Posted: 15th May 2005 02:46
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![]() Posts: 222 Joined: 11/5/2005 Awards: ![]() ![]() ![]() |
wanna bet?
when you can learn an ability select it to learn, and when it says "do you want to learn this abilit?" hold sqaure and hit down to an ability that costs more jp than you have. and select yes. then exit out of the formation screen and go back and you will have 9999 jp for that job. -------------------- [img]http://img83.exs.cx:81/img83/2/ramzaanddelita2rayni7wx.jpg[/img] |
Post #83321
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Posted: 15th May 2005 08:02
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![]() Posts: 250 Joined: 27/8/2003 Awards: ![]() ![]() ![]() |
Im gonna have to go with the popular crowd and say translation. Ive noticed some of you said the game was too easy. On the contrary, I belive that some of the story battles were a bit too hard. If you arnt at the right level or have the right ability, theres no winning for you. I dont know how many times i had to restart because i had saved in a city and couldnt win the battle no matter what i did (i.e. Goug).
-------------------- A hero is somone who steps up when everyone else backs down. Your greatest adversary hides inside your mirror. |
Post #83353
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Posted: 17th May 2005 18:27
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![]() Posts: 1,253 Joined: 27/2/2004 Awards: ![]() ![]() ![]() |
Quote (KingDelita @ 14th May 2005 21:30) I don't know where you got that stuff from but I think you will find it incorrect. Zodiac and Ultima were the only ones learnable by having them cast on you. Actuallly it's you who is wrong. Make two black mages, teach one ice 4 and one fire4 . Now cast it on eachother over and over, with someone there to heal each character. Obviously you'll want to do this in a battle you have already won where you can control the situation. You will find that at some point, a question will pop-up asking if you would like to learn the spell. There. Now you too have learned something new at the Caves of Narshe. -------------------- "That Light has bestowed upon me the greatest black magic!" |
Post #83587
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Posted: 24th May 2005 22:42
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![]() Posts: 222 Joined: 11/5/2005 Awards: ![]() ![]() ![]() |
I'd much rather leanr all wizard abilities with 50 jp but If you want to smack yourself 20 times and mess around with gaining control of the battle first -you do that.
-------------------- [img]http://img83.exs.cx:81/img83/2/ramzaanddelita2rayni7wx.jpg[/img] |
Post #84296
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Posted: 24th May 2005 22:52
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![]() Posts: 1,972 Joined: 31/7/2003 Awards: ![]() ![]() ![]() ![]() ![]() |
I know I'm one of the only people coming at this from a bad opinion of the game, but here goes:
1. The equipment system was annoying. There were too many menus in the shops for buying equipment, and the optimal equip was usually not the optimal equip. 2. Some of the goals of the fights were just lame. Also, if you're going to have to fight to protect someone, they should be programmed to get out of the line of fire instead of using themselves as a human shield. 3. Once you can use Orlandu and Agrias, is there even a point? How do you lose after that? -------------------- Veni, vidi, dormivi. |
Post #84297
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Posted: 25th May 2005 00:28
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![]() Posts: 222 Joined: 11/5/2005 Awards: ![]() ![]() ![]() |
well the equipment system was pretty good if yo uask me,
i can understand no. 2 - that did get annoying. and no.3 - are yo ukidding? Agrias wasn't that good at all. I much prefer Meliadoul, but once you have Orlandu the game is pretty much over. He is definately Thunder GOD Cid Moderator Edit Opinions are just that, opinions. If you don't like what she thought, why try to change her mind? She obviously thought about it enough to form the opinion. -R51 This post has been edited by Rangers51 on 25th May 2005 13:22 -------------------- [img]http://img83.exs.cx:81/img83/2/ramzaanddelita2rayni7wx.jpg[/img] |
Post #84308
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Posted: 25th May 2005 12:58
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![]() Posts: 397 Joined: 18/2/2005 Awards: ![]() ![]() ![]() |
How is Meliadoul better? Is that even a sane comment?
