Posted: 20th May 2009 21:10
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![]() Posts: 487 Joined: 6/11/2007 Awards: ![]() ![]() ![]() ![]() ![]() |
I've only played the GBA version, and to be honest I don't see why the SNES version would be better except for the ever reccuring nostalgia.
Oh, and the GBA's music capacities. x_X |
Post #177562
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Posted: 20th May 2009 21:28
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![]() Posts: 2,674 Joined: 9/12/2006 Awards: ![]() ![]() ![]() |
Quote (Gigantuar @ 20th May 2009 21:10) I've only played the GBA version, and to be honest I don't see why the SNES version would be better except for the ever reccuring nostalgia. Oh, and the GBA's music capacities. x_X They make script changes that I do not like personally. And I do not think those changes added to the story, they only detracted. Quote Son of a What? -------------------- |
Post #177564
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Posted: 20th May 2009 21:40
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![]() Posts: 487 Joined: 6/11/2007 Awards: ![]() ![]() ![]() ![]() ![]() |
I understand you, but playing the GBA version first gives me a different experience, so I can't really agree with you.
A change I want to mention is: SNES: Quote He'd slitt his mama's throat for a nickel. To GBA: Quote He'd even kill his best friend for the right price. What difference does this make? A lot. The SNES version makes him look like a crazed killer, whilst the GBA version makes him seem more like a cold, emotionless assasin. Of course, there's always the humor in Woosleys translations.. |
Post #177566
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Posted: 21st May 2009 01:33
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![]() Posts: 2,674 Joined: 9/12/2006 Awards: ![]() ![]() ![]() |
Quote (Gigantuar @ 20th May 2009 21:40) I understand you, but playing the GBA version first gives me a different experience, so I can't really agree with you. A change I want to mention is: SNES: Quote He'd slitt his mama's throat for a nickel. To GBA: Quote He'd even kill his best friend for the right price. What difference does this make? A lot. The SNES version makes him look like a crazed killer, whilst the GBA version makes him seem more like a cold, emotionless assasin. Of course, there's always the humor in Woosleys translations.. You'd have to play it. Some of it is better, but Woosley's script is awesome because it's quirky. -------------------- |
Post #177576
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Posted: 22nd May 2009 19:10
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![]() Posts: 66 Joined: 9/1/2006 Awards: ![]() ![]() ![]() |
Nostalgia always wins. SNES. As far as translation goes, localization gives it a personal touch. I've always felt that people look at translation differences in the wrong light. Instead of our version being botched because it doesnt fit the Japanese version exactly, it makes it OUR version. Neither is wrong, and both can add depth depending on how its translated. Honestly, if I were working for squenix, I would have some personality traits put into the two differing versions, and that, only by playing both versions, or talking to a friend overseas can you truly understand the entirety of a character.
-------------------- think you're a true rp dork - try it live action shifted lands |
Post #177607
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Posted: 22nd May 2009 22:12
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![]() Posts: 2,116 Joined: 18/7/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
As with most everyone else, I definitely steer clear of the ridiculously slow PS version. Much as I love the original SNES version, I'm going with the GBA version. Woolsey's translation doesn't bother me much, so that's not really an issue. However, what pushes the GBA version over the top for me comes in the form of fixed bugs and new content. I'm a sucker for new content (though, I don't feel anyone should view that as a 'suckerable' offense. Just because something is 'the original' doesn't make it better.).
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Post #177611
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Posted: 23rd May 2009 01:44
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![]() Posts: 2,674 Joined: 9/12/2006 Awards: ![]() ![]() ![]() |
Quote (Kane @ 22nd May 2009 22:12) Just because something is 'the original' doesn't make it better.). FFVI on the SNES was the first version, the others are great, but they're just remakes. And you can call it nostalgia, but in the entertainment industry, which is built from sequels, prequels, and simple brands of unoriginality, the fact that the original has the imperfections and quirks makes it better. It was how it originally looked when the creators made it and released it. -------------------- |
Post #177617
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Posted: 28th June 2009 10:44
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![]() Posts: 252 Joined: 25/6/2009 Awards: ![]() ![]() ![]() |
Old stuff Rocks! I play still Dungeon keeper which was released in 1996
and games on the SNES and NES are more Nostalgic than the new stuff. This post has been edited by R8.50 Mango on 28th June 2009 10:45 -------------------- Since I advertise CoN there I think it's only fair that I advertise The Wiki here. |
Post #178732
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Posted: 22nd July 2009 03:23
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![]() Posts: 49 Joined: 18/5/2009 Awards: ![]() ![]() |
Sorry, i dont have an Nes, (My stepmom does) plus im saving for Halo3:ODST.
