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Posted: 19th August 2011 22:00
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Posts: 1,531 Joined: 19/6/2009 Awards:
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For some reason:i love the character development but the gameplay kinda bores me.
I beat most of the game now and got like 3-4 different sets but i have to force myself to get to the end and i'm right now within the alienage. Its frustrating because:If i beat the game,i don't think i will want to beat it again since the game is initially the same but with a different class,and only thing that would keep it interesting is that i would be the actual characters. I like for an example that once in a while they mention whatever choice i chose at the beginning and mention it,like: When i was doing urn of the ashes of andraste on the test,the guardian mentioned my choice to kill my brother who was a prince named trian. Of course:I mentioned i didn't regret it but i didn't get a choice to say:he was trying to kill me and my brother lied to the public to make me look like a bad guy when he was planning to assasinate me. Sometimes the dialogue would appear and i would say:i killed him because he would have killed me. This kinda thing immerses you in the character,at least for me. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #196962
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Posted: 19th August 2011 23:09
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Posts: 108 Joined: 18/4/2011 Awards:
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You should beat the game with at least one set, the endings are always good and are largely affected by what you chose in the beginning. If the gameplay bothers you too much, just force through the ending and get DA2. It's just as good, or even better, than the original, and you don't have the same issue-- There's only 1 main character you can be. Repeating myself, the end is worth it.
-------------------- -FFIII FFIV FFV FFVII FFVIII FFX FFXII FFXIII FF:Dissidia FFVII:CC FFVII:DoC --KHI KHII KH:COM KH:BbS ---SO:FD SO:TTEOT SO:TLH ----DQIII DQVIII -----DA:O DAII ------VP:S |
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Post #196964
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Posted: 19th August 2011 23:51
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Posts: 1,531 Joined: 19/6/2009 Awards:
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Quote (Dr. Delinquent @ 19th August 2011 23:09) You should beat the game with at least one set, the endings are always good and are largely affected by what you chose in the beginning. If the gameplay bothers you too much, just force through the ending and get DA2. It's just as good, or even better, than the original, and you don't have the same issue-- There's only 1 main character you can be. Repeating myself, the end is worth it. Yeah i want to beat it at least once. Did you have the problem i have? It just seems monotonous running around killing a bunch of random enemies,especially in orzammar which is the biggest dungeon in the game,or maybe that would be the ruins for the urn of ashes? hmm i would have to think about that. NVM:its definitely the dungeon for the ashes,its HUGE!! i always seem to get lost in the deep roads. The problem:if i have a class no matter what it is,i have played all classes because your group has that class,only thing that changes is the setting of mage or rogue or warrior like thing. Nothing much really changes aside from you starting as one class or another. My character is a 2h wielding dwarf. He's brutal,and i mean really brutal. With my 2h i can do i think a little over 100 dmg with 1 hit and 50-60 per hit when i do the 3 hit attack. Oh yeah:i love the decapitation i get from using my huge 2h sword. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #196967
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Posted: 20th August 2011 01:17
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Posts: 108 Joined: 18/4/2011 Awards:
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I did have a bit of the same problem. The only story I really got into and finished was my mage, other than that I just played the different openings to see what happened. Yeah, the mountain the urn is on is pretty bad in the way you said, and so are the deep roads. I can't say much for the deep roads, but the mountain at least gives you the drake scales and dragon scales to get pretty nice armor for your characters. (I recommend getting the highest quality armor from that you can. But that's somewhat common sense in rpgs).
