CoN 25th Anniversary: 1997-2022
The Playstation Move?! What in the world?!

Posted: 11th September 2010 04:58

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So, I just got an email from the Playsation Network about the Playstation Move. I'm sure you've all heard about it but this is news to me. I suppose this is Sony's answer to the Wii. The darn thing looks ridiculous. It looks like some inappropriate sex toy or something. Please tell me people aren't excited about this......

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Posted: 11th September 2010 05:23
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It doesnt look appealing to me ... the last thing I would want in my hand when Im boringly watching FF XIII (if I ever turn it on again) is some weird looking remote control with a glowing ball on top.
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Posted: 11th September 2010 06:56

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I don't think people are excited. I believe it has been a complete dud so far.

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Posted: 11th September 2010 16:40

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being the sony fanboy i am, im actually kinda excited. ive really read into what it can do and ive seen the more "hardcore" games that theyve announced and it looks pretty interesting. the thing is crazy responsive and has capabilities that the wii doesnt, like depth for example. ive read some reviews of the early launch games on gametrailers and while a couple of them have understandably bombed, a few look promising. honestly, im going to wait before i get it, but playing socom, killzone, or heavy rain with that thing looks like a load of fun.

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Posted: 12th September 2010 00:28

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I'm really excited about this but I know very little about it. Havn't had time to keep up buying my Playstation Magazines.
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Posted: 12th September 2010 15:09

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Yes I did hear about it. It looks like that magnet thing the weather man uses. I really don't like this motion control era we seem to be in. They should focus on making better games, instead of making them more gimmicky.

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Posted: 12th September 2010 18:04

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Quote (No-Name @ 12th September 2010 10:09)
Yes I did hear about it. It looks like that magnet thing the weather man uses. I really don't like this motion control era we seem to be in. They should focus on making better games, instead of making them more gimmicky.

I'm of the ilk that a more interactive game does not a better game make. And regardless of the success that Nintendo has had, the Wii's library does not satiate most gamers palette for something that has an in-depth storyline, state of the art graphics, and overall great gameplay. This is not to say that the inclusion of a movement wand or stick precludes such attributes, but the Wii's library of games seems to point to the lack of those traits in their games by and large. There are a few exceptions to that rule but if Sony is trying to capitalize off of what Nintendo was able to, they may be a little late to the party. I think the success of the system will be strictly incumbent upon the game production.

This post has been edited by Living Tribunal on 12th September 2010 18:06
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Posted: 12th September 2010 18:11

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As with every game system, there's bound to be plenty of hate for it, and when it actually comes out, despite what the internet would want you to think, it'll do just fine. Remember a couple of years ago back when the Wii was coming out, and people thought the whole idea was insanity? And then it sold better than the Xbox 360 and PS3 (not combined, but close). That said, Sony's last gaming system (PS3) didn't do so well, likely because of the price. So, if the Move does in fact have better features than the Wii (and the Kinect and what have you) they'll just have to sell it at a competitive price.

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Posted: 12th September 2010 18:23

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Quote (Quad @ 12th September 2010 13:11)
As with every game system, there's bound to be plenty of hate for it, and when it actually comes out, despite what the internet would want you to think, it'll do just fine. Remember a couple of years ago back when the Wii was coming out, and people thought the whole idea was insanity? And then it sold better than the Xbox 360 and PS3 (not combined, but close). That said, Sony's last gaming system (PS3) didn't do so well, likely because of the price. So, if the Move does in fact have better features than the Wii (and the Kinect and what have you) they'll just have to sell it at a competitive price.

well actually, the ps3 is doing alright now, the failures were mainly in the beginning of its life span, its the same price as the xbox now. also, the move does have better functionality that the wii, such as tracking depth better, putting yourself into a virtual space, and far better precision with 1-1 tracking from the get go, they dont need to release a peripheral to fix the remote.

