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![]() Posts: 259 Joined: 27/7/2003 Awards: ![]() ![]() ![]() |
I've heard that Retainer has got Leo's "Shock" attack. If so, does Retainer swing his sword when doing the attack or does that red explosion just come out directly?
-------------------- People say I'm a slow learner, but I type fast! |
Post #30129
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Posted: 21st February 2004 16:34
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![]() Posts: 229 Joined: 25/1/2004 Awards: ![]() ![]() ![]() ![]() |
Ive never seen a retainer use shock, ever. So I highly doubt he has it.
But if he would, his sword would not swing. The Foes in FFVI arnt animated. -------------------- Yeah, I barely post. |
Post #30132
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Posted: 21st February 2004 17:15
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![]() Posts: 274 Joined: 27/1/2004 Awards: ![]() ![]() ![]() |
I'm pretty sure Reteainer, or Retainer, or however it's spelled does have Shock; or the same basic move whether it's renamed.
![]() -------------------- "Luck is my middle name. Mind you, my first name is Bad." - Rincewind You can be as self-assertive as you like, just so long as you do what you’re told.†- Granny Weatherwax "When Mr. Safety Catch Is Not On, Mister Crossbow Is Not Your Friend" - Sam Vimes to Detritus |
Post #30136
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Posted: 21st February 2004 17:43
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![]() Posts: 1,048 Joined: 12/11/2003 Awards: ![]() ![]() ![]() |
Retainer doesn't actually use Shock, only Gau when he uses the Retainer rage. Enemies arn't animated so if Retainer did use Shock, it would just come out directly with no sword animation.
Here's his text script: Rand. spell: Battle or Battle or Nothing Rand. spell: Battle or Battle or Nothing Wait until the attack sequence is called upon again, then continute (reset targetting) Rand. spell: Battle or Battle or Nothing Rand. spell: Battle or Battle or Nothing Wait until the attack sequence is called upon again, then continute (reset targetting) Rand. spell: Battle or Battle or Nothing Rand. spell: Battle or Battle or Nothing Wait until the attack sequence is called upon again, then continute (reset targetting) Rand. spell: Wind Slash or Battle or Nothing Rand. spell: Wind Slash or Battle or Nothing End first wave of attack If following monster is/are dead: Lore: Special End -------------------- FFXI (Siren server) Tauu the Windurstian Tarutaru! White Mage & Paladin |
Post #30138
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Posted: 21st February 2004 21:45
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![]() Posts: 741 Joined: 5/7/2001 Awards: ![]() ![]() ![]() |
Actually, it WOULD come out with sword animation. The only thing that moves though, is the Crystal sword itself, not the monster.
And no, Retainer doesn't have Shock. There are other monsters whose Rages are spells they don't have as well, such as Ogor's Storm (ala Umaro). Apply common sense liberally to this game, or it won't make much sense. -------------------- |
Post #30173
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Posted: 21st February 2004 23:30
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![]() Posts: 1,048 Joined: 12/11/2003 Awards: ![]() ![]() ![]() |
Quote (Master Zed) Actually, it WOULD come out with sword animation. The only thing that moves though, is the Crystal sword itself, not the monster. Oh? Speck has Runic status, and you don't see the Runic blade when it absorbs magic. There are no other character sprite based animations shown with monsters when they perform an attack. It's always just a palette flash and attack. Even when a monster uses Heal Force (a Magitek armor ability in which the user in Magitek armor moves forward, casts and walks back) there's a delay because of the unshown movement. Is Shock the only exception to all this? I can't even see how you can tell a monster to use Shock, so how could anyone even know? -------------------- FFXI (Siren server) Tauu the Windurstian Tarutaru! White Mage & Paladin |
Post #30185
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Posted: 21st February 2004 23:37
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![]() Posts: 741 Joined: 5/7/2001 Awards: ![]() ![]() ![]() |
Quote (i90east @ 21st February 2004 17:30) I can't even see how you can tell a monster to use Shock, so how could anyone even know? F4 command, or spell 82h. Besides, the game supports having monsters use a Runic status, it does NOT have such support for Shock. This post has been edited by Master ZED on 21st February 2004 23:40 -------------------- |
Post #30186
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Posted: 22nd February 2004 01:35
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![]() Posts: 1,048 Joined: 12/11/2003 Awards: ![]() ![]() ![]() |
Ahh ok, I didn't think about the fact that Shock wasn't designed for monsters. That's the exception here. Thanks for clearing that up Zed.
-------------------- FFXI (Siren server) Tauu the Windurstian Tarutaru! White Mage & Paladin |
Post #30213
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