wind slash. Sandworm actually wouldn't be that hard. As long as you don't trigger Demi by hitting the wrong hole. His only other attack is the quicksand move which takes of 60HP and causes a slow HP drain. Nothing Cure2 can't fix. It will be a looooooooong battle. But you're right about the Sol Cannon battle. Since surge beam takes off half your max HP regardless, and he wouldn't have Cure3 until world 2, i wonder how many elixirs he used in that battle?.... Hmmm... Edit Anybody tried any interesting SCC's lately? I started an archer SCC earlier but never got past world 1 - because of lack of inspiration. But !Animals rule - use it to beat a lot of bosses :) - used !X-fight/!Sshot for byblos in combination with !Animals... This post has been edited by galt123 on 3rd November 2004 04:06 |
Post #63230
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Posted: 6th July 2005 13:41
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![]() Posts: 387 Joined: 23/6/2005 Awards: ![]() ![]() ![]() |
Im wondering what sort of SCCs (single-class, not single-character) people out there have done so far. I know I've seen a couple masochists trying out the Berserker and White Mage SCCs, and Im sure Sorcerer (M. Knight), Knight, and Monk have been done... anyone try anything else? I thought of trying a couple.. maybe Elementalist/Geomancer or Blue Mage (would you folks consider it legal to control the enemies to get the 'helpful' spells?), but since this would be my third time through, first SCC, maybe I should stick with something a little less crazy, like Ninja!
Moderator Edit Merged into existing topic. -R51 This post has been edited by Rangers51 on 6th July 2005 15:32 -------------------- Oh sure, I don't have to get kicked in the junk to activate it, but I like it anyway. -- Thief commenting on the difference between Throw and Blue Magic. |
Post #88563
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Posted: 6th July 2005 14:39
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I've only done SCCs for FF1 and Tactics, but I'm thinking of taking this one on again with a Red Mage or Blue Mage playthrough. Red Mage is probably harder than it sounds, because without White or Black mages, you can't have any spells above level 3. I think I'll try a Blue Mage playthrough sometime, as soon as I finish all these other games I'm working on.
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Post #88568
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Posted: 6th July 2005 22:23
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![]() Posts: 387 Joined: 23/6/2005 Awards: ![]() ![]() ![]() |
Hmmm, very interesting topic.. this is one of the reasons I love FFV more than any other Final Fantasy.
I'm thinking of starting a few at once, using different save states, and focusing on on at a time. Probably Monk, Sorcerer, and Blue Mage for a bit of variety. Normally, my favorite class is Thief.. but only when there's other people to actually do damage with. Im also curious to try a Dragoon SCC, but they seem more or less completely limited in their abilities, like controllable berserkers with less damage and HP potential. Maybe a Ninja or Archer would be better... -------------------- Oh sure, I don't have to get kicked in the junk to activate it, but I like it anyway. -- Thief commenting on the difference between Throw and Blue Magic. |
Post #88647
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Posted: 6th July 2005 22:53
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![]() Posts: 1,249 Joined: 25/5/2005 Awards: ![]() ![]() ![]() |
Why not try a No-Job game?
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Post #88655
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Posted: 6th July 2005 22:53
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![]() Posts: 1,640 Joined: 21/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
I did one with Berserker while back, and I finished one with Sorceror not too long ago. Sorceror was really fun (chicken knife + flare sword = lots of damage. Even as a frog, I did over 6k). Berserker was annoying, but still a good experience.