I really wish they had given some more noticeable differences to the game though, because the main story really is the same each time, with only subtle differences depending on race or gender. The only other thing that can be said for playing another run through is that you can import your save to DA2, and that does affect some things in DA2. (DA2 makes references to each of the main quests, like the mages tower, the elves vs. the werewolves, and Orzammar, among some other things.) So if your really into that kinda thing you might consider a quick playthrough if you weren't happy with the choices you made. Also, haha, yeah, the decapitation is pretty epic. I had to use Sten or Ohgren though, I never finished either of my dwarves. This post has been edited by Dr. Delinquent on 20th August 2011 01:18 -------------------- -FFIII FFIV FFV FFVII FFVIII FFX FFXII FFXIII FF:Dissidia FFVII:CC FFVII:DoC --KHI KHII KH:COM KH:BbS ---SO:FD SO:TTEOT SO:TLH ----DQIII DQVIII -----DA:O DAII ------VP:S |
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Post #196969
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Posted: 20th August 2011 06:59
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OK, I'll bite: you find running around killing random enemies monotonous... and you like Final Fantasy games?
The main story does differ a little depending on your origin, but more to the point, you understand parts of it from a different angle. Random NPCs suddenly have a history. Certain quests have more meaning. Without spoiling anything, since you seem to have done the Dwarf Noble origin, imagine how much of the Orzammar story you don't understand if you came from somewhere else, or how differently you might feel about Bhelen and Harrowmont if you started as a commoner. It's mostly the same, but in DA2 and in most other games, it's exactly the same, so what do you want? BTW, I entirely disagree on DA2: I thought it was a total fetch-quest-obsessed dullathon. Seriously, one city, and a load of side rooms that are all exactly the same except for where the doors are? Massively worse than the original to the point of being almost completely pointless. The first bad Bioware game I've played, sadly. Still, I'm sure EA pushing a release schedule had nothing to do with it... |
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Post #196975
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Posted: 20th August 2011 10:36
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Posts: 1,531 Joined: 19/6/2009 Awards:
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Quote (Tiddles @ 20th August 2011 06:59) OK, I'll bite: you find running around killing random enemies monotonous... and you like Final Fantasy games? The main story does differ a little depending on your origin, but more to the point, you understand parts of it from a different angle. Random NPCs suddenly have a history. Certain quests have more meaning. Without spoiling anything, since you seem to have done the Dwarf Noble origin, imagine how much of the Orzammar story you don't understand if you came from somewhere else, or how differently you might feel about Bhelen and Harrowmont if you started as a commoner. It's mostly the same, but in DA2 and in most other games, it's exactly the same, so what do you want? BTW, I entirely disagree on DA2: I thought it was a total fetch-quest-obsessed dullathon. Seriously, one city, and a load of side rooms that are all exactly the same except for where the doors are? Massively worse than the original to the point of being almost completely pointless. The first bad Bioware game I've played, sadly. Still, I'm sure EA pushing a release schedule had nothing to do with it... Da origins is a good game,but it suffers from the problem that if you get one class and play the game fully,your experience would be as if you had played all classes because every single class is played by you through the game. I also get bored with the dungeons when they are overly long and then it becomes monotonous,by the end i just want to finish the game. Most of the dungeons aren't too long luckily,just a few of them are like:ashes of andraste and the orzammar deep roads. I never played Da2 so i don't know. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #196977
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Posted: 20th August 2011 23:33
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Posts: 689 Joined: 7/12/2004 Awards:
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I feel some of what's being said here.
