Posted: 11th April 2004 07:21
|
|
![]() Posts: 120 Joined: 19/3/2004 Awards: ![]() ![]() ![]() |
EvilEye's appraisal of the Ones With No Mouths makes a lot of sense to me. From top to bottom their units seem to be all specialists of some kind. That certainly doesn't count against the potency of the Protoss, as long as they're not in the hands of someone who thinks they can win the game automatically by building and sending out 24 Scouts (I apologize since that's almost certainly an oversimplification of the issue, but you probably get my point).
PB78 |
Post #36991
|
Posted: 11th April 2004 08:13
|
|
![]() |
Quote (TheEvilEye @ 10th April 2004 19:52) Is your scouting showing you mass air? Corsairs for mutalisks, scouts for guardians/devos. What's the advantage of using scouts rather than sairs for guards/devs? I rarely play toss, but when i do I almost never build scouts because they're so expensive and I've never really found a strong use for them. I'm assuming some kind of either concussize/explosive damage type deal. Quote as long as they're not in the hands of someone who thinks they can win the game automatically by building and sending out 24 Scouts Scoutcraft! I once killed a very stupid terran player who didnt realize I had another base by doing that. That was back on regular SC though. This post has been edited by Tidu-who on 11th April 2004 08:19 -------------------- The clouds ran away, opened up the sky And one by one I watched every constellation die And there I was frozen, standing in my backyard Face to face, eye to eye, staring at the last star I should've known, walked all the way home To find that she wasn't here, I'm still all alone -Atmosphere "Always Coming Back Home to You" |
Post #36999
|
Posted: 11th April 2004 15:52
|
|
![]() Posts: 524 Joined: 3/9/2002 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The biggest problem about using Corsairs against Guardians/Devourers is that they have thick armor and/or a lot of hit points, so the corsairs damage is pretty weak when used against them. Devourers especially will simply cut them up, because they have a lot of hit points and some armor, which reduce the corsairs attack each round to very little. Not to mention the Devourers will attack back, and stack up their purple goo to kill the Corsair in very little time. While you can use them, and they are useful when the zerg have high numbers, scouts really get the job done more efficiently, since they pack the strongest anti-air power in the game. Granted, they are expensive, but they cost a little bit more than a guardian or devourer, which they can take out with ease, and with half the teching required.
This post has been edited by TheEvilEye on 11th April 2004 16:06 |
Post #37018
|
Posted: 12th April 2004 15:19
|
|
![]() Posts: 107 Joined: 17/3/2004 Awards: ![]() ![]() ![]() |
All of the above! I just can't pick!
Terran - Goliaths + Siege Tanks = Metal Death! Zerg - umm, zerglings, zerglings, zerglings. Adrenal glanded zerglings are terrifyingly powerful. Protoss - Reaver vs zerg, templar vs anything and everything else. Zealots rock my socks. They're just so well balanced! -------------------- Little miss Muffet, sat on her tuffet, Eating her curds and... WHEEEEEEEEEEEEEEEEEEEEEEEEEEE! |
Post #37218
|
Posted: 17th April 2004 02:18
|
|
![]() Posts: 1,838 Joined: 3/2/2004 Awards: ![]() ![]() ![]() |
By the way does anyone use the campain editor that comes w/ Starcraft? I have been working on a few maps, but working them is another story, I am thinking about submitting a few succesful maps in the "your creations forum", really sorry about going off topic.
|
Post #37974
|
Posted: 25th January 2005 22:01
|
|
![]() Posts: 297 Joined: 15/10/2004 Awards: ![]() ![]() |
Protoss. Sure, they're expensive, and some units are weak. And you can easily lose in the beginning if you aren't careful, but around the middle of the game, when you get Carriers, it's very hard to stop you. Interceptors everywhere, with an Aribiter to cloak them.
But, the Zerg do come close. They were both made by the Zel'Naga. -------------------- Could you repeat that? |
Post #70856
|
Posted: 25th January 2005 22:44
|
|
![]() Posts: 2,034 Joined: 29/1/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I went Zerg. I use them when i need the win, and a good Guardian or Mutalisk rape can get the drop on an opponent using protoss rushing techniques early on, as Zealots can't hit flying things. Guardians also do well against base defense and a million scourges will show your carriers whats up.