Hell, i love this game and all, but spending over 200$ for it when i got it on GBA is a bit....much. -------------------- u c wut i did ther? |
Post #179608
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Posted: 22nd July 2009 07:09
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![]() Posts: 2,674 Joined: 9/12/2006 Awards: ![]() ![]() ![]() |
Quote (Bilbo T Baggins @ 21st July 2009 23:23) Sorry, i dont have an Nes, (My stepmom does) plus im saving for Halo3:ODST. Hell, i love this game and all, but spending over 200$ for it when i got it on GBA is a bit....much. Yeah that's not worth it. I'm trying to get a copy of FFVII, but I'm not paying $100 for it. -------------------- |
Post #179615
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Posted: 22nd July 2009 07:28
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![]() Posts: 743 Joined: 4/11/2004 Awards: ![]() ![]() ![]() ![]() |
Anthologies was unplayable for me because the music sounded absolutely mutilated by the altered instrument set.
I was really excited about FF VI GBA, until I read the item names that tried too hard to be improved and heard about a certain Celes sprite that was censored to avoid sensationalism. The concept of extra dungeons kinda turns me off in general too, as I feel it weakens the story's integrity to add an entirely new area post-production, that's just me though. It's kinda sad because portability equaling cool aside, I feel it fixed the one fatal flaw of the SNES original: Possible spoilers: highlight to view Leviathan's in it. This post has been edited by Tonepoet on 22nd July 2009 07:29 -------------------- |
Post #179616
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Posted: 22nd July 2009 14:21
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![]() Posts: 11 Joined: 20/7/2009 ![]() |
I accidentally Null voted. I think I prefered the SNES version (haven't hooked it up to verify), but I'm playing the PS version. I get about a 3-4 second pause anytime I want to go into the menu. Also Sabin pauses for 1/2 a second or so at the top of his leap for AuraBolt. I don't recall the original on SNES being that way.
I may just have to hook it up and test one of these days. -------------------- My collection: NES: Final Fantasy SNES: Final Fantasy II & III PS1: FF Origins, Chronicles, Tactics, Anthology, VII, VIII, IX PS2: FF X, X-2, XII |
Post #179627
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Posted: 22nd July 2009 15:11
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![]() Posts: 35 Joined: 17/7/2009 Awards: ![]() ![]() |
Quote (Lockpick @ 3rd March 2009 23:58) I played the SNES version first. To be honest? It was my favorite because I could Joker/Doom or Vanish./Doom all those tough bosses and get him in like two turns. Wait, are you saying Vanish/Doom or Vanish/Xfer doesn't work in the GBA Version!? ![]() |
Post #179629
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Posted: 22nd July 2009 16:06
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![]() Posts: 135 Joined: 30/5/2009 Awards: ![]() ![]() ![]() ![]() ![]() |
Definetly the super nes for no other reason then it was my first.
-------------------- If god is all-forgiving then why do we have to kill people in his name? |
Post #179631
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Posted: 26th July 2009 07:11
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![]() Posts: 221 Joined: 21/6/2008 Awards: ![]() ![]() ![]() |
It is so hard to choose between the PSX and SNES because...
1.I say other than new content I believe that SNES and PSX were the same translation.with exception of the Shadow error where the SNES called him a she or her or whatever. 2.Yes the cut scenes in PSX at least in my view were beautiful and cool but then... 3.PSX had load times of which never really bother me. 4. PSX controller is too bulky in comparison to SNES. 5.Both SNES and PSX have the 2nd player battle option. 6.PSX had a easy to get full bestiary you unlock from beating the game unlike the GBA that you had to find each individual monster and SNES had none. So I'd shockingly have to say SNES because of the nostalgia factor but then PSX 2nd and GBA 3rd because even though it is more accurate translation it ain't the original translation. But I do love the extras in GBA but the other two had well look at the list above. -------------------- I treasure those who I love that love me in return. <3 |
Post #179774
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Posted: 26th July 2009 12:35
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![]() Posts: 192 Joined: 2/5/2008 Awards: ![]() ![]() ![]() |
Eh...yep.