For me, the game just wasn't as great as I thought it was going to be. A lot of people and reviews and such hyped it, but I didn't find it lived up to said hype. Most of the epic choices are, pretty well, A or B choices, and yes, it's cool that they have an outcome, especially at the Landsmeet, but beyond that, there're still only two real options. The gameplay is monotonous as any other RPG, so it doesn't really bother me, and the combat system was done well enough that it was interesting to play through as. There were definitely parts that liked to make you their biotch, though, that's for certain, and I was absolutely frustrated at times like they. I remember running about the Mage's Tower (I think?) as a mouse, then having to face off against a troll solo. And I was a Female Dwarven Rogue Archer. Yeah... That sucked and definitely had a lot of reloads as I trial and errored my strategies. That being said, my biggest pet peeve was Morrigan. Goodness knows, I adore her and her awesomeness, but especially as a rogue archer, there was absolutely no way I could beat the game without using her. There was also no way for me to take on Loghain at the Landsmeet one-on-one as an archer rogue, so I had to sub in Morrigan (to which she definitely offered her opinion...) It's like strolling through FFT with Cid, really. Thankfully, he's not necessary, but pretty damned overpowered. Anyways, it was a good game, and has some replayability, but not immediately. I have definitely had more fun with Mass Effects 1 & 2, as well as Oblivion. -------------------- Games on the Go Final Fantasy VII Final Fantasy: Four Warriors of Light Baldur's Gate Too much to play, so little time! Greg |
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Post #196992
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Posted: 20th August 2011 23:41
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Posts: 108 Joined: 18/4/2011 Awards:
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I honestly like that Morrigan was powerful, which brings me to my favorite aspect of the DA series. It's the only game I've ever played where being a mage is not actually the most frustrating and useless experiences around. Anyone else share that opinion?
But I do have to second your opinion about Oblivion. I never got to play either Mass Effect games though. This post has been edited by Dr. Delinquent on 20th August 2011 23:42 -------------------- -FFIII FFIV FFV FFVII FFVIII FFX FFXII FFXIII FF:Dissidia FFVII:CC FFVII:DoC --KHI KHII KH:COM KH:BbS ---SO:FD SO:TTEOT SO:TLH ----DQIII DQVIII -----DA:O DAII ------VP:S |
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Post #196993
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Posted: 21st August 2011 01:31
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Mages are ridiculously powerful in Origins. They got nerfed a little in DA2, but that only means they'll be merely useful instead of damn-near-invincible. Warriors got a much-needed boost and rogues are still made of damage.
I loved Origins. Was obsessed. I also like DA2, but most of the complaints against it are valid. I think, almost sadly, that it will benefit a great deal from DLC. That game just needs more more variety and less Kirkwall. DLC can remedy that. And on the topic of BioWare games, I'm a little weird. Dragon Age fanboy. Love Jade Empire. Much respect for Baldur's Gate. KOTOR is overrated to hell. Mass Effect 1 is a weak RPG, Mass Effect 2 is very good shooter. Let's not talk about that Sonic RPG. This post has been edited by laszlow on 21st August 2011 01:32 -------------------- |
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Post #196994
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Posted: 21st August 2011 02:40
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Morrigan was powerful cuz, as Lasz pointed out, mages were were really powerful in Origins. However, Morrigan was lumped with a practically useless specialization, so, really, just about any other mage you could get or make is gonna be better than her. I know I'd much rather have Wynne, at least gameplay-wise.
Origins greatly satisfied me. About the only thing that really bothered me about Origins was the lack of variety in companions. Two rogues, two mages, and FIVE warriors? Really : / ? Might not matter first two playthroughs, but after that, couple of characters get old. (Oh right, almost forgot about the dog, but how many people honestly dedicated a companion slot to him?) As for DA2, I kinda feel like for every thing that went right (and there were plenty, I think), two things went wrong. I also feel, though, at least some of the flak it gets can be attributed to people having expected DA:Origins2. No matter, I like DA2, but even I'm left a little baffled by those who think it's better than Origins. Nothing beats Baldur's Gate, though. -------------------- |
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Post #196998
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Posted: 21st August 2011 10:13