Holy Sword. Better than. Divine Sword. Too many. Periods. *toasts* ![]() -------------------- "Dance, water, dance!" -Demyx, Kingdom Hearts II "I met my love before I was born..." -AFI, 'Love Like Winter' from 'Decemberunderground' Currently Playing: Guitar Hero, Shadow of the Colossus |
Post #84345
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Posted: 25th May 2005 16:14
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![]() Posts: 619 Joined: 2/1/2001 Awards: ![]() ![]() ![]() ![]() ![]() |
As absurd as I am to criticize any game for it, I'll say translation as well. I do believe the story is told more clearly in the original. However, bear in mind that any translation work is highly subjective, and Square's localization team certainly poured hundreds of manhours into Tactics' delicate storyline as it is.
That aside, I agree that a few of the special job classes are ridiculously overpowered. All the same, they're fun to play around with, and not necessary to use. Edit: Wow, how could I even forget this. Tactics needs some manner of multiplayer functionality. Desperately. This post has been edited by Phoenix on 25th May 2005 16:17 |
Post #84362
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Posted: 25th May 2005 16:38
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Quote (KingDelita @ 14th May 2005 21:30) I don't know where you got that stuff from but I think you will find it incorrect. Zodiac and Ultima were the only ones learnable by having them cast on you. and the oracle class took how long? I only need 100 jp to master it ^^ A bit of a late reply, but I feel it necessary. After I heard about the battle-learnable spells I tested them on Black Mages and Summoners, and found it to work for the level 4 black magic and all of the summon magic. I don't usually use Time Mages and Priests very extensively, so I've never tested those; all of the information there is pulled from my memory of reading Aerostar's Battle Mechanics FAQ, the best FFT resource when it comes to the nitty gritty of forumlae. Check it out if you want to. -------------------- |
Post #84364
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Posted: 26th May 2005 01:46
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![]() Posts: 397 Joined: 18/2/2005 Awards: ![]() ![]() ![]() |
Aerostar has become a legend. I am using his guide currently on making a DnD campaign using the FFT engine. I commend him for his fine, fine work.
-------------------- "Dance, water, dance!" -Demyx, Kingdom Hearts II "I met my love before I was born..." -AFI, 'Love Like Winter' from 'Decemberunderground' Currently Playing: Guitar Hero, Shadow of the Colossus |
Post #84420
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Posted: 26th May 2005 07:22
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![]() Posts: 84 Joined: 28/4/2005 Awards: ![]() ![]() ![]() |
I was really dissapointed with mustadio. sure his snipe skills are nice, but that's it!!? If he's an engineer, i would think he would have something like add innocent or something to that effect. and the skills that he does have don't work half the time anyway with the exception of seal evil, it seems to be pretty reliable.
ramza... poor ramza... nothing more than a slightly suped up squire. i agree that he should have been able to learn some of the sword skills. I also think the unique characters should have gotten accumulate. How can you be a holy knight, but a squire next to you knows skills that make themselves stronger, and you don't! -------------------- To steal ideas from one person is plagiarism; to steal from many is research. - Steven Wright It doesn't matter what temperature the room is, it's always room temperature http://ogame.org cool online galactic empire game |
Post #84446
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Posted: 26th May 2005 13:32
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![]() Posts: 397 Joined: 18/2/2005 Awards: ![]() ![]() ![]() |
The Squire (Guts) is still better than the others, I think. They can equip like everything and have skills like Yell and Accumulate. Go Ramza, baby!
-------------------- "Dance, water, dance!" -Demyx, Kingdom Hearts II "I met my love before I was born..." -AFI, 'Love Like Winter' from 'Decemberunderground' Currently Playing: Guitar Hero, Shadow of the Colossus |
Post #84464
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Posted: 26th May 2005 13:44
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![]() Posts: 236 Joined: 11/12/2004 Awards: ![]() ![]() ![]() |
I personally would've liked it a lot more better if they put,like,a warlock class in the game.That would've been awsuome.
