Posted: 3rd December 2004 07:48
|
|
![]() Posts: 32 Joined: 21/10/2003 Awards: ![]() ![]() |
I had started to wonder a little bit about this subject as of lately: in somewhat of FF1, sort of FF4, definitely FF5, Mystic Quest, and possibly now FF6, that the crystals of the Earth itself have always either been in shrines, or in places where that that element of the Earth itself is most abundant
![]() ![]() World of Balance: 1. Earth Crystal (I'm guessing, halfway through Mt. Kolts) 2. Water Crystal (I'm guessing, either halfway through the Serpent Trench or halfway through the Lete River) 3. Fire Crystal (I'm guessing, halfway through the Cave to the Sealed Gate and later on placed in halfway through Vector, since that the Cave to the Sealed Gate is taken away by Kefka and that also with the fires in Vector right before the WoB goes down) 4. Air Crystal (I'm guessing, possibly somewhere around on Triangle Island or something like that) World of Ruin: 1. Earth Crystal (I'm guessing, halfway through Mt. Zozo) 2. Water Crystal (I'm guessing, halfway through the Cave to the Ancient Castle) 3. Fire Crystal (I'm guessing, halfway through the Phoenix Cave) 4. Air Crystal (I'm guessing, possibly halfway up the Fanatics' Tower or something like that) >Danny< This post has been edited by Daniel on 26th September 2010 04:34 |
Post #66591
|
Posted: 3rd December 2004 17:59
|
|
![]() Posts: 743 Joined: 4/11/2004 Awards: ![]() ![]() ![]() ![]() |
Warning, long post ahead. Possibly spoiler filled too, read at your own risk.
In FFVI there just aren't any crystals. In fact, it is highly debateable weather or not the game in the FF series takes place in the same world, shaping itself differently over time or if they are just entirly unrelated stories. If the formor was true, in FF 5 I have heard Possible spoilers: highlight to view But I am not sure if that is true or not. If the latter is true the exsitance of crystals would be entirely speculation, with no hold in the story. Also magic was lost for 1000 years. For these reasons and more, I know there aren't realy crystals in this game. I think this is a more of a what if senario though. If that's the case, just for the sake of fun, here is where I would have put them:The crystals are destoied. WoB: 1. Crystal of Earth. Figaro Castle gaurded by Edgar. Figaro Castle can submerge into the earth and come right back out again. Not even the mountains can beat that type of earthiness. Also a great explination of why Figaro wasn't starting to give way to the Empire. Also a good explination of how Fiagro and the normaly brutal Empire became allies. Between the machines and the power of the Crystal, the Empire just would lose to many resorces in a war. Why be enemies with somebody who would do you much better as a freind? At least untill the Empire became more powerful that is . . . 2. Crystal of Water. A sub-cave of the Serpent Trench because it is the most watery place in the game. That and the Serpent Trench has more value then the Lete River. It is also a mysterious place, just like where you would expect a Crystal to be. It could possibly explain how the Serpent Trench formed in the first place. It seems like the handy work of a crystal's power. 3. Crystal of Fire. Stolen by the empire from the Espers in pathway to th Esper Cave. Used as a component of the Gaudian in Vector, somehow it got disloged during the Esper attack. Afterwards it's firey power does it's work. 4. Crystal of Wind. The sealed gate of the Espers AKA the Floating Continent, also entrusted with the Espers. Why else would the whole place end up floating in mid air? The power of the Crystal of Wind at work perhaps. I know that normaly one kingdom doesn't have two crystals but it would also be a great explination of how the Crystal of Fire got stolen. IE During one of the invasions of the Empire the Espers were short handed. Between guarding the two Crystals and the three Goddesses, somthing had to give way. The Crystal of Fire was it. WoR This can be quite a bit looser because WoR wan't story intensive. 