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Posts: 689 Joined: 7/12/2004 Awards:
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Quote (Galsic @ 20th August 2011 21:40) Nothing beats Baldur's Gate, though. Agreed. Super tight series. I do agree with Delinquent and Lasz, though. Mages definitely don't suck. You don't have those level 1 growing pains like D&D brings us through heh. You get some meagre spells at first, but it really doesn't take long for you to start blasting out the damage. Traveling companion variety was pretty lacking, however, now that you mention it. Although, I do enjoy having a Steve Blum-voiced character along for the ride. Ornery dwarves. Ahyuk! -------------------- Games on the Go Final Fantasy VII Final Fantasy: Four Warriors of Light Baldur's Gate Too much to play, so little time! Greg |
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Post #197003
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Posted: 22nd August 2011 08:13
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Posts: 1,531 Joined: 19/6/2009 Awards:
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Quote (Perigryn @ 21st August 2011 10:13) Quote (Galsic @ 20th August 2011 21:40) Nothing beats Baldur's Gate, though. Agreed. Super tight series. I do agree with Delinquent and Lasz, though. Mages definitely don't suck. You don't have those level 1 growing pains like D&D brings us through heh. You get some meagre spells at first, but it really doesn't take long for you to start blasting out the damage. Traveling companion variety was pretty lacking, however, now that you mention it. Although, I do enjoy having a Steve Blum-voiced character along for the ride. Ornery dwarves. Ahyuk! I've never played baldurs gate so i can't say,and it has nothing to do with dragon age origins. I saw a video about dragon age 2 complaining that they actually made it linear just like FFXIII and taking out all semblance of a relation with the characters by making it so you can't talk to anyone except the people who have an arrow over their head. I also heard that it takes forever to bring enemies down and that flemeth returns. The guy gave it a bad review. I liked dragon age 1 a lot in terms of storytelling,and i cannot stand FFXIII so if dragon age 2 is anything like FFXIII,then wow it went downhill. As for oblivion:i'l make a rant some day about what ticks me off about it if i haven't. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #197031
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Posted: 22nd August 2011 18:16
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Posts: 108 Joined: 18/4/2011 Awards:
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Quote (Magitek_slayer @ 22nd August 2011 03:13) I saw a video about dragon age 2 complaining that they actually made it linear just like FFXIII and taking out all semblance of a relation with the characters by making it so you can't talk to anyone except the people who have an arrow over their head. I also heard that it takes forever to bring enemies down and that flemeth returns. The guy gave it a bad review. I liked dragon age 1 a lot in terms of storytelling,and i cannot stand FFXIII so if dragon age 2 is anything like FFXIII,then wow it went downhill. As for oblivion:i'l make a rant some day about what ticks me off about it if i haven't. The guy who did that review's an idiot. It does not take forever to bring down enemies, unless for some reason you can't fight. He probably said that because there are stronger enemies, but do you really want every monster to be a pushover? I guess the reason people call it more linear is that you can't choose what species you are in the beginning. You can still choose gender and class, which both make big differences in the story of the game. DA2 is great, and you should still get it. -------------------- -FFIII FFIV FFV FFVII FFVIII FFX FFXII FFXIII FF:Dissidia FFVII:CC FFVII:DoC --KHI KHII KH:COM KH:BbS ---SO:FD SO:TTEOT SO:TLH ----DQIII DQVIII -----DA:O DAII ------VP:S |
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Post #197035
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Posted: 22nd August 2011 18:31
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I'd argue that DA2 was linear by virtue of it's many, many quests occuring in the exact same fashion, many times in the same locations. This was part of the problem with isolating the majority of the game to Kirkwall and it's surrounding area. Even then, they could've at least taken the time to create more interesting locations and back drops! Don't get me wrong, I'm on the side of people who still managed to enjoy DA2, but how many times did they expect me to walk down the same hallway, straight to whatever character needed to be beaten or item collected? Granted, they recognized this problem and their recent DLC release feels like a much more polished version of what DA2 could've been, but all the same it's still frustrating to think a game with all that potential needs to rely on DLC to save it.