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Posted: 12th September 2010 18:26

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Quote (dont chocobos rule? @ 12th September 2010 13:23)
Quote (Quad @ 12th September 2010 13:11)
As with every game system, there's bound to be plenty of hate for it, and when it actually comes out, despite what the internet would want you to think, it'll do just fine. Remember a couple of years ago back when the Wii was coming out, and people thought the whole idea was insanity? And then it sold better than the Xbox 360 and PS3 (not combined, but close). That said, Sony's last gaming system (PS3) didn't do so well, likely because of the price. So, if the Move does in fact have better features than the Wii (and the Kinect and what have you) they'll just have to sell it at a competitive price.

well actually, the ps3 is doing alright now, the failures were mainly in the beginning of its life span, its the same price as the xbox now. also, the move does have better functionality that the wii, such as tracking depth better, putting yourself into a virtual space, and far better precision with 1-1 tracking from the get go, they dont need to release a peripheral to fix the remote.

And I don't deny them that. But it's a little late, as it was released at the end of 2006 and it's now nearly 4 years later. I guess Sony does well with extended sales, though; the PS2 sold well for a long time. I'm just saying that for their sake I hope it doesn't end up being a Wii clone, extra tidbits aside.

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Posted: 13th September 2010 01:32

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I don't think the move will draw any new gamers into the market, which I would think that Sony might trying to do, like the Wii did. It might satisfy those gamers that chose the PS3 over the Wii that are missing that experience but I would assume that most people that made that choice made it because a gaming "wand" wasn't their cup of tea.

My thoughts and feelings about this are, I like the idea of using a motion device for some instances, like bowling, or golf, or party-like games. But I don't like it for the overall gaming experience, which led to eventual disappointment in the Wii not long after I got it because the gimmick wore off. Which is probably what plunged me into my own video game dark ages and the reason why I wasn't playing them as much anymore. Hopefully Sony's focus will not be this new peripheral.

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Posted: 14th September 2010 15:46

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Quote (Chewbekah @ 12th September 2010 20:32)
I don't think the move will draw any new gamers into the market, which I would think that Sony might trying to do, like the Wii did. It might satisfy those gamers that chose the PS3 over the Wii that are missing that experience but I would assume that most people that made that choice made it because a gaming "wand" wasn't their cup of tea.

My thoughts and feelings about this are, I like the idea of using a motion device for some instances, like bowling, or golf, or party-like games. But I don't like it for the overall gaming experience, which led to eventual disappointment in the Wii not long after I got it because the gimmick wore off. Which is probably what plunged me into my own video game dark ages and the reason why I wasn't playing them as much anymore. Hopefully Sony's focus will not be this new peripheral.

Well, your disappointment in the Wii is really a big part of why Sony thinks the Move is a good idea. I don't think every game is going to be Move-enabled, just as not every Xbox game is going to be for Kinect. The one selling point that Sony (and Microsoft) have is that they don't have to pin every one of their games to the new platform - there's going to be some shovelware, sure, but a lot of the games that work best without motion control can still be made without motion control or with motion control optional if the developers choose.

The bottom line is that Sony thinks they can offer Wii-like games in HD on a console that can still play games sans motion control and still play Bluray and offer a more robust online gaming setup than Wii. It's win-win for them assuming they can recoup the R&D investment, which they're not going to do if they force every developer to make every game to work with Move, in my opinion.

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Posted: 14th September 2010 21:19

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I think the biggest problem with these motion control devices is that the human hand is inherently not very steady, and I know the Wiimote doesn't account for that, from my experiences playing on the Wii. However, thankfully, this unsteadiness never becomes a significant issue in actual gameplay as far as I can tell.

I do think that motion controls are an interesting path for game technology to explore, but this may require going beyond a traditional TV screen. For example, if I want to turn around, I still have to use the controller to face a different angle. What if say, I'm playing a Castlevania game and I want to whip a zombie that's about 45 degrees to my left? A motion controller might let me whip in that general direction.

(For what it's worth, I think the N64 Castlevania games solved this by auto-targetting. I don't know how the PS2 Castlevania games solved this.)

Granted, though, this seems like it'd work best if we then gave the player a physical (non-controller-buttons) way to move around--such as a trackball-equipped omnidirectional treadmill. In which case you'd have to surround the gamer with screens on all sides. And then basicalliy, you're no longer talking about a home entertainment system.

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Posted: 18th September 2010 00:19

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Feelings about motion controls put aside for the moment, I think the price is a Wii bit too expensive, if you catch my drift.

