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assassin's creed

Posted: 19th March 2008 03:07

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im foolishly trying to find all of the flags, kill all the templars, and the like for the additional memories....im finding myself quite bored and lethargic when i do this....is there any bonus to this or can i stop and go play something worth my time?

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Posted: 19th March 2008 16:07

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my friend got all the achievements in assassins creed props to him.
i just like redoing the assassinations.
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Posted: 19th March 2008 18:35

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Quote (blizzera god @ 19th March 2008 11:07)
my friend got all the achievements in assassins creed props to him.
i just like redoing the assassinations.

thanks so much for answering my question...but seriously, is there any merit to this? im playing the ps3 version, so take that into consideration.

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Posted: 19th March 2008 20:37

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nope not for ps3.but 360 has achievements.
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Posted: 19th March 2008 20:44

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Have you tried looking for an online guide that might say what you get for it? I only have it on 360 and haven't gotten to play it much yet
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Posted: 19th March 2008 20:57

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Apart from having 100% completion for the game, there are absolutely no benefits for getting all flags and killing all templars, apart from the standard increase of health every couple of objectives....unless, of course, you've already maxed out the sync bar, which means there really is no point in getting them all. At least 360 had the achievements, but those are hardly worth anything either.

Honestly, Assassin's Creed is not as great a game as it was hyped up to be. Visually, it's absolutely beautiful, sure, but you think they'd put a bit more effort into plot and development or maybe just things to do after all that hard work making the game look pretty? It's always the same junk. Interrogate. Climb a tower. Pick pocket. Climb a tower. Kill some people. Climb a tower. Fight off guards. Climb a tower. Ride a horse. Climb a tower. repeat until end game.

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Posted: 19th March 2008 21:19

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assassinations=2% of the game
faffing about=98% of the game
its only good for 1 play through i hope they make %2 better.
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Posted: 19th March 2008 21:25

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Quote (Dragon_Fire @ 19th March 2008 15:57)
Apart from having 100% completion for the game, there are absolutely no benefits for getting all flags and killing all templars, apart from the standard increase of health every couple of objectives....unless, of course, you've already maxed out the sync bar, which means there really is no point in getting them all. At least 360 had the achievements, but those are hardly worth anything either.

Honestly, Assassin's Creed is not as great a game as it was hyped up to be. Visually, it's absolutely beautiful, sure, but you think they'd put a bit more effort into plot and development or maybe just things to do after all that hard work making the game look pretty? It's always the same junk. Interrogate. Climb a tower. Pick pocket. Climb a tower. Kill some people. Climb a tower. Fight off guards. Climb a tower. Ride a horse. Climb a tower. repeat until end game.

i had fun until i realized...wait, i did this 5 minutes ago, and yes, i maxed out my sync bar about 5 assassinations in...so....thanks, im never playing this again..weee!

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Posted: 20th March 2008 17:16

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definately do all the stuff in the cities like citizens and eaves dropping and such, but there is no bennefit to finding the flags at all. its a great game, but way to short. i'd drop it now.

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Posted: 27th March 2008 12:06

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If you have on ps3, like i did, there is absolutely no point getting all the flags unless you have time to kill. However getting the templars is fun cos then at least you can kill some guys!!

( How sinister that must sound!! Hehe)

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Posted: 27th March 2008 16:10

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This game looks absolutely amazing. And I have to say, the first few hours was brilliant fun. But Dragon_Fire pretty much hit the nail on the head.
It becomes extremely repetitive, and after completing two thirds of the game, I lost all interest, and lent it to my friend who lost interest more quickly than me.

Such a waste. Anyone can see this game has huge amounts of potential. Hopefully they're currently re-using the engine to do it right this time. Multi-player is always a good idea too!

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Posted: 27th March 2008 16:43

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Quote (fatman @ 27th March 2008 16:10)
Such a waste. Anyone can see this game has huge amounts of potential. Hopefully they're currently re-using the engine to do it right this time. Multi-player is always a good idea too!

The First Bits of the game were good because guards didnt come after you instantly.

Multiplayer would be kwl, stalking fellow assasins and knifing them in the back. Bliss

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Posted: 27th March 2008 16:43

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This game looks great. Is it out on Wii? I don't have a ps3 or a 360.

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Posted: 27th March 2008 17:03

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Quote (BlitzSage @ 27th March 2008 16:43)
This game looks great. Is it out on Wii? I don't have a ps3 or a 360.

No mate, but according to ign it is on pc and DS if that helps

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Posted: 27th March 2008 17:21

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i played my friends ds version.... it is real bad.
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Posted: 27th March 2008 17:33

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Quote (blizzera god @ 27th March 2008 17:21)
i played my friends ds version.... it is real bad.

Yeh it is........anyone tried Cod4 on Ds??

The worst game in the world

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Posted: 27th March 2008 18:26

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correct indeed.
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Posted: 13th April 2008 07:33

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It did get repetitive,
but I liked it anyways. I play it on the 360, so I had a reason to get them.
So everyone else is right, there's not much a reason to get them on the PS3.