I loved Origins. It's probably one of my favorite releases of the last few years, and probably the only real RPG I've bothered to complete in some time. Yes, there are some dungeons that can feel a bit like a chore, but I imagine that is how slowly fighting your way up a mountain side, or down through endless tunnels of enemy spawning grounds ought to feel. I feel like if any class was particularly overpowered, it has to be the Rogue. I mean, when a Rogue hits harder than a warrior, and at twice the speed with a weapon in each hand...yeah, that's overkill. Not to mention the variety in their skill-set was infinitely more versatile and useful than anything in the warrior arsenal. Mages were fun, powerful and certainly the go-to class for those really tough bosses or drawn out fights when you want to deal with multiple targets at once. I just feel like Warriors got the short end of the stick, I guess. As for party members, I mean, I almost exclusively used Morrigan/Oghren/Leliana regardless of my own class. Sometimes I'd bring Sten or Shale along, or if my playthrough was a particularly evil character, I'd keep Zevran around too, so I can't really complain about cast variety. Honestly, the game could've been Morrigan hating on Alistair the whole way through and I'd have been happy. -------------------- Okay, but there was a goat! |
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Post #197037
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Posted: 23rd August 2011 12:07
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Posts: 1,531 Joined: 19/6/2009 Awards:
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I haven't tried dragon age 2 as i said so i can't really say,the reviewer did talk about it being way more linear than the first game.
I won't get into oblivion too much here for fear of getting this topic closed,i will leave this memo:it had a lot of bugs and most dungeons were unecessary and very repetitive. In dragon age origins,aside from some glitches you can exploit to duplicate items and double money,it was better done. These glitches were so minor that they didn't really ruin the game unless you abused them and then it is your fault if it ruins your experience. I think i'd go as far as:choose 1 official thing you want to be good at and stay there for each character. I don't think there are enough points for a rogue to be a master of both dual wield archery and backstabbing. I find that if you spread it out too much,your character will probably end up weak. One thing that bothers me in dragon age origins,is that there are no good sets for casters as far as i can see,andthe leather armor seems rather heavy- I'm trying to decide between:legion armor and something else that is heavy and with a shield for alistair. Thing is:Alistair is good with swords and shields and starts out that way,so its worth maxing him out with that skill set since he is already good at it. This also means that in order to be usefull in that skill set,you need something that offers a shield like:i think the blood dragon armor or legion set or something like that. For leliana,i'm trying to make her a master of archery and backstabbing. I think i messed up though because she is limited in how far she can go and she is almost maxed out in rogue ability and no dual wielding skills. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #197053
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Posted: 24th August 2011 07:31
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Posts: 530 Joined: 21/5/2005 Awards:
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The Dragon Age series is currently one of my favorites. I don't have the time I used to for playing video games, but this is worth the investment. DAO was so multilayered and could be played so many different ways. There was so much in the way of customization and choice. The worst part of the game was that the total idiocy of the AI. No amount of customization could save me from the occasional "charge in like idiots and die" tactic that my party seemed to favor.
They made Awakenings a little dumbed down, especially in terms of dialogue. There was a lot less in the way of initiating conversation with your party. Playing through DA2 right now and it seems like they dumbed it down even further. The best review I saw summed it up as "they fixed everything that was never broken." Not that far in so can't give a big review, but the worst part by far is that they took away armor customization for everyone but Hawk. What the heck is the point of getting all this gear? There are things I like about it though. The graphics are less choppy and the battles are sped up. The AI also seems slightly less stupid and less inclined to adopt kamikaze tactics. Much as I liked the customization of the first game, it could also become tedious. But I feel like they removed too much of it from DA2. There has to be a happy medium. One thing I like is that each subsequent game allows you to import data from your prior saves. that encourages me to go back and play through DAO and Awakenings again, and see what new choices I might make. |
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Post #197065
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Posted: 26th August 2011 13:48
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Posts: 1,531 Joined: 19/6/2009 Awards:
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That sort of reminds me of suikoden series with being able to load a save in the next game in order to get certain secret characters.
