CoN 25th Anniversary: 1997-2022
Hard to get items

Posted: 8th June 2004 20:11

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Cactuar
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Does anyone know what the chances are for goblins and Rilmarders to drop the Goblin item; Cocktices, Dive Eagles, and RudranBabies to drop the Cocktric item; DkGrenades and RemedyBombs to drop the Bomb item; MindFlayers to drop the Mindflay item? I have never been able to get any of these items, and I want a complete game.

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Post #46461
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Posted: 8th June 2004 21:42

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If I remember correctly, it's a 1/64 chance for all after each battle.

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Posted: 9th June 2004 02:51

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Cetra
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Oh, man. Be sure to tell us what FFIV does when the clock maxes.
Wait... define "complete game."

Yes, it is 1/64.
I don't think all those drop the Cockatrice Summon, so just go after Cockatrices.
I'm not sure about Rilmarders, but I did get an Imp summon on my IIus cartridge in the Antlion cave, so you might want to try going after plain ol' Goblins.
Yes, I do think those were the things that drop the Bomb Summon.

You're going to need a ton of Alerts to get those Mindflayers. They don't appear that often. (Manges Cave, by the way)

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Post #46497
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Posted: 9th June 2004 03:10

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Quote (Dark Paladin @ 8th June 2004 21:51)
Wait... define "complete game."

It means to do evrything possible to do... collect every item, so on and so forth.

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Posted: 9th June 2004 03:21

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Cetra
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Quote (Sephiroth @ 8th June 2004 23:10)
Quote (Dark Paladin @ 8th June 2004 21:51)
Wait... define "complete game."

It means to do evrything possible to do... collect every item, so on and so forth.

Every item would be impossible, since there are major space limitations. You would have to use the Fat chocobo. And how many of each item? You can have an infinite amount of most items. Plus two items were dummied out of all versions of the game.
I was looking for his defenition of "complete game," since the defenition varies from person to person.

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Posted: 9th June 2004 03:29

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Cactuar
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My definition of a complete game would be to get at least one of every item, weapon, armor, etc. as well as every spell, and have everyone's level maxed out. (if this isn't possible, like how in FF VI you can't have both the cursed shield and paladin shield at the same time in the same game, then at least as complete as the game allows). BTW, thanks guys.

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Posted: 9th June 2004 03:54

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Cetra
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Well, if you're doing all that, then if you passed Mist you already messed up.
You said max levels; does that also mean max stats? Above Lv70, Stat growth isn't fixed, so you have to watch it as you level.
Go to "Maximum Statistics Guide" by CronoLv99 for a better explaination: http://www.gamefaqs.com/console/snes/game/8999.html

Since your characters who return gain exparience based off of Cecil, you would have to max them out as soon as you get them. Or Max out DK Cecil before Tella leaves, then have Paladin Cecil dead until Kain comes back for the last time.

The only items you won't be able to have are story items (Package/BombRing, Crystals, Keys), Pan&Cleaver/Spoon, and Legend Sword+Rat's tail and Excalbur. You would also need to get two PinkTails.

This post has been edited by Dark Paladin on 9th June 2004 03:57

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Posted: 13th June 2004 01:26

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im beggining to think those items are myths..(the summons) Ive NEVER gottten one b4... outta all the 1000 imps i killed, none have dropped the imp summon. i think its more than 1/64 cause i get the pink puffy thing alot tongue.gif and thats 1/64 too

EDIT: Took out first part cause i did it cause i was very tired (i got no idea why) at that time and wasnt tinking very well

This post has been edited by l)arkShadow on 14th June 2004 23:59
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Posted: 13th June 2004 10:58

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Quote (l)arkShadow @ 12th June 2004 20:26)
outta all the 1000 imps i killed, none have dropped the imp summon.

It's the Goblin Summon, not the Imp. No, those summons aren't myths. The problem is that your chances of getting the item are 1/64 when the enemy actually drops an item, I don't know what the actual odds are of a Goblin dropping any item at all, but you have to figure that you might have to fight a lot more thatn 64 to get the item.

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Posted: 13th June 2004 14:57

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Quote (KingofF,garo @ 8th June 2004 15:11)

I heard this is an item thats onl8 in FF4 hard type. i had it bef*re on FF4 hardtype.

