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class system

Posted: 24th March 2004 04:58

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is it just me or does anyone think it would have been cool if FF6 has a job system (like FF5) i mean in the sense that you can change the character's jobs... cuz they have jobs but you can't change them

terra - black mage
celes - white mage
locke - thief
strago - blue mage
relm - ????
sabin - monk
gau - monster trainer, caller
setzer - ????
shadow - ninja, samurai
umaro - berserker
gogo - mimic
cyan - knight
edgar - ???
mog - dancer

i would have loved to make setzer a knight, or a thief... and if anyone knows the jobs of the people plz say also with your opinion

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Posted: 24th March 2004 05:24

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The Japanese version actually did have classes for each character, but they weren't all exactly the same as previous Final Fantasy classes:

Terra - Magic Warrior
Locke - Adventurer
Edgar - Machinist
Sabin - Monk
Celes - Rune Knight
Shadow - Assassin
Cyan - Samurai
Gau - Wild Boy
Setzer - Gambler
Mog - Moglie
Strago - Blue Mage
Relm - Pictomancer
Umaro - Sasquatch
Gogo - Copycat

Banon - Priest
Leo - Shogun (very cool thumbup.gif )
Biggs - Low-Ranking Imperial Soldier
Wedge - Low-Ranking Imperial Soldier

Your guesses are very good, though.

In terms of my opinion, I absolutely love the FF job system (FF3, FF5 and FFX-2), but I feel the game is great the way it is. They've made it interesting in giving everyone a class and their own special ability, and I guess with so many characters, changing your party around is similar to changing classes.

As a side note, I have noticed that FF6 seemed to set the standard for the newer games (7+). Set characters with set classes, and being able to change them around at any time after a certain point. You know, I'm kind of disappointed that there was never a 32-bit sprite-based Final Fantasy game...

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Posted: 24th March 2004 05:32

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I don't think that Terra is a black mage nor Celes a white mage. I think that they are mage with elemental-oriented magic (i don't think if you can say this in English, but...), because they two have black and white magics. I think Edgar is a engineer because of his tools, but he looks like a paladin. A king, with a lance, that defend people, for the justice, doesn't remember someone? I can't remember, but... I'm sure that a wellknown paladin had once been like that tongue.gif

Terra - Fire-elemental mage
Celes - Ice-elemental mage/ Knight
Relm - Painter
Setzer - Gambler
Egdar - Paladin / Engineer

For Relm and Setzer, it's seems just too obvious for me. That's my opinion.

But I'm pretty sure that's there already a official list of jobs for FFVI characters, am I right?

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Posted: 24th March 2004 05:55

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I'm definitely a fan of FF5's job system, but I think that would be cumbersome for a plot-heavy game like FF6 (at least heavier than FF5). When there's 12-14 characters, it would seem superfluous if they could all change classes. If they could all be any class (like the 4 from FF5), people would be tempted to only use and develop 4 of the 12-14.

PB78
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Posted: 24th March 2004 12:51

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I think that they wanted you to use all the charecters. If they had let you change jobs, then you probably would have picked the four that looked coolest, and then trained them to be good in everything, and never used the others. Also, certain charecters wouldn't be half as good if they had to conform to specific jobs; Edgar is a perfect example, as he has traits from many different classes. As for specific job titles, I think that Gambler is the coolest and most original job title out there.
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Posted: 24th March 2004 16:39

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Goonies, just so you know, the list I posted is the official list of FF6 jobs.

happy.gif

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Posted: 24th March 2004 17:21

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Right, character uniqueness is definately the theme to FF6. Every character's abilities fit in perfectly with the roles they play in the story. These abilities also define who they are. One of the things FF6 does better than any other FF is provide unique abilities for every character. In no other game do you have Morph, Tools, Blitz, Runic, Swdtech, Leap/Rage, Dance or Sketch. Maybe in the other games that variety isn't there because there arn't as many characters as FF6. That's such a cool aspect of the game so I think it's fine the way it is.