And to answer:that is one of the things this guy talked about:He mentioned that dragon age origins 2,there was less customization and also mentioned how the conversations were way dumbed down and less interesting,and that is another part:he mentioned they took out too much stuff. I don't know if there are as many places to go in in da2,or if that is an exaggeration.He compared the linearity to FFXIII so:Who knows? I do know this:Dragon age 1 was pretty linear to begin with,but i didn't mind it so much because i really liked the characters and enjoyed the gameplay for a while. I believe:A game can be a little linear and still add a whole bunch of stuff that makes up for it. I find that parasite eve 1 is very linear,but to me it more than makes up for it. I absolutely adore the gameplay. This post has been edited by Magitek_slayer on 26th August 2011 13:50 -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #197108
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Posted: 27th August 2011 05:56
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Quote (Magitek_slayer @ 26th August 2011 09:48) That sort of reminds me of suikoden series with being able to load a save in the next game in order to get certain secret characters. And to answer:that is one of the things this guy talked about:He mentioned that dragon age origins 2,there was less customization and also mentioned how the conversations were way dumbed down and less interesting,and that is another part:he mentioned they took out too much stuff. I don't know if there are as many places to go in in da2,or if that is an exaggeration.He compared the linearity to FFXIII so:Who knows? I do know this:Dragon age 1 was pretty linear to begin with,but i didn't mind it so much because i really liked the characters and enjoyed the gameplay for a while. I believe:A game can be a little linear and still add a whole bunch of stuff that makes up for it. I find that parasite eve 1 is very linear,but to me it more than makes up for it. I absolutely adore the gameplay. Dragon Age was...linear? You do know what the word means, right? Because the game allows you the freedom to do any of the plot quests in any order, and said order can effect outcomes, options and various minor details about each following sequence. You can go back to nearly any location at a whim, goof off doing nothing but sidequests from the second you get out of Lothering and uh...that's a linear gameplay experience to you? -------------------- Okay, but there was a goat! |
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Post #197118
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Posted: 30th August 2011 20:29
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Posts: 1,531 Joined: 19/6/2009 Awards:
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Quote (Dragon_Fire @ 27th August 2011 05:56) Quote (Magitek_slayer @ 26th August 2011 09:48) That sort of reminds me of suikoden series with being able to load a save in the next game in order to get certain secret characters. And to answer:that is one of the things this guy talked about:He mentioned that dragon age origins 2,there was less customization and also mentioned how the conversations were way dumbed down and less interesting,and that is another part:he mentioned they took out too much stuff. I don't know if there are as many places to go in in da2,or if that is an exaggeration.He compared the linearity to FFXIII so:Who knows? I do know this:Dragon age 1 was pretty linear to begin with,but i didn't mind it so much because i really liked the characters and enjoyed the gameplay for a while. I believe:A game can be a little linear and still add a whole bunch of stuff that makes up for it. I find that parasite eve 1 is very linear,but to me it more than makes up for it. I absolutely adore the gameplay. Dragon Age was...linear? You do know what the word means, right? Because the game allows you the freedom to do any of the plot quests in any order, and said order can effect outcomes, options and various minor details about each following sequence. You can go back to nearly any location at a whim, goof off doing nothing but sidequests from the second you get out of Lothering and uh...that's a linear gameplay experience to you? A little bit yes. There are a hand full of actual towns and dungeon,but its nothing to worry about since its still quite fun of ag ame. And i heard that Dragon age awakening is it? or is it called dragon age 2? being more linear than dragon age origins. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #197155
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Posted: 30th August 2011 22:53
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Posts: 108 Joined: 18/4/2011 Awards:
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Dragon Age: Awakenings was a DLC for DAO. I can't say anything about it, since I never played it. (I've never seen a fairly priced DLC package, imo, ever.) For DA2, the only customization they took away was choice of species, and armor for party members. There are fewer areas in DA2, but they are larger and give more reasons for going back to them. Alot of the alleged linearity of DA2 is due to the plot, which could be annoying to some, but I think the plot worked well for the series (You can't play through both games and say there won't be more, they've set it up too well not to have at least a third game). There are still plenty of entertaining dialogues. No, you can't talk to every single person in the game. But to be fair, Kirkwall is a city. A very, very large city.
