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MMORPG PEOPLE RANT!!

Posted: 20th July 2009 18:07

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I know that you will encounter assholes in mmorpgs,in fact that is what i hate about some mmorpgs.

A fine example is:

Everquest-antonius bayle server:The people there seem rather shallow and on the forums antonius bayle europe all they do is correct you and call you stupid idiot and start trolling,the people seem to also love to accuse people of stuff they didn't do but because unless you got proof yourself your in trouble.

To start off explaining i was accused of ksing and training and ninjalooting back in the planes of power area and it was a complete lie,i was running around the zone and i was getting to the area called hedge in plane of nightmare,when i aggroed a bunch of enemies without knowing and people die.Just cause people take a game too seriously they are veangencefull on a person who was new to the zone so they persued to badmouth me.This ruined my reputation and people believed the lie and no guilds wanted to group with me raid or level up.I left the server to ayonae ro and there were some assholes there as there are on all servers but because i live in spain and ayonae ro is in the us,i cannot raid because of the timezone,raids would start at like 3-5 am my time.

Sorry if its so long,but my example proves that some of eq players are the shallowest and the meanest and most immature.Wow server players seem to be even better somehow and so far i have not encountered these so called bad people.


Another example:

Runescape:The people seem to either completely ignore you or make rude comments and call you noob and be just plain rude for most of the part.As my experience most of the time in everquest,they are usually unhelpfull and rude on antonius bayle server.

Ultima online:This seems to be the best of all communities,the game is small but because its smaller and not about leveling people don't seem to be as obsessed about armor,you can hang out and people will help you get armor as they did with me and even give you money or even armor that lowers spellcost by reagents.


The problem seems to be that because people buy characters and gear,the game seems meaningless to them and their whole base to play seems to be to get loot.

It is also true in world of warcraft,that the public of alliance have a high chance of ganking you if you are very low level,i've been ganked millions of times by level 70 being lvl 30 or 40 and also 50,and when they don't gank you by low levels they go in mass groups of 2 and 3 to kill 1 guy of the same level,not much you can do.


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Posted: 20th July 2009 18:23

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I hear you man. If i get called noob one more time on any MMORPG I swear i will take my basic knife and hit them for 2 dmg. apiece. when you get large amounts of people in one place insults are DEFINETLY gonna fly but if someone asks me for help I say"sure buddy just give me a 50/50 share of the loot and we'll call it quits"

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Posted: 20th July 2009 18:39

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Quote (R8.50 Mango @ 20th July 2009 18:23)
I hear you man. If i get called noob one more time on any MMORPG I swear i will take my basic knife and hit them for 2 dmg. apiece. when you get large amounts of people in one place insults are DEFINETLY gonna fly but if someone asks me for help I say"sure buddy just give me a 50/50 share of the loot and we'll call it quits"

That's not even the whole part of it.

On everquest there is a server that is the loot and accounts and cash traffic because it is so easy to get loot that you can sell it and transfer it to another server.

I believe it may have been firiona vie server,but i am not sure.

I know for sure that everything that is soposed to be no drop is droppable there and therefore sellable.

People in the game only care about 1 thing,getting loot themselves.


I was in groups where i was in a dungeon and people who couldn't use certain loots or they didn't need as bad would roll.

In a zone called bastion of thunder,a drum dropped off a boss and of course i rolled being the only bard,but of course a wizard rolled higher and won and i screamed!!! NBG!! (nbg=need before greed) and then i left in fury because the leader said FFA!! FFA=free for all.I said thats not fair,he can't even use it and he will probably sell it.Later i see him selling the drum for 10k and i needed it as it was a improvement,so i am forced to get 10k to get it.

And people don't like people complaining,the minute they hear you complain,they call you crybaby or tell you to stfu or some other shit.I say:freedom of speech and also that if something isn't right,then its good to show your voice and oppress something.

I do not believe in complaining just for complaining,but i do when i believe that something isn't right.

I also hate people telling me to shut up or shit like that,just cause they got uber gear from the highest raid zone,does that give them more rights than a casual player struggling to become a raider? NO!!! i have just as many rights,and to infringe upon it is to also hurt the game itself,as the game is based on a community and if that community is cold and isolated and selfish the it hurts the game itself.

