Posted: 27th July 2009 04:56
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![]() Posts: 11 Joined: 20/7/2009 ![]() |
So I'm playing the PSX version and was wondering if the Espers are broken. I equiped Bahamut and leveled up and didn't receive +50% to my Max HP. I then leved up twice more in 2 battles. (Single character party around (not in) the dinosaur forest). Seeing how I started with 3000HP, adding 200HP to my max isn't adding 50%. Is this a bug? I tested a few other Espers and am noticing similar behavior.
![]() -------------------- My collection: NES: Final Fantasy SNES: Final Fantasy II & III PS1: FF Origins, Chronicles, Tactics, Anthology, VII, VIII, IX PS2: FF X, X-2, XII |
Post #179804
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Posted: 27th July 2009 06:12
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![]() Posts: 2,674 Joined: 9/12/2006 Awards: ![]() ![]() ![]() |
No, it's 50% to the bonus you will receive anyways, not 50% of your health. By gaining 200 more HP, you are getting 50% more than you would have.
This post has been edited by BlitzSage on 27th July 2009 06:14 -------------------- |
Post #179809
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Posted: 27th July 2009 11:42
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![]() Posts: 192 Joined: 2/5/2008 Awards: ![]() ![]() ![]() |
LOL, I am sure everybody simple would be very lucky, if it would increase your total HP by 50% everytime you level up...
![]() Iirc, the mana power ups are a bit to low btw. |
Post #179815
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Posted: 27th July 2009 12:46
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![]() Posts: 11 Joined: 20/7/2009 ![]() |
I saw a guide somewhere that said you could max out your HP in 3-5 levels using Bahamut (depending on character)... so I thought it was based on Max HP of the Character.
I guess that would explain the difference. -------------------- My collection: NES: Final Fantasy SNES: Final Fantasy II & III PS1: FF Origins, Chronicles, Tactics, Anthology, VII, VIII, IX PS2: FF X, X-2, XII |
Post #179816
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Posted: 27th July 2009 18:37
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![]() Posts: 743 Joined: 4/11/2004 Awards: ![]() ![]() ![]() ![]() |
Seeing as I'm fairly certain you can't get 9,999 HP in a low level game, I believe there's been a misunderstanding. I think he meant that to max out your character, you need at least 3-4 levels with a 50% hp boost and then at level 99 you'll have maxed out H.P. or something along those lines. Either that or its a bug. Any specifics? Anyone?
This post has been edited by Tonepoet on 27th July 2009 18:38 -------------------- |
Post #179831
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Posted: 27th July 2009 18:51
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![]() Posts: 11 Joined: 20/7/2009 ![]() |
It could be at level 99. I know the guide I was reading specified using Bahamut starting around level 48 (I think... I'm still only 41 or 42 or so).
Probably a misinterpretation thing on my part. I'll find the site again. Yup... misinterpretation on my part. A character will end with 9,999 if they equip Bahamut for levels 69, 70, & 71. The 3-5 levels was actually for MP and that's around levels 48 or so. Not sure I plan on leveling all the way to 99 or if I plan on just beating the game. This post has been edited by Fizziii on 27th July 2009 18:53 -------------------- My collection: NES: Final Fantasy SNES: Final Fantasy II & III PS1: FF Origins, Chronicles, Tactics, Anthology, VII, VIII, IX PS2: FF X, X-2, XII |
Post #179833
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Posted: 28th July 2009 02:52
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![]() Posts: 2,674 Joined: 9/12/2006 Awards: ![]() ![]() ![]() |
I believe most people get to 9999 anyways, without using the bonus. So, I wouldn't bother, unless it's an imediate need.
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Post #179860
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Posted: 28th July 2009 17:00
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![]() Posts: 35 Joined: 17/7/2009 Awards: ![]() ![]() |
That cleared up a lot for me too, I also thought you get a plus 50% life bonus after you level up, but I only got 200-400 life back. Isn't there a Esper in the GBA version that gives you 100% life bonus? Wouldn't that make you double?
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Post #179902
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