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Final fantasy XV?

Posted: 3rd November 2010 20:31

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Final fantasy XIV rode on the heels of XIII, so what's to say that No. 15 isn't in the works.

This would beg the question:

If they make a fifteenth game, will it be online like XI or XIV, or will it play like the others?

This post has been edited by PendragonKuro on 3rd November 2010 20:32

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Posted: 3rd November 2010 21:13

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i highly doubt that it will be another online game, why would they make another one when they already have two?

im hoping it will be the ff xii of the ps3 era, because that game was way cooler than xi.

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Posted: 4th November 2010 03:51

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Quote (dont chocobos rule? @ 3rd November 2010 13:13)
im hoping it will be the ff xii of the ps3 era, because that game was way cooler than xi.

So do I.

XII combined traditional FF faire with an FFT style environment.

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Posted: 4th November 2010 06:38

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Well, hopefully, it'll be the best of its trio, per tradition.

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Posted: 20th November 2010 03:38

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I would hope so, Glenn. XIII has been noticeably worse than previous titles - I DO like it, however - and XIV supposedly needed another half-year of dev time.

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Posted: 20th November 2010 19:24

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They're going to need to make some serious changes. I know I do rag on FF13 quite a bit, in fact it is literally a joke at this point, but in all seriousness, the game truly did split opinions. Yes, it was a success in financial terms, but I'd like to point out that Meet the Spartans and the Twilight "saga" have also been financially successful. Not even I would call FF13 as terrible as either of those, because there is a line after all and it would be truly unjust to cross it.

A clever company will gauge success on how many people liked the game, not how many played. Because if half the people who buy it hated it, the sequel has up to half the possible target audience gone. Square Enix so far have acknowledged that FF13 split opinions and have gone into full blown damage control mode over FF14.

I would doubt that it will be an online game, but I do hope they add a multiplayer element. I'm not a huge fan of multiplayer myself, but even I am aware that FF13 missed a vast opportunity in not allowing friends to work together controlling characters. Hell, I would even be ready to accept what was one of my biggest complaints about FF13, namely the "one character under control in battle only" nonsense, if the others were able to be controlled by human players via internet or even other pads.

We can only speculate as to what will be in it though. I can only hope they learn from the mistakes in 13 and 14 and address the issues. That would be the clever move.

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Posted: 21st November 2010 15:13

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Isn't 15 just a bit ridiculous now? I'm still getting over 10, I thought that was too many. FFXII should've been called a different game and then that line of gameplay could flourish in its own series. Final Fantasy 15, that's just too many to be taken seriously. Like a few people here I'm expecting XV to be the best of the 360/PS3 generation, but even if it's better than XIII and XIV put together it still won't be very good. It will have to really push the boat out to work. However, expectations might be low and that could buoy it. I don't really think of myself as a Final Fantasy fan anymore. After IX, the only one I've liked is XII, and like a lot of people I don't even think of that as an FF. In that respect I don't really care above XV.

This post has been edited by sweetdude on 21st November 2010 15:14

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Posted: 23rd November 2010 17:58

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Quote (sweetdude @ 21st November 2010 07:13)
Isn't 15 just a bit ridiculous now? I'm still getting over 10, I thought that was too many. FFXII should've been called a different game and then that line of gameplay could flourish in its own series. Final Fantasy 15, that's just too many to be taken seriously. Like a few people here I'm expecting XV to be the best of the 360/PS3 generation, but even if it's better than XIII and XIV put together it still won't be very good. It will have to really push the boat out to work. However, expectations might be low and that could buoy it. I don't really think of myself as a Final Fantasy fan anymore. After IX, the only one I've liked is XII, and like a lot of people I don't even think of that as an FF. In that respect I don't really care above XV.

I think they should get back to basics and bring the crystals back into the picture, but the towns protecting them would utilize the power of the crystal the encompass like FFV.

We would have a water city designed like Zanarkand.

We would have a wind city designed like Cocoon.

We would have an earth city designed like Castle Figaro.

And we would have a fire city designed like Midgar.

That would look positively stunning on the current/next gen consoles.

There should also be a light and dark crystal (i.e. A crystal of order and a crystal of chaos.)

