Posted: 6th February 2010 13:50
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![]() Posts: 187 Joined: 22/2/2005 Awards: ![]() ![]() ![]() |
I thought you guys might be interested in what is apparently the official order that things go down in the World of Ruin. In its summary of FFVI's story, the FF 20th Anniversary Ultimania File 2: Scenario guide offers this flow of events:
-Celes meets up with Sabin -Both reunite with Terra in Mobliz, though she, of course, doesn't rejoin yet -Sabin and Celes reunite with Edgar -The trio meets up with Setzer and sets out to get the Falcon -They take the Falcon to the skies, follow the carrier pigeon to Maranda, learn about Cyan, reunite with him at Mt. Zozo, and he rejoins the party -They reunite with Gau and he rejoins the party; they then enter the cave on the Veldt, find Shadow wounded, and take him back to Thamasa to recover -The party returns to Mobliz, fights Humbaba alongside Terra, and she rejoins the party -The team goes to the coliseum; Shadow rejoins -In Jidoor, Relm rejoins the team -At the Cultists' Tower, Strago rejoins -Venturing into the Phoenix Cave, the team reunites with Locke, who is able to revive Rachel for only a moment before she dies permanently; Locke then rejoins the team -In Narshe, Mog rejoins; Umaro joins soon after -The team meets Gogo, who joins -Sabin is reunited with Duncan -The incident with the Dream Stooges takes place in Doma Castle -Gau meets his father -Hidon incident at Ebot's Rock -The team acquires Odin as an Esper at the Ancient Castle, and upgrade him into Raiden -The team destroys Deathguise -The team confronts Kefka and defeats him This post has been edited by Squall of SeeD on 6th February 2010 13:52 -------------------- My Final Fantasy VII Plot Analysis "The only thing necessary for the triumph of evil is for good men to do nothing" — Edmund Burke |
Post #183710
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Posted: 6th February 2010 20:17
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That's pretty cool. I typically wait to get Locke last when I play through, but Phoenix is a great magicite (almost typed materia!) and it probably makes sense to grab it earlier - maybe even earlier than is indicated here to get enough people with the higher-level Life/Raise spells.
-------------------- Hey, put the cellphone down for a while In the night there is something wild Can you hear it breathing? And hey, put the laptop down for a while In the night there is something wild I feel it, it's leaving me |
Post #183722
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Posted: 6th February 2010 23:29
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![]() Posts: 112 Joined: 12/1/2008 Awards: ![]() ![]() ![]() |
That's pretty much the same order that i did it in, save for various points. I found Duncan as soon as I had the Falcon, reunited Gau and his father immediately after finding him, and got Strago last, after Umaro and Gogo.
Very cool, though. -------------------- "My name is Atma...I am a power both ancient and unrivaled... I do not bleed, for I am but strength given form...Feeble creatures of flesh...Your time is nigh!" |
Post #183725
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Posted: 7th February 2010 03:25
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![]() Posts: 2,674 Joined: 9/12/2006 Awards: ![]() ![]() ![]() |
That sounds about right. Thanks for posting, that is pretty cool.
