|
Posted: 25th January 2004 16:03
|
|
|
Posts: 105 Joined: 20/1/2004 Awards:
|
BTW, FF2 on the PSX was in Origins.
I am enjoying it as we speak. It's a sweet game, IMO. The characters, so far, have been well-developed and I like the non-leveling approach to the game. It's easier to just fight battles and your skills go up. Only flaw to the game is the swamps! I'm only a little into the game and I meet this Spiked Turtle guy that does a gazillion damage to me. The Ogre Magi have Sleep4, Bolt4, and Blind4 when I've only JUST started the game. I like challenging games so I am going to continue playing it. -------------------- "The Hero I am not. I can do naught." Respect Frog... |
|
Post #27341
|
|
Posted: 25th January 2004 16:26
|
|
|
Posts: 859 Joined: 1/8/2002 Awards:
|
I am not that big of a fan of FF2, mostly because of the way you have to develop characters. It is too tedious to me and compared to other FF games it is the worst one in my opinion. I still think it is a good game but it is certainly not my favorite FF game.
-------------------- War is for the participants a test of character; it makes bad men worse and good men better. - Joshua Chamberlain U sir R a n00b >:-( - Cactuar |
|
Post #27342
|
|
Posted: 25th January 2004 18:39
|
|
|
Posts: 439 Joined: 3/12/2003 Awards:
|
i always thought the advancement system (for lack of a better term) in that game is too easy to exploit. If u need mroe health, you can just attack your own characters and they will get more health. ugh...
-------------------- <Nealio> Seymour sounds like evil Winnie the Pooh |
|
Post #27350
|
|
Posted: 25th January 2004 18:43
|
|
|
Posts: 105 Joined: 20/1/2004 Awards:
|
Whoa...seriously? I'm not going to do that because I like a challenge, as I've said before. Why not just avoid that? The game is actually really neat. I'm trying to find the place where Josef is. I've got to Salamand but I can't find the mine or whatever.
-------------------- "The Hero I am not. I can do naught." Respect Frog... |
|
Post #27351
|
|
Posted: 25th January 2004 20:29
|
|
|
Posts: 811 Joined: 18/1/2002 Awards:
|
I played FF2 a long time ago and disliked it. But after playing FFXI, I might have my mind changed on its level system. I don't have the time to start it anytime soon though
|
|
Post #27366
|
|
Posted: 25th January 2004 21:43
|
|
|
Posts: 16 Joined: 24/1/2004 Awards:
|
IIRC, the mine is to the south of Salamand(use the canoe).
|
|
Post #27375
|
|
Posted: 10th September 2005 18:42
|
|
|
Posts: 1,249 Joined: 25/5/2005 Awards:
|
I don't like FFII much.. It was quite an ok game for that time.. I liked the system of boosting your people.. I LOVED the mastery, but the game was annoying. Pretty hard, I like that too.
|
|
Post #96002
|
|
Posted: 11th September 2005 12:28
|
|
|
Posts: 1,207 Joined: 23/6/2004 Awards:
|
I liked FF2 'cuz it's a lot different tha what I'm used to; no levels, weapon, fist, and magic masteries. The story is kinda' cool, too. I play FF1 more than II, though.
-------------------- "Thought I was dead, eh? Not until I fulfill my dream!" Seifer Almasy "The most important part of the story is the ending." Secret Window "Peace is but a shadow of death." Kuja |
|
Post #96049
|
|
Posted: 11th September 2005 14:49
|
|
|
Posts: 1,279 Joined: 6/6/2004 Awards:
|
Unfortunately, FFII is pretty well hated due mostly to its stat-building system. What I find strange is that it's not at all the only RPG with that kinda 'leveling', yet it seems to attract the most criticism for it. Go figure.
I like the game a whole lot, though. I've never played the Origins nor Dawn of Souls versions (just the NES ROM), so if those remakes of FFII are anything like the ones of FFI, odds are the game you're playing is much easier than the original NES/Famicom game. Course, I dunno that for sure. The story, while not too complicated or extremely in-depth, exceeds by far the one in FFI, for obvious reasons. Character development and personalities go a long way, after all. As do plot twists, which FFII had in spades for its time. I also really enjoy the fact that nearly any character can be any type of 'class', technically speaking, which really didn't occur in a similar form again till several games later. In addition, getting everyone to master several weapon classes is sorta reminiscent of mastering jobs in FFV and Tactics, which can be pretty fun. As for exploiting stat gains, that's never a problem if you choose to roam 'round certain portions of the map where stronger, harder hitting enemies appear - ya can't afford to hit yourself then, least not until much later in the game. That's also kinda a flaw; never fails that early on I'll wander into an area where I'm ambushed by monsters I have no chance of beating yet nor running away from in time, thus getting myself killed rather quickly. Other than the fact that Cid can just cram his Dreadnought up between his lily-white cheeks, there're only one or two minor flaws to the game as far as I can tell (other than the unfair monsters thing mentioned above). The password system coulda benefited from a bit more thought put into it, as it seems a li'l silly and pointless after a short while. And not to knock the sprites too badly, but it'd help if Frionel didn't look like Fighter's perfect clone, 'cause he sure doesn't perform like him (least not in my games). I'm sure the remake(s) don't feature that resemblance. Ridiculous pet peeve, I know, but hey. Overall I'd have to say, now that I think 'bout it, that FFII probably ties with FFIII(j) as my favorites of the NES Final Fantasys. I know that doesn't sound like much broken down like that, but they're both pretty awesome games in my opinion. And I really did not mean to ramble on at length like that...ramble, ramble... -------------------- Words of Wisdom: If something can go wrong, it will. If anything simply cannot go wrong, it will anyway. If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong. - Murphy’s Law Boing! Zoom! - Mr. Saturn |
|
Post #96053
|
|
Posted: 11th September 2005 15:52
|
|
|
Posts: 1,972 Joined: 31/7/2003 Awards:
|
I was pretty impressed with FF2, especially after comparing it to FF1 and FF3. The only real flaw was with the leveling system, which is either incredibly tedious (if you did it the way the game designers intended) or incredibly cheap (a few hours at the beginning of the game puts you on par with the gods until about halfway through, and then you just level again...). I liked the story, especially the swapping out of the fourth character every so often...but the cheap leveling made that fourth character pretty useless most of the time, because you can't level them the cheap way.
The thing I didn't like was the way the dungeons were set up. Incredibly long, lots of empty rooms, and no save points. Saving when I want to is a big part of enjoying a game for me; when I'm tired of playing, I don't want to have to wait half an hour to turn it off. The password system was probably my favourite thing about the game, even though it wasn't implemented very well. I'd like to see that used again in the future with a little more depth. -------------------- Veni, vidi, dormivi. |
|
Post #96056
|
|
Posted: 11th September 2005 18:32
|
|
|
Posts: 26 Joined: 4/9/2005 Awards:
|
The best part of the whole game is the password system as already stated. The characters are a lot more developed than the classic FF1, and the story is a bit of boost from the first too.
Here comes the downfall of the game. The hours and hours of Lvling(is it even considered that?) in the game. The system of "If you attack me, my max health rises" or "If I use magic, my magic power rises". It leaves the player in a pretty good quandary. Should I attack with my white mage? No, if I do that his stats will go down. It's just ridiculous. If they stuck with the perfect FF1 leveling system, the game would have been a hit. |
|
Post #96070
|