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Posted: 24th November 2010 02:22

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^They used crystals in XIII and look how tacked on THAT felt. The only REAL crystals were the Crystals Stasis bits, and yet because they have a fanbase that will do three backflips on Jupiter if they hear about magic minerals, they felt the need to name the compilation "New Tale of The Crystals."

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Posted: 24th November 2010 02:51

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Quote (Smash Genesis @ 24th November 2010 03:22)
^They used crystals in XIII and look how tacked on THAT felt. The only REAL crystals were the Crystals Stasis bits, and yet because they have a fanbase that will do three backflips on Jupiter if they hear about magic minerals, they felt the need to name the compilation "New Tale of The Crystals."

Dropping the crystals is probably a good idea. Although to be fair to XIII it also had the Crystarium (of Doctor Parnassus) to upgrade characters. It wasn't enough though I agree.

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Posted: 17th December 2010 02:20
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FF doesn't necessarily need any dramatic change to survive.. It simply needs to adapt to technology. The problem with traditional RPG is that they were getting a lot of bad rep. from what so called "gaming journalism", those of them downplayed in purpose many features of what the classic FF feature which results to games like FF12 and FF13. IMO, FF team should listen less and have a more accurate vision of what FF game now should be.Of course, the vision might be unconventional like FFv13.
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Posted: 17th December 2010 09:58

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Quote (ShinGundam @ 17th December 2010 02:20)
FF doesn't necessarily need any dramatic change to survive.. It simply needs to adapt to technology.

I don't think so, buddy.

final fantasy stopped being good after 10. 11 was online (they should have called it final fantasy online and kept it out of the main series, and made 14; online 2)

12 wasn't even made by the main developers (it was made by the ivalice alliance. they did tactics advanced and A2, NOT tactics.) plus, 12 was about politics you don't care about. and the antagonist had emotional motives, not crazy motives. and the formula for a good antagonist is events+madness. (give or take a few elements into the equation)
Metal gear solid was about politics you actually CARED about, not some douchebag judge who makes a call (whoo! all of a sudden we hate this guy! ...not enough... not by a longshot)

and 13 was about emotional garbage and a crappy plot with a shitty antagonist. it was all personal problems, not one problem was solveable. they made everyone dysfunctional to each other except for snow/serah/lightning. that trio was ok. but vanille/sazh combo was bullshit. i would have shot that hooker for branding his kid.

see, uematsu left along with sakaguchi, the main director of the franchise when square merged with enix, and then they stopped making quality games in my opinion.

KH was made by squaresoft, KH2 was made by square enix, when this happened, they introduced organization 13 and ruined it for me...

they need a better script, and better cinematography and character development. if they attain these three elements (i highly doubt a money making based corp. will) they will again climb back on the throne of the best RPG development company in the world. but i aint holding my breath. IMO

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Posted: 17th December 2010 20:58
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Quote
12 wasn't even made by the main developers

How so ? The other people in the lead staff roles are from Quest team, the fact that Hiroshi Minagawa is director should say something for those spread weak arguments about the original developer.

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and 13 was about emotional garbage and a crappy plot with a shitty antagonist. it was all personal problems, not one problem was solveable. they made everyone dysfunctional to each other except for snow/serah/lightning. that trio was ok. but vanille/sazh combo was bullshit. i would have shot that hooker for branding his kid.

FF13 isn't any less emotional than FF10, IMO

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see, uematsu left along with sakaguchi, the main director of the franchise when square merged with enix, and then they stopped making quality games in my opinion.

Sakaguchi hardly relevant IMO, for simple reason, he didn't manage to direct an FF since FFV, he is always behind seen and act as supervisor rather than lead game designer or writer or director.

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they need a better script, and better cinematography and character development. if they attain these three elements (i highly doubt a money making based corp. will) they will again climb back on the throne of the best RPG development company in the world. but i aint holding my breath. IMO

Ideally, that is last thing you should care about, i am more concerned about, the game content, game mechanics and the world scope. If they manage to get these right, they will lead the RPG development.





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Posted: 18th December 2010 01:15

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Quote (ShinGundam @ 17th December 2010 20:58)
Hiroshi Minagawa is director


thats the problem. you dont call in the director of the second rate series to a lead dev role of the money making franchise. i know DQ makes some serious dough, but IMO, the events and character plots in DQ could have been better.