Also a fan of Terran for nuclear purposes. -------------------- If you've been mod-o-fied, It's an illusion, and you're in-between. Don't you be tarot-fied, It's just alot of nothing, so what can it mean? ~Frank Zappa Sins exist only for people who are on the Way or approaching the Way |
Post #70858
|
Posted: 26th January 2005 01:34
|
|
![]() |
Quote (MogMaster @ 25th January 2005 17:44) I went Zerg. I use them when i need the win, and a good Guardian or Mutalisk rape can get the drop on an opponent using protoss rushing techniques early on, as Zealots can't hit flying things. Guardians also do well against base defense and a million scourges will show your carriers whats up. Also a fan of Terran for nuclear purposes. I fail to see how Guardians can effectively counter a Zealot rush (or any rush, for that matter), as your opponent would have to be blind, deaf, and mentally disabled in order for you to get Guardians before he gets Zealots. -------------------- "I always have a quotation for everything - it saves original thinking." ~Dorothy L. Sayers "The truly remarkable thing about television is that it allows several million people to laugh at the same joke and still feel lonely." ~T.S. Eliot "Defeat is not defeat unless accepted as reality - in your own mind!" ~ Bruce Lee |
Post #70870
|
Posted: 26th January 2005 04:11
|
|
![]() Posts: 2,034 Joined: 29/1/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote (Super Moogle @ 25th January 2005 20:34) Quote (MogMaster @ 25th January 2005 17:44) I went Zerg. I use them when i need the win, and a good Guardian or Mutalisk rape can get the drop on an opponent using protoss rushing techniques early on, as Zealots can't hit flying things. Guardians also do well against base defense and a million scourges will show your carriers whats up. Also a fan of Terran for nuclear purposes. I fail to see how Guardians can effectively counter a Zealot rush (or any rush, for that matter), as your opponent would have to be blind, deaf, and mentally disabled in order for you to get Guardians before he gets Zealots. I have played people "That Slow" And ask Tom about the mutalisks. ![]() -------------------- If you've been mod-o-fied, It's an illusion, and you're in-between. Don't you be tarot-fied, It's just alot of nothing, so what can it mean? ~Frank Zappa Sins exist only for people who are on the Way or approaching the Way |
Post #70873
|
Posted: 26th January 2005 22:56
|
|
![]() Posts: 1,488 Joined: 16/3/2001 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote (MogMaster @ 25th January 2005 23:11) I have played people "That Slow" And ask Tom about the mutalisks. ![]() Mutalisks I can understand. I've been screwed over more times than I can count by EE's mutas, but that's just because he's damn fast. And as for the "That Slow" part, well if you really are playing people that incredible bad you must be challenging them to make yourself feel better. I mean, its not helping you get any better. -------------------- I find your lack of faith disturbing... |
Post #70918
|
Posted: 26th January 2005 23:11
|
|
![]() Posts: 811 Joined: 18/1/2002 Awards: ![]() ![]() ![]() ![]() ![]() ![]() |
Quote (MogMaster @ 26th January 2005 00:11) And ask Tom about the mutalisks. ![]() In that game that I beat you in? oh yeah |
Post #70920
|
Posted: 27th January 2005 03:30
|
|
![]() Posts: 619 Joined: 2/4/2004 Awards: ![]() ![]() ![]() ![]() |
When I'm playing against someone I'm confident I can beat them then I usually go Protoss, but overall Zerg are probably my favorite.
Let's see what each race's got going for them. Terrans- Pretty well balanced. They've got Battle cruisers and science vessels. And who could forget the nukes? I love the nukes. Protoss- Pretty powerful units, but they don't got anything special goin for them, like stealth or numbers. Not to mention how expensive they are. When I was completely new to the game I relied on their proton cannons, another plus for them. Zerg- They rely mostly on numbers, but the units are very cheap, which make up for that. You can make a pack of zerglings for less than 200 crystal. That's cheap. Also, queens are a pretty valuable unit. And not to mention using Nydus canals when the other person isn't looking. WHAM they're dead. So overalll the Zerg are my favorite, but they each have different specialties and negatives. -------------------- "We're not tools of the government or anyone else. Fighting... fighting was the only thing I was ever good at, but at least I always fought for what I believed in." - Frank Yeager (a.k.a. Grey Fox) |
Post #70934
|
Posted: 27th January 2005 03:52
|
|
![]() Posts: 1,255 Joined: 27/2/2004 Awards: ![]() ![]() ![]() |
Definately zerg. They are pretty strong at the start and there is nothing like an endless string of lings razing a well fortified base in seconds endgame. Nothing. Carriers lag. Stupid Carriers.