![]() -------------------- Can't we get a better mission than this.I HATE CATS!!!! Quote from Naruto |
Post #84470
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Posted: 26th May 2005 14:30
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![]() Posts: 9 Joined: 23/5/2005 ![]() |
I would like to have zalbag in the party and i wish ramza had a better class than squire.
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Post #84472
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Posted: 26th May 2005 17:58
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![]() Posts: 45 Joined: 21/5/2005 Awards: ![]() ![]() |
Personally since I like Blue Magic I wished they could of had an actual Blue Mage.
I also wish they could of done more with the oracle, it was my favorite job in the game. I just wished it was a little stronger. |
Post #84513
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Posted: 27th May 2005 04:11
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![]() Posts: 5 Joined: 27/5/2005 ![]() |
Yay I just signed up
![]() The most annoying part of this game was translation. Trying to figure out what they were really trying to say when everything was mistranslated. Its about the 6th time ive decided to play this game (over a course of like 7years) and i finally got around all the typos, read everything twice, and fully understood just what the hell was going on! Its hard enuf to understand who's backstabbing and using who, but with typos mispelling peoples' names, it was terrible! The actual game had many typos itself, but the BRAVE STORY section made me vomit black bile. They spelled King Omdolia's name wrong, Queen Ruvelia was once spelt LuveRia (making me wonder where this char came from), princess ovelia was called queen ovelia long before she was crowned, and a whole bunch of crap like that. Not to mention the SHRINE KNIGHTS were called TEMPLE KNIGHTS thru-out the whole brave story section (same ppl right?). If they made translation better, the storyline would have been easier to understand the 1st time around. Besides that tho, the game was excellent, and definately my fave game which ive started from scratch the most amount of times. The classes were fine, considering they even had 20 classes was beautiful enuf. The 1st time played was a challenge especially if u didnt run on the net to see how u got all the job classes or any special characters. Is any game really hard the 3rd time thru? (Metal Gear for example lolol 1st time -> 8hours, 2nd time -> 2hrs) The storyline was amazing and i dont get why anyone could complain. So the church was involved, is that so shocking? The game obviously takes place in a time where tech was not advanced. And if u know ur history, ud know that less informed ppl all the way up to the 1500's really had faith in the church (some still do!). The best game everrrrrrrr! Only thing missing is multiplayer battles....man id really like to kick some ass ![]() (Amount of abilities was incredible, including support and reaction abilities ![]() Sorry for the lenght, i just got off the game and was so excited lol Edit: How can i forget!!! The most painstaking part of the game which i wnated to throw an axe at my Tv was "l-i-t-t-l-e m-o-n-e-y" This post has been edited by cobra2049 on 27th May 2005 04:14 -------------------- Captain on the Bridge! |
Post #84560
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Posted: 2nd June 2005 18:32
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![]() Posts: 80 Joined: 16/8/2004 Awards: ![]() ![]() |
I agree with KingDelita's ideas. I myself can think of nothing to improve this great game..... except a port to my beloved PSP.
-------------------- My Final Fantasy Tactics: The War Of The Lions Avatar The Brave Knight Name: Eirikir Lashius (Ramza) Role: Knight Age: 23 AA1: Arts of War AA2: Guts R: Counter S: Concentration M: Move +3 W: Durandal O: Reverie Shield H: Grand Helm B: Grand Armor A: Brigand's Gloves |
Post #85230
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Posted: 2nd June 2005 19:39
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![]() Posts: 84 Joined: 28/4/2005 Awards: ![]() ![]() ![]() |
Archer.... CHARGE?. need i say more. It seems to me that they made this game like this.