I think I started a Monk and a Bard a little awhile back, but I don't know where I am in either. Maybe I'll take it up again, maybe not. Who knows. -------------------- Is PJ |
Post #88656
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Posted: 7th July 2005 03:43
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![]() Posts: 387 Joined: 23/6/2005 Awards: ![]() ![]() ![]() |
Now that I've discovered this great thread, I started a couple. I won't be seeing all of them to the end (at least, not right now). I just want to see how they are through at least to Karnak, and maybe decide there which I'll keep playing:
Blue Mage Dragoon/Lancer Monk Thief Sorcerer The ones I'm most excited about are probably Blue Mage, Monk, and Sorcerer. Although monks can really only fight, they do it very well (and on the cheap). The Fork Tower will probably be the trickiest... no mage mashers for me. Im not sure that portion of the game is beatable with SCC Monks. If not, I'll try to tackle everything else. **EDIT** Forgot about Wall Rings and making Omniscent run out of MP... Blue Mage should be fun... especially from the initial poster's experience. Ive always LOVED Blue Magic, even though I hated Strago. I think that one should be entirely beatable after a point (that point being ExDeath's Castle...) Sorcerer will be pretty easy, but is more or less just for fun. They're a great class normally in the game - as good as either a Black Mage or a Knight. The only thing they're really missing is healing, but thank goodness for items. Im not sure how the Lancer party will fair - it takes a while to get any spears, and even when you HAVE them, physical attacks and the !Lance ability are your only options in a fight. Anyone beat Neo-ExDeath with this ragtag group of hyperactive fighters? Thief... man, I STILL think they're my favorite class, but... not with four of them. They just can't get the damage potential up there. If they had something else.. maybe the Ninja's throwing ability, then they'd be more lethal. As far as the No-Job challenge.. its never been something I've been into. There's similar challenges - such as the No-Materia Challenge for VII, and I know that it's something that I could do, but it would just bore me to tears... So far, Im at Walz w/ every party. The easiest so far has been Sorcerer, which was a rather humorous battle with Magissa and Faltzer, killing Magissa immediately after summoning Faltzer, and killing Faltzer after he managed only a single attack (sleep is amazing). Monks have been easy as well, Siren fell to them without doing a single point of damage. Thus far, my assessment of the Thief and Dragoon SCCs has been 100% correct. This post has been edited by WildHalcyon on 7th July 2005 16:50 -------------------- Oh sure, I don't have to get kicked in the junk to activate it, but I like it anyway. -- Thief commenting on the difference between Throw and Blue Magic. |
Post #88718
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Posted: 10th July 2005 17:44
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![]() Posts: 80 Joined: 21/9/2004 Awards: ![]() ![]() |
Some time ago, I said I'd start an Archer SCC. I got to World 3, but my save messed up and I had to do it again. So far:
Archer SCC Beginning- Didn't do much damage, with 2 weapons between 4 characters. Why doesn't Tule sell knives, why? Wing Raptor (Lvl 6)- A few hits took it down. Karlabos (Lvl 9)- Bee Swarm and Squirrel made quick work of him, surprisingly. I won some Daggers in the Ship Graveyard while I was there. Siren (Lvl 10)- 4 Squirrels + 3 Bee Swarms= Victory! Magisa/Forza (Lvl 11)-Nightingale healed Poison, Bee Swarm/Squirrel for damage. Had to use 2 Phoenix Downs though. Shiva (Lvl 12)- Took a few tries, but Animals prevailed. Galura (Lvl 12)- Bee Swarm beat it easily. Liquid Flame (Lvl 18)- I miss Ice2. ![]() That's all so far. -------------------- I'm a general, not some opera floozy! *insert humourous observation here* |
Post #89384
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Posted: 12th July 2005 11:40
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Started a Monk SCC, no problem with any of the bosses so far. Just got into the Canal and am about to fight the whirlpool thingy. Level 6 with Job level 1 already.
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Post #89729
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Posted: 12th July 2005 14:29
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![]() Posts: 1,640 Joined: 21/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
With my Monk game, I'm at the floating Lonka Ruins....almost. I have to beat Sol Cannon. Lemme tell ya, confusion + Monk = bad! I haven't played in awhile, but that's where I am.
Bard game, I just made it to Karnak. Samurai game was too easy so I aborted. -------------------- Is PJ |
Post #89740
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Posted: 12th July 2005 14:58
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Garula, piece of cake. Although the first time he wiped the florr with my battered remains
![]() At Karnak. 'Bout to have a go at fire ship. Maybe after i finish this one, i'll try a Beserker... |
Post #89745
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Posted: 12th July 2005 15:24
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![]() Posts: 1,640 Joined: 21/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
Berserker is really really fun, but annoying as hell. It's extremely easy to level up, since you just jam on the fast-forward key forever, but it's nearly impossible to beat bosses like Sandworm and Sol Cannon (when Surge Beam does 1200 to you, that's not a good sign). Some really tough bosses, but you can mainly just plow through the rest since they're so strong.