Doesn't the ending of the game point to a sequel? I haven't looked around a lot, so I didn't see anything confirming that.

Also, kinda off topic...
Altair is better than Desmond. Definitely.

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Posted: 13th April 2008 14:07

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im think theyre making it a trilogy.
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Posted: 14th April 2008 05:01

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A trilogy? Where'd you hear that?
I wonder if they'd touch up on Desmond? The DS was all about Altair, which was great. At least, that's what I thought.

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Posted: 14th April 2008 05:14

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yeah, it'll be a trilogy, desmond gets more of altairs abilities, it'll go deeper into the companys past subjects, and the like.

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Posted: 14th April 2008 05:22

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hmm that sounds interesting. Maybe they can also expand on the gameplay. The graphics were pretty and the storyline seemed cool. Plus Altair was a badass.
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Posted: 14th April 2008 07:02

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Quote
yeah, it'll be a trilogy, desmond gets more of altairs abilities, it'll go deeper into the companys past subjects, and the like.


Oh okay.
Hey, also, do you think Desmond
Possible spoilers: highlight to view
will go crazy like the last subject? Seeing how he'll become more like Altair...
Poor guy doesn't deserve something like that. He was just a bartender.

Quote
Plus Altair was a badass.

I second that!

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Posted: 21st April 2009 23:45

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Now that I've had my Xbox for a month or two, and since all the games I've got are in the 'running and shooting' category, I thought I'd try this out for the sake of something different. Despite the relatively universal criticism the game's had, I'd say it's one of the best games to come out in the last year.

Firstly, the city design is nothing short of stunning. The crowds, winding streets, markets, mosques, cathedrals and rooftops are brilliantly linked. I take my hat off to the developers for how varied and useful it is. Some of the elements, for instance the scholars or the crowds, could easily have been gimmicks, but somehow it all comes together and nothing feels unnecessarily. I'm not one who rates graphics very highly but this, however, has completely changed my opinion. The sheer scale and depth of the cities, not to mention the slight vertigo from the Leap of Faith, is really what makes it special.

AC is a perfect example of how to make full use of the improved hardware. It is also one of the few games of this generation which would not have worked on the PS2. Does that matter? Of course it does! I do enjoy playing games in higher resolution, as I'm sure anybody does, but surely the new hardware must cater for some innovation which was not possible on the old systems? Developers always suggest that better systems allow them to do things which weren't possibly on the old ones, but this usually means brighter lights and Japanese dubbing etc. AC, on the other hand, sets the benchmark for level design, and does so by squeezing the hardware for all it's worth. There's now no reason why the cities in any RPG or other genre cannot be as detailed and interesting as those in AC. Rather than just a few NPCs littered about with nothing interesting to say, I now want crowds, stalls and public speakers! Oblivion in particular would have been a far better game if the towns felt more like walking through a bustling city than a nuclear holocaust.

Quote (painreaver @ 14th April 2008 05:22)
Plus Altair was a badass.

Absolutely true, and this makes the game climb above the likes of Fable 2 and Lost Odyssey in terms of characterisation. I can't help but applaud AC for showing us the light. Altair is actually a lot like Nero from DMC4: they're both extremely powerful, they both totally disregard criticism, and they both hold their weight in a conversation with people who don't like them very much. What's amazing is that Altair comes across very likeable, and Nero is the kind of pretentious little brat that you hope you never have to meet in the real world. In Lost Odyssey we were presented with a main character who probably would've been quite cool to play as if he didn't look like a skinny drag-queen. Altair, however, looks like a cross between a butcher and a scholar. Basically, AC should be the archetype of how to make a badass character: don't make them whining adolescents and don't dress them up like rent boys.

AC doesn't just stop there with characterisation. A quick anecdote: Altair sprints his black horse down a hill towards Damascus with his sword drawn and the scenery a blur, violently riding down some people on the way; then, upon reaching the guarded gate to the city, he rams into two of the soldiers, jumps off the front of the horse, throws knives at the approaching men then battles the remainders until the sole survivor tries to run away and is leapt on from behind and stabbed in the throat. Now, as totally awesome as that may be, it's the reaction from the crowd which makes me feel like a Greek God who's just descended from the sky for a massive fight. Fable 2 made me feel like I'm playing the game wrong in all this - or should I say, doing a weaker and less impressive version. AC's world, on the other hand, actually generates a realistic response to the first horseman of the apocalypse. It just wouldn't be the same if I was controlling an uninteresting mute or, on the other side of the spectrum, Nero. Instead we've got a no-nonsense hooded assassin standing amongst a pile of bodies with the population of the city running around screaming. That's terror.

To be honest, I really didn't like the sci-fi angle when I first played it a year ago, and I'm still unconvinced by it now. However, having one universal bar does make the game play a lot more smoothly as we don't have to faff about with potions and all that paraphernalia. Also, amazingly, the plot works and feels satisfying to complete.