Think about it for a moment. You drop 40 dollars for the main controller, and 20 more for the nunchuck attachment, then you need to throw in a game for about another 40 and you've already spent about 100 bucks. Have we even added the PS3 Eye yet? Well if we need it, we can skip most of that other stuff for 93 bucks up front but I think we might still need the nunchuck attachment, so let's call it at 110

Throwing in another sixty more to add another player and you've spent $170. At that price may as well just buy the nintendo bundle product that already has a preestablished rock solid library of games as well as further versatility by means of at least the Virtual Console and whatever else Nintendo offers the typical Wii owner for just a little less.

And this is already assuming you have a Playstation 3. If you don't then you have to add further into the investment just to be able to use the darned things, just like the Sega CD and 32x and we all know how nicely that went for the Genesis.

Oh well, at least they've put together a nice little package for those who need that extra incentive. That's still over twice the price in that case though, although perhaps we could knock off 130 for a Bluray player, which was the going price at Best Buy last time I checked. 400-130 is still 270 though, for only one player at that...

This post has been edited by Tonepoet on 18th September 2010 00:45

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Posted: 18th September 2010 01:24

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Quote (Tonepoet @ 17th September 2010 19:19)
Feelings about motion controls put aside for the moment, I think the price is a Wii bit too expensive, if you catch my drift.

Think about it for a moment. You drop 40 dollars for the main controller, and 20 more for the nunchuck attachment, then you need to throw in a game for about another 40 and you've already spent about 100 bucks. Have we even added the PS3 Eye yet? Well if we need it, we can skip most of that other stuff for 93 bucks up front but I think we might still need the nunchuck attachment, so let's call it at 110

Throwing in another sixty more to add another player and you've spent $170. At that price may as well just buy the nintendo bundle product that already has a preestablished rock solid library of games as well as further versatility by means of at least the Virtual Console and whatever else Nintendo offers the typical Wii owner for just a little less.

And this is already assuming you have a Playstation 3. If you don't then you have to add further into the investment just to be able to use the darned things, just like the Sega CD and 32x and we all know how nicely that went for the Genesis.

Oh well, at least they've put together a nice little package for those who need that extra incentive. That's still over twice the price in that case though, although perhaps we could knock off 130 for a Bluray player, which was the going price at Best Buy last time I checked. 400-130 is still 270 though, for only one player at that...

That is the first time I've ever heard the Wii described as having a "rock solid library" of games. The Wii has maybe 10 good games, and most of them are first party games that have been a tad overplayed. Not to mention that the controller is less than fantastic without the motionplus attachment. Also, it's not like Nintendo is the only one putting old games up for sale online. PSN has a pretty good range of old PS1 games to play. And of course the Wii costs less than the PS3. You get a lot more by buying a PS3 than you do buying a Wii, not just improved graphics and the ability to play blu-ray discs.

The bundle of the camera, the controller, the sports champions game, and the demo disk runs you $100. You don't need the nav controller seeing as very few games use it and you can just use the dualshock 3 controller to move around if you have to anyway, so if you want to add another Move controller, that's just another $50. Not to mention that already existing games are being patched for Move support so that you don't have to shell out more money than you need to, such as; MAG, Heavy Rain, and Resident Evil 5 to name a few.

And to your argument about if you don't have a PS3 already. Consoles cost money. That's like you complaining that you bought trampolining lessons for $100 and now you have to spend more money on a trampoline. They made a bundle for the PS3 that comes with the Move, and it's a decent deal. I wouldn't compare the PS3 and the Move to the Sega CD and 32x, because unlike those, the PS3 is actually good.

Besides, A. it's still less expensive than the Kinect, and B. the Move controller isn't the same as the Wiimote. The Move has better functionality and its far more precise. The Guardian talked about how, once you play the Move, it's really hard to go back to the inaccuracy of the Wii, and the Move has been getting a lot of good reviews from leading publications.

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Posted: 18th September 2010 03:52

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Quote (Living Tribunal)
the Wii's library does not satiate most gamers palette for something that has an in-depth storyline, state of the art graphics, and overall great gameplay.


I take issue with this, though I am not too familiar with the Wii's library. But at the very least there's the Metroid Prime and Other M games.

Quote (dont chocobos rule?)
has capabilities that the wii doesnt, like depth for example.

Quote (dont chocobos rule?)
its far more precise.


Now this intrigues me.