1. Crystal of Earth. Natuarly since it was in Figaro castle and the world was entirely messed up it ended up inside the Underground Castle near Figaro Castle. Possibly the Queen of the Underground Castle used it's power in the War of the Magi before the nation of Figaro got a hold of it. 2. Crystal of Water. During the end of the WoB it got flung into Ebot's Rock before it was raised. Possibly what made the living treasure chest tick and Hidon near immortal.(You can face Hidon as many times as you want.) 3. Crystal of Fire. Pheonix Cave of course. Ghestal put his valueables (Including the Pheonix Esper) there and the Crystal of Fire would be valueable. If he did steal it this is probably where he would end up putting it. In additon to that you find the Fire Dragon and Pheonix Espers there. Also the place is quite the firey place with lava and the like. 4. Crystal of Wind. Inside of Doom Graze. Doom Graze has the habit of eating crystal like things it seems like. He did eat Bahamuts Magicite after all. It would explain why Bahamut didn't kick Doom Graze's butt and also why Doom Graze has so much HP in the first place. Also Doom Graze fly's around in the air, so he would be the most wind like "place" in the game. That's just one of many possibilies. Oh, and just incase anybody gets the wrong idea I shall add an Idiot Tagâ„¢. There aren't any realy elemental crystals in the game! Don't waste your time looking! Don't waste other people's time with the above! It is fabricated and false! I wasted so many hours of my life looking for Mew. . . This post has been edited by Tonepoet on 3rd December 2004 18:01 -------------------- |
Post #66611
|
Posted: 3rd December 2004 21:39
|
|
![]() Posts: 1,394 Joined: 13/3/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
FF V spoilers:
Possible spoilers: highlight to view Yes, in the first part of the game, the crystals are destroyed one by one. The prologue is about the destroyed Wind Crystal. Then, our band of heroes goes off to protect the other three...however, each time they reach a new crystal, they are pulled into an event, and events are notorious for preventing heroes from doing anything useful. They quest a little and manage to destroy four more crystals on another world and the main villian's goal is achieved as the two worlds combine. The heroes put the hurt on ExDeath and because the worlds have merged, so have the crystals: spontaneously, they reshape theirselves. Crystals restored: World saved. Assuming there *must* be Crystals in FF VI assumes the games all take place in the same world, in different times. While I've read articles defending this theory it's quite a weak one with a lot of holes. The crystals are both the source of nature's power and the source of the heroes their power in most games; in FF VI, it's the Goddesses of Magic and their 'children', the Espers, fullfill this role. Kefka absorbs the Goddesses powers and corrupts the very energy of the earth, which is why it doesn't make sense destroying him and destroying the Magic which holds the world together should heal the world rather then really fuck it up as the Ending would have us believe. -------------------- |
Post #66626
|
Posted: 3rd December 2004 23:07
|
|
![]() Posts: 297 Joined: 15/10/2004 Awards: ![]() ![]() |
Okay, I'm going to assume that the crystals were buried underground in the WoB, then in WoR they somehow uplifted.
Crysal of Wind: Cult of Kefka. It would be in the secret panal in the chest where you get the Gem Ring, there has to be something more than just a relic, AND it would explain why you could only use magic there. Crystal of Earth: In Gogo's Cave. That enemy eats everything, why not a crystal? It is guarded by those green guys, which is why you can never fight them. Crystal of Water: In an underground cavern in Mobliz. That is why the water level is so high and why Phunaba is always attacking. He wants the crystal. It is also the reason why Mobliz is still there, it protected the place, to a point. Crystal of Fire: Kept by Cid. It is why he's so sick, close proximity with the crystal is bad for you. And the only cure is fish. He finds it in some scientific study. -------------------- Could you repeat that? |
Post #66641
|
Posted: 4th December 2004 01:04
|
|
![]() Posts: 2,397 Joined: 22/3/2003 Awards: ![]() ![]() ![]() ![]() |
It's hard to say that the crystal's location would affect the surrounding landscape because this is true in only one game.