-------------------- "That Light has bestowed upon me the greatest black magic!" |
Post #70935
|
Posted: 27th January 2005 04:55
|
|
![]() |
Quote (FallingHeart @ 26th January 2005 22:30) Protoss- Pretty powerful units, but they don't got anything special goin for them, like stealth or numbers. Not to mention how expensive they are. When I was completely new to the game I relied on their proton cannons, another plus for them. I'm guessing your talking strictly regular SC? Anyways, I never understood why people would rather play "vanilla". BW is so much more fun. And the units (zerg air, devourer? I mean against a fleet of bcs and wraiths/carriers and scouts what are you going? Mutas die, and you need SO MANY scourge that it's ridiculous. Not to mention how easily you can exploit hydras with carriers.) are so much more balanced. Though vanilla'ers claim reg iis more...never really got sound rationale as to how. There's much more of the surprise element (d temps, lurkers) that you actually have to be ready and balanced to fend off the various types of strats your opponent may go. Welcome to regular starcraft, I'm going to mass fully upg hydras/dragoons until you die. Not fun for me. This post has been edited by Tidu-who on 27th January 2005 04:58 -------------------- The clouds ran away, opened up the sky And one by one I watched every constellation die And there I was frozen, standing in my backyard Face to face, eye to eye, staring at the last star I should've known, walked all the way home To find that she wasn't here, I'm still all alone -Atmosphere "Always Coming Back Home to You" |
Post #70942
|
Posted: 27th January 2005 19:29
|
|
![]() Posts: 1,255 Joined: 27/2/2004 Awards: ![]() ![]() ![]() |
My BW cd got a scratch in it. That's why I ended up w/ vanilla. Until it got a scratch too.
-------------------- "That Light has bestowed upon me the greatest black magic!" |
Post #70987
|
Posted: 29th January 2005 17:04
|
|
![]() Posts: 332 Joined: 17/1/2005 Awards: ![]() ![]() ![]() |
I liked Protoss 'cuz they're powerful. The only setback is when you're against them, though.
-------------------- Yunalesca: "Hope is...comforting. It allows us to accept fate, however tragic it might be. " Yunalesca: "Poor creature. You would throw away hope. Well... I will free you before you can drown in your sorrow. It is better for you to die in hope than to live in despair. Let me be your liberator. " |
Post #71200
|
Posted: 3rd February 2005 15:40
|
|
![]() Posts: 204 Joined: 7/11/2002 Awards: ![]() ![]() ![]() |
I prefer Terran because I can micromanage much better with them so that I can easily take out a massive enemy attacking force with about half the guys they do. Dragoon have always been too clunky for my tactics, and Zerg units seem to die too fast for them. I'm the type of person who will use the just the minimum amount of units necessary to carry out a strike or attack, since I'm saving the rest for the overwhelming assault.
|
Post #71666
|
Posted: 15th February 2005 17:56
|
|
![]() Posts: 246 Joined: 16/3/2004 Awards: ![]() ![]() ![]() |
I went with all because like spoony bard said I like to many things about all of them.