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Posted: 18th September 2010 05:36

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Quote (Glenn Magus Harvey @ 17th September 2010 22:52)
Quote (Living Tribunal)
the Wii's library does not satiate most gamers palette for something that has an in-depth storyline, state of the art graphics, and overall great gameplay.


I take issue with this, though I am not too familiar with the Wii's library. But at the very least there's the Metroid Prime and Other M games.

Quote (dont chocobos rule?)
has capabilities that the wii doesnt, like depth for example.

Quote (dont chocobos rule?)
its far more precise.


Now this intrigues me.

While, yes, the Metroid Prime games have done well, Other M hasn't. It's been getting pretty mixed reviews and it just isn't as fun as a Metroid game should be.

As to the depth thing. The controller can track depth and angle a lot more precisely because of the Eye camera. The camera can detect how close or far away you are and which angle you're holding the controller a lot better than the Wii's IR sensors (they showed a real time tech demo of a flashlight and pointed light in different directions, casting shadows that varied depending on your depth and angle to illustrate this a while ago).

As to the precision thing. The Move's sphere is omni-directional; you don't have to point the thing at the screen to have the controller register, which is a nice step up from the Wiimote's infrared sensor. This means that the Move can more accurately depict player movement, like when you reach behind your back for an arrow or whatever. Not even the Wii Motionplus could be sure of your exact position, but the Move can, because it doesn't rely on the six-axis sensors to emulate movement like that like the Wii does. The Playstation Eye can also track the LED ball on the end of the controller a lot better too. It can detect the light level and background color of your room and assign a contrasting color so you get better accuracy. The thing even tracks the way you turn your hand or hold things a lot better. In the ping pong event thing in Sports Champions, it accurately detects how much you're turning the paddle, if you're holding it to the right or left, or even if you're holding it upside down. The camera even has facial tracking, so the Move can track your entire upper body through the controllers and your head. Also, you can use the controller as a pointer, like in Wii games, but because the ball is always bright, the games won't have spastic cursors as much as the same Wii game would. And it does all this with little to no lag at all, so you don't do an action and wait for your on screen avatar to catch up.

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Posted: 18th September 2010 09:54

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I own a PS3, and that's why I drink. I have but a few things to say about the Move.

I did not know it lit up. Up to this point, I did not know the end of the Move was a glowing ball. I was already dismissive of it since even if it turned out to be another Apple-EveryoneElse situation (IE Apple releases "innovation" such as iPhone, everyone else copies it and makes it better) and it does seem some people are starting to make that argument already, but the bloody thing glows like a worm from Pripyat. True, I had not been paying much attention to the device, having more interest in A History of Spoons: Volume 1 than I do in yet more gimmicky motion sensor technology.

This makes it about 300 times more ridiculous to me. The guys using it in the store I was in seemed unaware that a device that would always make the user look a complete bell end, looks like some sort of daemonic pink glowing.... well, bell-end.

I'm sure it's probably tremendous fun so long as it's done in a room with no one watching... Or the other person with you is ready and willing to do the same thing. But then again, maybe some people will like others to watch, not ashamed of it. Whatever the preferences, though, it's not for me. I'll stick to a normal controller, and normal games, please.

And for all that, at least the XBox and PS3 gimmicks are perfectly aware not everyone wants to wave their glowing rod around to play a videogame. Kinect might give you the option but frankly you should close the curtains if you really want to play like that.

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Shock as Sony Product turns out to be too expensive. Film at Eleven.

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Posted: 28th September 2010 05:52

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For the record, I'm not comparing the PS3 to the Sega C.D. I'm comparing the Sega C.D. to the Playstation Move. For the purposes of my analog, the Playstion 3 would be the Genesis. Few would deny that the Genesis was an awesome console or that thanks in part to Sony, CD based gaming was the wave of the future. However those facts didn't help the Sega C.D. in the least. While many people wanted a Genesis, they weren't necessarily the same people who might've liked the Sega C.D.

This means no matter what benefits either the Genesis or the Playstation 3 offered, they seem to only serve as an extra tax to those who don't necessarily care for their overall package. That the Wii exists rubs salt into this wound as it provides such people with a standalone alternative to give them pause for thought if they're otherwise ready to make the jump.

To tie this concept into your analog, you're assuming that the customer wants acrobatic lessons to go along with their trampoline. What if they don't? What if they just wanna bounce around and have some fun?