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Posted: 24th March 2004 17:43

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I liked the subtle job class...I always thought of Srago as a blue mage anyway. But I preferd the uniquness of the FF 6 characters to any other game and I have yet to see its enginuity in any other game and I hope to in 12




VIVA LA FF XI!

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Posted: 24th March 2004 18:00

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Quote (sbq92 @ 24th March 2004 11:39)
Goonies, just so you know, the list I posted is the official list of FF6 jobs.

happy.gif

Sorry! It just a matter of minutes! It takes me a very long time to write my replies 'cuz I'm not anglophone.

This post has been edited by Goonies on 24th March 2004 18:01

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Posted: 24th March 2004 20:13

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Quote (Goonies @ 24th March 2004 13:00)
Sorry! It just a matter of minutes! It takes me a very long time to write my replies 'cuz I'm not anglophone.

My apologies. I should have checked the time. happy.gif

Now that you mention it, i90east, there are only a few abilities that show up multiple times in the FF series:

Steal - This has been in every game since FF3j, I think (maybe not 8...)
Health (Pray, in Japan)
Lore (Blue Magic, in Japan)
Dance - FF5 and FFX-2
Mimic - FF5, FF7, FF8 (maybe...?), FFX, FFX-2 (maybe...?)
Berserker - FF5

I think that's all, although I know Blitz sort of shows up as Zell's Limit Break in FF8. It would definitely be cool to see another FF game with a lot of characters with their own abilities again.

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Posted: 24th March 2004 20:42

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Okay here is what I think:

Terra: Red Mage
Locke: Thief
Edgar: Dragoon/ Gadgeteer (FFTA)
Sabin: Monk / Fighter
Shadow: Ninja
Cyan: Samauri
Gau: Ragist
Celes: Red Mage
Setzer: Gambler
Strago: Blue Mage
Relm: Painter
Mog: Dancer/ Dragoon
Umaro: Sasquetch
Gogo: Mimic
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Posted: 24th March 2004 23:38

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srry for the misunderstanding... but the classes that i personally mentioned are the classes from FF5 that the ff6 characters would be in...
i chose terra as a black mage because she has the dark colored clothes and white mage for celes because she has the white clothes...
now as you guys mention it i guess edgar would be a dragoon... (in a sense

Also SBQ92 ur not too far off from the names (or maybe you just have a differant source) but these are the classes mentioned in a FAQ at GAMEFAQS (and i have changed the names to the english for better understanding)

Terra Magic Warrior
Locke Adventurer
Edgar Machinery
Sabin Monk
Shadow Assassin
Cyan Samurai
Gau Wild Boy
Celes Rune Knight
Mog Moglie
Setzer Gambler
Stragus Blue Mage
Relm Pictomancer
Gogo Mimic
Umaro Snow Man
Banon Priest
Leo Great General
Biggs Imperial Soldier
Wedge Imperial Soldier



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Posted: 25th March 2004 17:27

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Yeah, my source is different from the one on GameFaqs. That one is incomplete, and I needed a full translation, so I Googled and found a great one. I can't say mine's a better translation, but I do prefer it. I mean, Edgar as Machinery just doesn't seem to make sense, but Machinist seems more accurate. And Snow Man as opposed to Sasquatch... I don't know.

But, if you want FF5 classes carried over into FF6, here are my best guesses:

Terra - Knight (with a Magic ability equipped)
Locke - Thief
Edgar - Knight/Dragon Knight
Sabin - Monk
Shadow - Ninja
Cyan - Samurai
Gau - Monster Trainer
Celes - Knight (with a Magic ability equipped)
Mog - Dancer
Setzer - Archer (It's a stretch... He has projectiles...)
Stragus - Blue Mage
Relm - ???? (I don't think there's anything from FF5... Maybe a mage of some sort...?)
Gogo - Mimic
Umaro - Berserker
Banon - White Mage
Leo - Knight
Biggs - Knight
Wedge - Knight

A lot of people become Knights due to the heavy equipment factor, and Edgar would probably be considered a Knight rather than a Dragon Knight because he doesn't Jump without Dragon Knight's Boots (DragoonBoots).