-------------------- Money is no good unspent. There's a fine line between bravery and stupidity. |
Post #72905
|
Posted: 3rd May 2006 18:31
|
|
![]() Posts: 744 Joined: 29/4/2006 Awards: ![]() ![]() ![]() |
I like zerg cus mutas,guards,and if u got BW scourge for another evolution
But i like protoss for power CARRIER HAS ARRIVED and i like the Corsair saying when its made "Its a good day to die!" This post has been edited by Dragon King on 3rd May 2006 18:32 -------------------- Kel'Thuzad: She is persistent. Reminds me of you, death knight. Arthas:Shut up you damned ghost. -Warcraft III Kel'thuzad comparing Arthas and Sylvanas Windrunner. |
Post #115320
|
Posted: 3rd May 2006 18:36
|
|
![]() Posts: 744 Joined: 29/4/2006 Awards: ![]() ![]() ![]() |
Quote (GamblingCat @ 17th April 2004 02:18) By the way does anyone use the campain editor that comes w/ Starcraft? I have been working on a few maps, but working them is another story, I am thinking about submitting a few succesful maps in the "your creations forum", really sorry about going off topic. I use Forge for the Terrain and Emerald for triggers you can get them at Creep Colony.com -------------------- Kel'Thuzad: She is persistent. Reminds me of you, death knight. Arthas:Shut up you damned ghost. -Warcraft III Kel'thuzad comparing Arthas and Sylvanas Windrunner. |
Post #115321
|
Posted: 18th May 2006 07:35
|
|
![]() Posts: 157 Joined: 14/4/2004 Awards: ![]() ![]() ![]() |
I do a lot better at managing precious resources with protoss than I do at thowing an ocean of zerglings at the enemy..terrans I can't play at all lol
-------------------- kweh! |
Post #116796
|
Posted: 18th May 2006 16:41
|
|
![]() Posts: 187 Joined: 18/5/2005 Awards: ![]() ![]() ![]() |
i always liked playing as the zerg because you can not think of a way to stop a swarm and plau they really do look cool like me
![]() -------------------- Why is it that rpg's are now a dying breed? |
Post #116840
|
Posted: 22nd May 2006 21:38
|
|
![]() Posts: 20 Joined: 7/5/2006 Awards: ![]() ![]() |
I'm a Protoss player. I'm mediocre at best with Zerg, and downright terrible with Terran. I have the easiest time scouting with 'toss with Observers. However, I would say that a skilled Terran player (which I most definitely am not) can own everything with great wrath and ease. I only ran into a couple of good Terran players, though. I was totally owned... :-(
|
Post #117197
|
Posted: 25th May 2006 23:08
|
|
![]() Posts: 10 Joined: 22/5/2006 Awards: ![]() ![]() |
I like Protoss but I'm pretty crappy at Starcraft so I have no clue whats good. Protoss just suits my playing style.
|
Post #117603
|
Posted: 25th May 2006 23:39
|
|
![]() Posts: 2,350 Joined: 19/9/2004 Awards: ![]() ![]() |
I have so many fond memories of shouting "ZEEERG RUUUUUSH!!! KEKEKEKEKE!" in college during class at my fellow programmers.
We were a wild bunch... ![]() -------------------- "Judge not a man by his thoughts and words, but by the quality and quantity of liquor in his possession and the likelyhood of him sharing." |
Post #117605
|
Posted: 25th May 2006 23:56
|
|
![]() |
Terran for sure. 1v1s are easy with them; just build in their base. And 50 minerals for a marine? A steal. Valkyries are ridiculously cheap for a unit that - in numbers - can beat ANY other air unit. And tanks, don't get me started on them.
I've got such a bad habit of building turrets everywhere - especially when I've clearly beaten someone but I keep building turrets for no reason. -------------------- Scepticism, that dry rot of the intellect, had not left one entire idea in his mind. Me on the Starcraft. |
Post #117606
|
Posted: 26th May 2006 01:21
|
|
![]() Posts: 2,350 Joined: 19/9/2004 Awards: ![]() ![]() |
I started out playing Terran, but soon found them to be boring and uninteresting. You can work out some terrifying strategies with the other races; Terrans don't have anything but straightforward unit building, IMO. From handgun to bazooka to nuke, without venturing into the joys of bacteriological weapons and social engineering. >:)
Protoss are cool. Nothing beats having a fleet of cloaked units surrounding your opponent, just waiting for their troops to be out slaughtering what appears to be a base protected by a force just small enough to barely hold them back when, suddently, an entire army is right in their midst and shredding their base. >:D But zergs are just insane. Nothing beats surrounding your opponent with a full-on nation of acid-squirting demonic parasitic aliens that not only shred even their thoughest units, but spread plague and pestilence long after your opponent manages to regain control... if they ever do. >:) They totally need to make gingerbread men into a playable race. That would rock. Hard. -------------------- "Judge not a man by his thoughts and words, but by the quality and quantity of liquor in his possession and the likelyhood of him sharing." |
Post #117610
|
Posted: 26th May 2006 05:26
|
|
![]() Posts: 619 Joined: 2/1/2001 Awards: ![]() ![]() ![]() ![]() ![]() |
I'm probably best with Terran, but I love them all.
|
Post #117626
|