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Do you tend to ignore certain characters?

Posted: 12th April 2005 03:07
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Treasure Hunter
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I'm always upgrading my characters, magically-wise, and give them the best fitting equipment (because I'm about to slay Kefka).

Some characters, though, just sort of fall out of it.
I never use Umaro, I use Gogo mainly because I can make him do blitzes and machine (I can't teach him magic, anyway).
Furthermore, Setzer, Locke, Gau, Strago and Relm are characters I hardly use, but maybe I should.

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Posted: 12th April 2005 03:36

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Relm. No great attack power or weaponry, a less-than-useful skill (even Control is sub-par), and 'meh' stats. And also, not much character development.

Terra is useful for her high magic power, relatively high physical stats, and Morph ability. Locke can Capture from enemies, yet still put up a good fight. Edgar has his tools and generally good physical stats as well. Shadow can dart certain weapons. Sabin is the Blitz dude. Cyan also has powerful sword-techniques (which can be used strategically). Gau has his Rages, which give access to a huge range of rare attacks. Celes, while not as useful as some other characters, has decent attack power, physical and magical. Setzer has the Fixed Dice. Mog does decently well with a spear. Strago, like Gau, has access to a huge range of spells. Umaro can easily bash his opponents (if you give him the right relics, he gets defense-ignoring and magical attacks too). And Gogo can serve as a supplement Blitzer, Lore-mage, and/or Tool-user.

In approximate order of usefulness (this isn't set in stone; this is just approximate)

Terra, Sabin, Strago, Gogo
Gau
Edgar, Shadow, Celes
Setzer
Locke, Umaro
Cyan, Mog
Relm

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Posted: 12th April 2005 03:51

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Red Wing Pilot
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I neglect every character that isn't in my main party until my main guys are high in level.

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Posted: 12th April 2005 04:08
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Quote (Racthoh @ 11th April 2005 22:51)
I neglect every character that isn't in my main party until my main guys are high in level.

Which are those then?

Glenn Magus Harvey, the summing up you gave is right on the money, though it made me think again on some characters.
I always thought Relm was stronger than Strago, because she always seems to "survive" attacks more easily.
Though the sketch-command does not appear to be very useful, but lore certainly can be, especially with enemies that are weak against water-based attacks.

I think the next thing I'm gonna try out is the fixed dice.
Mog with a spear... I did give him (?) the best spear I had, but I tend to use his dances when he's in my party.

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Posted: 12th April 2005 04:15

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Red Wing Pilot
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Ah sorry.

I use the brothers Figaro, the "treasure hunter", and the old blue mage. Tools and blitz just murder everything throughout the game, stealing is great, and I love blue magic.

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Posted: 12th April 2005 04:17

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I generally don't use Mog, Gau, or Umaro too much, because I like to be able to control my party. I am aware that they are two extremely powerful characters (especially Gau), but I don't have the patience to have him learn so many Rage attacks and Umaro just isn't worth it. I generally insert Gau in to one of my parties for the last dungeon and have him Rage Aspik or Rhinox every battle.

Also, I've said it before and I'll say it again. Magic owns in FF VI. Without going through the trouble to specifically upgrade certain stats and level based on equipped espers, it is very easy to rely on magic in this game. Thus, Relm's insane Magic power (the highest in the game, I'm fairly certain) and decent Speed make her the most underrated character in the game. If I had to make a tier list, it would go like this:

1. Terra (best equips, great magic, Morph rules)
2. Celes (best equips, great magic, Runic is very nifty in certain situations)
3. Sabin (good equips, low magic, Blitz is very effective the whole game)
4. Edgar (best equips, decent magic, Tools is useful in the early and mid game)
5. Strago (okay equips, decent magic, Lore is one of the most useful techs in the game)
6. Setzer (good equips, decent magic, Doom Darts and Fixed Dice are excellent)
7. Shadow (great equips, decent magic, Throw is always very useful, especially in the late game)
8. Locke (great equips, decent magic, Steal is very useful)
9. Relm (okay equips, best magic, sketch/control only useful in certain situations)
10. Gau (okay equips, decent magic, Rage is a toss-up)
11. Cyan (great equips, low magic, slow in both Speed and SwdTech, but I still like using him)
12. Gogo (okay equips, low magic, can't equip Espers, but any tech in the game is nice)
13. Mog (okay equips, decent magic, Dance is never that useful)
14. Umaro (his power is pretty awesome, but can't equip Espers, total toss-up)


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Posted: 12th April 2005 04:33
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Interesting... I like using Terra because of her good stats, but actually, I never use her Morph ability. Does it really make a big difference? How's that about Morph using up magic points?
Also, I fail to see most situations where Runic is useful. I guess I'm not sure how to use it. On a lot of occasions, I equip Celes with a sword/flail that isn't even Runic, but just very strong, or the strongest.