Lets design some characters. Monk... very nice. Wizard, very nice. Samurai, very nice. What should we give archers and lancers.... hmm. I know! lets make one jump (with no AT time given) and one... uh.... charge! ya that's its charge! Archers were the most useless class in my opinion. The only thing worth being an archer for was concentrate... other than that forget them and move on. -------------------- To steal ideas from one person is plagiarism; to steal from many is research. - Steven Wright It doesn't matter what temperature the room is, it's always room temperature http://ogame.org cool online galactic empire game |
Post #85235
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Posted: 2nd June 2005 20:08
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![]() Posts: 397 Joined: 18/2/2005 Awards: ![]() ![]() ![]() |
cobra, you were short on cash? I have over 9 million from random battles...
-------------------- "Dance, water, dance!" -Demyx, Kingdom Hearts II "I met my love before I was born..." -AFI, 'Love Like Winter' from 'Decemberunderground' Currently Playing: Guitar Hero, Shadow of the Colossus |
Post #85237
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Posted: 4th June 2005 02:37
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![]() Posts: 80 Joined: 16/8/2004 Awards: ![]() ![]() |
After thinking about it, maybe some special, hard, quest to repair my Katanas when they break. Maybe you would have to "prove" yourself in something like a 1 vs 3 fight against equal level enemies that have some power to them, like some tricked out samurais and ninjas. After you beat the mission, your traded a new katana for one that is broken in your inventory. Of course the game would have to be changed to allow you to keep your broken swords.
-------------------- My Final Fantasy Tactics: The War Of The Lions Avatar The Brave Knight Name: Eirikir Lashius (Ramza) Role: Knight Age: 23 AA1: Arts of War AA2: Guts R: Counter S: Concentration M: Move +3 W: Durandal O: Reverie Shield H: Grand Helm B: Grand Armor A: Brigand's Gloves |
Post #85340
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Posted: 4th June 2005 04:28
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![]() Posts: 210 Joined: 8/3/2005 Awards: ![]() ![]() ![]() |
Quote (dajdawg @ 2nd June 2005 14:39) Archer.... CHARGE?. need i say more. It seems to me that they made this game like this. Lets design some characters. Monk... very nice. Wizard, very nice. Samurai, very nice. What should we give archers and lancers.... hmm. I know! lets make one jump (with no AT time given) and one... uh.... charge! ya that's its charge! Archers were the most useless class in my opinion. The only thing worth being an archer for was concentrate... other than that forget them and move on. I always found both to be pretty useful. Lancers (AKA Dragoons) and their Jump attack aren't too hard to time -- they charge twice as fast as a turn, so unless your enemy is much faster/slower an AT of 50 is a good cutoff point. As for Charge -- it combines nicely with Two Swords and Martial Arts (mmm...double-fisted charging Monk...), or with guns. -------------------- Wasabi Viniagrette: Mix 1/3 C rice vinegar, 2 Tbsp sesame oil, and 2 tsp powdered wasabi. Excellent over cold udon noodles and shiitake mushrooms for a Japanese pasta salad. |
Post #85358
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Posted: 5th June 2005 22:45
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![]() Posts: 154 Joined: 2/12/2004 Awards: ![]() ![]() ![]() |
Obviously, the translation, which I won't elaborate on.