Quote (Death Penalty @ 20th March 2008 17:16)
definately do all the stuff in the cities like citizens and eaves dropping and such, but there is no bennefit to finding the flags at all. its a great game, but way to short. i'd drop it now.

Quote (Dragon_Fire @ 19th March 2008 20:57)
Visually, it's absolutely beautiful, sure, but you think they'd put a bit more effort into plot and development or maybe just things to do after all that hard work making the game look pretty?

To go back to what I said earlier, the design of the cities is spectacular. Hunting for the flags and Templar makes use of all the little nooks and crannies available, and I get a lot of satisfaction out discovering some of the hidden areas. I began with Masayf because there are only a few flags there, and I found some areas I would never have seen otherwise. There are some really interesting places to explore and the free-running controls make it a lot of fun. To compare, the GTA series has had this option but it doesn't really pull it off without the enjoyable locating process of AC. The most interesting point of flag-hunting is that you don't need to kill people to enjoy it - very rare in these types of games. We are talking about Assassin's Creed here so that might sound a little funny JC. The question is: what's the point in finding all the flags and killing all the Templars? For me, it creates an engrossing and enjoyable way of exploring AC's world, and it lengthens the game considerably.

AC just seems to do everything so right. It's a real shame that there aren't more variety in the preliminary quests. Also the lack of subtitles is shocking. For someone who can't hear particularly well, let me just say that it's a good thing the lip-synch is fairly well done. I also thought that the game really should've exploited the shadows better in the cities - even if it was only to use them as hiding spots. I don't have much to complain about regarding the combat, however. I understand that it might get repetitive, but it's aesthetically pleasing enough to get by, and there are achievements involved, so it makes it fun to try and do enough of the combo kills.

I think the main reason I have responded so well to this game is the breakaway from the norm that it represents. Running and shooting in a different time with different enemies can only go on for so long before I snap and play AC again. Hopefully we'll see more interesting games like this come out now in 2009. They've had a whole year already!

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Posted: 22nd April 2009 10:58

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It is an amazing game, and I will be very interested to see how the sequel shapes up, considering the huge potential it has to be 10/10.

I was gutted that it's repetitive fighting and challenges let it down, as well as not being particularly challenging. I only reached the half way mark, but fingers crossed, they will learn from their mistakes. I wanted to love it, and I did for the first few days.

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Posted: 20th June 2009 15:42

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I got a question folks.

I heard this game gets terribly boring and repetitive after a while.

Is it true?

Is this game even worth buying?

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Posted: 21st June 2009 06:51

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Simply, yes, the game gets very repetitive -- there's little variety to anything except the assassinations themselves, and the in-between parts involve crawling around nondescript cityscapes for eavesdropping and whatnot. Even interkingdom travel is bland, and the optional stuff (mostly just fetch quests with few dividends) is hardly worth seeking out. But it's not all bad: moving around is pretty dang fluid, combat is enjoyable on a fundamental level, and the assassinations are fun.

If you can rent the thing, it might be worth going through once, but I wouldn't encourage anyone to shell out cash for it. Hopefully the sequel fixes most of the entertainment issues because the game's built on a pretty good concept; it's really the execution that ciphons the life out of the project.

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Posted: 21st June 2009 12:56

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Again, I think it's just a case of what you want from games. I actually enjoyed going from city to city because the experience of sprinting a massive black horse through Crusader and Saracen alike was a lot of fun. The missions before the assassinations weren't too bad either. If you force yourself to vary the fighting it can be a lot of fun. My friend and I perfected a technique where we'd pull out the dagger to parry enemy attacks but always use fists to hit with. This still hasn't become boring, and the quality of graphics makes it all the more satisfying when you land those huge punches.

What I've written above is basically my responses to the criticism the game has had. That's without even going in to the positives, which are many.

Simply put, what some people find boring and repetitive, others enjoy. We don't agree on FFXII, however, so you might not like this either.

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Posted: 21st June 2009 23:25

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The original playthrough is awesome. The gameplay was pretty cool, as was the visuals and history of it all. There just wasn't much depth to it. Once the assassinations are completed, there's really no more point. So I'd advise picking it up (a fairly cheap copy) and playing it through once. You'll have a blast doing that, but there isn't much more beyond that.

Edit
If you've got time on your hands, a week rental would suffice for this. I'd say it's definitely worth it, in that case.


This post has been edited by Death Penalty on 21st June 2009 23:27

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Posted: 8th July 2009 16:50

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The PC version was a bit glitchy. sometimes I would knock someone down and they'd sorta...er...well their pants would basically come off and this only happened on one type 0f old man which was eeeever so slightly disturbing*shudder*

I've recovered some of the flags but I really can't be bothered any more

I hope Creed 2 is a bit longer cause I finished the first one in 1 day

This post has been edited by R8.50 Mango on 25th August 2009 16:38

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