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Posted: 26th March 2004 18:36

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I wouldent have put Leo with Bigs and Wedge. I wouldve given him sorcerer (because of swrd magic)

This post has been edited by The Gambler on 26th March 2004 18:36

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Posted: 27th March 2004 03:58

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True, FF games have been establishing character-types based on class, and I agree with most of what you guys have been saying.

Relm - Mostly like a trainer even though she's a painter.

Sabin - Yes a monk, also like Tifa.

Setzer - Gambler, like Cait Sith.

I'm also on the side that puts Cyan as a samurai, Edgar as a lancer and machinist, and Leo as a sorcerer/magic knight. There's also a quasi-knight kind of category for smaller fighters, and that's where I'd put Biggs and Wedge, along with Tidus.

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Posted: 27th March 2004 04:02

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Edgar- Mechanist, or Fencer
Sabin- Clawed Monk
Squall- Mechanist, gunblade user
Leo- Samurai

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Posted: 27th March 2004 18:12

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When did Tidus and Squall come in and how do they fit with FF6?

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Posted: 28th March 2004 02:34

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yeah you guys... we were discussing FF6 not FFX and FF8... comparisons to classes in those games would make sense...

and now a question for dark_kain... where did the class fencer come from... i've never heard of a fencer class

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Posted: 28th March 2004 07:44

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Fencer is a class in Final Fantasy Tactics Advance, not sure about other games...

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Posted: 29th March 2004 00:52

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Here's what I think they are:

Terra: mage-fighter (something like a Red Mage who's trained at physical combat), or mage and knight
Locke: thie---err, treasure hunter smile.gif
Edgar: engineer
Sabin: martial artist (aka "monk")
Shadow: ninja (I've heard the discussion before about "assassin")
Cyan: samurai
Gau: wild child/monster imitator (a new character class)
Celes: rune (mage) knight
Setzer: gambler (yet another new character class)
Mog: dancer and geomancer
Strago: lore expert (aka "blue mage")
Relm: FFV "meditator" (to some extent) and pictomancer (another new character class)
Umaro: berserker
Gogo: mimic
Banon: "priest" was the suggestion of one of my friends
Leo: knight (his occupation was "general")
Vicks, Wedge, and the rest of the Moogles are probably just fighters.
Ghost: spirit/ghost (another new character class)

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Posted: 29th March 2004 01:29

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Yes, I finally get to posting in this thread! Sure took me long enough. dry.gif

Terra - Red Sorceress
Locke - Theif (duh)
Edgar - Engineer
Sabin - Black Belt
Shadow - Assassin
Celes - Red Sorceress
Cyan - Fighter
Gau - Blue Mage
Setzer - Gambler
Strago - Blue Mage
Relm - Artist
Mog - Dancer
Umaro - Berserker
Gogo - Mime

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Posted: 30th March 2004 15:15

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Due to FFVI's excess of magic, you really need to base jobs off of their uniqe skills, or unique weapon (If any).

Terra - Mutant (I'm thinking like those GB FFs)
Locke - Theif
Edgar - Engineer
Sabin - Monk
Shadow - Ninja
Celes - Knight
Cyan - Samurai
Gau - He's kind of like a Blue Mage, Berserker, and Mediator all in one.
Setzer - Gambler
Strago - Blue Mage
Relm - Trainer/Mediator
Mog - Dancer+Geomancer
Umaro - Berserker
Gogo - Mime

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Posted: 16th May 2004 13:11

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What jobs do you think, from the other FF games, do the characters in FFVI have? This is what I think:

Terra: Red Mage (can naturally use all magic and equip swords and armor)
Celes: Red Mage (same as Terra)
Locke: Thief
Cyan: Warrior
Sabin: Monk
Edgar: Dragoon (can use spears...)
Shadow: Ninja
Setzer: Lady Luck (LOL, I mean Gambler)
Gau: Beastmaster
Relm: Black Mage
Strago: Blue Mage
Mog: Geomancer
Gogo: Mimic
Umaro: Berserker

Moderator Edit
I think this topic is really pretty close to an old one. So I'll merge them together. -R51


This post has been edited by Rangers51 on 16th May 2004 14:16
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Posted: 16th May 2004 13:19

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I think Gau could also be considered a blue mage seeing as his whole character is learning the attacks of monsters.