In FFI, the Warriors of Light carried the crystals everywhere they went. In FFIII, the crystals were just in random shrines. Wind Crystal on a floating continent and Water crystal submerged might count, but that doesn't explain the Fire Crystal on an island and the Earth Crystal also being submerged. FFIV is really the only one this applied to. The Water Crystal on a peninsula, the Fire Crystal in a desert, the Wind Crystal was in a mountainous area, and the Earth Crystal was in a fertile, forested area. The Landscape was dependent on crystal location rather than the other way around based on a comment from someone in Toroia saying something like "Without the Earth crystal, the land will become barren." In FFV, the Fire Crystal was on a boat, and the Earth Crystal was in the sky. The crystals affecting the surrounding area is only possible with Cid's machines. FFVI didn't need the crystals because, as previous posters said, the stability of the world was dependant on the three Godesses rather than Crystals. If there were crystals, going from WoB to WoR would have involved destroying/screwing with the crystals just as Kefka did with the Godesses. Just as the crystal being split in FFV resulted in two seperate worlds being made, destroying the crystals in Vi would have brought the WoR. -------------------- "I had to write four novels before they let me write comic books." -Brad Meltzer |
Post #66652
|
Posted: 5th December 2004 09:09
|
|
![]() Posts: 2,034 Joined: 29/1/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
As far as crystals in FF6- There aren't any elemental persay. If you wanted to stretch it so that you could encompass it into the "old-school" games and call yourself a crystal gamer, one might reason that the Magicite was a crystal. The game certainly revolved around them like they were. Just the way I always thought of it.
-------------------- If you've been mod-o-fied, It's an illusion, and you're in-between. Don't you be tarot-fied, It's just alot of nothing, so what can it mean? ~Frank Zappa Sins exist only for people who are on the Way or approaching the Way |
Post #66744
|
Posted: 5th December 2004 21:26
|
|
![]() Posts: 180 Joined: 29/11/2004 Awards: ![]() ![]() ![]() |
Well you see the dragons are actual really big Crystals with wings
-------------------- procastinate now, dont put it off |
Post #66765
|
Posted: 6th December 2004 22:14
|
|
![]() Posts: 1,253 Joined: 27/2/2004 Awards: ![]() ![]() ![]() |
Quote (Blythe @ 5th December 2004 16:26) Well you see the dragons are actual really big Crystals with wings I enjoyed your comment. Even though it'll be over alot of people round here's heads. -------------------- "That Light has bestowed upon me the greatest black magic!" |
Post #66835
|
Posted: 6th December 2004 22:40
|
|
![]() Posts: 743 Joined: 4/11/2004 Awards: ![]() ![]() ![]() ![]() |
After reading other peoples posts, I got the urge to make a theory with less plot holes. I made one but unfortuatly it had a small hole in it, made by items won in some particular battles. But hey, if you go by MogMasters logic:
•Terrato •Bismark •Ifrit •Palidor If you don't get it, I'm not telling you. Edit Small gramer fix. This post has been edited by Tonepoet on 7th December 2004 00:00 -------------------- |
Post #66838
|
Posted: 6th December 2004 23:35
|
|
![]() Posts: 970 Joined: 23/4/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote (Tonepoet @ 6th December 2004 17:40) After reading other peoples posts, I got the urge to make a theroy with less plot holes. I made one but unfortuatly it had a small hole in it, made by items won in some particular battles. But hey if you go by Mog Masters logic: •Terrato •Bismark •Ifrit •Palidor If you don't get it, I'm not telling you. I actually like that theory. Though I imagine that Square just wanted to break out of some of the old FF cliches (notice there are no elves or dwarves either in VI) and decided they didn't want to fit crystals into the VI storyline. But the idea that espers where selected to replace the crystals in holding the world together is a very fine idea. Same with the Goddesses, since there was some references made to that by Strago. -------------------- I fear my heart and fear my soul Life goes on, it surely will, Without me and I wonder: Will I ever see light again? Life goes on... |
Post #66842
|
Posted: 27th December 2004 20:36
|
|
![]() |
As a comment on some previous posts: In FFV, the ancient city (or whatever that was) was suppoedly able to float in the air because the power of the earth crystal enabled it to resist gravity or something like that.
