Posted: 13th December 2003 22:03
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![]() Posts: 10 Joined: 5/12/2003 Awards: ![]() ![]() |
Hey, I'm wondering how you guys delt with the 16 party memebers limit. It's kind of restricting if you want to use all of the secret characters and such. I'm planning my party know, and I was just wondering if you had any good ideas, or if you could tell me what your party was. Thanks.
-------------------- "If I had a cow, I'd tip it." - Someone who isn't me. |
Post #24321
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Posted: 13th December 2003 23:01
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![]() Posts: 22 Joined: 17/11/2003 Awards: ![]() ![]() |
i had 11 of the special characters, 3 of normal hire guys, and one chocobo.
-------------------- "The world is a dark and evil place. Where only one can save it or destroy it." |
Post #24324
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Posted: 13th December 2003 23:10
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![]() Posts: 2,397 Joined: 22/3/2003 Awards: ![]() ![]() ![]() ![]() |
I chose all of the "special" characters except Boco. My four mercenaries' jobs were based on the best stuff.
-------------------- "I had to write four novels before they let me write comic books." -Brad Meltzer |
Post #24326
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Posted: 14th December 2003 03:40
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![]() Posts: 348 Joined: 10/11/2003 Awards: ![]() ![]() ![]() |
Man, how could get rid of Boco
![]() I kept all of my heros, including Boco ![]() -------------------- I will be the mustard of your doom! |
Post #24328
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Posted: 14th December 2003 04:57
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![]() Posts: 67 Joined: 30/11/2003 Awards: ![]() ![]() ![]() |
Basically, I have Ramza, Rafa, a Knight, a Wizard, Rad, Cloud, a Samuai, Boco, Mustadio, Agrias, Byblos, Cid, Beowulf, Reis, WOrker 8, and Meliadoul.
I dumped Malak, because he's the only character that I find totally useless in the entire game, and Alicia and Lavian, because I had to make room for Cloud/Reis. |
Post #24332
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Posted: 14th December 2003 12:05
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![]() Posts: 777 Joined: 19/7/2003 Awards: ![]() ![]() ![]() ![]() ![]() ![]() |
I found that the 16 characters limit is just perfect. This way you can have Ramza, 4 random fighters that you can choose (I always choose people from the Soldier Office, because I can name them the way I want), and then just the exact room for every special characters.
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Post #24339
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Posted: 15th December 2003 00:05
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![]() Posts: 10 Joined: 5/12/2003 Awards: ![]() ![]() |
Hmm... good ideas, but like, any ideas on what monsters and stuff are worth it. For example, is it really that handy to have a red and black chocobo?
-------------------- "If I had a cow, I'd tip it." - Someone who isn't me. |
Post #24378
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Posted: 17th December 2003 21:22
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![]() Posts: 1,796 Joined: 15/11/2003 Awards: ![]() ![]() ![]() |
normally i have one generic person as a summoner
then for the rest i usually use main characters with these secondary abilities: item, white magic, punch art, and time magic. -------------------- "Have you ever seen a baby do that before?" |
Post #24581
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Posted: 17th December 2003 23:57
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![]() Posts: 45 Joined: 21/9/2003 Awards: ![]() ![]() |
1. Ramza
2. Propositions Unit1 3. Propositions Unit 2 4. Propsitions Unit 3 5.Mustadio 6. Agrias 7. Rafa 8. Malak 9. Orlandu 10. Reis 11. Beowulf 12. Iron Worker 7 13. Meliodoul 14. Byblos 15. Boco 16. Open for recruits |
Post #24589
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Posted: 16th January 2004 04:00
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![]() Posts: 72 Joined: 30/12/2003 Awards: ![]() ![]() ![]() |
Quote (banana_sam187 @ 14th December 2003 19:05) Hmm... good ideas, but like, any ideas on what monsters and stuff are worth it. For example, is it really that handy to have a red and black chocobo? Personally, I dont use monsters in story battles. -------------------- look into my eyes tell me what you see someone real? this is real! what you wish to be! ...O P E N Y O U R E Y E S........ ...open your eyes, open your eyes.... |
Post #26532
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Posted: 18th January 2004 05:21
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![]() Posts: 29 Joined: 31/12/2003 Awards: ![]() ![]() |
Tis simple... NINJAS! What you need is some ninja for the main course, some ninjas on the sides, and a bit of orlandu for dessert. that will be $40.00 will that be for here or to go?
