CoN 25th Anniversary: 1997-2022
Final Fantasy VII Released! For iOS!

Posted: 20th August 2015 13:40

Group Icon
Totes Adorbs
Posts: 9,311

Joined: 31/7/1997

Awards:
Second place in the CoN World Cup soccer competition, 2018. First place in CoNCAA, 2018. Celebrated the CoN 20th Anniversary at the forums. Vital involvement in the Final Fantasy IX section of CoN. 
First place in the CoN Euro Cup soccer competition, 2016. Voted for all the fanart in the CoNvent Calendar 2015. Voted for all the fanart in the CoNvent Calendar 2014. Third place in the CoN World Cup fantasy game for 2014. 
See More (Total 29)
If Square Enix were Apple, they would have had the HD Remake done when they announced it, and it would have just shown up in the PlayStation Network store during the presentation. What's really happened, though, is that an unannounced port of the newest PC version of Final Fantasy VII has appeared for iOS devices, at least in New Zealand; regular readers of CoN news will recall that iOS releases tend to start there and appear in other locales going westward over the next day or two.

The release trailer doesn't seem to make anything clear regarding how the game works. There are no visible touch controls shown in any of the clips, which are mostly clips of FMV cutscenes. However, Engadget reports that instead of reconfiguring the game to be more touch-friendly, the game will have a virtual joypad on screen. I personally suspect that the game will remain in the standard 4:3 ratio, leaving room on the sides of the screen for controls, at least for phones. If you've already gotten the game on your iOS device, perhaps you can fill us in - the New Zealand price has come in at $19.99, so I can't say that I'm up for it just yet.

This version of the game will include a few cheats by default, such as the ability to max our all character stats with the push of a button, and the ability to turn off random encounters. This will essentially allow the player to treat the game as a Final Fantasy VII slideshow if desired, with most of the gaming elements replaced with short bursts between cutscenes.

The game is supported only by iOS 8, and the hardware required appears to be of the iPhone 5s generation, meaning phones and tablets roughly two years old and newer. There's no indication of an Android version at this time.

Source: Engadget
Post #209504
Top
Posted: 20th August 2015 13:57

*
Black Waltz
Posts: 906

Joined: 12/7/2011

Awards:
Member of more than ten years. Celebrated the CoN 20th Anniversary at the forums. Member of more than five years. User has rated 25 fanarts in the CoN galleries. 
The darn thing is hard enough to control in the moving/action sequences without clunky touch controls.

I'll pass.

--------------------
X is blue.
Post #209505
Top
Posted: 27th August 2015 02:24

*
Cactuar
Posts: 263

Joined: 26/5/2015

Awards:
Member of more than five years. Celebrated the CoN 20th Anniversary at the forums. 
I'm curious about the turning off of random encounters. Aren't enemy/boss levels set in FFVII? It wouldn't do much good now would it, because you would still have to grind at some point.

Edit: I guess the built in cheats would take care of this. Idk what the whole point is for either option, tbh. Anyone who's played it will wait for the remake. Anyone who hasn't will...wait for the remake?

Another FFVII cash grab by Square-Enix if you ask me.

This post has been edited by Dynamic Threads on 27th August 2015 02:26

--------------------
Post #209520
Top
Posted: 11th September 2015 21:38

*
Returner
Posts: 6

Joined: 22/8/2015


Are they going to release on andriod soon?

curious how the touch controls will work on some of the mini games.
Post #209579
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members: