CoN 25th Anniversary: 1997-2022
Desert Pyramid

Posted: 4th April 2004 01:39

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Cetra
Posts: 2,397

Joined: 22/3/2003

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[http://darkpaladin.sphosting.com/PyramidAngle.JPG]

Thumbnail: [http://darkpaladin.sphosting.com/PyramidThumb.JPG]
Media Used: Clay & Glaze
Comments: It was hard to make the thing hollow (so it wouldn't blow up) without it sinking. As you can see, I was only partially successful.
File Size of the Large Image: 612x462; 44.5625 kb; 3.75 inches tall; 4.25 inches wide

That's it for the submission. Here it is from other angles:
Aerial: [http://darkpaladin.sphosting.com/PyramidAerial.JPG]
Mug-Shot: [http://darkpaladin.sphosting.com/PyramidFront.JPG]
Back: [http://darkpaladin.sphosting.com/PyramidRear.JPG]
Hark! Bahamut approacheth! [http://darkpaladin.sphosting.com/PyramidBaham.JPG]

This post has been edited by Dark Paladin on 30th November 2005 16:12

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"I had to write four novels before they let me write comic books."
-Brad Meltzer
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Posted: 4th April 2004 23:32

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Maniacal Clown
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Very nice, although I thought the sides should have been slanted. And the lines should have been straighter.

But the Bahamut pic kicks arse like few else.

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Posted: 4th April 2004 23:41

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Cetra
Posts: 2,397

Joined: 22/3/2003

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Member of more than ten years. Member of more than five years. Winner of the 2005 100k post contest. 
The one in the game was actually a step-pyramid, but it had like 30+ steps, so it looked like a regular one.
The brick lines are straight. It's just the walls that kinda curved (as a result of that sinking problem) that give off that illusion.

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"I had to write four novels before they let me write comic books."
-Brad Meltzer
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