![]() ninjas -------------------- CHANGE : When the winds of change blow hard enough, the most trivial of things can turn into deadly projectiles |
Post #26683
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Posted: 22nd January 2004 17:34
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![]() Posts: 38 Joined: 17/1/2004 Awards: ![]() ![]() |
1. Ramza
2. Cloud 3. Reis 4. Worker 8 5. Byblos 6. Agrias 7. Meliadoul 8. Rad 9. Alicia 10. Lavian 11. Boco 12. Rafa 13. Beowulf 14. Mustadio 15. Malak 16. Orlandu Malak took me a while to level up. I keep him with a Whale Whisker, Two Hands, Faith at 03 and Hamedo. He also has draw out. Every male has Move + 3, and every female has Move +2. Beowulf has Move MP Up I think. Rafa is the best mage in my party, even with the Heaven Knight class. I always switch Rad, Lavian, and Alicia's jobs, depending on the battles. When I got them in Chapter 2, I stopped using other characters, and when I got Rafa and Malak, I switched them with Rad, Lavian, Alicia, and Boco most of the time. -------------------- I want this world to change for good. I want to see Final Fantasy, the world of swords and magic. |
Post #27081
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Posted: 23rd January 2004 01:23
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![]() Posts: 268 Joined: 21/1/2004 Awards: ![]() ![]() ![]() |
my whole part is female characters
except for the story characters it goes like this Ramza Worker 8 Orlandu Rafa Malak Reis Agrias Mustiduo Beowulf 3 custom cahracter that i recruited in that one thief battle since i font have Meliadoul yet i have a wildbow farm where i just grow as many ribbons as possible since all three of my recruits are females i use it on them but when i get cloud and Meliadoul i think ill stop -------------------- "Isn't ramza a girls name?" -me i havent changed my avatar or anything in a long time! time for a change yall! |
Post #27094
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Posted: 23rd January 2004 14:55
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![]() Posts: 439 Joined: 3/12/2003 Awards: ![]() ![]() ![]() |
i didn't pay a whole lot of attention to the special characters, i just dumped them off if the were getting less usefull in battle. Other then that, i always keep a white mage and a black mage (at at least someone with those subskills) a summoner and a ninja, gotta have ninjas.
Quote Tis simple... NINJAS! What you need is some ninja for the main course, some ninjas on the sides, and a bit of orlandu for dessert. that will be $40.00 will that be for here or to go? ninjas OMG YES! -------------------- <Nealio> Seymour sounds like evil Winnie the Pooh |
Post #27155
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Posted: 23rd January 2004 16:38
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![]() Posts: 349 Joined: 6/1/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
I found that before I got the secret characters (which make the game waaaaay too easy, especially Orlandu), I was fine with just 5 characters:
Ramza - I used him as a Monk with Geomancer skills A Healer - Combonation of chemist, white mage, and time mage A Mage - Summoner/Wizard mix - kicks serious ass if used right A Fighter - Knight/Lancer/Ninja/Samurai - A powerhouse character A Chocobo - I prefer red, simply for Choco Meteor Once I got Agrias, she took my fighter's place, and the chocobo was next to go. I still keep my Healer and Mage around, mainly because I spent too much time leveling them up to not use them anymore. I never used the other 11 slots until the secret chars, so I used them to breed a more powerful red chocobo. |
Post #27158
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Posted: 16th February 2004 17:37
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![]() Posts: 11 Joined: 16/2/2004 Awards: ![]() ![]() |
I totally agree w/ you rage...got to have a red chocobo...choco meteor rocks.
-------------------- "Never play leap frog with a unicorn." |
Post #29589
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Posted: 3rd March 2004 21:11
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![]() Posts: 19 Joined: 18/2/2004 Awards: ![]() ![]() |
The entire game offers you atleast 16 characters. This is including boco, rad, lavian and Alicia. If you are sentimental like that then you can take them but I invited rad, lavian and alicia, looted them and booted them. I know I shouldn't have but I feel no attachment to them. My party consists of all the special characters Ramza, Cloud, Orlandu, Rafa, Malak, Mustadio, Agrias, Meliadoul, Reis, Beowulf, Worker8 and Byblos.along with three regular characters. A good strategy to build up new characters is to kill your old ones and have your new ones take their crystals learning many of the old characters techniques! And I believe Malak does have use. Give him short charge un-truth and black magic and just boost is magic points with items and he's a good mage. What ppl don't know is that rafa and malak have the potential to executing the most powerful attacks on the team! Using un-truth with short charge on a enemies with low faith can be devestating and can attack as many as 1-5 five times. But ppl don't like him cause of the accuracy:( but if you know how to use it well then he'll be your best friend
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Post #31268
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Posted: 3rd March 2004 21:42
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![]() Posts: 124 Joined: 2/3/2004 Awards: ![]() ![]() ![]() |
When I play, I always use pretty much the same crew...it's as follows...