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Posted: 13th June 2004 18:17

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Quote (KingofFigaro @ 13th June 2004 05:58)
Quote (l)arkShadow @ 12th June 2004 20:26)
outta all the 1000 imps i killed, none have dropped the imp summon.

It's the Goblin Summon, not the Imp. No, those summons aren't myths. The problem is that your chances of getting the item are 1/64 when the enemy actually drops an item, I don't know what the actual odds are of a Goblin dropping any item at all, but you have to figure that you might have to fight a lot more thatn 64 to get the item.

I played FFIIa on ZSNES and those goblin typoe enemies never dropped anything and were called imps wink.gif I've only gotten the ones that are like in every other FF or sumthing(odin, shiva, ifrit etc.
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Posted: 14th June 2004 12:30

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Cactuar
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Quote (l)arkShadow @ 13th June 2004 13:17)
I played FFIIa on ZSNES and those goblin typoe enemies never dropped anything and were called imps wink.gif

Ah, sorry, I haven't played the US version in a long time. But I'm still sure that you can get all of the summon items except Cocktrice. blush.gif

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Post #47312
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Posted: 14th June 2004 19:25

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Quote (l)arkShadow @ 12th June 2004 21:26)
to get a complete game, simply just duplicatte an excalbur tongue.gif

I'm not sure what you mean by this.

Quote (l)arkShadow @ 12th June 2004 21:26)
and im beggining to think those items are  myths..(the summons) Ive NEVER gottten one b4... outta all the 1000 imps i killed, none have dropped the imp summon. i think its more than 1/64 cause i get the pink puffy thing alot tongue.gif and thats 1/64 too

The laws of probability. Just because you you kill 64 imps, it doesn't mean you will get the Imp Summon. If you use a Game Genie, you can see that these Summons DO exist. They weren't left out like the Assassin Dagger or the HandAxe either. I did get an Imp Summon in the Antlion cave on my cartridge once.

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Post #47370
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Posted: 14th June 2004 21:03
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The rare summons are hard to get. I've always read that the Imp summon (and the original US translation does call it that, if I recall correctly) is dropped at the 1/64 rate. I've gotten it maybe twice in all the years that I've been playing the game.

The Cockatrice summon is dummied out of the original US release. I'm not sure if you can get it in Chronicles or not, but you can use a Game Genie to put it in your inventory with the item switch code. It's one of the name items named "dummy."

You can also get a Bomb summon and a Mage summon as rare drops. I think the Bomb summon is dropped at different rates by different encounters, and that the one in the moon has the highest rate. (Anything about rates of item-dropping is based on material I've seen online; I've never tried to calculate it myself. I have, however, managed to get the rare summons by myself, and the dummied summon with a game genie.)

I think the idea of going for a complete game is fun. There are a lot of lesser-known items that are dropped by some of the monsters, and it's kinda neat just to have them, even if you have to use the Big Chocobo to store them. happy.gif

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Posted: 14th June 2004 21:15

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I seem to remember it was actually the Red Caps that dropped the 'Imp' summon. I've gotten it a few times, twice in one game once in fact, never intentionally. It's always been in the area outside of Mysidia.

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Posted: 14th June 2004 23:49

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yeah that cocktries one is a dummy in the us version.. but i did get it in ff4j tho.

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Post #47433
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Posted: 15th June 2004 02:41

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I usually get the Goblin summon without realizing it while heading to Mist from Baron. On the other hand, I usually kill several hours in battles before obtaining the Cockatrice summon even though they all apparently have the same drop rate.

Oh, and according to an item list I read recently, the Cockatrice summon is present in the Chronicles version.

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Words of Wisdom:

If something can go wrong, it will.

If anything simply cannot go wrong, it will anyway.

If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong.
- Murphy’s Law

Boing! Zoom! - Mr. Saturn
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Posted: 16th June 2004 22:22

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Cetra
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I just thought of something:
When trying to get the Imp/Goblin Summon, go to the Path to the Land of Summoned monsters and look for a Conjuror that Summons Imps/Goblins, and only kill the monster it summons.

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Posted: 16th June 2004 22:49

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Hey thanks DP, it sounds like a good idea, I'll probably try it in the next day or two. thumbup.gif

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