RIp to eq,you were a good game so hopefully you will recover,but i doubt it.

Another thing that annoys me is repetitive stuff in online games.

An example of boring is leveling taking 3 days per level and that is from:70-75 and probably another 3 days or 4 per level from 75-80.

I think they should have left it at 75 or so and continue on with raids.

another thing that bores me is farming,They should have literally called everquest everfarm or neverquest,why you ask?

I am happy to answer that question,the reason is:

1;You literally farm for every quest item and for mediocre weapons and for ingredients,ingredients only drop off of enemies and the higher level the recipe,the more likely it comes from a boss or something similar.

You also farm access items to complete a quest for keys,my main issue is that it takes too long to get them in everquest and usually are from raids and takes about a month or 2 or more per access,depending on the zone itself too of course.

2:the quests are only for loot,and usually take a few months to finish literally.You can get lucky farming for 15 hours for a rare item and get it and finish a epic within 2 weeks or 3 if your reeeally lucky.It also depends on the epic itself.The first epic for bard has many sides that are time consuming:

1:Killing eldrig the old takes forever,you have to kill his ph(placeholders) in order to make him spawn,and the placeholders are sometimes a bunch or a few specific enemies in a huge zone,what makes it hard is the fact that they wander freely and make it a pain to find them.

2:Amigdalan tendril of plane of fear:This part is also very time consuming because not only is it rare,ontop of that,you might need help to get it and death can really sidetrack you in this game.

3:backbone from fish guy in a water zone:The worse part isn't that its spawn timer is about every 10 or 12 hours,meaning it might spawn at hard to get hours.The worse part is that its also ultra rare and alot of people hunt it,not just for the backbone because its a bard's epic item,the enemy also drops a cloak and also some people sell mq's(mq=main quest? something like that.

4:trakanon:This guy also spawns every 12 hours or so,and to add to the frustration,the ph gets killed by the living trakanon.To get the undead guy to spawn you gotta speak to a undead skeleton who roams around,but he often runs into trakanon if he is alive,the undead trakanon only spawns if you talk to this npc and give the item required and fight him and kill him,after that undead trakanon spawns and you get your epic piece,and to add to the frustration ontop of all that,you gotta go to the very bottom of the dungeon and waste your time only to find out the skeleton guy isn't there.

For a person if he is unlucky it can take him 5-8 months to finish bard epic,if lucky maybe a month or 2 or 3.

To add:it isn't the only longest quest ever that makes you not want to quest,there are some epics that are as bad or almost.


This post has been edited by Magitek_slayer on 20th July 2009 18:58

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Posted: 22nd July 2009 11:29

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Quote (Magitek_slayer @ 20th July 2009 19:07)
Runescape:The people seem to either completely ignore you or make rude comments and call you noob and be just plain rude for most of the part.As my experience most of the time in everquest,they are usually unhelpfull and rude on antonius bayle server.

Don't take it to heart. People on all online games throw 'noob' around without even thinking. If people are unhelpful it could be because you're asking a question which they've either heard too many times before or the question is covered in the help. But, yeah, people on MMOs can be a bit wearing, that's why it's best to go on with people you know already. If you don't know anyone on the games then join a guild or something as soon as possible.

Quote (Magitek_slayer @ 20th July 2009 19:39)
In a zone called bastion of thunder,a drum dropped off a boss and of course i rolled being the only bard,but of course a wizard rolled higher and won and i screamed!!! NBG!! (nbg=need before greed) and then i left in fury because the leader said FFA!! FFA=free for all.I said thats not fair,he can't even use it and he will probably sell it.Later i see him selling the drum for 10k and i needed it as it was a improvement,so i am forced to get 10k to get it.

And people don't like people complaining,the minute they hear you complain,they call you crybaby or tell you to stfu or some other shit.

Again, don't take it too personally. I understand that people can be frustrating and individualistic, but don't get angry or they'll be more likely to keep the item. Like I said before, in a guild all this becomes less of a problem because you're working together rather than for yourself.