It has been a long time since I played FF VI, but some bonus for the PSX version were the nice movies (iirc the last one really ruled ^^) + the monsters database. Though; I would have preffered if you could have check the FF VI DB even ingame, cause this would have been FAR more useful (plus it would have been nice if every enemy (except bosses?) would have been unlocked after he got beaten) Also, I first played the PSX version, but since I am "Out of memory", I won't vote any. This post has been edited by Bas on 26th July 2009 12:36 |
Post #179775
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Posted: 26th July 2009 21:33
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![]() Posts: 49 Joined: 18/5/2009 Awards: ![]() ![]() |
Quote (BlitzSage @ 22nd July 2009 07:09) Quote (Bilbo T Baggins @ 21st July 2009 23:23) Sorry, i dont have an Nes, (My stepmom does) plus im saving for Halo3:ODST. Hell, i love this game and all, but spending over 200$ for it when i got it on GBA is a bit....much. Yeah that's not worth it. I'm trying to get a copy of FFVII, but I'm not paying $100 for it. but now i NEED it on another system. You see, to flee from battle on the GBA version, you hold the R and L buttons down. My L Button is unresponsive 87% of the time. So i cant excape horribe battles. Theres always emulators... ![]() -------------------- u c wut i did ther? |
Post #179793
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Posted: 19th August 2009 03:00
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![]() Posts: 210 Joined: 19/8/2009 Awards: ![]() ![]() ![]() ![]() |
I played the original SNES version and the PSX version (which I am currently replaying). I never played the GBA version, but I don't see the point of remaking the graphics if they're not gonna look realistic.
I voted for the PSX version because it's basically a port of the SNES version but with some (IMO) sweet CG scenes and I enjoyed having the bonus features. Also, the load times don't bother me at all, I pretty much don't notice them. -------------------- Wha? Thanks to me? |
Post #180491
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Posted: 24th August 2009 00:10
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![]() Posts: 1,531 Joined: 19/6/2009 Awards: ![]() ![]() ![]() ![]() |
Quote (Stauf @ 22nd July 2009 15:11) Quote (Lockpick @ 3rd March 2009 23:58) I played the SNES version first. To be honest? It was my favorite because I could Joker/Doom or Vanish./Doom all those tough bosses and get him in like two turns. Wait, are you saying Vanish/Doom or Vanish/Xfer doesn't work in the GBA Version!? ![]() Nope vanish doom don't work My favorite trick for farming magic points is gone in teh new one and i am forced to a really long fight with itangir. -------------------- We are stardust.Our bodies are made from the guts of exploding stars. Neil Degrasse Tyson. |
Post #180646
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Posted: 25th August 2009 05:24
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![]() Posts: 57 Joined: 24/8/2009 Awards: ![]() ![]() |
I voted for the GBA version. The extra goodies won me over but I have to admit the music and sound could never touch the Snes version.
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Post #180692
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Posted: 30th October 2009 09:07
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![]() Posts: 270 Joined: 29/10/2009 Awards: ![]() ![]() ![]() |
Having never played the SNES version, I'm obviously biased towards the GBA version.
Thus, I can't really comment on the changes to the script and whatnot. I do think, though, that they went too far out of their way to "update" the names of items, weapons, espers, enemies, etc. Changing the names of spells to keep up with the series (Life -> Raise, Fire3 -> Firaga, and so on) makes sense, but it's awfully annoying to wonder what you can steal from Enemy X, jump onto CoN to check, and not find the enemy anywhere because the name was changed (and similar obnoxious scenarios). Some of the name changes seem relatively pointless: Tritoch -> Valigarmanda, Dirt Dragon -> Earth Dragon, Striker -> Kagenui, the list goes on and on. Also, "Bum Rush" > "Phantom Rush" -------------------- |
Post #182124
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Posted: 30th October 2009 19:17
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![]() Posts: 20 Joined: 1/6/2009 Awards: ![]() ![]() |
GBA all the way. Fixed bugs is awesome (BTW I hate hate hate Vanish/Doom because it takes all the fun out of the game). Cool translation is awesome (exceptions being that Atma is ten times cooler than Ultima). And my absolute favorite, no more capitalized names! That one little thing killed all of my nostalgia as soon as I fired up the Gameboy version.
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Post #182132
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Posted: 31st October 2009 06:10
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![]() Posts: 270 Joined: 29/10/2009 Awards: ![]() ![]() ![]() |
Quote (DragonGod @ 30th October 2009 19:17) And my absolute favorite, no more capitalized names! Something that took Nintendo four generations of Pokémon to get right. But I digress. I never really understood why games did that in the first place - I'm not particularly fond of going around as "INSEGREDIOUS", but that's just me. This post has been edited by Insegredious on 31st October 2009 06:14 -------------------- |
Post #182149
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