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Post #183729
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Posted: 7th February 2010 12:50
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![]() Posts: 743 Joined: 4/11/2004 Awards: ![]() ![]() ![]() ![]() |
It starts off fairly orderly. The only way you really wouldn't progress that way, at least up until regaining Cyan, is by acting in an entirely contrarian way to common gameplay sense. A person who thinks in a more associative matter than me, might also figure out where Gau is as a sort of no brainer and you pretty much always have to have at least a chance of getting him before you enter The Veldt's cave. That's pretty much where things start getting shaky for storytelling purposes though as there are pretty much no more pointers, except for the occasional rumor you might randomly come across. There are some things I find noteworthy about this though:
The most strikingly odd thing thing is that Shadow might be a bit more preoccupied with a pile of rubble, in which case it throws a somewhat smallish wrench into the whole Shadow/Relm/Strago dynamic. I suppose Square presumes the player isn't as shrewdly minded or dense as I was. I'm also surprised that they'd expect you to go to the Cultist's Tower only after acquiring Relm. I'd presume that they'd want the story to show of how he'd given up hope or just didn't care without her with his complete unresponsiveness first and then go on a scavenger hunt for her. The moogle rejoins? ![]() ![]() Perhaps its just me, but I'd want to know what happened to the hideout at Narshe before going to the phoenix cave. It was the team's old hideout and I'd have expected to find at least some Returner hanger-oners there. It's the first place I'd look for Locke without the in-game clues, presuming I knew where it was. I wouldn't even place Gogo in the logical sequence of events because the whole sequence just screams "Haha! Random nonsense!" XD DoomGaze next to last makes sense, if not only because he has so much H.P. that it could take you the entire second half of the game or longer to actually defeat him. It's quite interesting to see that Square has interest in a proper order of doing things though, since they left it so open ended the first time. Especially since it could be a very handy thing to have when considering the chronology for the purposes of fanmade works. Still I'm curious: Just how do the levels of the enemies correspond to the items on this list? That seems like the most pertinent in-game indicator of how things are supposed to flow. Other than that, wasn't there like a numbered map that came with the game that listed places to visit off in sequential order in both halves of the game? -------------------- |
Post #183735
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Posted: 7th February 2010 16:03
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![]() Posts: 187 Joined: 22/2/2005 Awards: ![]() ![]() ![]() |
Quote (Tonepoet @ 7th February 2010 07:50) The moogle rejoins? ![]() Yeah. You can get Mog to join in the World of Balance, which is what the story summary goes with. -------------------- My Final Fantasy VII Plot Analysis "The only thing necessary for the triumph of evil is for good men to do nothing" — Edmund Burke |
Post #183736
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Posted: 7th February 2010 18:18
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![]() Posts: 206 Joined: 14/2/2009 Awards: ![]() ![]() ![]() |
Thanks for sharing! Let's compare lists.
From The Complete (copy+paste from another topic): Sabin Terra A Edgar Setzer Terra B Bum Rush Cyan Shadow/Relm A Cyan's dream Relm Shadow Talk to Lola Gau's father- Wait, when did we get Gau? Strago Ancient Castle Hidon Locke Umaro- Wait, when did we get Mog? Ending-Wait, where's Gogo? From ファイナルファンタジー6完全攻略編 : Sabin Terra A Edgar Setzer Cyan Gau Gau's father Shadow A Relm Strago Terra B Locke Shadow B Mog Umaro Bum Rush Gogo Cyan's Dream Ancient Castle Cultists' Tower Deathgaze Hidon A question, how much info about FFVI does the 20th Anniversary Ultimania contain? I might be interested in getting it. -------------------- "Love, and do what you will" Saint Augustine |
Post #183739
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Posted: 7th February 2010 20:46
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![]() Posts: 187 Joined: 22/2/2005 Awards: ![]() ![]() ![]() |
Quote (Sandyboots @ 7th February 2010 13:18) A question, how much info about FFVI does the 20th Anniversary Ultimania contain? I might be interested in getting it. It has a three-page glossary of terms (Magitek Knight, Esper, etc.), a location guide (5 pages), an obligatory blurb about each main character (including Gestahl and Kefka), the script to four so-called "Impressive Scenes" (Terra being asked to join the Returners, Celes stabbing Kefka on the Floating Continent, Terra discovering what love is, and the confrontation with Kefka at the end of the game), and the summary of the story (another 18 pages). It has a section like this for every main FF game released as of May, 2008, including FFX-2. It's a really awesome book. Get it. This post has been edited by Squall of SeeD on 7th February 2010 20:46 -------------------- My Final Fantasy VII Plot Analysis "The only thing necessary for the triumph of evil is for good men to do nothing" — Edmund Burke |
Post #183740
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Posted: 8th February 2010 03:15
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![]() Posts: 143 Joined: 14/5/2004 Awards: ![]() ![]() ![]() |
I beat Kefka three or four times just so I could transcribe the ending sequence. x_x
Sequence looks good. I remember doing the Doma Castle thing a bit earlier than they've got there, and I think I picked up Mog, Umaro and Gogo quite a bit later. ![]() |
Post #183755
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Posted: 8th February 2010 05:12
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![]() Posts: 429 Joined: 28/1/2005 Awards: ![]() ![]() ![]() |
Wait...the "impressive scenes" doesn't include Cyan on the Phantom train Platform, Celes alone on the Solitary Island, or the opera? Those first two still get me choked up...