In FFVI, though, the idea of elemental crystals is honestly rather useless. While it had been a staple of the previous five FFs, the story of FFVI, while it could be connected to eight elemental crystals (for the eight elements of magic), more so connected magic to espers and to the war of the magi and whatnot than to physical objects (other than the magicite). Now is there one ultimate 'source' of magical power, I don't know (it may have been within the espers' world), and that might be explainable by this idea of 8 elemental crystals. -------------------- Check the "What games are you playing at the moment?" thread for updates on what I've been playing. You can find me on the Fediverse! I use Mastodon, where I am @[email protected] ( https://sakurajima.moe/@glennmagusharvey ) |
Post #68340
|
Posted: 6th January 2005 01:41
|
|
![]() Posts: 342 Joined: 26/1/2004 Awards: ![]() ![]() ![]() |
Quote (Dark Paladin @ 3rd December 2004 20:04) FFVI didn't need the crystals because, as previous posters said, the stability of the world was dependant on the three Godesses rather than Crystals. If there were crystals, going from WoB to WoR would have involved destroying/screwing with the crystals just as Kefka did with the Godesses. Just as the crystal being split in FFV resulted in two seperate worlds being made, destroying the crystals in Vi would have brought the WoR. Exactamundo, my friend. You get an A+ for the day. ![]() -------------------- Je ne t'aime plus, Mon amour... Je ne t'aime plus, Tous les jours... |
Post #68963
|
Posted: 8th January 2005 16:57
|
|
![]() Posts: 84 Joined: 15/6/2004 Awards: ![]() ![]() ![]() |
I'm going to have to side with Dark Paladin and Stephen the Third, and say that FFVI doesn't need crystals because the goddesses keep the world in balance.
even so, It's still a fun topic to discuss; people really like the idea of crystals... -------------------- Fierce Legends Software Battle Designer Fierce Legends Software Website Fierce Legends Software Forums Please post in our forums; we are in need of help and input as we develop the Final Fantasy VI Prequel. |
Post #69214
|
Posted: 14th January 2005 22:56
|
|
![]() Posts: 175 Joined: 13/5/2004 Awards: ![]() ![]() ![]() ![]() |
I'm not going to list WHICH crystals are in each location, because with mine it doesn't really matter.
WoB: Any three: On the floating continent, inside the statues. Other one: With Gogo. WoR: Three from statues: Kefka has them. Other one: Still with Gogo, even after he/she/it joins you. This theory eliminates the redundancy of having both the crystals AND the statues by making them the same thing. It also gives Gogo an actual purpose, and explains why "destroying the world" actually just really really screwed it up. After all, how can the world truely be destroyed when there's still one crystal left? It also explains why you are still able to use magic even after Kefka takes control of the source of all magic. -------------------- Mercy?! I am the sixth phase of your world's destruction! would you like some evil pie? My name is Fox, I am infinitely great, and I am the author of this comic strip.. |
Post #69788
|
Posted: 15th January 2005 02:26
|
|
![]() Posts: 743 Joined: 4/11/2004 Awards: ![]() ![]() ![]() ![]() |
Quote After reading other peoples posts, I got the urge to make a theory with less plot holes. I made one but unfortuatly it had a small hole in it, made by items won in some particular battles. Quote Fox Posted on 14th January 2005 17:56 Â I'm not going to list WHICH crystals are in each location, because with mine it doesn't really matter. WoB: Any three: On the floating continent, inside the statues. Other one: With Gogo. WoR: Three from statues: Kefka has them. Other one: Still with Gogo, even after he/she/it joins you. This theory eliminates the redundancy of having both the crystals AND the statues by making them the same thing. It also gives Gogo an actual purpose, and explains why "destroying the world" actually just really really screwed it up. After all, how can the world truely be destroyed when there's still one crystal left? It also explains why you are still able to use magic even after Kefka takes control of the source of all magic. Aaaaahhhhhhhh!!! Fox, that was simmilar to my theory that I didn't submit earlier. Except that my idea gave specific crystals to specific statues and people. To the best of my memory, here was my reasoning: WoB 1. Crystal of Fire, Poltregiest.