Posted: 24th June 2004 21:36
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![]() Posts: 4 Joined: 23/6/2004 ![]() |
I have heard about the glitch that evasion value is completely useless, so i try to boost my characters Mblock value. I have Celes with Mblock about 109%, but she still gets hit sometimes by normal attacks. Does some enemy attacks lower your mblock value or is there somekind of a base failure roll, like rolls 96-100 always fail?
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Post #49118
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Posted: 24th June 2004 23:59
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![]() Posts: 13 Joined: 2/5/2004 Awards: ![]() ![]() |
Quote (Lagitus @ 24th June 2004 16:36) I have heard about the glitch that evasion value is completely useless, so i try to boost my characters Mblock value. I have Celes with Mblock about 109%, but she still gets hit sometimes by normal attacks. Does some enemy attacks lower your mblock value or is there somekind of a base failure roll, like rolls 96-100 always fail? The invincibility I think you're thinking about comes at 128% MBlock, not 100. |
Post #49135
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Posted: 25th June 2004 00:29
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![]() Posts: 1,706 Joined: 7/4/2003 Awards: ![]() ![]() ![]() ![]() |
That's right, Evade does squat, but MBlock does the real work. A value of 128 means you'll never be touched. For more reading on this, check out Master ZED's (do a member search for his profile) White Sheets.
![]() -------------------- ~Status Report~ * Completed... Dragon's Head * Completed... Soldiers of the Empire: Disciples (release pending) * In Progress/Undecided... Of Love and Betrayal * Planning/Assembly... Where it all Began |
Post #49141
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Posted: 25th June 2004 02:32
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![]() Posts: 41 Joined: 15/6/2004 Awards: ![]() ![]() |
Never at all? As in invinsible?
![]() -------------------- ~*~*~*~*~*~*~*~ Midsummer dreamer, Fantasy weaver, Wild thing, Noble king, Spell caster, Muggle Master ~*~*~*~*~*~*~*~ |
Post #49154
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Posted: 25th June 2004 04:29
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![]() Posts: 13 Joined: 2/5/2004 Awards: ![]() ![]() |
Quote (Muggle_Master @ 24th June 2004 21:32) Never at all? As in invinsible? ![]() If it CAN miss, it WILL miss. Though I'm sure there are some exceptions to this that the more knowledgable will happily point out. |
Post #49165
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Posted: 25th June 2004 04:44
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![]() Posts: 190 Joined: 19/5/2004 Awards: ![]() ![]() ![]() |
there is a bug fix for this now.. and yes it does make the game harder.. with out the hard hacked versions of the game i had level 99 characters and kefka wooped all but one.. who was jumped..
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Post #49168
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Posted: 25th June 2004 08:32
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![]() Posts: 1,394 Joined: 13/3/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
Assuming that you used Paladin Shield for reaching that 128 Mblock, the only attack that could harm you are:
GrandTrain, Delta Hit, Goner, Soul Out, Cold Dust, Hyperdrive, Meteor, Ultima, Quasar, Love Token, Shimsham (surprised? It's unblockable), Step Mine, Blow Fish, Overcast, Phantasm, Joker Doom, Condemned, Roulette, Exploder, Leve 3 Muddle, Level 4 Flare, Leve 5 Doom, Rage, Lode Stone, Snowball, Revenge, Items used by monsters via Throw (Shuriken, etc.), Evil Claw(Special), Demon Rage (Special), Eraser (Special). And if we take characters under Confuse in account: All desperation attacks (not sure if they're used under Confuse, though), Fight command using Illumina, Drill, Chain Saw, Air Anchor, AutoCrossbow, (Flash aborts on characters) Pummel, Suplex, Bum Rush, All SwdTech skills except for Retort, GP Rain, Land Slide, Wombat, Whump, Sonic Boom, Cave In Edited in the Special attacks. This post has been edited by Djibriel on 1st July 2004 19:58 -------------------- |
Post #49192
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