1. Ramza (of course) 2. Ninja 3. Summoner (master, w/math skill and all mage jobs mastered) 4. Samurai 5. Lancer 6. Mediator (master Chemist) 7. Dancer (just for fun) 8. Orlandu 9. Beowulf 10. Cloud 11. Worker 8 12. Tiamat The special characters mentioned I usually just keep because they are cool, but they don't get much use. The tiamat is just because tiamats kick butt, and it's fun to use them sometimes. I rotate a couple of the characters in random battles (you'll notice there's more than 5 of the generic jobs), but only the first 6 characters do I ever use in decicive battles. The rest of the slots I keep open for breeding various monsters, but there's such a huge variation of what might be in those slots that I'm leaving it blank here. Anyhow, I've always had great success with the characters listed above, with slight variations in secondary skills and support abilities... ![]() -------------------- You know me, you just wish you didn't... "Uwee hee hee! Don't tease the octopus, kids!" -Ultros- "Don't let the smooth taste fool you..." |
Post #31272
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Posted: 4th March 2004 00:49
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![]() Posts: 5 Joined: 1/3/2004 ![]() |
Quote Mustadio, Agrias, Byblos, Cid, Beowulf, Reis, WOrker 8, Who's Byblos and Cid? |
Post #31280
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Posted: 4th March 2004 02:21
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![]() Posts: 83 Joined: 28/11/2003 Awards: ![]() ![]() ![]() |
Cid...TG Cid Orlandu...ring a bell?
![]() This post has been edited by Black0ut on 4th March 2004 02:22 -------------------- Trying is the first step to failure. |
Post #31286
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Posted: 5th March 2004 01:25
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![]() Posts: 2,336 Joined: 1/3/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() |
The absolute best party Ive ever personally assembled is:
Ramza, Squire-punch art, blade grasp, two swords, move+3, Orlandu, Holy Swordsman-draw out, blade grasp, two swrods, move+3 Beowulf, Temple Knight-draw out, blade grasp, two swrods, move+3 Agrias, Holy Knight-white magic, blade grasp, two swords, move+2 Reis, Knight-dragoneer, blade grasp, attackUP, move+2 All have excalibur and chaos blade except Reis, who has excalibur and esteucheonII. Beowulf has robe of lords, Ramza maximillian, Orlandu the genji armor. Agrias has chantage. I detest magical parties. This is a group of fast, merciless killers. Honest to God, I beat Altima with this party maxed at lvl 99 without her/it getting a single turn. Orlandu... boring? Youre out of your mind. When you get him the game gets interesting! -------------------- Join the Army, see the world, meet interesting people - and kill them. ~Pacifist Badge, 1978 |
Post #31379
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Posted: 5th March 2004 03:42
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![]() Posts: 90 Joined: 31/1/2004 Awards: ![]() ![]() ![]() |
well my party that i enjoy using the most is as follows
Ramza- lancer - basic skill - blade grasp - two hands - ignore height (i sometimes put Ramza as a knight so he can equip excalibur) mediator - math skill - counter - magic attack up - move hp up monk - battle skill - blade grasp - two swords - move hp up ninja - steal - sunken state - attack up - move +2 samurai - math skill - blade grasp - two hands - move hp up i usually also keep Agrias, Mustiduo, Orlandu , Beowulf, worker 8, just for fun. I have yet to get Cloud but i like to keep him too. As for Rafa and Malak, i don't even bother letting them onto my team even just to take their stuff(it isn't really that good) and i have yet to find a use for Reis (i don't use dragons). i know that most ppl have move +3 or move +2 as their move ability, but i like move hp up because it almost completely eliminates the need for a healer, and i like to have my samurai with math skill for those times when i do need a healer... so thats my team... i doubt anyone is still reading this but oh well... -------------------- And when the band you're in starts playing different tunes, i'll see you on the dark side of the moon.... - Pink Floyd Eagle may soar, but weasels don't get sucked into jet engines |
Post #31397
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Posted: 5th March 2004 05:46
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![]() Posts: 43 Joined: 10/6/2003 Awards: ![]() ![]() |
I have one Monk, one Ninja, one Engineer, one, Holy Knight, one Mediator, one Summoner, one Samurai, one Heaven Knight, one Hell Knight, one Dragoner, one Temple Knight, one Holy Swordsman, one Steel Giant, one Soldier, one Divine Knight, and one Byblos.
