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Posted: 24th October 2002 20:57
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Posts: 1 Joined: 24/10/2002 |
is there a way to get the moogle b4 WoR? and btw how do u equip a weapon during battle and is Illumnia better or AtmaWeapon and is there any rare treasuer on the Floating Continent, How do you get Umaro.
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Post #3970
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Posted: 24th October 2002 21:48
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Posts: 649 Joined: 31/8/2002 Awards:
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This better not be who I think it is. If it isn't welcome to the board. This sight has everything you could need FF6 wise so therefore look in the FF6 section you'll have your answers.
I usually give Atmaweapon to Terra. Terra barely uses it mainly because Atmaweapon's power will decrease with hp loss. Illumina your answer is Illumina. In battle go to Item and press the right arrow on your control pad or whatever on your emulator and your weapons and armour will appear in a window click on equipped items to remove them and change with an other weapon. |
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Post #3975
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Posted: 24th October 2002 21:51
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Holy cow...I'll see what I can do.
1.) Mog is fairly easy to find in the World of Balance, and he's a great character to have on your side, particularly because he usually starts off a couple levels higher than your party members (and you can learn the super-useful Water Rondo dance in the WoB). After the raid on the Imperial Magitek Research Facility, you'll find yourself back in Narshe. Once in Narshe, go to the far bottom right of the town (you'll have to go up the stairs), and you'll find yourself in a treasure room which you may or may not have looted before. Regardless, there was always a "locked" chest that was inaccessable to you before. When you arrive, you'll spot the roguish thief Lone Wolf, a pickpocket extraordinaire whom you may have spotted rotting in Figaro dungeon before. Well, he got out, and now he's gotten the item in the locked chest. Follow him in a merry chase all through Narshe and into the mountains. Finally, at the peak of the Narshe mountaintop, he'll capture a nearby moogle in a desperate attempt to buy his safety. An opportune earthquake will ruin his dastardly plan, however, and both the moogle and Lone Wolf will end up hanging for dear life at the edge of the cliff. If you go to talk to Lone Wolf, he'll give you a Ribbon for helping him, but the moogle (who is, in case you haven't guessed, Mog) will drop. If you choose to rescue Mog, Lone Wolf falls to his fate, and the Ribbon goes down with him; however, Mog will choose to join your party. I always choose Mog, since there are plenty of Ribbons to be found in the game, but only one Mog! 2.) Equipping a weapon during battle is actually pretty easy. Just go to the Items option on the battle menu and scroll all the way to the top of your Items list. Then press up again to see an inventory of what the selected character has equipped in his Left and Right hand. You can switch these out as much as you want during battle. 3.) Both the Illumina and the Atma Weapon are extremely powerful, and a fantastic way to deal obscene amounts of damage to your opponent. It's debatable as to which one is better. The Illumina has a higher base damage rating early on, making it the superior blade. However, the Atma Weapon's damage rating will grow with the character it's equipped on, so an Atma Weapon wielder at level 70 or so will do a huge amount of damage, often greater than the Illumina's amount. In the end, it's just a matter of personal preference, since both are equally matched. 4.) You're on your own with this one. There's plenty of "rare treasure" to be found on the Floating Continent, and it's not too hard to find. A word of advice, though; one of the more obvious treasure chests contains a powerful monster-in-a-box who attacks with physical hits capable of killing off your party in four or five rounds. The trick is to cast Vanish (or have Shadow throw an Invisible Edge, in his case) during the battle, and to have Sabin or Cyan (or both) use their Blitzes and SwdTechs to kill him off. Because these are special abilities, they will not ruin the Vanish status. 5.) Umaro is easy to find, as well. Make sure you have Fire 3 in your spellbook before trying for him, though, since it'll be your best friend through the three boss fights you'll encounter along the way. Return to Narshe after the World of Ruin and find Mog standing around in the place where you saw the moogles before in the WoB, inside the caves of Narshe. He'll mention a sasquatch in the north who would be a great asset to your cause, namely, Umaro. Go up to the peak of the mountaintop, you'll find the Ice Dragon roaming around along the way. The Ice Dragon is a real pushover, just equip a couple of Ice Shields and use any powerful magic you have to dust him (avoid using Ice elementals, though, because they will only heal him.) At the top of the mountain you'll see Tritoch, a powerful Esper which you can add to your inventory. Walk up to him to fight him, but don't worry; he's really not all that tough. Just keep your HP up, and use Fire 3. After he's gone, a hole in the ground will appear. Walk up to it to enter Umaro's cave. Make sure Mog is in your party beforehand, though! You'll probably want to bring a Moogle Charm along if your party is underlevelled (you can find it at the spot where Mog was standing), since the Pugs encountered here can wipe your party out with powerful magic. Near the end you'll fight Umaro, who's really quite easy to defeat. Just keep plugging away with Fire 3 and he'll go down after a few turns. After you beat him, Mog will convince him (rather forcefully) to join up with you. Voila! The sasquatch is now your loyal companion. Hoped that helped you out. Have fun! -------------------- "I always have a quotation for everything - it saves original thinking." ~Dorothy L. Sayers "The truly remarkable thing about television is that it allows several million people to laugh at the same joke and still feel lonely." ~T.S. Eliot "Defeat is not defeat unless accepted as reality - in your own mind!" ~ Bruce Lee |
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Post #3977
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