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Posted: 16th May 2004 16:42

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Terra- Red Mage
Celes-Same
Locke-Thief
Sabin- Blackbelt or monk
Bannon- White mage
Shadow- Assassin or Ninja
Cyan- Samurai but knight would fit his personality best
Gau- Berserker
Setzer- Gambler, even though I don't think there's such a class
Mog- Dancer or the "MOG" class for FFTA
Strago-Blue Mage
Relm-I can't remember what its called
Gogo- Mimic

This post has been edited by Sherick on 16th May 2004 17:17

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Posted: 19th May 2004 13:18

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Terra- Red Mage
Celes- Red Mage
Locke-Thief
Sabin- White Monk
Bannon- umm, not exactly sure
Shadow- Assassin
Cyan- Samurai
Gau- Berserker
Setzer- Gambler
Mog- Dragoon (HE ALWAYS USES LANCES)
Strago-Blue Mage, duh
Relm-yeah, right
Gogo- Mimic
that would be my best (sorta) interpretation of what the ffta classes would relate to ff6
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Posted: 19th May 2004 19:37

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Quote (Figaro @ 28th March 2004 18:29)
Yes, I finally get to posting in this thread! Sure took me long enough. dry.gif

Terra - Red Sorceress
Locke - Theif (duh)
Edgar - Engineer
Sabin - Black Belt
Shadow - Assassin
Celes - Red Sorceress
Cyan - Fighter
Gau - Blue Mage
Setzer - Gambler
Strago - Blue Mage
Relm - Artist
Mog - Dancer
Umaro - Berserker
Gogo - Mime

I agree to the jobs U mentioned, they seem right. But how is Gau considered a Blue mage? I know Strago is.
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Posted: 19th May 2004 19:45

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Well, Gau does use the special attacks of monsters. However, his is a special case, since rather than simply use spells, he goes berserk and mimics one type monster specifically for the rest of the fight. So, I guess you could speciallize his class, calling him a Berserker Mimic, or a Blue Mage Berserker.
Otherwise, everyone's pretty much covered everything else.

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Posted: 12th July 2005 08:38

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Terra - Esper (or ex-soldier)
Locke - Theif
Shadow - Assassin
Celes - Rune Knight
Cyan - Samurai
Edgar - Engineer
Sabin - Martial Artist
Gau - not sure
Setzer - Gambler
Strago - Blue Mage
Mog - Slam dancer
Relm - Artist
Umaro - Berserker
Gogo - Mime


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Posted: 13th July 2005 15:28

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Quote (Pandabear78 @ 24th March 2004 00:55)
I'm definitely a fan of FF5's job system, but I think that would be cumbersome for a plot-heavy game like FF6 (at least heavier than FF5).  When there's 12-14 characters, it would seem superfluous if they could all change classes.  If they could all be any class (like the 4 from FF5), people would be tempted to only use and develop 4 of the 12-14.

PB78

YIKES! GOOD POINT! ff5's system is only good for bout 4 charescters. Can you guys imagen how efen long it would take, to MASTER every Job, for 12 to 14 charectors?!... No! good going square you guys know what your doing! Keep the RPG's Comming!

My list anyway!

Terra- Red Mage
Celes- Ruin Warrior
Cyan- Samerie
Sabin- MONK
Edger-Engineer
Gau-...Monster Trainer
Setzer-Gambler
Strago-Blue Mage( dududuh!)
Relm- No clue
Umero- Berserker
Shadow-Ninja/Assasin
GOGO- Mimic
Locke- Thief


This post has been edited by ?????_UknownTrainGhost on 13th July 2005 15:33

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