Yeah, i always save Locke for last too...and I get Gau first because Gau is great, naturally. -------------------- "If art doesn't risk upsetting expectations and challenging its audience, it can only stagnate." |
Post #183759
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Posted: 8th February 2010 18:34
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![]() Posts: 187 Joined: 22/2/2005 Awards: ![]() ![]() ![]() |
I'm not sure what the criteria for selecting the "Impressive Scenes" was, honestly. Certainly the ones they chose are significant, but so are the ones you mentioned, trismegistus.
-------------------- My Final Fantasy VII Plot Analysis "The only thing necessary for the triumph of evil is for good men to do nothing" — Edmund Burke |
Post #183764
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Posted: 8th February 2010 18:46
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![]() Posts: 2,674 Joined: 9/12/2006 Awards: ![]() ![]() ![]() |
Quote (trismegistus @ 8th February 2010 01:12) Wait...the "impressive scenes" doesn't include Cyan on the Phantom train Platform, Celes alone on the Solitary Island, or the opera? Those first two still get me choked up... Yeah, i always save Locke for last too...and I get Gau first because Gau is great, naturally. The only difference I can see is: the scenes they chose are not only impressive like the ones you said, they are also integral to the central plot of the game. -------------------- |
Post #183765
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Posted: 8th February 2010 23:30
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![]() Posts: 302 Joined: 24/7/2004 Awards: ![]() ![]() ![]() |
Quote (trismegistus @ 8th February 2010 00:12) Wait...the "impressive scenes" doesn't include Cyan on the Phantom train Platform, Celes alone on the Solitary Island, or the opera? Those first two still get me choked up... Yeah, i always save Locke for last too...and I get Gau first because Gau is great, naturally. In regards to the first one: Possible spoilers: highlight to view I never let Cid die just to avoid getting choked up. Even though Cid lives the rest of his life on an island all alone suffering from a rare disease that makes everyone he sees look like Celes to him. -------------------- "A little tight, but the price was right" - Locke "Oh, what a Fuddy Duddy" - Relm "..." - Shadow "I'm a General, not some love starved twit" - Celes "Although Edgar showers his attention on the ladies, most are smart enough to pay him no attention. Oh! King Edgar!" - Figaro Castle Inn Attendant |
Post #183769
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Posted: 17th February 2010 22:40
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![]() Posts: 15 Joined: 15/2/2010 Awards: ![]() ![]() |
Quote (Locke_Cole @ 8th February 2010 23:30) Quote (trismegistus @ 8th February 2010 00:12) Wait...the "impressive scenes" doesn't include Cyan on the Phantom train Platform, Celes alone on the Solitary Island, or the opera? Those first two still get me choked up... Yeah, i always save Locke for last too...and I get Gau first because Gau is great, naturally. In regards to the first one: Possible spoilers: highlight to view I never let Cid die just to avoid getting choked up. Even though Cid lives the rest of his life on an island all alone suffering from a rare disease that makes everyone he sees look like Celes to him. well I lol'ed... probably the same illness that made him think it was a good idea to wear a rubber yellow suite that could either be a giant condom, or some kind of banana suit. This post has been edited by bustthewave on 17th February 2010 22:41 |
Post #183918
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Posted: 1st March 2010 04:18
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![]() Posts: 15 Joined: 15/2/2010 Awards: ![]() ![]() |
So I've been playing the game through again, first time in many many years, and have been following these sequence of events exactly (excepting of course getting magecite here and there, and killing a dragon here and there).
I have to say, this actually runs really smoothly, the only thing that annoys me about this, is I really think you are supposed to get shadow first before Gau. Here's why - while you can find rumors of Gau in other places, you mostly find out the obvious info by the three men in the cave on the veldt. Why would you enter the cave, find interceptor and know that either shadow or relm will be in there (depending on if you left shadow alive), and then leave the cave to go get the kid? It just makes more sense to find shadow first. But I got the little green haired punk first anywho ![]() So what I do like about this order of events is this - the themes of final fantasy are loss, redemption, hope, humanity, and the struggle of the human soul. This order of events perfectly follows these themes and builds on these themes. It takes us from one redemptive story to the next. Each character mends their past and heals their wounds, and this order I just felt connected the themes. But that's my take. edit - just realized, this doesn't cover the actual magic tower place. I know it's not really an event but still... it's kinda a major place ![]() This post has been edited by bustthewave on 1st March 2010 04:39 |
Post #184094
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