(She has fire elemental spells.) 2. Crystal of Water, Doom.(Ice is realy just solidified water.) 3. Crystal of Wind, goddess (She is realy heavenly and when you think of heaven you point up. The attack Quasar kinda sopports this reasoning.) 4. Crystal of Earth The empire has it and uses it for Magitek studies and infusing its magic with Kefka. Then later Kefka nabs it and uses its powers on the Floating Continent to controll the weakened statues.(Kefka's tower is just a pile of dirt after all so his elemental fits. ) WoR All = Kefka. At first he only has the Crystal of Earth and uses it to make Kefka's Tower. Then he observes the statues and finds the others. The Item thing that I mentioned was that according to the CoN database you win Sky Renderer from Doom, Aura Lance from Poltreigiest and Excalibur from Goddess. It would have made more sense if you got Sky Renderer from Goddess, Aura Lance from Doom and some sort of fire type weapon from Poltrigeist. (The Ragnarok would have worked too because Flare looks firey.) Oh yeah, I should add an Idiot Tagâ„¢ again so I don't start any rumors ![]() -------------------- |
Post #69794
|
Posted: 18th January 2005 00:26
|
|
![]() Posts: 514 Joined: 7/6/2003 Awards: ![]() ![]() ![]() |
This is definately where i would put them, and possibly where square would also:
WoB: crystal of water: in the serpent's trench crystal of fire: Vector, because Kefka stole this crystal from the espers to fuel her magitek crystal of wind: Mountain near Thamasa where the espers meet. crystal of Earth: Edgars castle OR Triangle island, where there would be a small path that you can take to the mountai in the middle, where the crystal would sit behind Gogo, its possible protector. the mountain could also be the mountain where daryll crashed her airship, and gogo reveals the hood to show Daryll as Gogo ""gasp!"" WoR: Crystal of earth: Either -1)in the same spot as the WoB -2) it moved to the zoneeaters body/stomach thing, or -3) it is now in the underground castle crystal of fire: Phoenix cave (DUH) crystal of wind: This crystal would migrate all around the wold inside the belly of Doom Gaze, or be simply with the Dragon of Wind crystal of water: Hidons cave (the reason it appeared) or being held by the one and only ... ULTROS... (in some sort of special side quest) This post has been edited by DrkMagimaster282 on 18th January 2005 00:28 -------------------- <DrkMagimaster282> MWAHAHA. I, DrkMagimaster282, shall wreak havoc and destroy... <Mother>TIIIIIIMMYYY...are you planning evil, unkind revenge again in the bathroom?? <DrkMagimaster282>UMMMMMMMM...NO. CoN day is May 27th, 2005 Join elder-geek.com for unbiased reviews, no console wars here... |
Post #70061
|
Posted: 19th January 2005 15:46
|
|
![]() Posts: 18 Joined: 5/10/2004 Awards: ![]() ![]() |
Quote (Blythe @ 5th December 2004 15:26) Well you see the dragons are actual really big Crystals with wings LOL Moderator Edit Welcome to the forum rules, where we describe why your post is in violation: Quote -R51Short or One Word Posts - If all you can say in reply to something is one or two words, especially if it is clearly something that has already been said in the thread, then that is considered spam. For example, if the topic is about Setzer, with people debating about the various qualities of the Gambler, and you write a post that says "Setzer ownz" or "he's okay" then that is considered spam. Exceptions for this would be in the Your Creations forum, where it is acceptable to write short responses with regards to art/writing/etc. However it is always best to elaborate if you can. This post has been edited by Rangers51 on 19th January 2005 17:01 -------------------- Butz: ... 'M' 'N' 'O' 'P' ... 'Pl' ... 'Playb' ... ...I guess they dont carry it... |
Post #70225
|
Posted: 1st February 2005 02:18
|
|
![]() Posts: 96 Joined: 3/1/2005 Awards: ![]() ![]() ![]() |
I'm not really familiar with the idea of elemental crystals (because FFVI is the only Final Fantasy I've played, besides a little of Mystic Quest), but I will give this a shot.