Quote (ShinGundam @ 17th December 2010 20:58)
FF13 isn't any less emotional than FF10, IMO

i can see the ties that make it seem the same, but in terms of execution, ff13 LACKED in real emotion. the characters were bent about something that they couldnt do unless they went somewhere... thats not good storytelling in the slightest for a videogame. (risks include: audiance dislike character for pining too long, audiance disconnects from character entirely. resulting from character removal from party.) see, in FF10, the characters had problems within the group, in 13 most of the problems were with the sanctum. notice how i say most in that sentence. there were problems floating around in the group... just none that i gave a shit about. (except vanille/sazh problem, that was a good idea, but it was all it had.)

Quote (ShinGundam @ 17th December 2010 20:58)
Sakaguchi hardly relevant IMO, for simple reason, he didn't manage to direct an FF since FFV, he is always behind seen and act as supervisor rather than lead game designer or writer or director.


HARDLY relevant?! he has more relevance to the franchise as to jim kirk does to star trek. hes the MAIN director! the head honcho to the party! plus, all the final fantasies after V carried a story heavy plot with great characters. don't get me wrong, Bartz was alright and Lenna was a babe... Galuf R.I.P, but those storylines arent as gripping as 6, 7, 8, 9, and 10's. (the best era of final fantasy IMO, my favorite being 6. look at my avatar.) and he was as important as nomura. look at what the franchise left behind when he went out the door? 2 online games and 2 games that were either too political, or too emotional with no ties to the story.

and i should care about the script last!? the script is the backbone to any game, wether it be call of duty, or a spider-man game.

have you ever played dragon age? that game was brilliant! you know why? a great script!
memorable games always have a good scriptwriter behind them. and sakaguchi was in on the writing. anyone in their right mind knows this. i hold true to my convictions, and until people realize that final fantasy had its glory era, and now its all a pretty looking shell with nothing but dirt inside, people will keep getting their nuts kicked in (or vaginas fisted involuntarily, for you ladies. see how unpleasant that is?)

a good game starts with a good script. that is FACT. show me a good game with a shitty script. i dare you. actually, let me rephrase that... show me a GOOD RPG with a shitty script. one that will wrap me into the world, and let me feel the characters and what hardships they face while in the clutches of evil. and all the while show me scenes that i will never forget as long as i live. the answer is: you cant. and i dare you to try. and ill take back everything i said if you can show me a good RPG with a crap script that appeals to me. i care about quality games with character substance and good memorable bad guys, thats why i love final fantasy until 10. everything after was a dissappointment. thumbdown.gif





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Posted: 18th January 2011 19:58
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you know what would be great is if it was the best final fantasy game out of them all
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Posted: 23rd January 2011 16:15

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Would it be better if thay spent time remaking some of the older ones and releasing them on ps3? all you can get of the old ones is VII, VIII and IX. ( I think you can get IX I'm not sure) I'd love to play all of them.

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Posted: 24th January 2011 21:01
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Quote (FinalFantasyAoibh @ 23rd January 2011 16:15)
Would it be better if thay spent time remaking some of the older ones and releasing them on ps3? all you can get of the old ones is VII, VIII and IX. ( I think you can get IX I'm not sure) I'd love to play all of them.

yes you can get 9 and i think they should remake ff7 with current graphics and the same story
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Posted: 24th January 2011 21:03

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ok thanks for confirming that smile.gif yeah that would be amazing!

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Posted: 24th January 2011 21:46

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Quote (Vihera @ 17th December 2010 20:15)
...and sakaguchi was in on the writing...

Just to weigh in on this, at the very least I've heard Sakaguchi discussing his story ideas for FF VIII, and on the Mistwalker website you can find his original script for the first bit of IX. So while the man wasn't directing, he was certainly in on the scriptwriting process up until IX.

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Posted: 25th January 2011 18:31

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If there will be a FFXV sometime soon, I hope either Tokita or Matsuno work on it.
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Posted: 25th January 2011 22:16

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Quote (fates @ 25th January 2011 13:31)
If there will be a FFXV sometime soon, I hope either Tokita or Matsuno work on it.

While I would love to see Matsuno direct a main series FF game, considering when he last attempted to the Squeenix brass pestered him so much he went insane and quit the company, I would find it surprising if he agreed to try again.