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Posted: 22nd July 2009 17:04

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Hmm.

What interests me is how diferent the community is in ultima online wich has almost no loot but the people are very friendly and helpfull in comparison to larger games.

actually,the people in wow are very very nice to me.

Well,also alot of the loot is not market based so perhaps that has something to do with it.

or perhaps i'm on the right server with the right communities.

I actually felt bad leaving the guilds in wow when i changed for a guild with friends and i have em on my list of friends and still contact them.



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Posted: 23rd July 2009 02:22

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Yeah, totally feel you on all these issues. I mean, unless you sit there and play these games for EVERY INSTANT OF YOUR LIFE you're bound to be called noob on your first move. "OH EM GEE its been 2 mins and ur still lvl 1!?11? NOOOOOOOOBBBB!"

I mean, I was playing Civ IV online and even got called noob more times than I can remember in my first 10 turns to the point that my teammates started flaming me and threatening to leave the game if I didn't build X thing on my next turn. They promptly followed through on said threat two turns later. Awesome. Thanks for letting me learn to play online NOT against AI, jerkfaces...

I agree that online play is often excessively more fun with friends because you often know each other's level of skill and play. I can sign on with a friend I KNOW doesn't play 24/8 (yes, you heard me typo correctly) or, vice versa, they know I don't, even if they do, and HELP. I find that online gaming etiquette has been lacking more and more I find. I remember playing Ragnarok Online in beta and people would line up to help and befriend you and ask fun questions about this and that and get to know you, but as I went on and joined a free-play server they just became more and more selfish and self-centered.

Heck, I was playing Evony and people were even trash talking in there. It baffles my mind how rude people can be sometimes... *le sigh*

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Posted: 23rd July 2009 20:05

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I believe that is why i mostly stick to offline games,or at least not mmorpgs.

I am becoming weary of all this,and i am mostly bored with most mmorpgs,but some online fight games and such are ok like re5 since i cannot hear what they say.

I mostly get tired of the repetitiveness of mmorpgs.

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Posted: 24th July 2009 00:41

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I understand you guys and I'm with you, but what did you expect? MMO's are designed to give a small group of idiot flamers the largest stage they can have to dispense their bs everywhere.

I've always thought those games would be better if you could only talk to people if you wanted to, or if you knew them. And they could have predetermined dialogue choices.

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Posted: 24th July 2009 01:32

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I used to play Runescape a lot, but the people on there got so damn greedy it lost all of its fun. I loved working with people when I first started but everyone wants everything you'll give them now it's ridiculous. I can't even walk around anymore without being asked for 3k constantly. And in most skills, once you hit level 50 it takes forever to level up. Most of us have lives outside of the game and can't spend all day just to go up one flippin' agility level. I just quit and have yet to find a fun mmo
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Posted: 24th July 2009 03:22

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Quote (painreaver @ 23rd July 2009 21:32)
I used to play Runescape a lot, but the people on there got so damn greedy it lost all of its fun. I loved working with people when I first started but everyone wants everything you'll give them now it's ridiculous. I can't even walk around anymore without being asked for 3k constantly. And in most skills, once you hit level 50 it takes forever to level up. Most of us have lives outside of the game and can't spend all day just to go up one flippin' agility level. I just quit and have yet to find a fun mmo

Exactly. I don't understand the fascination with MMO's. I like somewhat the idea of online gaming, but there's just so many problems with it.

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Posted: 24th July 2009 04:04

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Diablo. Hackers. Griefers. In Diablo I it's mostly the hacking, and in Diablo II it's mostly the griefing. People love to be jerks in that game when they have the gear to push around more inexperienced players.

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Posted: 24th July 2009 06:26

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Quote (laszlow @ 24th July 2009 00:04)
Diablo. Hackers. Griefers. In Diablo I it's mostly the hacking, and in Diablo II it's mostly the griefing. People love to be jerks in that game when they have the gear to push around more inexperienced players.

I've always wanted an online game that has a tier system, where certain level players fight equally-matched players. I think that could work. What do you guys think?