My biggest gripe is with the class tree, and the classes you have to use to get to better classes. A lot of the classes seem to run together or at least have very similar prerequisites such that a lot of the classes become necessary to many later jobs while others aren't needed at all. Lancer, Samurai and Ninja all require Thief levels, but Knight isn't required for any jobs at all. I'd restructure it so that the progression is more spread out over all the classes (Samurai = Knight + Archer, which is more realistic than Monk + Lancer; Ninja = Thief + Knight, or something like that.) That way, all of the best jobs wouldn't pipeline through the same prerequisites (mainly Thief and Archer). I'd probably also add some classes since I think the number of jobs is too low. Mage + Fighter classes, some interesting special classes; basically throw some of the jobs from FF5 in there that aren't so there are more options than just ending up with the same few final jobs as always. Allow for room to explore. In addition, make the Knight's abilities a little more worthwhile, lower the JP needed for mage classes, and if new classes are added, make them low-to-mid-level jobs so they'll actually be used rather than more "level 6 everything" or whatever jobs like Mime, Dancer and Calc. Too much effort, you have to go out of normal gameplay to get one of them and it's a chore. |
Post #85507
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Posted: 5th June 2005 23:12
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![]() Posts: 2,350 Joined: 19/9/2004 Awards: ![]() ![]() |
Quote (Eric @ 3rd June 2005 21:37) After thinking about it, maybe some special, hard, quest to repair my Katanas when they break. Maybe you would have to "prove" yourself in something like a 1 vs 3 fight against equal level enemies that have some power to them, like some tricked out samurais and ninjas Or, why not go to a store and just buy a replacement one? ![]() I think FFT suffered from a pretty bad difficulty curve. The first couple of fights are decent, but once you hit a point where you can get some of the more powerful characters or classes like Monk mastered, it's hard to LOSE when you're trying to. Some of the abilities should've spent a little longer being reviewed... -------------------- "Judge not a man by his thoughts and words, but by the quality and quantity of liquor in his possession and the likelyhood of him sharing." |
Post #85513
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Posted: 6th June 2005 18:40
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![]() Posts: 5 Joined: 27/5/2005 ![]() |
Quote cobra, you were short on cash? I have over 9 million from random battles... no dood, at the beginning of the game after you win that battle with gafgarion and agrias, you are in the academy and there is a text that is automatic and super slow! and when it says "little money" it takes about a minute and was soooooooooo gay. ya and the end of the game you are filthy rich, but all the good weapons cant be bought with money anyway -------------------- Captain on the Bridge! |
Post #85568
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Posted: 6th June 2005 18:43
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![]() Posts: 1,207 Joined: 23/6/2004 Awards: ![]() ![]() ![]() |
Quote (cobra2049 @ 6th June 2005 13:40) ya and the end of the game you are filthy rich, but all the good weapons cant be bought with money anyway Good point that I overlooked. -------------------- "Thought I was dead, eh? Not until I fulfill my dream!" Seifer Almasy "The most important part of the story is the ending." Secret Window "Peace is but a shadow of death." Kuja |
Post #85569
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Posted: 7th June 2005 14:29
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![]() Posts: 95 Joined: 13/6/2003 Awards: ![]() ![]() ![]() |
You have to buy poached items, like Chantages and Ribbons. And, concerning prerequisites, Knight is required for Monk (Knight Lv2), Samurai (Knight Lv3, Monk Lv4, Lancer Lv2), and somewhat required for Geomancer, Ninja, and Dancer (because it unlocks another class that is).
Also, the Samurai and Ninja requirements are pretty much mirrors of each other. This post has been edited by JVTruman on 7th June 2005 14:30 |
Post #85628
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Posted: 7th June 2005 21:35
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![]() Posts: 154 Joined: 2/12/2004 Awards: ![]() ![]() ![]() |
True re: Knight requirements for other jobs, but my point was that the requirements aren't that high, and I always get a few levels in as a Knight for everyone anyway (perhaps other people don't), while getting levels as a Thief or Archer seems like I'm going out of the way to do it. And Ninja and Samurai are too close, I agree. It would be better I think if the classes were spread out away from each other more and had much different "base" classes instead of requiring pretty much the same path.