Is Sabin the physically strongest character? I always have him in my party, because he's so strong and blitz just rules, I mean, healing your entire party, attacking multiple enemies or strike a big blow (bum rush), it never costs any magic. How cool.

EDIT: Grammar screw-ups. I'm Dutch, you know. smile.gif
Also, when I say "Machine", I mean Tools. Must be because I'm playing an old translation.

This post has been edited by DemonSeed on 12th April 2005 04:37

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Posted: 12th April 2005 10:32

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Good characters, end-game:

Terra = 128 % Mblock Mage
Locke = Valiantknife Offering
Edgar = DragoonBoots/Dragon Horn
Shadow = controllable and very strong ST damage
Relm = Control for easier handling of stealing rare items and slaying strong monsters
Celes = 128 % Mblock Mage
Gau = Wind God
Gogo = Wind God
Mog = DragoonBoots/Dragon Horn
Strago = Economizer Lores, mainly healing and protecting

Bad characters, end-game:

Cyan = stronger SwdTech aren't worth the wait, Dispatch isn't worth anything.
Setzer = Random ST damage
Umaro = Umaro. And that's not a good thing
Sabin = Strong ST damage, horrible defense.

In the WoB, Locke and Strago can be moved to the Bad Character catagory, and Setzer to the good one. In general, that's it.

DemonSeed: All Blitzes, except for Pummel and Suplex, are magical. His Claws are very boring and not that great (no auto-criticals or barrier-piercing or anything). Edgar is much more of a physical guy than his brother.

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Posted: 12th April 2005 14:28
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Being the perfectionist I am, I like to do everything and power up every character. That said, I always find myself levelling Umaro, Strago, Relm and Shadow last, and rarely use them, mainly because at high levels, they either don't really seem to have the ability to deal over 9999 damage in a turn or have lower than average stats. That said, I don't dislike these characters, Strago and Relm are infact two of my favourite characters and I find them great fun to use.
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Posted: 12th April 2005 16:36

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personally I don't like playing characters that don't really add to the story or who have crappy dialougue. So that means first on my list to get left out are Umaro, Gogo, Gau, Relm and Shadow.

Don't attack me.

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Posted: 12th April 2005 16:56

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Of all characters, the one which I down right ignore is Gau.

Now, I know it's been shown by Zed and others that Gau is the best character, and that he can do some sort of tempest wind scratch thingy, but he has a lot of draw backs which outweigh the benefits, in my opinion.

First, you must leap to learn the rages. While this might not sound so bad, it means that you have to take an extra trip to the bland veldt to fight weak monsters. For someone who doesn't spend very much time at all leveling or fighting random battles, this is a long and tedious process... especially when the Sabin/Shadow/Cyan/Gau senario is so long and tedious to begin with.

Second, you have to figure out what each rage does. Some of us may have memorized this, or play the game via an emulator and can keep the rage guide open in a browser window for quick reference, but I play it on my SNES and have no idea what attacks a trilobiter does. Perhaps it calls lightning down from the sky. Is Battle better than Scratch, Fight, Attack, or Bite? How the heck am I supposed to know?

Third, once he's in his rage, he's stuck in there; now he can do two or three attacks: let's say "Batt.", "lit2", and "lvl.5 Muddle". Okay, so let's say I fight against a monster thats weak against lightning. 1/3 of the time I get a good attack, 1/3 of the time I get a regular Batt. attack, 1/3 of the time I get a semi-usless muddle. And, if I ever need healing, or to switch strategy, I cannot encorporate Gau into my new strategy.

All in all, Gau is just to much of a hassle, even if in the last part of the game I can get him a merit award and give all my best equipment to him so that he can do one super duper attack. By that time, even the mediocre attacks are enough to win almost any battle. So, I basically don't use Gau at all, and when I do, it's mostly just regular attacks and learned magic. Eh, flame me.

This post has been edited by Iain Peregrine on 12th April 2005 16:59
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Posted: 12th April 2005 18:08

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You don't need to be an expert to see Gau's ability. From what I understand you just rage stray cat all the time and your in good shape. I just don't use him because he never says anything interesting.

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Posted: 12th April 2005 19:24

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As much as I agree with you Iain Peregrine, it has been shown that just having Stray Cat is enough to make Gau a beast. Still though, I ignore him the most because being somewhat of a perfectionist to this game, I would want to get all of his rages AND level him to 99. It would take twice as much time to complete Gau.

The debate of Gau's power was described in some detail here:
http://www.cavesofnarshe.com/forums/ipb/in...owtopic=5525&hl

In case you're interested. Plus, by linking to this thread in saves members like Djibriel the time of explaining how to use Gau properly smile.gif .

