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What does...

Posted: 27th April 2005 19:11

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Chocobo Knight
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The most damage in the game? Omnislash?

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'Dolce et decorum est pro patria mori'
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Diablo II is second only to ff7.
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Posted: 27th April 2005 19:24

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Black Mage
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Knights of the realm summon you can get it by getting a gold chocobo then going to the upper right corner its on the map.
I'm sure someone can link you to the guide this site has but i dont know how XD

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Posted: 27th April 2005 19:51

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Lol^^ Ive played through the game about ~20 times and got Kotr on each one biggrin.gif. Just wondering if omnislash w/ clouds ultimate weapon and 255 str does more than highwind with 255 str, and the venus gospel smile.gif

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'Dolce et decorum est pro patria mori'
-Wilfred Owen

Diablo II is second only to ff7.
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Posted: 27th April 2005 20:07

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Red Wing Pilot
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Quote (Jolrael[TWIST] @ 27th April 2005 14:51)
Lol^^ Ive played through the game about ~20 times and got Kotr on each one biggrin.gif. Just wondering if omnislash w/ clouds ultimate weapon and 255 str does more than highwind with 255 str, and the venus gospel smile.gif

Hmm... that is a good point. Everytime I see highwind it looks like it hits WAY more times than omnislash although the damage is lower. But, with Cid's Venus Gospel and a 255 strength... I think it's safe to say it's the strongest. Plus, it takes less time to watch the animation than Knights.

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Posted: 27th April 2005 21:20

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Well... It depends on everthing you know...

Omnislash sure isn't the most poweful, because it's doing crappy damage for hitting with 100% critical rate. I must say Highwing is pretty strong with 255 str and 255 luck because with 18 hits, most of them critical reaching 9999 or almost, that limit is sure strong.

but there are still other factors like powerups or combos. Like Hero drinks, with them any of your limits will reach 9999 damage as well as most magic/summons if your drink enough.

ANother 1 is All lucky 7 which I pretends to be the most powerful thing in the game (500k damage), and if it's not enough, you can always use
(Comet 2)-(Quadra Magic)
(Comet 2)-(W-Magic)
exactly 7777HP

for a small 4 x 4 x 2 x 7777 damage... 250k

So what you should take in consideration is the number of hits.

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Posted: 27th April 2005 22:21

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? Does comet 2 always do 7777 with 255 magic or something?

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'Dolce et decorum est pro patria mori'
-Wilfred Owen

Diablo II is second only to ff7.
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Posted: 27th April 2005 22:34

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No...

What I mean is that you need to have exactly 7777HP in order to perform this and the only enemies you can cast such a spell on are Emerald/Ruby Weapon because before you are are to use any spell/skill/item or anything that will damage/heal of 7777, you must have 7777HP then that character will hit 64 times with a physical attack for 7777 each time (non-stop attacks, means the enemy can't act while this is being performed, can't miss). Then every action you will be taking will be of 7777 until your HP changes.

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Posted: 27th April 2005 22:52

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Alright Zodiac you lost me, do you mean they attack 64 times taking 7777 and then afterwards all spells and attacks still take 7777? Anyway I think Highwind is probably the strongest Limit Break if powered up good, even then it's still a force to be reckoned with (along with OmniSlash they help against the Weapons)

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Posted: 28th April 2005 00:33

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That's Right Bum's Rush,

but it's being a little buggy because you can still link magic/summons with Sneak Attack, if you do, they will only be casted while playing with the menu, in Wait mode of course, I don't think it's working in Active mode tough...

Example...
Hit x 7777
Hit x 7777
Hit x 7777
You start choosing your command then you cancel or whatever
Sneak Attack Ultima (7777 dam)
Hit x 7777
Hit x 7777
Hit x 7777
.....
Total: 64 normal hits of 7777
Then as long as you keep your HP at 7777 every action will heal/damage of 7777

I hope it's more clear now

This post has been edited by Zodiac on 28th April 2005 00:33

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Posted: 28th April 2005 01:36

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Cactuar
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7777*64=497,728, btw.

KotR has 13 knights, correct? Assuming you found a way to raise your magic high enough to get 9999 with each hit: 9999*13=129,987
I think Omnislash does 15 hits. 9999*15=149985
And I read that Highwind is 18 hits. 9999*18=179982

Whish one is more damage, you ask? Use your counting skills.

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Posted: 28th April 2005 01:48

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But you gotta keep in mind that as soon as you get attacked it goes away, so unless your Max HP IS, infact, 7777 you won't be able to take that much in 64 hits. So here's what I'm seeing:

Let's say Cloud as 7777 max HP, go into battle, say, with Emerald, Cloud goes up first and some blows are delt, Emerald does Emerald Beam to CLoud and loses HP, thus taking away his 7777 Fever. BUT, then someone heals him and he goes back to his maximum health of 7777, so the Fever continues. I'm putting way too much thought into this...

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Posted: 28th April 2005 02:01

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Quote (bahamut0013 @ 27th April 2005 20:36)
7777*64=497,728, btw.

KotR has 13 knights, correct? Assuming you found a way to raise your magic high enough to get 9999 with each hit: 9999*13=129,987
I think Omnislash does 15 hits. 9999*15=149985
And I read that Highwind is 18 hits. 9999*18=179982

Whish one is more damage, you ask? Use your counting skills.

I'm with bahamut on this one guys.

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And one by one I watched every constellation die
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Face to face, eye to eye, staring at the last star
I should've known, walked all the way home
To find that she wasn't here, I'm still all alone


-Atmosphere "Always Coming Back Home to You"
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Posted: 28th April 2005 02:37

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Well, the Lucky 7 Fever occurs at the beginning. You WILL get in all 64 hits, unless your characters are all very slow and the enemy very fast; then he mey get in one or two.
The main downside to it is that you can only get the fever once per battle. So, say you enter into a fight with 7777 max HP. Cloud goes off and does 64 hits, then gets damaged. He is healed back up to 7777. All of his attacks will be 7777, but he won't go into that 64 hit fever again.
Another downside is that while you can have multiple characters in this state, they will divide the 64 hits between them. Also, the characters at 7777hp at the end of battle will revert to 1, so you cannot repeat the fever so easily.

But I beat Emerald like that. Cloud did the 497,728 damage, then I summoned KotR a few times, mimed it a few more, and boom! defeated. Granted, it didn't kill him by itself, but it did a helluva lot more than anything else.

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Posted: 28th April 2005 15:23

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Quote (bahamut0013 @ 27th April 2005 21:37)
Well, the Lucky 7 Fever occurs at the beginning. You WILL get in all 64 hits, unless your characters are all very slow and the enemy very fast; then he mey get in one or two.
The main downside to it is that you can only get the fever once per battle. So, say you enter into a fight with 7777 max HP. Cloud goes off and does 64 hits, then gets damaged. He is healed back up to 7777. All of his attacks will be 7777, but he won't go into that 64 hit fever again.
Another downside is that while you can have multiple characters in this state, they will divide the 64 hits between them. Also, the characters at 7777hp at the end of battle will revert to 1, so you cannot repeat the fever so easily.

But I beat Emerald like that. Cloud did the 497,728 damage, then I summoned KotR a few times, mimed it a few more, and boom! defeated. Granted, it didn't kill him by itself, but it did a helluva lot more than anything else.

I did it on hojo^^

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'Dolce et decorum est pro patria mori'
-Wilfred Owen

Diablo II is second only to ff7.
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Posted: 26th June 2005 18:56

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Omnislash can be the strongest with the right weapon and materia combination...

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