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Posted: 24th July 2009 06:37

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Quote (BlitzSage @ 24th July 2009 01:26)
I've always wanted an online game that has a tier system, where certain level players fight equally-matched players. I think that could work. What do you guys think?

I think it's a good idea. I have always hated MMOs for the very reasons everyone in this thread is discussing. I've haven't bothered with an MMO since computers were barely fast enough to run UO when it first came out. You run in with so many ridiculous people on MMOs and it is just not in my nature to tolerate the types of attitudes many people have. On the forums, if someone says something stupid or something I think will cause me to spout rudeness at them I can simply choose not to engage in the conversation and let them have all the say they want. It doesn't affect me at all. In MMOs if someone PKs you just for the sake of killing a weaker player there is nothing you can do, no matter how stupid or childish you may think it is... I just have to flat out admit that it's not in my nature to tolerate a mass mob of people trolling, and acting like a bunch of five year olds. So, I'd probably have to say that your idea being put into practice is the only thing that could ever get me on another MMO.

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Posted: 24th July 2009 07:32

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Me too, I have to say. They could do it for something like Halo 3, where they judge you on your win % and number of matches, kills, etc. In WoW, they could judge you on your level, number of quests, and whatever else you do on there. I won't play until they do something like that.

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Posted: 24th July 2009 13:04

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I like some of the stuff in wow,but what would make me like it even more,is if they gave new stuff,not like some of the repetitions other mmorpgs are using like the level sistem wich gets boring,wich is what is cool about uo.


I did like some stuff in runescape,i liked the fact that you could skill up in cooking and other stuff without killing anything and it made it more interesting.

i think there might be a game where you can fight players your own level but i cannot be sure,i know that when you fight in pvp arenas in wow you fight players between your level up to the end of that numeral,like:

60-69 or 70-79.

Still,in these games those guys that are 75 have a huge advantage over level 71's as they get better gear and have better magic,so they get ganked more easily and the 75's get ganked easy by lvl 79's.

Also there is a problem in balance,people keep crying out for nerfs on warlocks who absolutely need fear,people get annoyed that they lose controll but if you take fear away from warlocks you are creating a balance issue with warlocks,they would be waay to underpowered without fear because they lack good defense techs and it would hurt them bad.

In everquest people screamed for nerfs on bards and you guys know what happened? they nerfed bards so bad that they could no longer solo efficiently anymore,they were as bad in soloing as a wizard would be,why? because:

1:charm was already good and they nerfed it by making it so you could only charm a enemy about 10-15 levels lower than you.

2:After nerfing charm's level they nerfed the range,only works on enemies at hitting range,meaning bards get stunned and die constantly because it gets resisted at least 50% of the time and the other 50% of the time you miss a note.

3:our (dots damage over time) do so little damage that it literally takes 15-20 minutes to bring down 1 enemy of a very high level because they do so little damage,it was taking me about that long to kill 1 enemy level 75 in the newer expansions wich have a truckload of hp,and charm was so defective that it was useless and would make bards go broke.

So you tell me,does this sound right? alot of people were outraged that so many complained because we could solo and their stupid warrior who wasn't meant to solo couldn't or their shadow knight wasn't too efficient,or even clerics who cannot solo well either.

shadow knights paladins and clerics can solo but not very well,it is extremely hard to solo as those classes.Rogues and warriors are literally impossible to solo with.

enchanters and wizards solo not so well,enchanters maybe a little better cause they can charm enemies for a while and take hits.

In wow there are some people with charms that utterly resist fear,ok so how do we stay around long enough to survive if they take out fear? stun has a timer and fear if it is take out how do we make it out alive?

Another thing or two that is terribly annoying about mmorpgs,some games will come out with expansions so fast that it is impossible to keep up with,but they do not fix bugs,my response is:please fix the bugs before actually making anther expansion,buggy game=less fun game.

Another annoyance are the stupid gold sellers and account sellers,they take up bandwith and flood chats constantly and lower game performance and take up space and also,isn't it soposed to be illegal?
I mean i am sure at least several people have gotten their accounts hacked because of this and lost something.

It is dangerous and also terribly annoying,get rid of it blizzard and also to every other online mmorpg that has these flooders.

