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"Weird" Weapons

Posted: 12th March 2005 17:46

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Magitek Soldier
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Though this is off-topic, what's with the weird weapon w/no Materia slots? Nail Bat, Rocket Punch, Work Glove, Umbrella, and Mop. Their pics in battle are cool and when you first get them they are powerful, but do they really have a purpose?

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This post has been edited by Rangers51 on 14th March 2005 16:44

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Posted: 14th March 2005 14:59

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Yes, they have a purpose: Beating. They are the strongest physical weapons you can get for a long time. If you go with might over magic, they are invaluable (especially if you have armor with some slots in it to make up for it).

Anyway, I have retrieved an "All" materia from there. I dunno if I'd missed one or I got lucky, but that was probably the best thing I've gotten from the Village.

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Posted: 14th March 2005 20:10

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if your doing a no materia challenge then they are VERY useful but if you just want the enemies to die faster that is the route to go, its kinda like how your ultiamate weapons have no AP growth, yes thier slots but does that make them useless?

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Posted: 21st March 2005 07:31

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weird? WEIRD?!? how can you say that beating a BloatFloat with a mop is weird?? Total sweetnisss if you ask me. seriously though, folks, I never used em, I haven't played ff7 for a little bit now, but when i did, i was all about the materia. i should really start that one up again...

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Posted: 21st March 2005 20:17

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I never really used Materia except in certain occassions such as Cure and then I sold all my Spell Materia like Fire and Ice, Lightning and Quake when they were mastered. I just don't like using magic. Life, Restore and Heal are the only magic I pretty much kept. The only attack spells I ever used late in the game are Comet2 and Ultima. tongue.gif

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Yunalesca: "Hope is...comforting. It allows us to accept fate, however tragic it might be. "

Yunalesca: "Poor creature. You would throw away hope. Well... I will free you before you can drown in your sorrow. It is better for you to die in hope than to live in despair. Let me be your liberator. "
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Posted: 21st March 2005 20:55

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It's a deff trade off, power for slots. I used the Nail Bat all the way through the Temple of the Ancients just putting the materia I needed on my armour.

I think the set of gag weapons is great, it's not the first time a game has done that.

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Posted: 21st March 2005 22:28

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Quote (trismegistus @ 21st March 2005 02:31)
weird? WEIRD?!? how can you say that beating a BloatFloat with a mop is weird??

Well, Aeris's gag weapon is an umbrella- now that's weird right? (You can only win it in the Gold Saucer or excavate it outside the city of the Ancients)

... and yeah, I personally find it a bit funny that a baseball bat or an umbrella can do more damage than Cloud's original huge assed Buster Sword.

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Posted: 23rd March 2005 13:05

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i agree with blythe not everyone wants to be magical some want to be powerful physically

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Posted: 23rd March 2005 20:03

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The mop has some sort of symbolism in Japan, I believe. Something along the lines of hard work or labor, or something.

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Posted: 31st March 2010 13:21

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Well, that is their purpose. To be powerful.

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Posted: 31st March 2010 18:09

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The Nail Bat has a purpose. Evil Wall is strong against magic attacks, so using the Nail Bat to defeat Evil Wall is a smart choice.

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Posted: 1st April 2010 11:40

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I always thought they were Joke weapons

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Posted: 1st April 2010 19:27

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This weapons also have another purpose, they help you greatly against Lost Number. If you first hit Lost Number with magic and change him into his physical weak form, the Nail Bat and other similar weapons will deal massive damage making this optional boss fight a breeze. The effectiveness of this weapons is best when use them early on.

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Posted: 2nd April 2010 13:16

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Quote (SaffireWeapon @ 31st March 2010 18:09)
The Nail Bat has a purpose. Evil Wall is strong against magic attacks, so using the Nail Bat to defeat Evil Wall is a smart choice.

I assume you mean Demon's Gate. I may need to give the Nail Bat a go, since Demon's Gate held up my speed run I started about 2 years ago. Who can equip it?
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Posted: 3rd April 2010 21:30

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Quote (Ejoty @ 21st March 2005 22:28)
(You can only win it in the Gold Saucer or excavate it outside the city of the Ancients)

I don't think you can...

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Posted: 3rd April 2010 23:54

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Quote (mertinatron @ 2nd April 2010 08:16)
Quote (SaffireWeapon @ 31st March 2010 18:09)
The Nail Bat has a purpose. Evil Wall is strong against magic attacks, so using the Nail Bat to defeat Evil Wall is a smart choice.

I assume you mean Demon's Gate. I may need to give the Nail Bat a go, since Demon's Gate held up my speed run I started about 2 years ago. Who can equip it?

Yeah, Demon's Gate is the name, sorry is just that he is exactly like Final Fantasy 4's Evil Wall except he doesn't crush you to death, and there is also another similar boss fight in Final Fantasy 12's Dynast-king's Tomb.

The Nail Bat belongs to Cloud. If you equip Cloud with that weapon, and equip your armor with Cover, Long Range and Counter Attack, and use Haste on him you'll beat Demon's Gate in no time.

This post has been edited by SaffireWeapon on 3rd April 2010 23:54

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Posted: 5th April 2010 12:53

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If you're interested, these weapons also have the benefit of an increased critical hit rate. Nail Bat, Rocket Punch, Work Glove, Superball, Trumpet Shell, and Silver Rifle all have a +4% chance, and the Umbrella and Mop have +5%.

If you're setting up a team to have a tank of any sort that doesn't need much materia then these weapons are ideal. Aside from the strategy that's already been said, if you're fighting the Demon's Gate it's also a good idea to give this character Chocobo Lure and Luck Plus to get more critical hits.

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Posted: 5th April 2010 17:12

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And then of course there's the Watui Sidequest, where Yuffie steals all of your Materia, making the slots pointless.
I think you find a lot of them around that point of time, right? At least one or two. Or am I thinking of the ones that just give no growth?... There are weapons which give no growth, right? <Tonepoet's memory has been a bit fuzzy lately>

This post has been edited by Tonepoet on 5th April 2010 17:12

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Posted: 5th April 2010 17:21

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Yeah they're the ones with no growth and no slots, but lots of attack power and high crit chance.

I tend to use one or two per playthrough for a bit. They're equal to the other weapons you get around that time, trading off utility for high damage. Even after all these years I tend to load all my characters with materia, so they're not super useful to me, but I could see them shine in restricted games, like no green materia or something.

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Posted: 9th April 2010 11:28

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Quote (Tonepoet @ 5th April 2010 17:12)
Or am I thinking of the ones that just give no growth?... There are weapons which give no growth, right? <Tonepoet's memory has been a bit fuzzy lately>

Yes. Ultimate Weapons do give no growth, but they have 8 Slots each, or in Aeris' case, 6. Umm, Lemme check CoN flag-olly.gif

Okay, you get Hairpin from the secret passage in that Wutai house... As shown here.
You get all the others from Temple of the Ancients, or in one case, Speed Square. And if you really want to, you can go and get them from Weapon Shop 3 in Junon in discs 2-3.

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Posted: 1st June 2010 05:42

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theres no such thing as a wierd weapon theres a weapon that works and a weapon that doesnt work either way the enemy is going down and i beat demon wall with magic and limits but thats beside the point

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