With my other points about what the Wii offers; the PS3's library, the PS3's classics they all have little to do with this factor. Why? Because having the prerequisite console is only half the battle for those interested in motion gaming. The question is "Now that I have my PS3, what should I buy? The Wii or the Move?" Now I must admit that a lot of what you're saying highly levels the playing field, especially when it comes to cross compatibility, which changes the dynamics of ownership incentive drastically, if it can be pulled off properly. Also to the Move's benefit is that it can directly take advantage of the PS3's video capabilities for high def and 3DTV capabilities. Since I'm in the optimal position to utilize those, I might have to rethink my own preferences.

Still concerning the general market, the Wii is still a heavy contender as it offers an entirely separate console's worth of benefits; independent operation for more lifestyle flexibility or less arguing, a separate network for more socialization, Gamecube compatibility and a library containing a grand total of 1146 games. Compare this to the Playstation Move which at the current moment only has 54 and the kinnect's mere 37 I think you'll see why I called the Wii's library rock solid here: The Wii currently has over 11 times the games of both competitors combined. Yes Nintendo's rep. mostly lies upon first party support but that doesn't mean that there aren't hyped up third party games as well. Tatsunoko vs. Capcom, Trauma Center Second Opinion, Cooking Mama and Resident Evil 4 come to mind.

Essentially what I'm saying here is that motion sensing controls are a relatively new market and while the Wii might be inferior, Nintendo got the jump on it. They have preestablished customers and developers each cyclitically encouraging more of the other.This is the same sort of position that Sony found itself in the last generation with the Playstation 2 and that Microsoft tried to replicate with the 360... before everybody ran to the hills from them because they started exploding into red hot rings of firey death. The PS2 was by far the most successful despite being the oldest and least powerful yet longest standing of the three. I think Nintendo stands a very good chance of mimicing that success.

Speaking of the Playstation 2, I vaguely recall the original eyetoy never really seemed to get all that much steam. That isn't to say it won't do any better this time around but since the Kinnect is just a camera, it would appear that Microsoft didn't catch the memo... It would probably be the best option for multiplayer since you don't have to buy into controllers. However since the Move and the Kinnect are both exclusive addons such comparisons aren't as important; you may be locked into whichever one works with your already existent game console.

One last note about the Move's is that the camera is prone to some difficulties. It's not a particularly big problem to my knowledge but when faced with overly bright lighting conditions such as those of a sunny day, the camera can't even see the glowing ball. This should give much relief to Del since if he ever changes his mind, can relive the glory days of video games by playing video games alone, in the dark, late at night... with the glow of his T.V... accompanied by the glow of his controller and chirping crickets, knowing he's a dweeb for it and trying to hide the fact from everybody. Just like the good ol' days.

Okay that's a bit over the top but really man, we played SNES back in its day! Not together of course but y'know what I mean. Once the NES era was over, Video games weren't cool and mainstream until like the Playstation rolled along. Live ut up man! We're nerds! Uhm, right? unsure.gif Well, at least I am at any rate... happy.gif

Anyway, before I forget, I suppose it should be needless to say that the Wii works in any weather.

This post has been edited by Tonepoet on 28th September 2010 16:27

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Posted: 28th September 2010 13:20

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Crusader
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Joined: 12/9/2005

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completely forgot about this thread, but ill offer my two cents.

the move is so much fun, i got it about 2 weeks ago and ive played little else. im still waiting for some better games, but the sports champions game for it is very entertaining, the hardware is very precise, and its just a load of fun to play with. i have like...4 games that can use the move right now: sports champions, hustle kings (a pool game), tumble (like boom blox but way cooler), and heavy rain (which is a lot more fun because of the move. im waiting for a good shooter to come out that uses it, but until then, i dont regret buying it

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Aujourdhui a commence avec toi.
Post #187956
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Posted: 30th September 2010 00:37

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Cactuar
Posts: 250

Joined: 2/5/2010

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I already bought the Move years ago. It cost $249 dollars, came in a white box, gave me the second control stick from the start, and came bundled with the world's best tech demo.

I don't think I need to buy it again. smile.gif

This post has been edited by Smash Genesis on 30th September 2010 00:38

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"When we think there's no hope left, we keep looking until we find some!" - Claire Farron
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