Posted: 24th June 2004 08:45
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![]() Posts: 301 Joined: 1/4/2004 Awards: ![]() ![]() ![]() |
I was browsing news in RPGamer, and found that both True Fantasy Live Online and Warhammer Online are cancelled. It just seems odd, to me at least, that the developers spend years on these games to get to a point where they're mostly done to suddenly say, "No, we can't do this. It costs too much." Last time I checked, this logic of flying a plane 3/4 to the destination only to run low on fuel and return to the departure point is totally screwy. Microsoft just gave up when beta problems happened. This is Microsoft we're talking about... Bill Gates's Microsoft. They have the money, so why not just fix the damn thing?
I'm not an online gamer, but the news rubbed me the wrong way enough that I had to say something. It's easier to cancel a single-player game, since it doesn't demand networks. An MMORPG, however, is a bit too costly to drop. Couldn't they just hold the product for a later pick-up date? |
Post #49023
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Posted: 24th June 2004 15:58
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![]() Posts: 1,286 Joined: 29/3/2004 Awards: ![]() ![]() ![]() |
It isn't entirely impossible that saving the game for a later date isn't what they are doing... I know it falls under false advertisement, but it would be a good way to get people to buy the game, you know if they waited for it forever and then cancelled it only for you to find out next year that it wasn't cancelled. I kinda doubt it, but it's just a suggestion.
-------------------- Climhazzard is the timeless evil robot who runs some of the cool stuff at CoN (mostly logging chat, since there are no quizzes at the moment), all the while watching and waiting for his moment to take over the world. -Tiddles |
Post #49059
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Posted: 24th June 2004 16:43
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![]() Posts: 2,098 Joined: 21/1/2003 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote (SaintWeapon @ 24th June 2004 09:45) I was browsing news in RPGamer, and found that both True Fantasy Live Online and Warhammer Online are cancelled. Well, to the bold bit, Good. Do you know how much that game lost Games Workshop? £5,000,000 apparently. £5 million they could have spent on more 40k or Warhammer mini's. Its been claimed the company making it took Games Workshops money and spent it on stuff that they never got the contracts for... before a whole heap of internal issues hit the thing. This Forum (found on the Eldar Online/40k.ca thread relating to the game) gives these claims. So, thats why Warhammer Online's , er, Offline. And good riddance to destined-to-fail rubbish. I think the markets becoming over-saturated with MMORPG's now, what with countless free ones, and the fact most people are hopping onto FF XI instead of anything else. -------------------- "Only the dead have seen the end of their quotes being misattributed to Plato." -George Santayana "The world will little note, nor long remember what we say here..." -Abraham Lincoln, prior to the discovery of Irony. |
Post #49066
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Posted: 25th June 2004 01:42
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![]() Posts: 301 Joined: 1/4/2004 Awards: ![]() ![]() ![]() |
There's free ones?
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Post #49147
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Posted: 2nd July 2004 16:08
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![]() Posts: 439 Joined: 3/12/2003 Awards: ![]() ![]() ![]() |
Yea, if you ask me, MMORPGs are turning into FPSs (not literally). Both genres are flooded and devoid of inovation. FPSs are all WW2 sims or space marine shooters, and MMORPGs are all knights fighting giant rats for gold.
Therefor I say its a good thing these two games got dropped, now lets cancel the next MoH please ![]() -------------------- <Nealio> Seymour sounds like evil Winnie the Pooh |
Post #50252
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