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Post #85650
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Posted: 8th June 2005 20:18
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![]() Posts: 80 Joined: 16/8/2004 Awards: ![]() ![]() |
Quote (Silverlance @ 5th June 2005 17:12) Quote (Eric @ 3rd June 2005 21:37) After thinking about it, maybe some special, hard, quest to repair my Katanas when they break. Maybe you would have to "prove" yourself in something like a 1 vs 3 fight against equal level enemies that have some power to them, like some tricked out samurais and ninjas Or, why not go to a store and just buy a replacement one? ![]() I think FFT suffered from a pretty bad difficulty curve. The first couple of fights are decent, but once you hit a point where you can get some of the more powerful characters or classes like Monk mastered, it's hard to LOSE when you're trying to. Some of the abilities should've spent a little longer being reviewed... ![]() I had another thought (scary I know). The knight needs a Cover ability. They could have made it a Reaction ability with a range equal to the user's movement and jump range. If they were nice it would activete when the protectie was at half HP and not critical. Then I would be happy. And maybe if SE loves me, then they could put a forth breed of Chocobo, a super-choco. A Golden Chocobo just for me. ![]() This post has been edited by Eric on 8th June 2005 20:56 -------------------- My Final Fantasy Tactics: The War Of The Lions Avatar The Brave Knight Name: Eirikir Lashius (Ramza) Role: Knight Age: 23 AA1: Arts of War AA2: Guts R: Counter S: Concentration M: Move +3 W: Durandal O: Reverie Shield H: Grand Helm B: Grand Armor A: Brigand's Gloves |
Post #85704
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Posted: 8th June 2005 22:15
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![]() Posts: 71 Joined: 13/6/2004 Awards: ![]() ![]() ![]() |
Tactics was a good game, but it had some issues, mainly:
1) Translation, we are all know why that are ![]() 2) Cid, although I do like Cid, he makes the last parts of the game TOO easy (it's hard to not use him, once I get him some dark evil mist spins around me.... ![]() 3) Lack of "true" blue magic. Having an army of monsters is cool, but I'd still like to have a guy launching shadow flares or aeros ![]() Apart from that, I can't think about anything that's much of a problem... maybe the fact that Ramza's best job is a squire... somehow stronger then a knight??? ![]() -------------------- Oh noes! Teh MSN Space! |
Post #85711
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Posted: 9th June 2005 06:47
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![]() Posts: 19 Joined: 2/6/2005 Awards: ![]() ![]() |
Possible spoilers: highlight to view It ended too soon with too little explanation. The whole Zodiac Brave Story wasn't revealed enough for my taste. Admittedly, I haven't BEATEN it in years...but I'm going to beat it again eventually. But we know that the stones CAN be used for good, and the number of zodiac monsters killed isn't quite 13. What about St. Ajora? According to the Germonik Scriptures, he wasn't exactly some demon like those shitheads you beat to death (Killing Velius in two hits before he even moved once was SOOO satisfying...), he was but a man. If I remember right, he was but a man. But wasn't that last guy trying to ressurect St. Ajora? Were the Zodiac Braves from WAY back in the day real? If so, were they good guys? Bad guys? WHAT are the zodiac stones? We know a dark heart can summon Lucavi, but one saved Malak. Why? What happened to everyone else afterwards? We know Teta saved Delita, but HOW? I couldn't even Life 2 the broad! Zalbag ordered Teta shot, but almost lived up to his name everywhere else. Why wasn't he willing to try a rescue of Teta? Gah...so many question unanswered! It hurts... Also, it got kinda...easy. Even doing a solo-ramza, I can only lose to petrify, stop, and instant kill abilities (Stop braclet anyone?). And no, I'm not skipping random battles. Hell, I went solo ramza as a friggin CHEMIST and won against a Dragon(green), bird thingy(Black), 2 cat thingy's(one purple, one yellow), two minitaur thingies (one gray, one red), and a...monk. Yea, got kinda easy considering my support was gained JP up. So a chemist...with A air knife...and these guys were in my level range... Just not right. I ever tell you how much I love Auto Potion, theif hats, Power Sleeves, and that damn feather mantle? -------------------- There is life after you've been to hell and back. The most wonderous of life. The grass is greener, scents smell better, the day is brighter, and you finally realize the worth of your own life. The trick however, is getting back. - Jonas Owen |
Post #85734
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