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Posted: 12th April 2005 23:32

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Almost everyone tends to ignore certain characters because there's no point in training up all fourteen. So biases develope to sort them all out. I tend to ignore the characters that get far more attention in the story than the others, because the way I look at it is, you see so much of them that there's no need to see them in battle all the time too. That's the bias I have, with battle effectiveness being the secondary consideration. This means I never use Locke because he's a prominent story figure and weak in battle. Gau is low-key with a funny personality and great combat abilities. This combination of attributes makes him the favorite.

I tend to ignore these people:
Celes
Edgar
Gogo
Locke
Mog
Setzer
Strago
Terra
Umaro

The favorable characters:
Cyan
Gau
Relm
Sabin
Shadow

This post has been edited by i90east on 12th April 2005 23:32

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Posted: 13th April 2005 04:57

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Always have:
Locke (always my strongest fighter and magic user)
Celes
Edgar
Setzer
Sabin
Gau
Mog
Cyan
Umaro

People I sometimes leave behind:

Strago
Relm
Shadow
Gogo
Terra

Of course I have done the fun Celes, Edgar, Sabin, Setzer ending but only a few times.


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Posted: 13th April 2005 11:25

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I completely ignore Umaro and Relm. i don't like berserkers, and Relm is pretty useless without teaching her a bunch of magic, which is pretty much a no in a no esper game. Gau is very useful btw. He can use lvl 2 spells before anyone else in the game (even Kefka, if I'm not mistaken), and Stray Cat completely owns.

Also, I don't really see the point in Relm's high magic stat. Without Espers, she can't learn magic. And with espers, someone else on your team probably has a higher magic stat by the time you reach her.

This post has been edited by Fox on 13th April 2005 11:31

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Posted: 13th April 2005 23:16

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Definitely, I only use Terra, Celes, Sabin, Locke, Edgar, Relm, and Mog. They are cool characters. I also use Strago, Shadow and Cyan a lot. The rest of the characters are just filler characters. From those characters my main party was Locke, Celes, Sabin and Terra. I always had Shadow, Edgar, Mog, and Relm as the other party in case they needed the EXP.

This post has been edited by Blizzard_Wizard8 on 14th April 2005 03:33

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Posted: 14th April 2005 01:25

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Rubes ignores nobody. Everyone gets a little action whenever I play.
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Posted: 14th April 2005 01:29

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I almost never, ever, EVER use Cyan unless it's absolutely neccisary. I was never fond of him, as a charecter, or as a fighter. Being an impatient gamer, the swordtech's drove me up the wall. With some creative use of espers and equiptment, Terra became twice as effective as he. So the Samurai just takes up space on the Falcon really, probably getting drunk in the casino with poor old Strago.

Ah Strago. He just had no one impressive feature at all for me. His magic skills paled, again, in the wake of Terra. I had no patience for his blue magic either. If I wanted to mimic monsters, I had a cuter, more likeable, and more versitale charecter to do so.

I also declined to use Gogo and Umaro most of the time. I just loathed Umaro for his complete and utter lack of plot relivance or backstory. Plus, I desipise berzerker charecters. At least with Mog and Gau you get some say in how they behave. As for Gogo... Well, he was just disinteresting to me. I never gave him more than a second glance after I found him. Maybe that was a mistake, but chances are, he'll never find his way into my party unless I'm just experimenting with the game.



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Posted: 14th April 2005 01:51

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In most FF games, I picked an uber-party and stuck with them the whole time, but with VI, I have the tendancy to switch up the parties a lot more. I dunno why, but I like to use Terra the most. She's very balanced, and the morph ability does come in handy occasionally, but not so much she's essential.
I like Edgar and his tool in the early parts of teh agme, but as time went on, his marvels seemed to wane a bit, especially as my learned spells became more diverse.
Locke was always in for a little while when I was levelling up, since the five finger discount is essential for those must-have items; but he never seemed to be around during boss battles.
Celes was pretty cool. I liked using her a lot, since she's also not too imbalanced and Runic saved my ass more than once.
Cyan was my heavy hitter. I always had him for boss battles. He and Celes work together really well.
Gau I never payed much attention to. His Rage ability didn't impress me (I guess I'm too lazy to find all of the rages, and I would not be happy with anything less than 100%). Plus, his personality didn't catch my interest.
Same with Strago and Relm. They never piqued my interest, and I wasn't impressed with thier abilities. In fact, I found Relm pretty annoying.
Umaro was okay, but I don't like the strictness of a berserker. I like being flexible.
Gogo was ok as well. In fact, he played into my interest in flexibility, so when I got him, he tended to stick around for the boss battles.
Sabin was a bit above average, but I never troubled myself to learn more than a couple blitzes. His relationship with his brother was pretty cool though.
Mog was annoying. That's it.
Setzer? Same deal. Slots are nothing special.