This post has been edited by Dr. Delinquent on 30th August 2011 23:14 -------------------- -FFIII FFIV FFV FFVII FFVIII FFX FFXII FFXIII FF:Dissidia FFVII:CC FFVII:DoC --KHI KHII KH:COM KH:BbS ---SO:FD SO:TTEOT SO:TLH ----DQIII DQVIII -----DA:O DAII ------VP:S |
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Post #197157
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Posted: 30th August 2011 23:09
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DAO: Awakening is kind of similar to DAO in structure: you have your exposition mission(s), then you're free to choose the order in which you complete a few storyline missions (DAO had seven, Awakening had three), then you do the final dungeon. It's a LOT shorter than DAO and probably not worth forty bucks, but it's pretty good. And it introduces you to a few DA2 characters like Anders, Justice, and Nathaniel Howe.
I mean, ultimately, all of the Dragon Age games are linear. They all have multiple endings, but the final destination is the same. The nonlinear part is getting there and making those choices. -------------------- |
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Post #197158
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Posted: 18th October 2011 15:01
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Posts: 1,531 Joined: 19/6/2009 Awards:
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I just tried out dragon age 2.
I was a mage and casting fireball spell.The actual branch for elemental or spiritual magic seems to have maybe slightly more linear approach.I had fun with my mage and his uber killing blows freezing enemies and exploding em. I beat the demo and thought it was ok.I didn't get to see any quests because the demo finishes before you get any quest access. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
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Post #197841
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Posted: 18th October 2011 17:33
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Posts: 487 Joined: 6/11/2007 Awards:
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I've tried playing Dragon Age several times, but I have had a hard time enjoying it. I didn't enjoy the characters that much, and some places (or more like the fade
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Post #197844
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Posted: 18th October 2011 19:37
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Quote (Gigantuar @ 18th October 2011 12:33) I've tried playing Dragon Age several times, but I have had a hard time enjoying it. I didn't enjoy the characters that much, and some places (or more like the fade Pretty much every scene in The Fade except for the one that gives you the Blood Mage spec is a huge annoyance. I wish I had played Origins on my PC instead of my PS3, because then I could have used the 'Skip the Fade' mod. -------------------- |
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Post #197850
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Posted: 18th October 2011 22:34
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Posts: 108 Joined: 18/4/2011 Awards:
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The only thing I liked about the fade was the abundance of stat increases.
-------------------- -FFIII FFIV FFV FFVII FFVIII FFX FFXII FFXIII FF:Dissidia FFVII:CC FFVII:DoC --KHI KHII KH:COM KH:BbS ---SO:FD SO:TTEOT SO:TLH ----DQIII DQVIII -----DA:O DAII ------VP:S |
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Post #197852
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Posted: 19th October 2011 07:02
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Posts: 487 Joined: 6/11/2007 Awards:
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Quote (Dr. Delinquent @ 18th October 2011 23:34) The only thing I liked about the fade was the abundance of stat increases. That's the worst part. Normally I'd rush through everything, but I am forced to go everywhere to get the stat bonuses... Quote I wish I had played Origins on my PC instead of my PS3, because then I could have used the 'Skip the Fade' mod. ... There is a mod like that? Whoa, if I get DA on the PC some day I might actually finish it. |
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Post #197856
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Posted: 19th October 2011 09:50
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The "skip the fade" mod totally removes the first 80% of the Fade section at the Mages' tower, and instead gives you all of the stat bonuses and takes you right to the section where you get your party members back. I'm jealous that I didn't get to use it.
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Post #197857
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Posted: 19th October 2011 18:06
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Mods are partly why I think computer gaming is better than console.
That said, I actually think the tower's Fade section's one of the more interesting parts of the game; I've never bothered with said mod even though I have access to it. Always felt the Deep Roads were more of a drag. -------------------- |
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Post #197860
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