But my favorite party look like this: Ramza Job - Monk HP - 531 MP - PA - 22 MA - Speed - 13 Brave - 97 Faith - 84 Move - 6 Jump - 4 Normal physical attack damage - 798 Innate Action Ability - Punch Art Secondary Action Ability - Guts Reaction Ability - Counter/Hamedo Support Ability - Concentrate Movement Ability - Move+3 Right Hand - Left Hand - Head - Body - Rubber Costume Accessory - Bracer Sean Job - Ninja HP - 452 MP - PA - 18 MA - Speed - 16 Brave - 97 Faith - 84 Move - 7 Jump - 4 Normal physical attack damage - 476(221 + 255) Innate Action Ability - Throw Secondary Action Ability - Item Reaction Ability - Counter Support Ability - Concentrate Movement Ability - Move+3 Right Hand - Spell Edge Left Hand - Iga Knife Head - Thief Hat Body - Rubber Costume Accessory - Feather Mantle Agrias Job - Holy Knight HP - 518 MP - PA - 11 MA - 14 Speed - 11 Brave - 97 Faith - 84 Move - 5 Jump - 3 Normal physical attack damage - 400 Innate Action Ability - Holy Sword Secondary Action Ability - Item Reaction Ability - A Save/Counter Support Ability - Maintenance Movement Ability - Move+2 Right Hand - Chaos Blade Left Hand - Crystal Shield Head - Ribbon Body - Crystal Mail Accessory - Setiemson Sylia Job - Samurai HP - 406 MP - PA - 15 MA - Speed - 12 Brave - 97 Faith - 84 Move - 6 Jump - 3 Normal physical attack damage - 700 Innate Action Ability - Draw Out Secondary Action Ability - Item Reaction Ability - Counter Support Ability - Two Hands Movement Ability - Move+2 Both Hands - Chirijiraden Head - Ribbon Body - Maximillian Accessory - Setiemson Beowulf Job - Temple Knight HP - 628 MP - 278 PA - 20 MA - 16 Speed - 12 Brave - 97 Faith - 84 Move - 4 Jump -5 Normal physical attack damage - 399 Innate Action Ability - Magic Sword Secondary Action Ability - Black Magic/White Magic Reaction Ability - Blade Grasp Support Ability - Short Charge Movement Ability - Jump+2 Right Hand - Excalibur Left Hand - Kaiser Plate Head - Grand Helmet Body - Robe of Lords Accessory - Magic Gauntlet -------------------- Never waste an opportunity to tell someone you love them. Don't live your life to please anyone, make yourself happy. Smile a lot: Â It costs nothing and it's beyond price. I love 2002-2003 5 series BMWs. Lease yours today. |
Post #31407
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Posted: 5th March 2004 06:24
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![]() Posts: 1,897 Joined: 22/12/2003 Awards: ![]() ![]() ![]() ![]() ![]() |
1) Ramza
2) Beowulf 3) Agrias 4) Mustadio 5) Reis 6) Meliadoul 7) Cloud 8) Rafa 9) Malak 10) Worker 8 11) Orlandu 12) Byblos 13) Generic Male 14) Generic Male 15) <Breeding Monster> 16) <Breeding Monster> I always start off new games with only two generics so I don't have to change my line-up when I get Agrias and Mustadio. It works out pretty good that way, but the fights are a little bit tougher. A little bit. -------------------- It's gonna be a glorious day I feel my luck can change |
Post #31410
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Posted: 5th March 2004 13:01
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![]() Posts: 124 Joined: 2/3/2004 Awards: ![]() ![]() ![]() |
Yeah...I don't care for magic and it's unreliable nature, or it's charge times etc. I always opt for the physical attackers whenever possible. The only exception is always Garcia (my master summoner w/math skill and all magics, and teleport ability), who can instantly "Math Skill" enemies into submission without the wait. The rest are always warrior classes with the best weapons and definitely "Blade Grasp". My ninja, Akintunde (what kind of name is that??), always gets the Shadow Mantle, but everyone else gets the Feather Mantles to help with evade. Not to be redundant, but here's the breakdown of my main 6 characters skills/items:
Ramza --------- Guts White Magic Blade Grasp Two Swords Ignore Height Garcia (Summoner) -------- Summon Magic Math Skill Damage Split Half MP Teleport Akintunde (Ninja) ------------- Throw Item Blade Grasp Poach Ignore Height Frodo (Mediator) ------- Talk Skill Item Auto-Potion Throw Item Move-HP up Joanne (Samurai) --------- Draw Out Item Blade Grasp Two Hands Ignore Height Serge (Lancer) ------- Jump Item Counter Monster Skill Ignore Height That's the breakdown...I won't bore you with the details of equipment...let's just say I waste the time involved in getting as many rubber suits as possible, and Chaos Blades and Excaliburs (duped, of course) are my good friends. I agree...the final battle is a piece of cake if you rely on heavy hitting warriors...I wouldn't even attempt it with a party primarily of magic users. I'm not saying it can't be done, I just wouldn't do it! ![]() -------------------- You know me, you just wish you didn't... "Uwee hee hee! Don't tease the octopus, kids!" -Ultros- "Don't let the smooth taste fool you..." |
Post #31417
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