![]() Among the hardest are Wing Raptor, LiquiFlame, Sandworm, Sol Cannon, and mainly anything in the third world. Gargoyles, and those three weird alien thingies that use Delta attack come to mind. -------------------- Is PJ |
Post #89749
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Posted: 12th July 2005 15:39
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Quote Among the hardest are Wing Raptor, LiquiFlame, Sandworm, Sol Cannon, and mainly anything in the third world. Gargoyles, and those three weird alien thingies that use Delta attack come to mind. You may be talking aout the beserker, but i just faced LiquiFlame at level 15 with my Monk Level at 4. Putting it simply, a couple of hits of Blaze and Fire2 and i was down. Everyone has about 530 hp. They deal about 150 each hit, and since monks do 2 hits, thats 300 per hit. Yet, i still lost to him. Edit I take it back. He was'nt hard at all. I just used !Store with each character and managed to get critical with Bartz. !Store + Critical + 2 hits = 1300+ Damage. And yes, he did do a double critical. Only problem was, Reina died, which made her out of sync with the experience my other characters have. This post has been edited by footbigmike on 12th July 2005 16:06 |
Post #89750
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Posted: 13th July 2005 02:07
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![]() Posts: 387 Joined: 23/6/2005 Awards: ![]() ![]() ![]() |
I'd be happy with a victory regardless. I've been trying to beat Shiva with my Monks and it hasn't been a pretty sight. One Ice2 to the face and a character dies. Even with some boosted HP, I'll need to level up a bit to take her out. It doesn't really matter, since she's optional... I'll just need to make sure I beat her solid ASAP.
Edit Im officially loathing the Berserker SCC at this point. Sandworm... argh! I did a quick tally to see how accurately my berserkers could hit the sandworm. Given that the sandworm only occupies one of three holes, a 1/3 hit rate would be considered 'blind luck', however, after 6 separate matches (not loading savestates, even outside of battle, since they still have predictable outcomes), I found their accuracy to be approximately 1/7 or less than 15%. I'm at level 22, which I consider high for this part of the game normally, but GEEZ!... more leveling, here I come! This post has been edited by WildHalcyon on 14th July 2005 01:50 -------------------- Oh sure, I don't have to get kicked in the junk to activate it, but I like it anyway. -- Thief commenting on the difference between Throw and Blue Magic. |
Post #89831
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Posted: 13th July 2005 17:06
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![]() Posts: 80 Joined: 21/9/2004 Awards: ![]() ![]() |
Just some notes abot the Brave Blade/Chicken Knife:
Contrary to popular belief, the Brave Blade DOES NOT get stronger if you fight more battles. It can only get weaker if you escape from battles. Since only Knights can equip it, don't be afraid to run in SCCs other than Knight. Max attack: 150 ![]() Conversely, the Chicken Knife doesn't get weaker if you fight battles. It can only become stronger from escaping. This makes it a good choice. There's the nasty fleeing effect to deal with, but commands like X-Fight and Dance null this. Max attack: 127 and it's equippable by all classes except for Monks and White Mages ![]() Might be common knowledge, but just to let you know... -------------------- I'm a general, not some opera floozy! *insert humourous observation here* |
Post #89953
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Posted: 13th July 2005 19:51
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![]() Posts: 1,640 Joined: 21/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
Quote I think there's a limit to how much you can power the Chicken Knife up after receiving it. So do your escaping beforehand Nope. You can still power it up after you get it. I remember because after I got it with my Mystic Knights, I went to that one place with the Conagos (don't remember the name...), and just ran for like 15 minutes on fast forward. It was annoying as hell to do, but doing max damage every time, even as a frog, made it worth doing. ![]() Edit I just started a Time Wizard SCC. I am currently at the Ship Graveyard with no problems to speak of at the moment. It will certainly be an interesting challenge, since I'll have no offense until I pick up Meteo and Slow and Haste. Speed isn't going to do much for me. Maybe Demi will, but early-level Jikuu is terrible. This post has been edited by Caesar on 13th July 2005 20:30 -------------------- Is PJ |
Post #89974
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Posted: 14th July 2005 10:26
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![]() ![]() ![]() And with three characters with just over 1000 hp each, when they use explosion, i'm in severe critical health. |
Post #90054
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Posted: 14th July 2005 13:43
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![]() Posts: 387 Joined: 23/6/2005 Awards: ![]() ![]() ![]() |
Quote (footbigmike @ 14th July 2005 05:26) ![]() ![]() ![]() And with three characters with just over 1000 hp each, when they use explosion, i'm in severe critical health. Im still on Sandworm with my Berserkers. I don't think Puroboros will be too bad, but Im not sure what to expect. The most I've managed to get Sandworm down is 1200 damage, not even half. Guess it means I get to level up some more. -------------------- Oh sure, I don't have to get kicked in the junk to activate it, but I like it anyway. -- Thief commenting on the difference between Throw and Blue Magic. |
Post #90063
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Posted: 14th July 2005 14:53
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![]() Posts: 1,640 Joined: 21/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
If you need some help, you can check back a few pages where I talked about when I did it. There are some handy tips back there.