Here is what i would do,i would have at least 1 gm online every day who can jump from server to server and check out if there are any of these goldsellers,if encountered warn them and if they ignore after 1 ignore while you are there,instant ban and ontop of that make it so that the site detects that ip and has a 48 hour time minimum to create a new account and should they persist this way,have one of the gms or one of the higher up elder gms or whatever they are called on staff go and block that ip so they cannot create a new account,preventing them from bothering them ever again.



This post has been edited by Magitek_slayer on 24th July 2009 13:12

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Posted: 24th July 2009 14:04

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Quote (BlitzSage @ 24th July 2009 08:32)
Me too, I have to say. They could do it for something like Halo 3, where they judge you on your win % and number of matches, kills, etc. In WoW, they could judge you on your level, number of quests, and whatever else you do on there. I won't play until they do something like that.

Like I said in the 'What games are you looking forward to' thread, I think the upcoming League of Legends is going to be a lot like that. There is an MMO aspect in that you can customise your character and run around jumping on stuff. However, the only fighting you can do is in a DotA (custom WarCraft III map) team based style. Not only is this probably the most enjoyable way of fighting, far better than the 'you hit me I'll hit back' norm, but the battles are arranged on the basis of skill and playing time, so if you're new you'll be playing new people. As if that wasn't enough, it's also completely free to download and play!

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Posted: 24th July 2009 16:54

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Quote (sweetdude @ 24th July 2009 09:04)
Like I said in the 'What games are you looking forward to' thread, I think the upcoming League of Legends is going to be a lot like that. There is an MMO aspect in that you can customise your character and run around jumping on stuff. However, the only fighting you can do is in a DotA (custom WarCraft III map) team based style. Not only is this probably the most enjoyable way of fighting, far better than the 'you hit me I'll hit back' norm, but the battles are arranged on the basis of skill and playing time, so if you're new you'll be playing new people. As if that wasn't enough, it's also completely free to download and play!

LOL Don't tell me that. I have school to deal with and that sounds interesting! I know a lot of people that became completely unsocial when WoW came out, and it's my understanding that MMOs tend to do that if they are good. The one you're describing sounds pretty cool.

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Posted: 24th July 2009 19:30

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Quote (Sephiroth @ 24th July 2009 16:54)
Quote (sweetdude @ 24th July 2009 09:04)
Like I said in the 'What games are you looking forward to' thread, I think the upcoming League of Legends is going to be a lot like that. There is an MMO aspect in that you can customise your character and run around jumping on stuff. However, the only fighting you can do is in a DotA (custom WarCraft III map) team based style. Not only is this probably the most enjoyable way of fighting, far better than the 'you hit me I'll hit back' norm, but the battles are arranged on the basis of skill and playing time, so if you're new you'll be playing new people. As if that wasn't enough, it's also completely free to download and play!

LOL Don't tell me that. I have school to deal with and that sounds interesting! I know a lot of people that became completely unsocial when WoW came out, and it's my understanding that MMOs tend to do that if they are good. The one you're describing sounds pretty cool.

I also know a game i enjoy,it is also free too.

Rakion,anybody heard of it?

Its Pure pvp,but it plays sorta like a fight game in a way or 2.

Only thing i hated was the lag due to the amount of people,and there were a few buts but i really enjoyed playing rakion.



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Posted: 24th July 2009 19:39

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Quote (Magitek_slayer @ 24th July 2009 14:30)

I also know a game i enjoy,it is also free too.

Rakion,anybody heard of it?

Its Pure pvp,but it plays sorta like a fight game in a way or 2.

Only thing i hated was the lag due to the amount of people,and there were a few buts but i really enjoyed playing rakion.

Haven't heard of it, but the question is, do they have a ranking system where certain levels fight other players their own strength? The problem that everyone seems to be having is level 50 characters picking fights with level 12 characters. It ruin anything about the game that might ave been fun to some people. If the game you're talking about is purely PVP and anyone can fight anyone I can definitely see that being a problem.