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Posted: 26th January 2011 00:20

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Quote (fates @ 25th January 2011 19:31)
If there will be a FFXV sometime soon, I hope either Tokita or Matsuno work on it.

Matsuno yes Tokita no. I often wonder if Matsuno leaving the FFXII team directly accounted for everything that went wrong in the game, and when he was there he was responsible for all the right. A bit of an exaggeration, I know.

This post has been edited by sweetdude on 26th January 2011 00:21

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Posted: 26th January 2011 00:55

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I'll be perfectly honest with you, square messed up with ff13 and now they are making a sequel. if they keep making games like ff13, they won't last long enough to make ff15.

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Posted: 26th January 2011 01:36

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Quote (sweetdude @ 25th January 2011 19:20)
Quote (fates @ 25th January 2011 19:31)
If there will be a FFXV sometime soon, I hope either Tokita or Matsuno work on it.

Matsuno yes Tokita no. I often wonder if Matsuno leaving the FFXII team directly accounted for everything that went wrong in the game, and when he was there he was responsible for all the right. A bit of an exaggeration, I know.

I'd like to see Nomura direct XV.


















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Posted: 26th January 2011 02:00

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Quote (Smash Genesis @ 25th January 2011 20:36)
I'd like to see Nomura direct XV.

To Nomura's credit, I've played two games he directed, that being Kingdom Hearts and Kingdom Hearts 2, which puts him at a 50/50 good game/garbage ratio. Better than some other Squeenix employees.

And to Catuar1's complaint, XIII-2 will not ruin Squeenix. The company is a titan, absolutely nothing it can do in the foreseeable future will ruin them, because even if they make total garbage, they have a fanbase that will eat it up and Famitsu will give it a 40 out of 40. Any company that can survive beheading Sakaguchi, Uematsu, Kato, AND Matsuno clearly has had Reraise cast on them since 1999. Unless we're considering necromancy, of course, which is always a possibility...

This post has been edited by trismegistus on 26th January 2011 02:03

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Posted: 27th January 2011 04:24

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Quote (Smash Genesis @ 25th January 2011 21:36)
I'd like to see Nomura direct XV.

My judgement of that (as will, I assume, SE's) will be based entirely on how FFVersusXIII turns out. If it is ever released, of course.

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Posted: 3rd February 2011 15:32
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What are your thoughts? I do agree that it is different from other final fantasy games but it is challenging and some what bearable. I wish they did a better job with summons though.

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Posted: 4th February 2011 02:54
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Quote
If there will be a FFXV sometime soon, I hope either Tokita or Matsuno work on it.

Tokita made to new FF games, FF4's sequel and 4WoL.

Quote
Matsuno yes Tokita no. I often wonder if Matsuno leaving the FFXII team directly accounted for everything that went wrong in the game, and when he was there he was responsible for all the right. A bit of an exaggeration, I know.

It is not a bit, it is a lot of an exaggeration. FF12 team has Hiroshi Minagawa and Hiroyuki Ito, and Matsuno didn't leave this project at early stage. FFXII was originally due for release in 2004, it was then delayed to 2005. At this time Matsuno was still director and producer a status that mean SQEX put all trust into Matsuno and people behind him are well known talents, and he still giving interviews. He made it seem very clear that the game would be ready to ship, and by then the game had been in development for years. The reactions to the initial playable build for the game were very positive, and FFXII was highly anticipated not just as a FF game, but a Matsuno game. Then Matsuno vanishes, the game is delayed yet again, and eventually it is released with other people in the lead staff roles.

No matter how I look at it, Matsuno doesn't take "some" blame. He takes all the blame. The people who came in to fix his sh*t could probably have done a better job (or they might not be able to, we don't know what state he left the project in honestly), but they wouldn't have to fix it in the first place if he didn't sh*t all over the carpet and the walls. I love Matsuno's work, and I really respect his talents, but ultimately, he couldn't handle a big project. He f*cked it all up. Plain and simple.

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I'll be perfectly honest with you, square messed up with ff13 and now they are making a sequel. if they keep making games like ff13, they won't last long enough to make ff15.

FF fans been saying this since ff7.

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I'd like to see Nomura direct XV.

Nomura's FFXV = http://www.youtube.com/watch?v=YiIx9VJWSl8

This post has been edited by ShinGundam on 4th February 2011 05:30
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