-------------------- Is PJ |
Post #90065
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Posted: 14th July 2005 14:59
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Rune Knight: how do you do an Archer SCC when you don't get the Archer crystal until you heimlich the black chocobo in Crescent Isle. According to your walkthrough, you should be just getting there now!
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Post #90066
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Posted: 14th July 2005 15:15
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![]() Posts: 692 Joined: 18/8/2004 Awards: ![]() ![]() ![]() |
You cheat. 'Unlock all jobs' codes are readily available for cheat cartridges/discs or emulators with built-in code-y things. Anyone interested in undertaking such challenges could do worse than using these.
If you're using a ROM, input this. 7E0840FF 7E0841FF 7E0842FF PS cheat cartridges need this to unlock all jobs. 8002E840 FFFF 3002E842 00FF SSCCs are also quite popular, so if you want all characters spare one to remain dead, ROM users should input this. 7e051a80 : Character 1 always Dead 7e056a80 : Character 2 always Dead 7e05ba80 : Character 3 always Dead 7e060a80 : Character 4 always Dead |
Post #90069
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Posted: 14th July 2005 15:20
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![]() Posts: 80 Joined: 21/9/2004 Awards: ![]() ![]() |
Quote Nope. You can still power it up after you get it. Ah, I see. I wasn't sure. Quote Rune Knight: how do you do an Archer SCC when you don't get the Archer crystal until you heimlich the black chocobo in Crescent Isle. According to your walkthrough, you should be just getting there now! All jobs code, just like Mimic said. It's cheating, but it's the only way to do most SCCs. ![]() -------------------- I'm a general, not some opera floozy! *insert humourous observation here* |
Post #90070
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Posted: 14th July 2005 18:01
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![]() Posts: 387 Joined: 23/6/2005 Awards: ![]() ![]() ![]() |
Quote (Caesar @ 14th July 2005 09:53) If you need some help, you can check back a few pages where I talked about when I did it. There are some handy tips back there. The only tip I could find was Quote Basically, I got lucky. You said more, and I realize I need to level up a bit, and keep trying. Thanks for the advice Caesar. There should be a "Berserker SCC v. Sandworm" support group. Friends helping friends cope with tragedy. -------------------- Oh sure, I don't have to get kicked in the junk to activate it, but I like it anyway. -- Thief commenting on the difference between Throw and Blue Magic. |
Post #90083
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Posted: 14th July 2005 18:17
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![]() Posts: 1,640 Joined: 21/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
Haha. Sandworm was a beast. I think I cried after I beat him.
Just wait until you get to Sol Cannon. After you beat him, you beat the hardest bosses for a Berserker, until you get to Seal Guardian, those three alien thingies in world three, and then anything in the N-Zone. Believe me, World two is really, really fun with a Berserker team. ![]() Btw, don't be afraid to level like mad in World One. I think I was level 40 before I beat Sol Cannon, and level 46 when I made it to Neo-Exdeath. Edit Oh, and I'd be all for a Berserker SCC support group. ![]() This post has been edited by Caesar on 14th July 2005 18:18 -------------------- Is PJ |
Post #90087
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Posted: 14th July 2005 21:21
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Hello, my name's footbigmike and i'm here suffering from trauma. Trauma caused by the pain of a FF5 Beserker SCC. I...I...can't do it!! *breaks down into tears*
Umm... anyway. It must've been a complete fluke that i beat SolCannon. The first two hits hit the two mini-cannons. He got one Blast off, but just beat him before the second. Damned Puroboros. Explosion. Hate. Kill. Very. |
Post #90108
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Posted: 17th July 2005 02:24
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![]() Posts: 387 Joined: 23/6/2005 Awards: ![]() ![]() ![]() |
No luck so far. Im at level 25 and Sandworm is still chopping my characters into bite-size chunks with Demi, then devouring them with his puny Quicksand attack. Im NOT looking forward to Sol Cannon, but maybe all that leveling will give me time to afford some flame rings. I could have levelled up more, but I took a break to work on some (much easier) SCCs. I've decided that I'll probably end up playing each SCC, so I'm working my way through several. Blue Mage is very fun, I now have Lv. 5 Doom and Aqua Breath, so they feel all uber-powerful. Archer is also nice, in fact, they breezed through everything they've encountered so far, and they don't even have !X-Fight yet. My monks had some trouble in Karnak, but the Sorcerers have been taking it easy all the way to Cresent.