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Posted: 24th July 2009 21:54

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Quote (Sephiroth @ 24th July 2009 19:39)
Quote (Magitek_slayer @ 24th July 2009 14:30)

I also know a game i enjoy,it is also free too.

Rakion,anybody heard of it?

Its Pure pvp,but it plays sorta like a fight game in a way or 2.

Only thing i hated was the lag due to the amount of people,and there were a few buts but i really enjoyed playing rakion.

Haven't heard of it, but the question is, do they have a ranking system where certain levels fight other players their own strength? The problem that everyone seems to be having is level 50 characters picking fights with level 12 characters. It ruin anything about the game that might ave been fun to some people. If the game you're talking about is purely PVP and anyone can fight anyone I can definitely see that being a problem.

Actually!!!

You can start your own game inside and 2 groups can join and you can say:i want it to be this stage and levels between 40-50 and you will only have people that are that level.

Or you can say 1-99 and everybody enters and there are some that say only 99.


basicly its the same way you play age of empires online,you start a game and people join and when you think you have enough people in that game you start.



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We are stardust.Our bodies are made from the guts of exploding stars.

Neil Degrasse Tyson.

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Posted: 25th July 2009 16:54

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Cactuar
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Y'know a good idea would be to have servers for specific levels. If you're too high a level you can't go into ,say, the level 1-10 server. And have language checks, it's no fun making a mistake and everyone screams obscenities at you. And Pvping should be restricted to like an arena where you can get challenged or challenge other players of a similar level. And loot should be given to the person that does the most damage or hits the most or contributes the most to the enemy's defeat who can then share it with whoever he sees fit. Money(gold gc gp gil or any other random name for money) should be plentiful and shops shouldn't sell really good stuff. This will encourage people to go out and fight for loot rather than killing rats for 5 gold and getting the Super Ultimate Legendery Generally Awesome Sword of The Gods at level 2.

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Posted: 26th July 2009 05:39

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Behemoth
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@ R8.50 Mango, those are pretty good points.

You could have level barriers. A good game to look to for an example is Pokemon Stadium, where you have different cups for different levels, and then one for all different levels, and enter at your own peril.

They could also have dialogue choices instead of normal chat, just like Fallout 3. You choose your dialogue, and people respond.

I also like your loot idea. It can be automatically given as awards to the people, who as you said have the least damage loss and most damage caused, etc. That would be cool. The person who wins can be greedy and not give items, or give gifts to other players. The lowest level players could also receive bonuses for completing quests with monsters that are stronger. Stuff like that.

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Posted: 26th July 2009 14:14

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Crusader
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Quote (BlitzSage @ 26th July 2009 05:39)
@ R8.50 Mango, those are pretty good points.

You could have level barriers. A good game to look to for an example is Pokemon Stadium, where you have different cups for different levels, and then one for all different levels, and enter at your own peril.

They could also have dialogue choices instead of normal chat, just like Fallout 3. You choose your dialogue, and people respond.

I also like your loot idea. It can be automatically given as awards to the people, who as you said have the least damage loss and most damage caused, etc. That would be cool. The person who wins can be greedy and not give items, or give gifts to other players. The lowest level players could also receive bonuses for completing quests with monsters that are stronger. Stuff like that.

As i said bltizsage,in rakion you can make levels that are for people for levels 1-10 or 10-20.

Also in uo there are no levels and it isn't level dependant to pvp,in uo you actually require skill,so there is no high lvl ganking a low level.

In uo for an example:

You can get up to 3 or 4 skills maxed out and you can change it if you do not like it,the point in uo is to do it right or else you gotta start all over again.

Thing about uo is,you got a limit on points you can use and afterwards you will have to erase it if you mess up.

In uo,i fougth this guy on pvp that was extremely good at playing,it was me and another person verus him alone and he beat us a bunch of times,the other guy wasn't as good at uo as i was so i happened to kill the guy at the end after learning the tricks because i too wasn't very good.

I heard complaints though about the new 3d ultima online,and people seem to be dissatisfied with the very last ultima online and are bashing it and saying it is nothing like the old one.



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We are stardust.Our bodies are made from the guts of exploding stars.

Neil Degrasse Tyson.

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