WORLD OF BALANCE Crystal of Wind: Hidden in Narshe, the windy village. This may have been what summoned Tritoch to the village. Possibly hidden on what becomes the floating continent. Crystal of Water: Hidden in the Serpent Trench; this is what keeps the current moving from Crescent Mountain to Nikeah. Possibly hidden in Barren Falls, assuming the waterfall always flows "like there's no tomorrow." Or perhaps the crystal, hidden in the Serpent Trench, also has an effect on Barren Falls. Crystal of Fire: Hidden in Vector, used by the Empire to power up the MagiTek armor. Also the reason why Vector was burned when the sealed gate opened. Crystal of Earth: Taken from the Esper world or one of the surrounding areas (Imperial base, possibly?), thus causing the earth to "groan in pain." WORLD OF RUIN Crystal of Wind: Carried by Doom Gaze or the Storm Dragon. Possibly hidden in Narshe, hence why the windy village has been overrun by monsters, forcing the town into lockdown. Crystal of Water: Possibly hidden in Daryl's Tomb. By the time Celes, Setzer, Sabin, and Edgar reach Dulluhan, my guess is they are in a part of the tomb that is submerged underneath the ocean (my logic is that the Falcon rises from beneath the sea). Dulluhan also uses powerful ice-elemental attacks. Crystal of Fire: Hidden in the Phoenix Cave. Possibly held by the madman himself, which he uses as part of his Light of Judgment. Crystal of Earth: Hidden at the Opera House! Hence, why the Dirt Dragon attacks. That idea is quite far-fetched, I know ... -------------------- "I will create a monument to nonexistence!!" "The end comes ... beyond chaos." ~ Kefka, Final Fantasy VI |
Post #71431
|
Posted: 27th February 2005 15:43
|
|
![]() Posts: 8 Joined: 28/11/2004 ![]() |
Cyan has them all hidden in his pockets.
-------------------- "A swordsman passed through here recently. He was amazing! But his heart was full of chaos. If he can learn to cope with his pain, he'll be the mightyest warrior alive!" -some guy in maranda. |
Post #74575
|
Posted: 27th February 2005 20:43
|
|
![]() |
No, if someone had to have their hands on all of them, it would either be Kefka (by possessing the statues) or Locke (hey, it's treasure!).
-------------------- Check the "What games are you playing at the moment?" thread for updates on what I've been playing. You can find me on the Fediverse! I use Mastodon, where I am @[email protected] ( https://sakurajima.moe/@glennmagusharvey ) |
Post #74593
|
Posted: 28th February 2005 06:50
|
|
![]() Posts: 187 Joined: 22/2/2005 Awards: ![]() ![]() ![]() |
Quote (Glenn Magus Harvey @ 27th February 2005 22:56) Who is Tetsuya Nomura, and what does he have to do with crystals or FFVI (or FFVI-VIII)? Tetsuya Nomura is the character designer for FFVII, VIII, X, X-2, FFVII: Advent Children, FFVII: Before Crisis, FFVII: Dirge of Cerberus, and likely will be for FFVII: Crisis Core. -------------------- My Final Fantasy VII Plot Analysis "The only thing necessary for the triumph of evil is for good men to do nothing" — Edmund Burke |
Post #74650
|
Posted: 28th February 2005 10:36
|
|
![]() Posts: 1,897 Joined: 22/12/2003 Awards: ![]() ![]() ![]() ![]() ![]() |
Quote (L. Cully @ 27th February 2005 20:22) Since, as has been said, they shatter in FFV (an event I gasped at, I might add!) but return in FFIX ("The Crystal Comes Back," sayeth the tagline), the real question is: Where are the crystals at in FFX? Possible spoilers: highlight to view Supposedly, it's the crystal that all creation stems from, which makes a cameo at the end of the game (Kuja stands in front of it), but I guess many things involve around crystals in FFIX: the four pendants given to the four great nations, the gems that allow Garnet/Eiko to learn summoning magic, the rocks that fuel the Friendly Monsters sidequest... -------------------- It's gonna be a glorious day I feel my luck can change |
Post #74660
|
Posted: 6th August 2005 19:20
|
|
![]() Posts: 1,249 Joined: 25/5/2005 Awards: ![]() ![]() ![]() |
Quote (Squall of SeeD @ 28th February 2005 01:50) Quote (Glenn Magus Harvey @ 27th February 2005 22:56) Who is Tetsuya Nomura, and what does he have to do with crystals or FFVI (or FFVI-VIII)? Tetsuya Nomura is the character designer for FFVII, VIII, X, X-2, FFVII: Advent Children, FFVII: Before Crisis, FFVII: Dirge of Cerberus, and likely will be for FFVII: Crisis Core. Tetsuya Nomura also took part in FFIV and was FFV's Battle Sprite designer (No wonder why the jobs look cooler than FFIV's ![]() |
Post #93073
|