-------------------- Oh sure, I don't have to get kicked in the junk to activate it, but I like it anyway. -- Thief commenting on the difference between Throw and Blue Magic. |
Post #90323
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Posted: 2nd August 2005 02:39
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![]() Posts: 1,640 Joined: 21/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
I believe a bump is in place.
I began a Dragoon SCC two days ago and, thanks to the fast-forward feature, I am now very close to the end (two more tablets to get, and I'm done...oh, Bahamut and Phoenix still, but other than that, I'm set). Anyways, I would just like to share another strat for Omniscient. In my notes from Berserker SCC, you can see that Omniscient can be beat by using 3 Mage Mashers (since I think it had a 1/3 chance to cast Mute), and simply attack for awhile and you'll win. Well, here's another, very very easy, quite cheap, method. Simply have 3 Dragoons (that's what I used since my other one took no damage from Minotaur) Jump, and Omniscient should cast several "Ineffective" spells since you are in the air and since he casts spells frequently. When you land, this is no different, and he soon finds himself unable to cast Return because it is "Ineffective". Yea, I beat him using only physical attacks. Take that, FFV! So yea, still no problems yet and I foresee none in the future. Maybe Leviathan, but I don't see how anybody can be hard, what with my mastery of the jump glitch now. I can do it on command now, even in normal battles. Low-level game, anyone? ![]() Edit Beat it! Not bad at all. Thanks to Jump Glitch, I took 0 damage from the first form, and also thanks to jump glitch, I could only be hit by VacuumWave, Almagest, and Grand Cross, since all the other parts' attacks were "Ineffective". That is, until all was gone but the last section, at which point Meteo owned me. I soon learned to leave two parts and then send two Dragoons to jump on one and two on the other. Easy enough. My high max HP was 2000 and low was 1400, but I didn't need much since I never got hit. ![]() Next up, who knows, but I'm gonna start another one real soon. This post has been edited by Caesar on 2nd August 2005 05:09 -------------------- Is PJ |
Post #92359
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Posted: 2nd August 2005 05:12
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![]() Posts: 27 Joined: 28/7/2005 Awards: ![]() ![]() |
I'm starting a Mystic Knight (Sorceror) SCC right now. It'll probably be similar to the Knight SCC, though, except I'll be able to actually take advantage of elemental weaknesses. But I'll never have access to Double Grip, however, so there are upsides and downsides.
I'll probably do a Lancer (Dragoon) SCC too (which would be very easy, what with Jump). |
Post #92371
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Posted: 2nd August 2005 16:46
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![]() Posts: 1,640 Joined: 21/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
Mystic Knight is really fun. Chicken Knife is your best friend in this. I had no problem with anything. Most enemies can be insta-killed along with most bosses (just use Fire/Ice/Bolt 3 or Bio sword and then attack depending on their weakness, and they die instantly). Have fun!
I might try Knight next, but I feel like using a mage. Maybe I'll continue Time mage, or maybe Summoner. -------------------- Is PJ |
Post #92397
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Posted: 2nd August 2005 16:55
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![]() Posts: 2,350 Joined: 19/9/2004 Awards: ![]() ![]() |
Just curious, do you guys fight the "Weapons"? I'm talking about Shinryu and Omega, obviously.
A white mage SCC against Omega makes me cringe. -------------------- "Judge not a man by his thoughts and words, but by the quality and quantity of liquor in his possession and the likelyhood of him sharing." |
Post #92398
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