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Posted: 16th April 2005 10:13

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Hmm... I tend use all of the characters throughout the game, however in my first go-through I did leave out:

Strago: I had no patience to build his Lore ability. Otherwise he sucked.

Relm: Cute, but not enough of a destructive force. Now I make her one of my head casters.

Gau: My laziness comes up once again. Not enough patience to learn rages. Today, I like him too much to neglect him.

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Posted: 17th April 2005 21:24

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I usually ignore Gogo. There's not a great deal of improvement that can be done upon him when you get him. No magic learning, no stat boosting. Not a lot of personal development, either. It's not so much that I disliked him as much as I'd prefer spending my time making other characters stronger.

I always leave out Relm, too. I just dislike her. Her unique power doesn't really impress me, and by the time I have her, other characters have better magic than her, so it's just a bother.

And, strangely enough, I hate Terra. She's always so confused and angsty, personality traits that I despise. I don't want a hero that's unsure of herself, I'd rather have someone that knows what they have to do and have no regrets, be it good or bad.

Also, I find it interesting just how many people usually leave out Strago. He's probably my strongest character in every game, I enjoy him tremendously.
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KefkaLives
Posted: 17th April 2005 22:24
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Gau. Master Zed, Djibriel, and i90east all did an excellent job of explaining Gau's usefulness in the thread Racthoh linked to. But like other people here, I just don't have the patience for him. Spending hours leaping on the Veldt is not my idea of a good time. I'm open to the idea of liking him somday, but right now he's the character I use the least.
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Posted: 17th April 2005 22:56

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I've never been a big fan of Relm or Umaro.
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Posted: 17th April 2005 23:10

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Well, whenever I can, I use everybody equally, except Umaro and Strago. But I mainly use Gau, neglecting everyone else.

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Posted: 19th April 2005 07:46

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ah man returners for life!
Terra
Locke
Edger
Sabin

wait theres other people?

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Posted: 19th April 2005 15:13

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I don't know about most of you people not liking Locke, but Locke is the best character in my opinion..

Favorite:

Locke: His Steal Command kicks ass, and so does his strength (Shuddap Cyan-and-Shadow fan boys).

Celes: Good Magic and Runic.

Terra: Morph and Awesome Magic.

Shadow: Throw.

Gogo: Mimic and borrows magic.

Mog: Moogle Charm, Kupo!

Relm: Why should I hate Relm? And also the point to her high magic stat is basically for her sketch command when she uses magic on a monster she just sketched. That's all.. I think.

The Morons:

Cyan: I have to admit, he IS stronger than Locke.. But his SwrdTech is stupid and his SkyRender is useless (Haha Valiant Knife ownz).

Sabin: Blitz is good, but too overpowered.

Edgar: His Tools are fine, but he isn't my favorite

Umaro: I only use him for the Colosseum.. Not my favourite character.

Strago: He is just weak..

Setzer: His Slot machine is ok.. But I just don't like him.

Gau: I could care less about him or his rages.

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Posted: 29th April 2005 01:28

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Hum...I tend to use only the characters that I find are the coolest, neglecting the usefulness of my party.

So i end up using Cyan, Sabin, Setzer and Celes, regardless of their equips , magics or skills.



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Posted: 29th April 2005 11:21

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Umaro is the only character I ignore. YOu can't control him. I don't understand why Relm is despised. I mean, Sketch and Control aren't the greatest skills, but her strength is her high magic power.


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Posted: 30th April 2005 23:35

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The people that I never use are:

Locke: God I hate him, he's so cliche. His "I'm cool 'cause I protect chicks lol" personality is futile. Maybe it's because a big majority of the FF6 kiddies likes him... Hell, I don't even bring him in Kefka Tower. Always my weakest guy.

Terra, Relm, Strago, Gogo, Mog, Sabin: I only use them when I have to, otherwise, they stay in the airship.

And that's it.


Now, for my last dream team (Last time I played):

Setzer: Always ends up being my über-magic-user, and his Fixed Dice is always a 5000+ at LV 99. Cool storyline too.

Shadow: Throws stuff, my second LV 99. Even his Shurikens do 9999. Had most of the high-end magic. I don't even know why he was in my dream team...

Umaro: My third character that I got to LV 99. Instant 9999 ANYTIME. And I don't even have to tell him, he simply demembrates anything that he sees.


Characters that I love because of their storylines:

Setzer, Cyan, Celes (minus Locke).
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